depersonalizedsocialcategorizationfight orflightresponseindividualsinterrelatedself-worththroughputherdinstinctstereotypethreatself-efficacygrouphatecrowdsinclusionout-grouphomogeneitybiasassimilatedverificationsystemFalseoptimaldistinctivenesstheorytend andbefriendresponserejectioninputequalstatusconnecteddehumanizationriotstruefraternaldeprivationemotionallonlinessmobsidentificationegoisticdeprivationsociometersocialdominancezealousUltimateAttributionErroroutputclosedboundariesnormsin-group/out-groupbiasrelativedeprivationself-esteemdeindividuationsocialmovementgoalsnopositiveintragroupconflictviolencepanicsyesopenDoublestandardthinkingunlikelylikelydynamicequilibriumgroupmembershiprumorsexchangecooperationnegativedepersonalizedsocialcategorizationfight orflightresponseindividualsinterrelatedself-worththroughputherdinstinctstereotypethreatself-efficacygrouphatecrowdsinclusionout-grouphomogeneitybiasassimilatedverificationsystemFalseoptimaldistinctivenesstheorytend andbefriendresponserejectioninputequalstatusconnecteddehumanizationriotstruefraternaldeprivationemotionallonlinessmobsidentificationegoisticdeprivationsociometersocialdominancezealousUltimateAttributionErroroutputclosedboundariesnormsin-group/out-groupbiasrelativedeprivationself-esteemdeindividuationsocialmovementgoalsnopositiveintragroupconflictviolencepanicsyesopenDoublestandardthinkingunlikelylikelydynamicequilibriumgroupmembershiprumorsexchangecooperationnegative

COM323-O - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. depersonalized
  2. social categorization
  3. fight or flight response
  4. individuals
  5. interrelated
  6. self-worth
  7. throughput
  8. herd instinct
  9. stereotype threat
  10. self-efficacy
  11. group hate
  12. crowds
  13. inclusion
  14. out-group homogeneity bias
  15. assimilated
  16. verification
  17. system
  18. False
  19. optimal distinctiveness theory
  20. tend and befriend response
  21. rejection
  22. input
  23. equal status
  24. connected
  25. dehumanization
  26. riots
  27. true
  28. fraternal deprivation
  29. emotional lonliness
  30. mobs
  31. identification
  32. egoistic deprivation
  33. sociometer
  34. social dominance
  35. zealous
  36. Ultimate Attribution Error
  37. output
  38. closed
  39. boundaries
  40. norms
  41. in-group/out-group bias
  42. relative deprivation
  43. self-esteem
  44. deindividuation
  45. social movement
  46. goals
  47. no
  48. positive
  49. intragroup conflict
  50. violence
  51. panics
  52. yes
  53. open
  54. Double standard thinking
  55. unlikely
  56. likely
  57. dynamic equilibrium
  58. group membership
  59. rumors
  60. exchange
  61. cooperation
  62. negative