UNITRATEY-INTERCEPTGRAPHVARIABLEFUNCTIONZEROSLOPESITUATIONGROWTHPARAMETERLINEAREQUATIONSLOPESLOPETRIANGLEPIECEWISEFUNCTIONFIGUREZEROX-INTERCEPTCOEFFICIENTSTEEPNESSRATE OFCHANGEY=MX+BTABLEUNITRATEY-INTERCEPTGRAPHVARIABLEFUNCTIONZEROSLOPESITUATIONGROWTHPARAMETERLINEAREQUATIONSLOPESLOPETRIANGLEPIECEWISEFUNCTIONFIGUREZEROX-INTERCEPTCOEFFICIENTSTEEPNESSRATE OFCHANGEY=MX+BTABLE

chapter 2 Algebra BING - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. UNIT RATE
  2. Y-INTERCEPT
  3. GRAPH
  4. VARIABLE
  5. FUNCTION
  6. ZERO SLOPE
  7. SITUATION
  8. GROWTH
  9. PARAMETER
  10. LINEAR EQUATION
  11. SLOPE
  12. SLOPE TRIANGLE
  13. PIECEWISE FUNCTION
  14. FIGURE ZERO
  15. X-INTERCEPT
  16. COEFFICIENT
  17. STEEPNESS
  18. RATE OF CHANGE
  19. Y=MX+B
  20. TABLE