closeddominationegoisticdeprivationmobsrumorsoptimaldistinctivenesstheorypsychogenicillnessnormsriotstend-and-befriendresponsesocialmovementself-worthself-efficacycontagionpositivegoalsgroupmembershipassimilatedidentificationindividualsopenYescooperationdouble-standardthinkingdynamicequilibriumsociometerNoemotionallonlinessultimateattributionerrorpanicsrelativedeprivationequalstatusingroup/outgroupbiasfight-or-flightresponseSIDEthroughputsuperordinatestereotypethreatself-esteemfraternaldeprivationTruedeindividuationunlikelydepersonalizedself-stereotypingnegativesystemzealoussocialcategorizationlikelyFalseinputboundariesverificationselfcrowdsinclusionviolenceconnectedout-grouphomogeneitybiasrejectionoutputdehumanizationcloseddominationegoisticdeprivationmobsrumorsoptimaldistinctivenesstheorypsychogenicillnessnormsriotstend-and-befriendresponsesocialmovementself-worthself-efficacycontagionpositivegoalsgroupmembershipassimilatedidentificationindividualsopenYescooperationdouble-standardthinkingdynamicequilibriumsociometerNoemotionallonlinessultimateattributionerrorpanicsrelativedeprivationequalstatusingroup/outgroupbiasfight-or-flightresponseSIDEthroughputsuperordinatestereotypethreatself-esteemfraternaldeprivationTruedeindividuationunlikelydepersonalizedself-stereotypingnegativesystemzealoussocialcategorizationlikelyFalseinputboundariesverificationselfcrowdsinclusionviolenceconnectedout-grouphomogeneitybiasrejectionoutputdehumanization

COM323-O - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. closed
  2. domination
  3. egoistic deprivation
  4. mobs
  5. rumors
  6. optimal distinctiveness theory
  7. psychogenic illness
  8. norms
  9. riots
  10. tend-and-befriend response
  11. social movement
  12. self-worth
  13. self-efficacy
  14. contagion
  15. positive
  16. goals
  17. group membership
  18. assimilated
  19. identification
  20. individuals
  21. open
  22. Yes
  23. cooperation
  24. double-standard thinking
  25. dynamic equilibrium
  26. sociometer
  27. No
  28. emotional lonliness
  29. ultimate attribution error
  30. panics
  31. relative deprivation
  32. equal status
  33. ingroup/outgroup bias
  34. fight-or-flight response
  35. SIDE
  36. throughput
  37. superordinate
  38. stereotype threat
  39. self-esteem
  40. fraternal deprivation
  41. True
  42. deindividuation
  43. unlikely
  44. depersonalized
  45. self-stereotyping
  46. negative
  47. system
  48. zealous
  49. social categorization
  50. likely
  51. False
  52. input
  53. boundaries
  54. verification
  55. self
  56. crowds
  57. inclusion
  58. violence
  59. connected
  60. out-group homogeneity bias
  61. rejection
  62. output
  63. dehumanization