Fluency (C) Purposeful Movement (P) Voice Tone (C) Gestures (C) Purposeful Movement (C) Voice Tone (P) Conclusion (C) Transitions/Signposts (C) Rate of Speech (P) Facial Expressions (C) Control of Nervous Habits (C) Control of Nervous Habits (P) Transitions/Signposts (P) Facial Expressions (P) Introduction (C) Posture (C) Conclusion (P) Eye Contact (C) Posture (P) Gestures (P) Fluency (P) Introduction (P) Rate of Speech (C) Eye Contact (P) Fluency (C) Purposeful Movement (P) Voice Tone (C) Gestures (C) Purposeful Movement (C) Voice Tone (P) Conclusion (C) Transitions/Signposts (C) Rate of Speech (P) Facial Expressions (C) Control of Nervous Habits (C) Control of Nervous Habits (P) Transitions/Signposts (P) Facial Expressions (P) Introduction (C) Posture (C) Conclusion (P) Eye Contact (C) Posture (P) Gestures (P) Fluency (P) Introduction (P) Rate of Speech (C) Eye Contact (P)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Fluency (C)
Purposeful Movement (P)
Voice Tone (C)
Gestures (C)
Purposeful Movement (C)
Voice Tone (P)
Conclusion (C)
Transitions/Signposts (C)
Rate of Speech (P)
Facial Expressions (C)
Control of Nervous Habits (C)
Control of Nervous Habits (P)
Transitions/Signposts (P)
Facial Expressions (P)
Introduction (C)
Posture (C)
Conclusion (P)
Eye Contact (C)
Posture (P)
Gestures (P)
Fluency (P)
Introduction (P)
Rate of Speech (C)
Eye Contact (P)