Eye Contact (C) Conclusion (P) Voice Tone (P) Transitions/Signposts (P) Transitions/Signposts (C) Control of Nervous Habits (C) Introduction (P) Control of Nervous Habits (P) Gestures (C) Purposeful Movement (C) Posture (P) Conclusion (C) Fluency (C) Eye Contact (P) Gestures (P) Posture (C) Rate of Speech (P) Facial Expressions (C) Rate of Speech (C) Fluency (P) Voice Tone (C) Facial Expressions (P) Purposeful Movement (P) Introduction (C) Eye Contact (C) Conclusion (P) Voice Tone (P) Transitions/Signposts (P) Transitions/Signposts (C) Control of Nervous Habits (C) Introduction (P) Control of Nervous Habits (P) Gestures (C) Purposeful Movement (C) Posture (P) Conclusion (C) Fluency (C) Eye Contact (P) Gestures (P) Posture (C) Rate of Speech (P) Facial Expressions (C) Rate of Speech (C) Fluency (P) Voice Tone (C) Facial Expressions (P) Purposeful Movement (P) Introduction (C)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Eye Contact (C)
Conclusion (P)
Voice Tone (P)
Transitions/Signposts (P)
Transitions/Signposts (C)
Control of Nervous Habits (C)
Introduction (P)
Control of Nervous Habits (P)
Gestures (C)
Purposeful Movement (C)
Posture (P)
Conclusion (C)
Fluency (C)
Eye Contact (P)
Gestures (P)
Posture (C)
Rate of Speech (P)
Facial Expressions (C)
Rate of Speech (C)
Fluency (P)
Voice Tone (C)
Facial Expressions (P)
Purposeful Movement (P)
Introduction (C)