systemsociometerNoSIDEboundariesselfself-efficacytend-and-befriendresponsegoalssocialcategorizationthroughputsuperordinateinputdepersonalizedconnecteddynamicequilibriumopeninclusionself-stereotypingself-worthfraternaldeprivationsocialmovementpositiverejectionviolencezealousout-grouphomogeneitybiasTrueriotsultimateattributionerroridentificationYespanicsclosednormslikelyassimilatedoutputfight-or-flightresponsecooperationrumorsgroupmembershipdehumanizationstereotypethreatingroup/outgroupbiasemotionallonlinesscrowdsmobsdeindividuationverificationdominationcontagionFalserelativedeprivationequalstatusegoisticdeprivationnegativeself-esteemdouble-standardthinkingoptimaldistinctivenesstheoryunlikelypsychogenicillnessindividualssystemsociometerNoSIDEboundariesselfself-efficacytend-and-befriendresponsegoalssocialcategorizationthroughputsuperordinateinputdepersonalizedconnecteddynamicequilibriumopeninclusionself-stereotypingself-worthfraternaldeprivationsocialmovementpositiverejectionviolencezealousout-grouphomogeneitybiasTrueriotsultimateattributionerroridentificationYespanicsclosednormslikelyassimilatedoutputfight-or-flightresponsecooperationrumorsgroupmembershipdehumanizationstereotypethreatingroup/outgroupbiasemotionallonlinesscrowdsmobsdeindividuationverificationdominationcontagionFalserelativedeprivationequalstatusegoisticdeprivationnegativeself-esteemdouble-standardthinkingoptimaldistinctivenesstheoryunlikelypsychogenicillnessindividuals

COM323-O - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. system
  2. sociometer
  3. No
  4. SIDE
  5. boundaries
  6. self
  7. self-efficacy
  8. tend-and-befriend response
  9. goals
  10. social categorization
  11. throughput
  12. superordinate
  13. input
  14. depersonalized
  15. connected
  16. dynamic equilibrium
  17. open
  18. inclusion
  19. self-stereotyping
  20. self-worth
  21. fraternal deprivation
  22. social movement
  23. positive
  24. rejection
  25. violence
  26. zealous
  27. out-group homogeneity bias
  28. True
  29. riots
  30. ultimate attribution error
  31. identification
  32. Yes
  33. panics
  34. closed
  35. norms
  36. likely
  37. assimilated
  38. output
  39. fight-or-flight response
  40. cooperation
  41. rumors
  42. group membership
  43. dehumanization
  44. stereotype threat
  45. ingroup/outgroup bias
  46. emotional lonliness
  47. crowds
  48. mobs
  49. deindividuation
  50. verification
  51. domination
  52. contagion
  53. False
  54. relative deprivation
  55. equal status
  56. egoistic deprivation
  57. negative
  58. self-esteem
  59. double-standard thinking
  60. optimal distinctiveness theory
  61. unlikely
  62. psychogenic illness
  63. individuals