groupmembershipinputdouble-standardthinkinglikelyNopanicsself-stereotypingsocialcategorizationconnecteddeindividuationout-grouphomogeneitybiasself-efficacyassimilatedthroughputTrueemotionallonlinessultimateattributionerrorsociometerSIDEviolencepsychogenicillnesssocialmovementnegativegoalsYesnormsingroup/outgroupbiasdehumanizationegoisticdeprivationfight-or-flightresponseoptimaldistinctivenesstheoryself-esteemself-worthpositivefraternaldeprivationverificationrumorsstereotypethreatequalstatusrejectiondynamicequilibriumopensuperordinateinclusionrelativedeprivationdominationdepersonalizedmobsunlikelyindividualsselfoutputclosedsystemtend-and-befriendresponseFalsecrowdsboundarieszealousidentificationcooperationriotscontagiongroupmembershipinputdouble-standardthinkinglikelyNopanicsself-stereotypingsocialcategorizationconnecteddeindividuationout-grouphomogeneitybiasself-efficacyassimilatedthroughputTrueemotionallonlinessultimateattributionerrorsociometerSIDEviolencepsychogenicillnesssocialmovementnegativegoalsYesnormsingroup/outgroupbiasdehumanizationegoisticdeprivationfight-or-flightresponseoptimaldistinctivenesstheoryself-esteemself-worthpositivefraternaldeprivationverificationrumorsstereotypethreatequalstatusrejectiondynamicequilibriumopensuperordinateinclusionrelativedeprivationdominationdepersonalizedmobsunlikelyindividualsselfoutputclosedsystemtend-and-befriendresponseFalsecrowdsboundarieszealousidentificationcooperationriotscontagion

COM323-O - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. group membership
  2. input
  3. double-standard thinking
  4. likely
  5. No
  6. panics
  7. self-stereotyping
  8. social categorization
  9. connected
  10. deindividuation
  11. out-group homogeneity bias
  12. self-efficacy
  13. assimilated
  14. throughput
  15. True
  16. emotional lonliness
  17. ultimate attribution error
  18. sociometer
  19. SIDE
  20. violence
  21. psychogenic illness
  22. social movement
  23. negative
  24. goals
  25. Yes
  26. norms
  27. ingroup/outgroup bias
  28. dehumanization
  29. egoistic deprivation
  30. fight-or-flight response
  31. optimal distinctiveness theory
  32. self-esteem
  33. self-worth
  34. positive
  35. fraternal deprivation
  36. verification
  37. rumors
  38. stereotype threat
  39. equal status
  40. rejection
  41. dynamic equilibrium
  42. open
  43. superordinate
  44. inclusion
  45. relative deprivation
  46. domination
  47. depersonalized
  48. mobs
  49. unlikely
  50. individuals
  51. self
  52. output
  53. closed
  54. system
  55. tend-and-befriend response
  56. False
  57. crowds
  58. boundaries
  59. zealous
  60. identification
  61. cooperation
  62. riots
  63. contagion