HAVE OVER10K POINTSFOR 2ROUND15TRAPKILLSHIP FIREONLY FOR 1ROUNDAFTERROUND 7REBUILDAWINDOWMOVETHE BOXTWICEHAVEEXACTLY0 POINTSNO JUGTILLROUND15DIEGET THEWONDERWEAPONGETRAYGUNNODAMAGEFOR 2ROUNDSPACK THESTARTINGPISTOLBUY BOX10TIMESNO QUICKREVIVETILLROUND 7POWERON BYROUND 6GET400KILLS200HEADSHOTSGETEVERYDROPKILL 25ZOMBIESPACKAPUNCHGET TOROUND20SNIPERSONLY FOR 1ROUNDAFTERROUND 6PACK3TIMESSTARTINGROOMFOR 5ROUNDSPACK 1GUN FROMEACHWEAPONCATEGORYHAVE OVER10K POINTSFOR 2ROUND15TRAPKILLSHIP FIREONLY FOR 1ROUNDAFTERROUND 7REBUILDAWINDOWMOVETHE BOXTWICEHAVEEXACTLY0 POINTSNO JUGTILLROUND15DIEGET THEWONDERWEAPONGETRAYGUNNODAMAGEFOR 2ROUNDSPACK THESTARTINGPISTOLBUY BOX10TIMESNO QUICKREVIVETILLROUND 7POWERON BYROUND 6GET400KILLS200HEADSHOTSGETEVERYDROPKILL 25ZOMBIESPACKAPUNCHGET TOROUND20SNIPERSONLY FOR 1ROUNDAFTERROUND 6PACK3TIMESSTARTINGROOMFOR 5ROUNDSPACK 1GUN FROMEACHWEAPONCATEGORY

CALL OF DUTY ZOMBIES BOSHHH - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. HAVE OVER 10K POINTS FOR 2 ROUND
  2. 15 TRAP KILLS
  3. HIP FIRE ONLY FOR 1 ROUND AFTER ROUND 7
  4. REBUILD A WINDOW
  5. MOVE THE BOX TWICE
  6. HAVE EXACTLY 0 POINTS
  7. NO JUG TILL ROUND 15
  8. DIE
  9. GET THE WONDER WEAPON
  10. GET RAY GUN
  11. NO DAMAGE FOR 2 ROUNDS
  12. PACK THE STARTING PISTOL
  13. BUY BOX 10 TIMES
  14. NO QUICK REVIVE TILL ROUND 7
  15. POWER ON BY ROUND 6
  16. GET 400 KILLS
  17. 200 HEAD SHOTS
  18. GET EVERY DROP
  19. KILL 25 ZOMBIES
  20. PACK A PUNCH
  21. GET TO ROUND 20
  22. SNIPERS ONLY FOR 1 ROUND AFTER ROUND 6
  23. PACK 3 TIMES
  24. STARTING ROOM FOR 5 ROUNDS
  25. PACK 1 GUN FROM EACH WEAPON CATEGORY