GET EVERY DROP HAVE EXACTLY 0 POINTS PACK 1 GUN FROM EACH WEAPON CATEGORY NO QUICK REVIVE TILL ROUND 7 200 HEAD SHOTS STARTING ROOM FOR 5 ROUNDS NO JUG TILL ROUND 15 15 TRAP KILLS SNIPERS ONLY FOR 1 ROUND AFTER ROUND 6 NO DAMAGE FOR 2 ROUNDS PACK 3 TIMES BUY BOX 10 TIMES GET RAY GUN DIE MOVE THE BOX TWICE PACK THE STARTING PISTOL REBUILD A WINDOW GET THE WONDER WEAPON POWER ON BY ROUND 6 HIP FIRE ONLY FOR 1 ROUND AFTER ROUND 7 GET 400 KILLS PACK A PUNCH KILL 25 ZOMBIES GET TO ROUND 20 HAVE OVER 10K POINTS FOR 2 ROUND GET EVERY DROP HAVE EXACTLY 0 POINTS PACK 1 GUN FROM EACH WEAPON CATEGORY NO QUICK REVIVE TILL ROUND 7 200 HEAD SHOTS STARTING ROOM FOR 5 ROUNDS NO JUG TILL ROUND 15 15 TRAP KILLS SNIPERS ONLY FOR 1 ROUND AFTER ROUND 6 NO DAMAGE FOR 2 ROUNDS PACK 3 TIMES BUY BOX 10 TIMES GET RAY GUN DIE MOVE THE BOX TWICE PACK THE STARTING PISTOL REBUILD A WINDOW GET THE WONDER WEAPON POWER ON BY ROUND 6 HIP FIRE ONLY FOR 1 ROUND AFTER ROUND 7 GET 400 KILLS PACK A PUNCH KILL 25 ZOMBIES GET TO ROUND 20 HAVE OVER 10K POINTS FOR 2 ROUND
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
GET EVERY
DROP
HAVE EXACTLY
0 POINTS
PACK 1 GUN FROM EACH WEAPON CATEGORY
NO QUICK
REVIVE
TILL ROUND 7
200 HEAD
SHOTS
STARTING ROOM FOR 5 ROUNDS
NO JUG TILL ROUND 15
15 TRAP KILLS
SNIPERS ONLY FOR 1 ROUND AFTER ROUND 6
NO DAMAGE FOR 2 ROUNDS
PACK 3 TIMES
BUY BOX
10
TIMES
GET RAY GUN
DIE
MOVE THE BOX TWICE
PACK THE STARTING PISTOL
REBUILD A WINDOW
GET THE WONDER WEAPON
POWER ON BY ROUND 6
HIP FIRE
ONLY FOR 1 ROUND AFTER ROUND 7
GET
400 KILLS
PACK
A PUNCH
KILL 25 ZOMBIES
GET TO ROUND 20
HAVE OVER 10K POINTS FOR 2 ROUND