input output Violence stereotype threat self- esteem assimilated boundaries Yes norms inclusion negative connected Unlikely mobs riots Deindividuation tend-and- befriend response identification self fraternal deprivation cooperation open passive exclusion optimal distinctiveness theory Rumors verification sociometer psychogenic illness Social Categorization Self- worth self- efficacy Likely depersonalized rejection goals rumors no social movement relative deprivation True false dynamic equilibrium individuals positive equal status crowds egoistic deprivation throughput Double- Standard Thinking group membership Out-Group Homogeneity Bias In-Group Homogeneity Bias Ultimate Attribution Error superordinate fight-or- flight response input output Violence stereotype threat self- esteem assimilated boundaries Yes norms inclusion negative connected Unlikely mobs riots Deindividuation tend-and- befriend response identification self fraternal deprivation cooperation open passive exclusion optimal distinctiveness theory Rumors verification sociometer psychogenic illness Social Categorization Self- worth self- efficacy Likely depersonalized rejection goals rumors no social movement relative deprivation True false dynamic equilibrium individuals positive equal status crowds egoistic deprivation throughput Double- Standard Thinking group membership Out-Group Homogeneity Bias In-Group Homogeneity Bias Ultimate Attribution Error superordinate fight-or- flight response
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
input
output
Violence
stereotype threat
self-esteem
assimilated
boundaries
Yes
norms
inclusion
negative
connected
Unlikely
mobs
riots
Deindividuation
tend-and-befriend response
identification
self
fraternal deprivation
cooperation
open
passive exclusion
optimal distinctiveness theory
Rumors
verification
sociometer
psychogenic illness
Social Categorization
Self-worth
self-efficacy
Likely
depersonalized
rejection
goals
rumors
no
social movement
relative deprivation
True
false
dynamic equilibrium
individuals
positive
equal status
crowds
egoistic deprivation
throughput
Double-Standard Thinking
group membership
Out-Group Homogeneity Bias
In-Group Homogeneity Bias
Ultimate Attribution Error
superordinate
fight-or-flight response