depersonalizedrelativedeprivationassimilatedrejectionstereotypethreatherdinstinctmobsindividualsconnectedpositivedehumanizationinclusiontend andbefriendresponseinterrelatedrumorsgroupmembershipnormsoptimaldistinctivenesstheorynoself-efficacyzealousgrouphatesocialmovementyespanicsgoalsopenoutputdynamicequilibriumemotionallonlinesscrowdsself-esteemnegativeboundariesDoublestandardthinkinglikelysociometerself-worthsystemidentificationviolencesocialcategorizationcooperationin-group/out-groupbiasfight orflightresponsefraternaldeprivationout-grouphomogeneitybiasunlikelyinputclosedegoisticdeprivationexchangedeindividuationequalstatustrueUltimateAttributionErrorintragroupconflictriotsFalsesocialdominancethroughputverificationdepersonalizedrelativedeprivationassimilatedrejectionstereotypethreatherdinstinctmobsindividualsconnectedpositivedehumanizationinclusiontend andbefriendresponseinterrelatedrumorsgroupmembershipnormsoptimaldistinctivenesstheorynoself-efficacyzealousgrouphatesocialmovementyespanicsgoalsopenoutputdynamicequilibriumemotionallonlinesscrowdsself-esteemnegativeboundariesDoublestandardthinkinglikelysociometerself-worthsystemidentificationviolencesocialcategorizationcooperationin-group/out-groupbiasfight orflightresponsefraternaldeprivationout-grouphomogeneitybiasunlikelyinputclosedegoisticdeprivationexchangedeindividuationequalstatustrueUltimateAttributionErrorintragroupconflictriotsFalsesocialdominancethroughputverification

COM323-O - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. depersonalized
  2. relative deprivation
  3. assimilated
  4. rejection
  5. stereotype threat
  6. herd instinct
  7. mobs
  8. individuals
  9. connected
  10. positive
  11. dehumanization
  12. inclusion
  13. tend and befriend response
  14. interrelated
  15. rumors
  16. group membership
  17. norms
  18. optimal distinctiveness theory
  19. no
  20. self-efficacy
  21. zealous
  22. group hate
  23. social movement
  24. yes
  25. panics
  26. goals
  27. open
  28. output
  29. dynamic equilibrium
  30. emotional lonliness
  31. crowds
  32. self-esteem
  33. negative
  34. boundaries
  35. Double standard thinking
  36. likely
  37. sociometer
  38. self-worth
  39. system
  40. identification
  41. violence
  42. social categorization
  43. cooperation
  44. in-group/out-group bias
  45. fight or flight response
  46. fraternal deprivation
  47. out-group homogeneity bias
  48. unlikely
  49. input
  50. closed
  51. egoistic deprivation
  52. exchange
  53. deindividuation
  54. equal status
  55. true
  56. Ultimate Attribution Error
  57. intragroup conflict
  58. riots
  59. False
  60. social dominance
  61. throughput
  62. verification