Social Categorization yes violence input zealous norms cooperation inclusion similarity depersonalized stereotype threat Fraternal Deprivation equal status Deindividuaion in- group/out- group bias interrelated Relative Deprivation men double standard thinking identification connected system true negative Rumors goals Unlikely Egoistic Deprivation sociometer assimilated output personality self- worth optimal distinctiveness theory dynamic equilibrium False fight-or- flight response Mobs throughput SIDE rejection group membership Self Efficacy Social Movement no out-group homogeneity bias verification ultimate attribution error boundaries positive deindividuation effects individuals likely self Self- Esteem Social Categorization yes violence input zealous norms cooperation inclusion similarity depersonalized stereotype threat Fraternal Deprivation equal status Deindividuaion in- group/out- group bias interrelated Relative Deprivation men double standard thinking identification connected system true negative Rumors goals Unlikely Egoistic Deprivation sociometer assimilated output personality self- worth optimal distinctiveness theory dynamic equilibrium False fight-or- flight response Mobs throughput SIDE rejection group membership Self Efficacy Social Movement no out-group homogeneity bias verification ultimate attribution error boundaries positive deindividuation effects individuals likely self Self- Esteem
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Social Categorization
yes
violence
input
zealous
norms
cooperation
inclusion
similarity
depersonalized
stereotype threat
Fraternal Deprivation
equal status
Deindividuaion
in-group/out-group bias
interrelated
Relative Deprivation
men
double standard thinking
identification
connected
system
true
negative
Rumors
goals
Unlikely
Egoistic Deprivation
sociometer
assimilated
output
personality
self-worth
optimal distinctiveness theory
dynamic equilibrium
False
fight-or-flight response
Mobs
throughput
SIDE
rejection
group membership
Self Efficacy
Social Movement
no
out-group homogeneity bias
verification
ultimate attribution error
boundaries
positive
deindividuation effects
individuals
likely
self
Self-Esteem