It’s unique -Have 2custompainted shipson the tableAmbush - Killan opponent'sships before itbefore it gets toperform asingle attackSabotage - youropponent picksand deals a shipcrit at the start ofthe game to a shipof your choice andwinSquad leader -Win a gamewith only 1limited ship(squad size of22)All outBarrage –Roll 20 attackdice in asingle roundForce? Neverheard of it - Bringa list with twoships that haveforce and dont usethen the entiregame and winOrdnance -bring a list thatonly attackswith secondaryweaponsShoppingSpree - Buya prize formthe prize wallBig bros - bringa list of bigbases and asingle smallbase ship andwinLine em up -get all threebombs from acluster to hit asingle ship atonceTrust in the force- have a shiplive through agame only usingforce mods ondefenceChange gears - Forthe whole gameswap dials with youropponent for differentships of the sameinitiative (each playerpicks a dial from theirown list).Checkers - jump2 of youropponents shipswith one ship inthe sameactivation phaseActionEconomy -Have a shipperform 5actions in aroundPaper thin -bring a listthat has moreshields thanhull totalNospectators -Kill a remoteby shootingat itHard mode - Let youropponent choose anupgrade card duringsetup, choose not touse that upgrade (onany ship) for thewhole game and win.I BroughtFriends - Haveat least 2friendly remoteson the tableduring a roundSeismicshock -destroy allobstacle onthe tableHeavy damage- go throughyour entiredamage deckin a gameJust missed it– Let anopponentnudge a shipoff an obstacleTargeted -Have 4 ormore lockson one ofyour ships.Late start - afterplacing forces, letyour opponentpick one ship, thatship doesn't moveuntil Round 2 andwinStandardOperatingProcedure - winwith a list usingonly StandardLoadouts.Scouting - havea ship enterwithin range 2of all corners ofthe map in asingle gameSwindler - once per combatphase, before your attackdice are modified, youropponent may select oneattack die to be re-rolled. Ifyour opponent does this,you may return the favourto a defence die in thesame attack. These do notcount as re-rTrade off - getyour opponent toagree to tradetheir lowestinitiative ship forone of yours I4 orhigher and win.Sneak Attack -Deal damageto an enemyship outside ofan attackShow off -Win with a listwhere yourpilots are allalt artsDeadeye Shot- One shot anenemy ship ina single attackAll paint, noaction - Roll alleyeballs (4+dice), but haveno mods tochange them.Pedal down -Have a shipslam at leasttwice in agameJitters - win agame wherethe onlyaction used isrepositionsWalk ThemOut - Tractora medium orlarge baseenemy shipGive in to yourAnger - have aship live through agame only usingforce mods onattack (nodefendor vader)You Missed That- Allow youropponent to fix amissedopportunity (mayconditions only)Free!It’s unique -Have 2custompainted shipson the tableAmbush - Killan opponent'sships before itbefore it gets toperform asingle attackSabotage - youropponent picksand deals a shipcrit at the start ofthe game to a shipof your choice andwinSquad leader -Win a gamewith only 1limited ship(squad size of22)All outBarrage –Roll 20 attackdice in asingle roundForce? Neverheard of it - Bringa list with twoships that haveforce and dont usethen the entiregame and winOrdnance -bring a list thatonly attackswith secondaryweaponsShoppingSpree - Buya prize formthe prize wallBig bros - bringa list of bigbases and asingle smallbase ship andwinLine em up -get all threebombs from acluster to hit asingle ship atonceTrust in the force- have a shiplive through agame only usingforce mods ondefenceChange gears - Forthe whole gameswap dials with youropponent for differentships of the sameinitiative (each playerpicks a dial from theirown list).Checkers - jump2 of youropponents shipswith one ship inthe sameactivation phaseActionEconomy -Have a shipperform 5actions in aroundPaper thin -bring a listthat has moreshields thanhull totalNospectators -Kill a remoteby shootingat itHard mode - Let youropponent choose anupgrade card duringsetup, choose not touse that upgrade (onany ship) for thewhole game and win.I BroughtFriends - Haveat least 2friendly remoteson the tableduring a roundSeismicshock -destroy allobstacle onthe tableHeavy damage- go throughyour entiredamage deckin a gameJust missed it– Let anopponentnudge a shipoff an obstacleTargeted -Have 4 ormore lockson one ofyour ships.Late start - afterplacing forces, letyour opponentpick one ship, thatship doesn't moveuntil Round 2 andwinStandardOperatingProcedure - winwith a list usingonly StandardLoadouts.Scouting - havea ship enterwithin range 2of all corners ofthe map in asingle gameSwindler - once per combatphase, before your attackdice are modified, youropponent may select oneattack die to be re-rolled. Ifyour opponent does this,you may return the favourto a defence die in thesame attack. These do notcount as re-rTrade off - getyour opponent toagree to tradetheir lowestinitiative ship forone of yours I4 orhigher and win.Sneak Attack -Deal damageto an enemyship outside ofan attackShow off -Win with a listwhere yourpilots are allalt artsDeadeye Shot- One shot anenemy ship ina single attackAll paint, noaction - Roll alleyeballs (4+dice), but haveno mods tochange them.Pedal down -Have a shipslam at leasttwice in agameJitters - win agame wherethe onlyaction used isrepositionsWalk ThemOut - Tractora medium orlarge baseenemy shipGive in to yourAnger - have aship live through agame only usingforce mods onattack (nodefendor vader)You Missed That- Allow youropponent to fix amissedopportunity (mayconditions only)Free!

NB Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. It’s unique - Have 2 custom painted ships on the table
  2. Ambush - Kill an opponent's ships before it before it gets to perform a single attack
  3. Sabotage - your opponent picks and deals a ship crit at the start of the game to a ship of your choice and win
  4. Squad leader - Win a game with only 1 limited ship (squad size of 22)
  5. All out Barrage – Roll 20 attack dice in a single round
  6. Force? Never heard of it - Bring a list with two ships that have force and dont use then the entire game and win
  7. Ordnance - bring a list that only attacks with secondary weapons
  8. Shopping Spree - Buy a prize form the prize wall
  9. Big bros - bring a list of big bases and a single small base ship and win
  10. Line em up - get all three bombs from a cluster to hit a single ship at once
  11. Trust in the force - have a ship live through a game only using force mods on defence
  12. Change gears - For the whole game swap dials with your opponent for different ships of the same initiative (each player picks a dial from their own list).
  13. Checkers - jump 2 of your opponents ships with one ship in the same activation phase
  14. Action Economy - Have a ship perform 5 actions in a round
  15. Paper thin - bring a list that has more shields than hull total
  16. No spectators - Kill a remote by shooting at it
  17. Hard mode - Let your opponent choose an upgrade card during setup, choose not to use that upgrade (on any ship) for the whole game and win.
  18. I Brought Friends - Have at least 2 friendly remotes on the table during a round
  19. Seismic shock - destroy all obstacle on the table
  20. Heavy damage - go through your entire damage deck in a game
  21. Just missed it – Let an opponent nudge a ship off an obstacle
  22. Targeted - Have 4 or more locks on one of your ships.
  23. Late start - after placing forces, let your opponent pick one ship, that ship doesn't move until Round 2 and win
  24. Standard Operating Procedure - win with a list using only Standard Loadouts.
  25. Scouting - have a ship enter within range 2 of all corners of the map in a single game
  26. Swindler - once per combat phase, before your attack dice are modified, your opponent may select one attack die to be re-rolled. If your opponent does this, you may return the favour to a defence die in the same attack. These do not count as re-r
  27. Trade off - get your opponent to agree to trade their lowest initiative ship for one of yours I4 or higher and win.
  28. Sneak Attack - Deal damage to an enemy ship outside of an attack
  29. Show off - Win with a list where your pilots are all alt arts
  30. Deadeye Shot - One shot an enemy ship in a single attack
  31. All paint, no action - Roll all eyeballs (4+ dice), but have no mods to change them.
  32. Pedal down - Have a ship slam at least twice in a game
  33. Jitters - win a game where the only action used is repositions
  34. Walk Them Out - Tractor a medium or large base enemy ship
  35. Give in to your Anger - have a ship live through a game only using force mods on attack (no defendor vader)
  36. You Missed That - Allow your opponent to fix a missed opportunity (may conditions only)
  37. Free!