boundaries egoistic deprivation depersonalized Violence superordinate crowds social movement relative deprivation Yes negative dynamic equilibrium assimilated Self- worth false Unlikely no rejection norms psychogenic illness True mobs verification Deindividuation group membership Ultimate Attribution Error In-Group Homogeneity Bias optimal distinctiveness theory Rumors passive exclusion output Double- Standard Thinking fight-or- flight response inclusion Likely tend-and- befriend response open self- esteem Out-Group Homogeneity Bias rumors Social Categorization throughput cooperation goals identification riots positive fraternal deprivation input connected individuals self self- efficacy stereotype threat equal status sociometer boundaries egoistic deprivation depersonalized Violence superordinate crowds social movement relative deprivation Yes negative dynamic equilibrium assimilated Self- worth false Unlikely no rejection norms psychogenic illness True mobs verification Deindividuation group membership Ultimate Attribution Error In-Group Homogeneity Bias optimal distinctiveness theory Rumors passive exclusion output Double- Standard Thinking fight-or- flight response inclusion Likely tend-and- befriend response open self- esteem Out-Group Homogeneity Bias rumors Social Categorization throughput cooperation goals identification riots positive fraternal deprivation input connected individuals self self- efficacy stereotype threat equal status sociometer
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
boundaries
egoistic deprivation
depersonalized
Violence
superordinate
crowds
social movement
relative deprivation
Yes
negative
dynamic equilibrium
assimilated
Self-worth
false
Unlikely
no
rejection
norms
psychogenic illness
True
mobs
verification
Deindividuation
group membership
Ultimate Attribution Error
In-Group Homogeneity Bias
optimal distinctiveness theory
Rumors
passive exclusion
output
Double-Standard Thinking
fight-or-flight response
inclusion
Likely
tend-and-befriend response
open
self-esteem
Out-Group Homogeneity Bias
rumors
Social Categorization
throughput
cooperation
goals
identification
riots
positive
fraternal deprivation
input
connected
individuals
self
self-efficacy
stereotype threat
equal status
sociometer