UNITRATEGRAPHCOEFFICIENTTABLEPARAMETERVARIABLELINEAREQUATIONRATE OFCHANGEGROWTHSITUATIONSLOPEFUNCTIONPIECEWISEFUNCTIONSTEEPNESSFIGUREZEROY=MX+BSLOPETRIANGLEY-INTERCEPTZEROSLOPEX-INTERCEPTUNITRATEGRAPHCOEFFICIENTTABLEPARAMETERVARIABLELINEAREQUATIONRATE OFCHANGEGROWTHSITUATIONSLOPEFUNCTIONPIECEWISEFUNCTIONSTEEPNESSFIGUREZEROY=MX+BSLOPETRIANGLEY-INTERCEPTZEROSLOPEX-INTERCEPT

chapter 2 Algebra BING - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. UNIT RATE
  2. GRAPH
  3. COEFFICIENT
  4. TABLE
  5. PARAMETER
  6. VARIABLE
  7. LINEAR EQUATION
  8. RATE OF CHANGE
  9. GROWTH
  10. SITUATION
  11. SLOPE
  12. FUNCTION
  13. PIECEWISE FUNCTION
  14. STEEPNESS
  15. FIGURE ZERO
  16. Y=MX+B
  17. SLOPE TRIANGLE
  18. Y-INTERCEPT
  19. ZERO SLOPE
  20. X-INTERCEPT