self-stereotypingSIDEself-worthunlikelypanicsboundariesverificationnormsingroup/outgroupbiasultimateattributionerrorriotsout-grouphomogeneitybiasequalstatuszealousselfgoalssystemtend-and-befriendresponseconnectedindividualsopendehumanizationcooperationrejectioninclusionoutputstereotypethreatsuperordinateinputdominationfight-or-flightresponserelativedeprivationself-efficacyemotionallonlinessfraternaldeprivationsocialcategorizationidentificationthroughputsocialmovementlikelyegoisticdeprivationnegativeFalsedouble-standardthinkingassimilateddynamicequilibriumpositivedeindividuationsociometeroptimaldistinctivenesstheoryself-esteempsychogenicillnessYescrowdsclosedNogroupmembershipTruerumorsmobsdepersonalizedcontagionviolenceself-stereotypingSIDEself-worthunlikelypanicsboundariesverificationnormsingroup/outgroupbiasultimateattributionerrorriotsout-grouphomogeneitybiasequalstatuszealousselfgoalssystemtend-and-befriendresponseconnectedindividualsopendehumanizationcooperationrejectioninclusionoutputstereotypethreatsuperordinateinputdominationfight-or-flightresponserelativedeprivationself-efficacyemotionallonlinessfraternaldeprivationsocialcategorizationidentificationthroughputsocialmovementlikelyegoisticdeprivationnegativeFalsedouble-standardthinkingassimilateddynamicequilibriumpositivedeindividuationsociometeroptimaldistinctivenesstheoryself-esteempsychogenicillnessYescrowdsclosedNogroupmembershipTruerumorsmobsdepersonalizedcontagionviolence

COM323-O - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. self-stereotyping
  2. SIDE
  3. self-worth
  4. unlikely
  5. panics
  6. boundaries
  7. verification
  8. norms
  9. ingroup/outgroup bias
  10. ultimate attribution error
  11. riots
  12. out-group homogeneity bias
  13. equal status
  14. zealous
  15. self
  16. goals
  17. system
  18. tend-and-befriend response
  19. connected
  20. individuals
  21. open
  22. dehumanization
  23. cooperation
  24. rejection
  25. inclusion
  26. output
  27. stereotype threat
  28. superordinate
  29. input
  30. domination
  31. fight-or-flight response
  32. relative deprivation
  33. self-efficacy
  34. emotional lonliness
  35. fraternal deprivation
  36. social categorization
  37. identification
  38. throughput
  39. social movement
  40. likely
  41. egoistic deprivation
  42. negative
  43. False
  44. double-standard thinking
  45. assimilated
  46. dynamic equilibrium
  47. positive
  48. deindividuation
  49. sociometer
  50. optimal distinctiveness theory
  51. self-esteem
  52. psychogenic illness
  53. Yes
  54. crowds
  55. closed
  56. No
  57. group membership
  58. True
  59. rumors
  60. mobs
  61. depersonalized
  62. contagion
  63. violence