open output sociometer Ultimate Attribution Error Social Categorization throughput group membership negative cooperation identification depersonalized Deindividuation Violence no connected norms Self- worth equal status Double- Standard Thinking social movement riots positive In-Group Homogeneity Bias Likely assimilated rejection passive exclusion fight-or- flight response input self relative deprivation Rumors superordinate dynamic equilibrium Out-Group Homogeneity Bias inclusion egoistic deprivation psychogenic illness goals Yes self- esteem True optimal distinctiveness theory crowds fraternal deprivation boundaries tend-and- befriend response Unlikely mobs stereotype threat rumors verification false individuals self- efficacy open output sociometer Ultimate Attribution Error Social Categorization throughput group membership negative cooperation identification depersonalized Deindividuation Violence no connected norms Self- worth equal status Double- Standard Thinking social movement riots positive In-Group Homogeneity Bias Likely assimilated rejection passive exclusion fight-or- flight response input self relative deprivation Rumors superordinate dynamic equilibrium Out-Group Homogeneity Bias inclusion egoistic deprivation psychogenic illness goals Yes self- esteem True optimal distinctiveness theory crowds fraternal deprivation boundaries tend-and- befriend response Unlikely mobs stereotype threat rumors verification false individuals self- efficacy
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
open
output
sociometer
Ultimate Attribution Error
Social Categorization
throughput
group membership
negative
cooperation
identification
depersonalized
Deindividuation
Violence
no
connected
norms
Self-worth
equal status
Double-Standard Thinking
social movement
riots
positive
In-Group Homogeneity Bias
Likely
assimilated
rejection
passive exclusion
fight-or-flight response
input
self
relative deprivation
Rumors
superordinate
dynamic equilibrium
Out-Group Homogeneity Bias
inclusion
egoistic deprivation
psychogenic illness
goals
Yes
self-esteem
True
optimal distinctiveness theory
crowds
fraternal deprivation
boundaries
tend-and-befriend response
Unlikely
mobs
stereotype threat
rumors
verification
false
individuals
self-efficacy