HAVE OVER 10K POINTS FOR 2 ROUND NO QUICK REVIVE TILL ROUND 7 PACK THE STARTING PISTOL NO JUG TILL ROUND 15 POWER ON BY ROUND 6 GET TO ROUND 20 REBUILD A WINDOW PACK 3 TIMES GET EVERY DROP GET 400 KILLS BUY BOX 10 TIMES HAVE EXACTLY 0 POINTS NO DAMAGE FOR 2 ROUNDS DIE PACK A PUNCH SNIPERS ONLY FOR 1 ROUND AFTER ROUND 6 GET RAY GUN MOVE THE BOX TWICE GET THE WONDER WEAPON KILL 25 ZOMBIES 200 HEAD SHOTS STARTING ROOM FOR 5 ROUNDS 15 TRAP KILLS HIP FIRE ONLY FOR 1 ROUND AFTER ROUND 7 PACK 1 GUN FROM EACH WEAPON CATEGORY HAVE OVER 10K POINTS FOR 2 ROUND NO QUICK REVIVE TILL ROUND 7 PACK THE STARTING PISTOL NO JUG TILL ROUND 15 POWER ON BY ROUND 6 GET TO ROUND 20 REBUILD A WINDOW PACK 3 TIMES GET EVERY DROP GET 400 KILLS BUY BOX 10 TIMES HAVE EXACTLY 0 POINTS NO DAMAGE FOR 2 ROUNDS DIE PACK A PUNCH SNIPERS ONLY FOR 1 ROUND AFTER ROUND 6 GET RAY GUN MOVE THE BOX TWICE GET THE WONDER WEAPON KILL 25 ZOMBIES 200 HEAD SHOTS STARTING ROOM FOR 5 ROUNDS 15 TRAP KILLS HIP FIRE ONLY FOR 1 ROUND AFTER ROUND 7 PACK 1 GUN FROM EACH WEAPON CATEGORY
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
HAVE OVER 10K POINTS FOR 2 ROUND
NO QUICK
REVIVE
TILL ROUND 7
PACK THE STARTING PISTOL
NO JUG TILL ROUND 15
POWER ON BY ROUND 6
GET TO ROUND 20
REBUILD A WINDOW
PACK 3 TIMES
GET EVERY
DROP
GET
400 KILLS
BUY BOX
10
TIMES
HAVE EXACTLY
0 POINTS
NO DAMAGE FOR 2 ROUNDS
DIE
PACK
A PUNCH
SNIPERS ONLY FOR 1 ROUND AFTER ROUND 6
GET RAY GUN
MOVE THE BOX TWICE
GET THE WONDER WEAPON
KILL 25 ZOMBIES
200 HEAD
SHOTS
STARTING ROOM FOR 5 ROUNDS
15 TRAP KILLS
HIP FIRE
ONLY FOR 1 ROUND AFTER ROUND 7
PACK 1 GUN FROM EACH WEAPON CATEGORY