Control of Nervous Habits (P) Facial Expressions (P) Gestures (C) Gestures (P) Control of Nervous Habits (C) Purposeful Movement (C) Rate of Speech (P) Transitions/Signposts (P) Transitions/Signposts (C) Posture (C) Voice Tone (C) Voice Tone (P) Rate of Speech (C) Purposeful Movement (P) Introduction (C) Fluency (P) Eye Contact (P) Introduction (P) Posture (P) Eye Contact (C) Conclusion (C) Fluency (C) Conclusion (P) Facial Expressions (C) Control of Nervous Habits (P) Facial Expressions (P) Gestures (C) Gestures (P) Control of Nervous Habits (C) Purposeful Movement (C) Rate of Speech (P) Transitions/Signposts (P) Transitions/Signposts (C) Posture (C) Voice Tone (C) Voice Tone (P) Rate of Speech (C) Purposeful Movement (P) Introduction (C) Fluency (P) Eye Contact (P) Introduction (P) Posture (P) Eye Contact (C) Conclusion (C) Fluency (C) Conclusion (P) Facial Expressions (C)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Control of Nervous Habits (P)
Facial Expressions (P)
Gestures (C)
Gestures (P)
Control of Nervous Habits (C)
Purposeful Movement (C)
Rate of Speech (P)
Transitions/Signposts (P)
Transitions/Signposts (C)
Posture (C)
Voice Tone (C)
Voice Tone (P)
Rate of Speech (C)
Purposeful Movement (P)
Introduction (C)
Fluency (P)
Eye Contact (P)
Introduction (P)
Posture (P)
Eye Contact (C)
Conclusion (C)
Fluency (C)
Conclusion (P)
Facial Expressions (C)