rumors dehumanization psychogenic illness dynamic equilibrium self- efficacy social movement sociometer stereotype threat double- standard thinking domination self- worth connected emotional lonliness self- stereotyping goals superordinate positive throughput negative fraternal deprivation open ultimate attribution error violence False No riots fight-or- flight response rejection unlikely group membership tend-and- befriend response depersonalized optimal distinctiveness theory likely inclusion verification input self- esteem identification boundaries system panics mobs cooperation Yes contagion egoistic deprivation out-group homogeneity bias relative deprivation crowds norms ingroup/outgroup bias social categorization equal status individuals zealous closed SIDE assimilated deindividuation self output True rumors dehumanization psychogenic illness dynamic equilibrium self- efficacy social movement sociometer stereotype threat double- standard thinking domination self- worth connected emotional lonliness self- stereotyping goals superordinate positive throughput negative fraternal deprivation open ultimate attribution error violence False No riots fight-or- flight response rejection unlikely group membership tend-and- befriend response depersonalized optimal distinctiveness theory likely inclusion verification input self- esteem identification boundaries system panics mobs cooperation Yes contagion egoistic deprivation out-group homogeneity bias relative deprivation crowds norms ingroup/outgroup bias social categorization equal status individuals zealous closed SIDE assimilated deindividuation self output True
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
rumors
dehumanization
psychogenic illness
dynamic equilibrium
self-efficacy
social movement
sociometer
stereotype threat
double-standard thinking
domination
self-worth
connected
emotional lonliness
self-stereotyping
goals
superordinate
positive
throughput
negative
fraternal deprivation
open
ultimate attribution error
violence
False
No
riots
fight-or-flight response
rejection
unlikely
group membership
tend-and-befriend response
depersonalized
optimal distinctiveness theory
likely
inclusion
verification
input
self-esteem
identification
boundaries
system
panics
mobs
cooperation
Yes
contagion
egoistic deprivation
out-group homogeneity bias
relative deprivation
crowds
norms
ingroup/outgroup bias
social categorization
equal status
individuals
zealous
closed
SIDE
assimilated
deindividuation
self
output
True