equal status unlikely social movement stereotype threat positive goals in- group/out- group bias relative deprivation throughput fight or flight response deindividuation out-group homogeneity bias group hate likely rumors egoistic deprivation riots emotional lonliness mobs closed crowds optimal distinctiveness theory group membership inclusion input output rejection system boundaries social dominance yes dynamic equilibrium fraternal deprivation true intragroup conflict interrelated social categorization assimilated tend and befriend response zealous Ultimate Attribution Error cooperation Double standard thinking self- efficacy panics sociometer open self- esteem False herd instinct norms verification dehumanization identification individuals connected depersonalized exchange no negative self- worth violence equal status unlikely social movement stereotype threat positive goals in- group/out- group bias relative deprivation throughput fight or flight response deindividuation out-group homogeneity bias group hate likely rumors egoistic deprivation riots emotional lonliness mobs closed crowds optimal distinctiveness theory group membership inclusion input output rejection system boundaries social dominance yes dynamic equilibrium fraternal deprivation true intragroup conflict interrelated social categorization assimilated tend and befriend response zealous Ultimate Attribution Error cooperation Double standard thinking self- efficacy panics sociometer open self- esteem False herd instinct norms verification dehumanization identification individuals connected depersonalized exchange no negative self- worth violence
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
equal status
unlikely
social movement
stereotype threat
positive
goals
in-group/out-group bias
relative deprivation
throughput
fight or flight response
deindividuation
out-group homogeneity bias
group hate
likely
rumors
egoistic deprivation
riots
emotional lonliness
mobs
closed
crowds
optimal distinctiveness theory
group membership
inclusion
input
output
rejection
system
boundaries
social dominance
yes
dynamic equilibrium
fraternal deprivation
true
intragroup conflict
interrelated
social categorization
assimilated
tend and befriend response
zealous
Ultimate Attribution Error
cooperation
Double standard thinking
self-efficacy
panics
sociometer
open
self-esteem
False
herd instinct
norms
verification
dehumanization
identification
individuals
connected
depersonalized
exchange
no
negative
self-worth
violence