DIEHAVE OVER10K POINTSFOR 2ROUNDNO QUICKREVIVETILLROUND 7MOVETHE BOXTWICEGET400KILLSPACKAPUNCHNODAMAGEFOR 2ROUNDS200HEADSHOTSHIP FIREONLY FOR 1ROUNDAFTERROUND 7STARTINGROOMFOR 5ROUNDSREBUILDAWINDOWPOWERON BYROUND 6GETRAYGUNPACK THESTARTINGPISTOLHAVEEXACTLY0 POINTSPACK 1GUN FROMEACHWEAPONCATEGORYBUY BOX10TIMESGET TOROUND20KILL 25ZOMBIESPACK3TIMESSNIPERSONLY FOR 1ROUNDAFTERROUND 6GETEVERYDROPGET THEWONDERWEAPON15TRAPKILLSNO JUGTILLROUND15DIEHAVE OVER10K POINTSFOR 2ROUNDNO QUICKREVIVETILLROUND 7MOVETHE BOXTWICEGET400KILLSPACKAPUNCHNODAMAGEFOR 2ROUNDS200HEADSHOTSHIP FIREONLY FOR 1ROUNDAFTERROUND 7STARTINGROOMFOR 5ROUNDSREBUILDAWINDOWPOWERON BYROUND 6GETRAYGUNPACK THESTARTINGPISTOLHAVEEXACTLY0 POINTSPACK 1GUN FROMEACHWEAPONCATEGORYBUY BOX10TIMESGET TOROUND20KILL 25ZOMBIESPACK3TIMESSNIPERSONLY FOR 1ROUNDAFTERROUND 6GETEVERYDROPGET THEWONDERWEAPON15TRAPKILLSNO JUGTILLROUND15

CALL OF DUTY ZOMBIES BOSHHH - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. DIE
  2. HAVE OVER 10K POINTS FOR 2 ROUND
  3. NO QUICK REVIVE TILL ROUND 7
  4. MOVE THE BOX TWICE
  5. GET 400 KILLS
  6. PACK A PUNCH
  7. NO DAMAGE FOR 2 ROUNDS
  8. 200 HEAD SHOTS
  9. HIP FIRE ONLY FOR 1 ROUND AFTER ROUND 7
  10. STARTING ROOM FOR 5 ROUNDS
  11. REBUILD A WINDOW
  12. POWER ON BY ROUND 6
  13. GET RAY GUN
  14. PACK THE STARTING PISTOL
  15. HAVE EXACTLY 0 POINTS
  16. PACK 1 GUN FROM EACH WEAPON CATEGORY
  17. BUY BOX 10 TIMES
  18. GET TO ROUND 20
  19. KILL 25 ZOMBIES
  20. PACK 3 TIMES
  21. SNIPERS ONLY FOR 1 ROUND AFTER ROUND 6
  22. GET EVERY DROP
  23. GET THE WONDER WEAPON
  24. 15 TRAP KILLS
  25. NO JUG TILL ROUND 15