Hard mode - Let youropponent choose anupgrade card duringsetup, choose not touse that upgrade (onany ship) for thewhole game and win.Jitters - win agame wherethe onlyaction used isrepositionsChange gears - Forthe whole gameswap dials with youropponent for differentships of the sameinitiative (each playerpicks a dial from theirown list).You Missed That- Allow youropponent to fix amissedopportunity (mayconditions only)StandardOperatingProcedure - winwith a list usingonly StandardLoadouts.Sneak Attack -Deal damageto an enemyship outside ofan attackLine em up -get all threebombs from acluster to hit asingle ship atonceGive in to yourAnger - have aship live through agame only usingforce mods onattack (nodefendor vader)Deadeye Shot- One shot anenemy ship ina single attackBig bros - bringa list of bigbases and asingle smallbase ship andwinPedal down -Have a shipslam at leasttwice in agameTrust in the force- have a shiplive through agame only usingforce mods ondefencePaper thin -bring a listthat has moreshields thanhull totalAll paint, noaction - Roll alleyeballs (4+dice), but haveno mods tochange them.Ambush - Killan opponent'sships before itbefore it gets toperform asingle attackScouting - havea ship enterwithin range 2of all corners ofthe map in asingle gameSeismicshock -destroy allobstacle onthe tableTargeted -Have 4 ormore lockson one ofyour ships.Just missed it– Let anopponentnudge a shipoff an obstacleAll outBarrage –Roll 20 attackdice in asingle roundCheckers - jump2 of youropponents shipswith one ship inthe sameactivation phaseSquad leader -Win a gamewith only 1limited ship(squad size of22)Force? Neverheard of it - Bringa list with twoships that haveforce and dont usethen the entiregame and winFree!It’s unique -Have 2custompainted shipson the tableWalk ThemOut - Tractora medium orlarge baseenemy shipLate start - afterplacing forces, letyour opponentpick one ship, thatship doesn't moveuntil Round 2 andwinSabotage - youropponent picksand deals a shipcrit at the start ofthe game to a shipof your choice andwinOrdnance -bring a list thatonly attackswith secondaryweaponsShoppingSpree - Buya prize formthe prize wallShow off -Win with a listwhere yourpilots are allalt artsI BroughtFriends - Haveat least 2friendly remoteson the tableduring a roundSwindler - once per combatphase, before your attackdice are modified, youropponent may select oneattack die to be re-rolled. Ifyour opponent does this,you may return the favourto a defence die in thesame attack. These do notcount as re-rActionEconomy -Have a shipperform 5actions in aroundTrade off - getyour opponent toagree to tradetheir lowestinitiative ship forone of yours I4 orhigher and win.Heavy damage- go throughyour entiredamage deckin a gameNospectators -Kill a remoteby shootingat itHard mode - Let youropponent choose anupgrade card duringsetup, choose not touse that upgrade (onany ship) for thewhole game and win.Jitters - win agame wherethe onlyaction used isrepositionsChange gears - Forthe whole gameswap dials with youropponent for differentships of the sameinitiative (each playerpicks a dial from theirown list).You Missed That- Allow youropponent to fix amissedopportunity (mayconditions only)StandardOperatingProcedure - winwith a list usingonly StandardLoadouts.Sneak Attack -Deal damageto an enemyship outside ofan attackLine em up -get all threebombs from acluster to hit asingle ship atonceGive in to yourAnger - have aship live through agame only usingforce mods onattack (nodefendor vader)Deadeye Shot- One shot anenemy ship ina single attackBig bros - bringa list of bigbases and asingle smallbase ship andwinPedal down -Have a shipslam at leasttwice in agameTrust in the force- have a shiplive through agame only usingforce mods ondefencePaper thin -bring a listthat has moreshields thanhull totalAll paint, noaction - Roll alleyeballs (4+dice), but haveno mods tochange them.Ambush - Killan opponent'sships before itbefore it gets toperform asingle attackScouting - havea ship enterwithin range 2of all corners ofthe map in asingle gameSeismicshock -destroy allobstacle onthe tableTargeted -Have 4 ormore lockson one ofyour ships.Just missed it– Let anopponentnudge a shipoff an obstacleAll outBarrage –Roll 20 attackdice in asingle roundCheckers - jump2 of youropponents shipswith one ship inthe sameactivation phaseSquad leader -Win a gamewith only 1limited ship(squad size of22)Force? Neverheard of it - Bringa list with twoships that haveforce and dont usethen the entiregame and winFree!It’s unique -Have 2custompainted shipson the tableWalk ThemOut - Tractora medium orlarge baseenemy shipLate start - afterplacing forces, letyour opponentpick one ship, thatship doesn't moveuntil Round 2 andwinSabotage - youropponent picksand deals a shipcrit at the start ofthe game to a shipof your choice andwinOrdnance -bring a list thatonly attackswith secondaryweaponsShoppingSpree - Buya prize formthe prize wallShow off -Win with a listwhere yourpilots are allalt artsI BroughtFriends - Haveat least 2friendly remoteson the tableduring a roundSwindler - once per combatphase, before your attackdice are modified, youropponent may select oneattack die to be re-rolled. Ifyour opponent does this,you may return the favourto a defence die in thesame attack. These do notcount as re-rActionEconomy -Have a shipperform 5actions in aroundTrade off - getyour opponent toagree to tradetheir lowestinitiative ship forone of yours I4 orhigher and win.Heavy damage- go throughyour entiredamage deckin a gameNospectators -Kill a remoteby shootingat it

NB Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Hard mode - Let your opponent choose an upgrade card during setup, choose not to use that upgrade (on any ship) for the whole game and win.
  2. Jitters - win a game where the only action used is repositions
  3. Change gears - For the whole game swap dials with your opponent for different ships of the same initiative (each player picks a dial from their own list).
  4. You Missed That - Allow your opponent to fix a missed opportunity (may conditions only)
  5. Standard Operating Procedure - win with a list using only Standard Loadouts.
  6. Sneak Attack - Deal damage to an enemy ship outside of an attack
  7. Line em up - get all three bombs from a cluster to hit a single ship at once
  8. Give in to your Anger - have a ship live through a game only using force mods on attack (no defendor vader)
  9. Deadeye Shot - One shot an enemy ship in a single attack
  10. Big bros - bring a list of big bases and a single small base ship and win
  11. Pedal down - Have a ship slam at least twice in a game
  12. Trust in the force - have a ship live through a game only using force mods on defence
  13. Paper thin - bring a list that has more shields than hull total
  14. All paint, no action - Roll all eyeballs (4+ dice), but have no mods to change them.
  15. Ambush - Kill an opponent's ships before it before it gets to perform a single attack
  16. Scouting - have a ship enter within range 2 of all corners of the map in a single game
  17. Seismic shock - destroy all obstacle on the table
  18. Targeted - Have 4 or more locks on one of your ships.
  19. Just missed it – Let an opponent nudge a ship off an obstacle
  20. All out Barrage – Roll 20 attack dice in a single round
  21. Checkers - jump 2 of your opponents ships with one ship in the same activation phase
  22. Squad leader - Win a game with only 1 limited ship (squad size of 22)
  23. Force? Never heard of it - Bring a list with two ships that have force and dont use then the entire game and win
  24. Free!
  25. It’s unique - Have 2 custom painted ships on the table
  26. Walk Them Out - Tractor a medium or large base enemy ship
  27. Late start - after placing forces, let your opponent pick one ship, that ship doesn't move until Round 2 and win
  28. Sabotage - your opponent picks and deals a ship crit at the start of the game to a ship of your choice and win
  29. Ordnance - bring a list that only attacks with secondary weapons
  30. Shopping Spree - Buy a prize form the prize wall
  31. Show off - Win with a list where your pilots are all alt arts
  32. I Brought Friends - Have at least 2 friendly remotes on the table during a round
  33. Swindler - once per combat phase, before your attack dice are modified, your opponent may select one attack die to be re-rolled. If your opponent does this, you may return the favour to a defence die in the same attack. These do not count as re-r
  34. Action Economy - Have a ship perform 5 actions in a round
  35. Trade off - get your opponent to agree to trade their lowest initiative ship for one of yours I4 or higher and win.
  36. Heavy damage - go through your entire damage deck in a game
  37. No spectators - Kill a remote by shooting at it