KILL 25 ZOMBIES MOVE THE BOX TWICE POWER ON BY ROUND 6 SNIPERS ONLY FOR 1 ROUND AFTER ROUND 6 GET 400 KILLS DIE NO JUG TILL ROUND 15 NO DAMAGE FOR 2 ROUNDS 200 HEAD SHOTS 15 TRAP KILLS GET THE WONDER WEAPON HAVE EXACTLY 0 POINTS NO QUICK REVIVE TILL ROUND 7 PACK A PUNCH PACK THE STARTING PISTOL GET TO ROUND 20 REBUILD A WINDOW STARTING ROOM FOR 5 ROUNDS PACK 3 TIMES GET EVERY DROP BUY BOX 10 TIMES HAVE OVER 10K POINTS FOR 2 ROUND HIP FIRE ONLY FOR 1 ROUND AFTER ROUND 7 PACK 1 GUN FROM EACH WEAPON CATEGORY GET RAY GUN KILL 25 ZOMBIES MOVE THE BOX TWICE POWER ON BY ROUND 6 SNIPERS ONLY FOR 1 ROUND AFTER ROUND 6 GET 400 KILLS DIE NO JUG TILL ROUND 15 NO DAMAGE FOR 2 ROUNDS 200 HEAD SHOTS 15 TRAP KILLS GET THE WONDER WEAPON HAVE EXACTLY 0 POINTS NO QUICK REVIVE TILL ROUND 7 PACK A PUNCH PACK THE STARTING PISTOL GET TO ROUND 20 REBUILD A WINDOW STARTING ROOM FOR 5 ROUNDS PACK 3 TIMES GET EVERY DROP BUY BOX 10 TIMES HAVE OVER 10K POINTS FOR 2 ROUND HIP FIRE ONLY FOR 1 ROUND AFTER ROUND 7 PACK 1 GUN FROM EACH WEAPON CATEGORY GET RAY GUN
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
KILL 25 ZOMBIES
MOVE THE BOX TWICE
POWER ON BY ROUND 6
SNIPERS ONLY FOR 1 ROUND AFTER ROUND 6
GET
400 KILLS
DIE
NO JUG TILL ROUND 15
NO DAMAGE FOR 2 ROUNDS
200 HEAD
SHOTS
15 TRAP KILLS
GET THE WONDER WEAPON
HAVE EXACTLY
0 POINTS
NO QUICK
REVIVE
TILL ROUND 7
PACK
A PUNCH
PACK THE STARTING PISTOL
GET TO ROUND 20
REBUILD A WINDOW
STARTING ROOM FOR 5 ROUNDS
PACK 3 TIMES
GET EVERY
DROP
BUY BOX
10
TIMES
HAVE OVER 10K POINTS FOR 2 ROUND
HIP FIRE
ONLY FOR 1 ROUND AFTER ROUND 7
PACK 1 GUN FROM EACH WEAPON CATEGORY
GET RAY GUN