HAVE OVER10K POINTSFOR 2ROUNDNO QUICKREVIVETILLROUND 7PACK THESTARTINGPISTOLNO JUGTILLROUND15POWERON BYROUND 6GET TOROUND20REBUILDAWINDOWPACK3TIMESGETEVERYDROPGET400KILLSBUY BOX10TIMESHAVEEXACTLY0 POINTSNODAMAGEFOR 2ROUNDSDIEPACKAPUNCHSNIPERSONLY FOR 1ROUNDAFTERROUND 6GETRAYGUNMOVETHE BOXTWICEGET THEWONDERWEAPONKILL 25ZOMBIES200HEADSHOTSSTARTINGROOMFOR 5ROUNDS15TRAPKILLSHIP FIREONLY FOR 1ROUNDAFTERROUND 7PACK 1GUN FROMEACHWEAPONCATEGORYHAVE OVER10K POINTSFOR 2ROUNDNO QUICKREVIVETILLROUND 7PACK THESTARTINGPISTOLNO JUGTILLROUND15POWERON BYROUND 6GET TOROUND20REBUILDAWINDOWPACK3TIMESGETEVERYDROPGET400KILLSBUY BOX10TIMESHAVEEXACTLY0 POINTSNODAMAGEFOR 2ROUNDSDIEPACKAPUNCHSNIPERSONLY FOR 1ROUNDAFTERROUND 6GETRAYGUNMOVETHE BOXTWICEGET THEWONDERWEAPONKILL 25ZOMBIES200HEADSHOTSSTARTINGROOMFOR 5ROUNDS15TRAPKILLSHIP FIREONLY FOR 1ROUNDAFTERROUND 7PACK 1GUN FROMEACHWEAPONCATEGORY

CALL OF DUTY ZOMBIES BOSHHH - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. HAVE OVER 10K POINTS FOR 2 ROUND
  2. NO QUICK REVIVE TILL ROUND 7
  3. PACK THE STARTING PISTOL
  4. NO JUG TILL ROUND 15
  5. POWER ON BY ROUND 6
  6. GET TO ROUND 20
  7. REBUILD A WINDOW
  8. PACK 3 TIMES
  9. GET EVERY DROP
  10. GET 400 KILLS
  11. BUY BOX 10 TIMES
  12. HAVE EXACTLY 0 POINTS
  13. NO DAMAGE FOR 2 ROUNDS
  14. DIE
  15. PACK A PUNCH
  16. SNIPERS ONLY FOR 1 ROUND AFTER ROUND 6
  17. GET RAY GUN
  18. MOVE THE BOX TWICE
  19. GET THE WONDER WEAPON
  20. KILL 25 ZOMBIES
  21. 200 HEAD SHOTS
  22. STARTING ROOM FOR 5 ROUNDS
  23. 15 TRAP KILLS
  24. HIP FIRE ONLY FOR 1 ROUND AFTER ROUND 7
  25. PACK 1 GUN FROM EACH WEAPON CATEGORY