verification negative No sociometer open unlikely out-group homogeneity bias ultimate attribution error contagion egoistic deprivation connected mobs assimilated ingroup/outgroup bias self- stereotyping closed rumors optimal distinctiveness theory norms cooperation output self system emotional lonliness input double- standard thinking Yes positive inclusion depersonalized rejection crowds panics self- efficacy stereotype threat SIDE social categorization dehumanization psychogenic illness fight-or- flight response social movement throughput identification riots likely relative deprivation violence fraternal deprivation False self- worth domination individuals deindividuation equal status self- esteem boundaries superordinate goals group membership True zealous tend-and- befriend response dynamic equilibrium verification negative No sociometer open unlikely out-group homogeneity bias ultimate attribution error contagion egoistic deprivation connected mobs assimilated ingroup/outgroup bias self- stereotyping closed rumors optimal distinctiveness theory norms cooperation output self system emotional lonliness input double- standard thinking Yes positive inclusion depersonalized rejection crowds panics self- efficacy stereotype threat SIDE social categorization dehumanization psychogenic illness fight-or- flight response social movement throughput identification riots likely relative deprivation violence fraternal deprivation False self- worth domination individuals deindividuation equal status self- esteem boundaries superordinate goals group membership True zealous tend-and- befriend response dynamic equilibrium
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
verification
negative
No
sociometer
open
unlikely
out-group homogeneity bias
ultimate attribution error
contagion
egoistic deprivation
connected
mobs
assimilated
ingroup/outgroup bias
self-stereotyping
closed
rumors
optimal distinctiveness theory
norms
cooperation
output
self
system
emotional lonliness
input
double-standard thinking
Yes
positive
inclusion
depersonalized
rejection
crowds
panics
self-efficacy
stereotype threat
SIDE
social categorization
dehumanization
psychogenic illness
fight-or-flight response
social movement
throughput
identification
riots
likely
relative deprivation
violence
fraternal deprivation
False
self-worth
domination
individuals
deindividuation
equal status
self-esteem
boundaries
superordinate
goals
group membership
True
zealous
tend-and-befriend response
dynamic equilibrium