GETRAYGUNMOVETHE BOXTWICEHIP FIREONLY FOR 1ROUNDAFTERROUND 7PACK3TIMESNO QUICKREVIVETILLROUND 7HAVE OVER10K POINTSFOR 2ROUNDPACKAPUNCHPOWERON BYROUND 6PACK 1GUN FROMEACHWEAPONCATEGORYGETEVERYDROPNODAMAGEFOR 2ROUNDSSNIPERSONLY FOR 1ROUNDAFTERROUND 6GET400KILLSHAVEEXACTLY0 POINTSGET TOROUND20KILL 25ZOMBIESDIEPACK THESTARTINGPISTOLGET THEWONDERWEAPONBUY BOX10TIMESSTARTINGROOMFOR 5ROUNDSNO JUGTILLROUND15REBUILDAWINDOW200HEADSHOTS15TRAPKILLSGETRAYGUNMOVETHE BOXTWICEHIP FIREONLY FOR 1ROUNDAFTERROUND 7PACK3TIMESNO QUICKREVIVETILLROUND 7HAVE OVER10K POINTSFOR 2ROUNDPACKAPUNCHPOWERON BYROUND 6PACK 1GUN FROMEACHWEAPONCATEGORYGETEVERYDROPNODAMAGEFOR 2ROUNDSSNIPERSONLY FOR 1ROUNDAFTERROUND 6GET400KILLSHAVEEXACTLY0 POINTSGET TOROUND20KILL 25ZOMBIESDIEPACK THESTARTINGPISTOLGET THEWONDERWEAPONBUY BOX10TIMESSTARTINGROOMFOR 5ROUNDSNO JUGTILLROUND15REBUILDAWINDOW200HEADSHOTS15TRAPKILLS

CALL OF DUTY ZOMBIES BOSHHH - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. GET RAY GUN
  2. MOVE THE BOX TWICE
  3. HIP FIRE ONLY FOR 1 ROUND AFTER ROUND 7
  4. PACK 3 TIMES
  5. NO QUICK REVIVE TILL ROUND 7
  6. HAVE OVER 10K POINTS FOR 2 ROUND
  7. PACK A PUNCH
  8. POWER ON BY ROUND 6
  9. PACK 1 GUN FROM EACH WEAPON CATEGORY
  10. GET EVERY DROP
  11. NO DAMAGE FOR 2 ROUNDS
  12. SNIPERS ONLY FOR 1 ROUND AFTER ROUND 6
  13. GET 400 KILLS
  14. HAVE EXACTLY 0 POINTS
  15. GET TO ROUND 20
  16. KILL 25 ZOMBIES
  17. DIE
  18. PACK THE STARTING PISTOL
  19. GET THE WONDER WEAPON
  20. BUY BOX 10 TIMES
  21. STARTING ROOM FOR 5 ROUNDS
  22. NO JUG TILL ROUND 15
  23. REBUILD A WINDOW
  24. 200 HEAD SHOTS
  25. 15 TRAP KILLS