NO QUICKREVIVETILLROUND 7HAVE OVER10K POINTSFOR 2ROUNDSNIPERSONLY FOR 1ROUNDAFTERROUND 6200HEADSHOTSDIEPACK 1GUN FROMEACHWEAPONCATEGORY15TRAPKILLSBUY BOX10TIMESPACKAPUNCHPACK3TIMESGET TOROUND20HIP FIREONLY FOR 1ROUNDAFTERROUND 7PACK THESTARTINGPISTOLGETEVERYDROPGET THEWONDERWEAPONGET400KILLSKILL 25ZOMBIESGETRAYGUNREBUILDAWINDOWNO JUGTILLROUND15POWERON BYROUND 6NODAMAGEFOR 2ROUNDSSTARTINGROOMFOR 5ROUNDSHAVEEXACTLY0 POINTSMOVETHE BOXTWICENO QUICKREVIVETILLROUND 7HAVE OVER10K POINTSFOR 2ROUNDSNIPERSONLY FOR 1ROUNDAFTERROUND 6200HEADSHOTSDIEPACK 1GUN FROMEACHWEAPONCATEGORY15TRAPKILLSBUY BOX10TIMESPACKAPUNCHPACK3TIMESGET TOROUND20HIP FIREONLY FOR 1ROUNDAFTERROUND 7PACK THESTARTINGPISTOLGETEVERYDROPGET THEWONDERWEAPONGET400KILLSKILL 25ZOMBIESGETRAYGUNREBUILDAWINDOWNO JUGTILLROUND15POWERON BYROUND 6NODAMAGEFOR 2ROUNDSSTARTINGROOMFOR 5ROUNDSHAVEEXACTLY0 POINTSMOVETHE BOXTWICE

CALL OF DUTY ZOMBIES BOSHHH - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. NO QUICK REVIVE TILL ROUND 7
  2. HAVE OVER 10K POINTS FOR 2 ROUND
  3. SNIPERS ONLY FOR 1 ROUND AFTER ROUND 6
  4. 200 HEAD SHOTS
  5. DIE
  6. PACK 1 GUN FROM EACH WEAPON CATEGORY
  7. 15 TRAP KILLS
  8. BUY BOX 10 TIMES
  9. PACK A PUNCH
  10. PACK 3 TIMES
  11. GET TO ROUND 20
  12. HIP FIRE ONLY FOR 1 ROUND AFTER ROUND 7
  13. PACK THE STARTING PISTOL
  14. GET EVERY DROP
  15. GET THE WONDER WEAPON
  16. GET 400 KILLS
  17. KILL 25 ZOMBIES
  18. GET RAY GUN
  19. REBUILD A WINDOW
  20. NO JUG TILL ROUND 15
  21. POWER ON BY ROUND 6
  22. NO DAMAGE FOR 2 ROUNDS
  23. STARTING ROOM FOR 5 ROUNDS
  24. HAVE EXACTLY 0 POINTS
  25. MOVE THE BOX TWICE