NO QUICK REVIVE TILL ROUND 7 HAVE OVER 10K POINTS FOR 2 ROUND SNIPERS ONLY FOR 1 ROUND AFTER ROUND 6 200 HEAD SHOTS DIE PACK 1 GUN FROM EACH WEAPON CATEGORY 15 TRAP KILLS BUY BOX 10 TIMES PACK A PUNCH PACK 3 TIMES GET TO ROUND 20 HIP FIRE ONLY FOR 1 ROUND AFTER ROUND 7 PACK THE STARTING PISTOL GET EVERY DROP GET THE WONDER WEAPON GET 400 KILLS KILL 25 ZOMBIES GET RAY GUN REBUILD A WINDOW NO JUG TILL ROUND 15 POWER ON BY ROUND 6 NO DAMAGE FOR 2 ROUNDS STARTING ROOM FOR 5 ROUNDS HAVE EXACTLY 0 POINTS MOVE THE BOX TWICE NO QUICK REVIVE TILL ROUND 7 HAVE OVER 10K POINTS FOR 2 ROUND SNIPERS ONLY FOR 1 ROUND AFTER ROUND 6 200 HEAD SHOTS DIE PACK 1 GUN FROM EACH WEAPON CATEGORY 15 TRAP KILLS BUY BOX 10 TIMES PACK A PUNCH PACK 3 TIMES GET TO ROUND 20 HIP FIRE ONLY FOR 1 ROUND AFTER ROUND 7 PACK THE STARTING PISTOL GET EVERY DROP GET THE WONDER WEAPON GET 400 KILLS KILL 25 ZOMBIES GET RAY GUN REBUILD A WINDOW NO JUG TILL ROUND 15 POWER ON BY ROUND 6 NO DAMAGE FOR 2 ROUNDS STARTING ROOM FOR 5 ROUNDS HAVE EXACTLY 0 POINTS MOVE THE BOX TWICE
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
NO QUICK
REVIVE
TILL ROUND 7
HAVE OVER 10K POINTS FOR 2 ROUND
SNIPERS ONLY FOR 1 ROUND AFTER ROUND 6
200 HEAD
SHOTS
DIE
PACK 1 GUN FROM EACH WEAPON CATEGORY
15 TRAP KILLS
BUY BOX
10
TIMES
PACK
A PUNCH
PACK 3 TIMES
GET TO ROUND 20
HIP FIRE
ONLY FOR 1 ROUND AFTER ROUND 7
PACK THE STARTING PISTOL
GET EVERY
DROP
GET THE WONDER WEAPON
GET
400 KILLS
KILL 25 ZOMBIES
GET RAY GUN
REBUILD A WINDOW
NO JUG TILL ROUND 15
POWER ON BY ROUND 6
NO DAMAGE FOR 2 ROUNDS
STARTING ROOM FOR 5 ROUNDS
HAVE EXACTLY
0 POINTS
MOVE THE BOX TWICE