Nospectators -Kill a remoteby shootingat itChange gears - Forthe whole gameswap dials with youropponent for differentships of the sameinitiative (each playerpicks a dial from theirown list).Show off -Win with a listwhere yourpilots are allalt artsI BroughtFriends - Haveat least 2friendly remoteson the tableduring a roundWalk ThemOut - Tractora medium orlarge baseenemy shipTargeted -Have 4 ormore lockson one ofyour ships.You Missed That- Allow youropponent to fix amissedopportunity (mayconditions only)Give in to yourAnger - have aship live through agame only usingforce mods onattack (nodefendor vader)Hard mode - Let youropponent choose anupgrade card duringsetup, choose not touse that upgrade (onany ship) for thewhole game and win.Seismicshock -destroy allobstacle onthe tableAmbush - Killan opponent'sships before itbefore it gets toperform asingle attackSabotage - youropponent picksand deals a shipcrit at the start ofthe game to a shipof your choice andwinSwindler - once per combatphase, before your attackdice are modified, youropponent may select oneattack die to be re-rolled. Ifyour opponent does this,you may return the favourto a defence die in thesame attack. These do notcount as re-rCheckers - jump2 of youropponents shipswith one ship inthe sameactivation phaseAll paint, noaction - Roll alleyeballs (4+dice), but haveno mods tochange them.All outBarrage –Roll 20 attackdice in asingle roundDeadeye Shot- One shot anenemy ship ina single attackJust missed it– Let anopponentnudge a shipoff an obstacleScouting - havea ship enterwithin range 2of all corners ofthe map in asingle gameSneak Attack -Deal damageto an enemyship outside ofan attackLate start - afterplacing forces, letyour opponentpick one ship, thatship doesn't moveuntil Round 2 andwinShoppingSpree - Buya prize formthe prize wallLine em up -get all threebombs from acluster to hit asingle ship atonceHeavy damage- go throughyour entiredamage deckin a gameStandardOperatingProcedure - winwith a list usingonly StandardLoadouts.Paper thin -bring a listthat has moreshields thanhull totalIt’s unique -Have 2custompainted shipson the tableTrust in the force- have a shiplive through agame only usingforce mods ondefenceBig bros - bringa list of bigbases and asingle smallbase ship andwinJitters - win agame wherethe onlyaction used isrepositionsForce? Neverheard of it - Bringa list with twoships that haveforce and dont usethen the entiregame and winFree!Pedal down -Have a shipslam at leasttwice in agameOrdnance -bring a list thatonly attackswith secondaryweaponsActionEconomy -Have a shipperform 5actions in aroundSquad leader -Win a gamewith only 1limited ship(squad size of22)Trade off - getyour opponent toagree to tradetheir lowestinitiative ship forone of yours I4 orhigher and win.Nospectators -Kill a remoteby shootingat itChange gears - Forthe whole gameswap dials with youropponent for differentships of the sameinitiative (each playerpicks a dial from theirown list).Show off -Win with a listwhere yourpilots are allalt artsI BroughtFriends - Haveat least 2friendly remoteson the tableduring a roundWalk ThemOut - Tractora medium orlarge baseenemy shipTargeted -Have 4 ormore lockson one ofyour ships.You Missed That- Allow youropponent to fix amissedopportunity (mayconditions only)Give in to yourAnger - have aship live through agame only usingforce mods onattack (nodefendor vader)Hard mode - Let youropponent choose anupgrade card duringsetup, choose not touse that upgrade (onany ship) for thewhole game and win.Seismicshock -destroy allobstacle onthe tableAmbush - Killan opponent'sships before itbefore it gets toperform asingle attackSabotage - youropponent picksand deals a shipcrit at the start ofthe game to a shipof your choice andwinSwindler - once per combatphase, before your attackdice are modified, youropponent may select oneattack die to be re-rolled. Ifyour opponent does this,you may return the favourto a defence die in thesame attack. These do notcount as re-rCheckers - jump2 of youropponents shipswith one ship inthe sameactivation phaseAll paint, noaction - Roll alleyeballs (4+dice), but haveno mods tochange them.All outBarrage –Roll 20 attackdice in asingle roundDeadeye Shot- One shot anenemy ship ina single attackJust missed it– Let anopponentnudge a shipoff an obstacleScouting - havea ship enterwithin range 2of all corners ofthe map in asingle gameSneak Attack -Deal damageto an enemyship outside ofan attackLate start - afterplacing forces, letyour opponentpick one ship, thatship doesn't moveuntil Round 2 andwinShoppingSpree - Buya prize formthe prize wallLine em up -get all threebombs from acluster to hit asingle ship atonceHeavy damage- go throughyour entiredamage deckin a gameStandardOperatingProcedure - winwith a list usingonly StandardLoadouts.Paper thin -bring a listthat has moreshields thanhull totalIt’s unique -Have 2custompainted shipson the tableTrust in the force- have a shiplive through agame only usingforce mods ondefenceBig bros - bringa list of bigbases and asingle smallbase ship andwinJitters - win agame wherethe onlyaction used isrepositionsForce? Neverheard of it - Bringa list with twoships that haveforce and dont usethen the entiregame and winFree!Pedal down -Have a shipslam at leasttwice in agameOrdnance -bring a list thatonly attackswith secondaryweaponsActionEconomy -Have a shipperform 5actions in aroundSquad leader -Win a gamewith only 1limited ship(squad size of22)Trade off - getyour opponent toagree to tradetheir lowestinitiative ship forone of yours I4 orhigher and win.

NB Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. No spectators - Kill a remote by shooting at it
  2. Change gears - For the whole game swap dials with your opponent for different ships of the same initiative (each player picks a dial from their own list).
  3. Show off - Win with a list where your pilots are all alt arts
  4. I Brought Friends - Have at least 2 friendly remotes on the table during a round
  5. Walk Them Out - Tractor a medium or large base enemy ship
  6. Targeted - Have 4 or more locks on one of your ships.
  7. You Missed That - Allow your opponent to fix a missed opportunity (may conditions only)
  8. Give in to your Anger - have a ship live through a game only using force mods on attack (no defendor vader)
  9. Hard mode - Let your opponent choose an upgrade card during setup, choose not to use that upgrade (on any ship) for the whole game and win.
  10. Seismic shock - destroy all obstacle on the table
  11. Ambush - Kill an opponent's ships before it before it gets to perform a single attack
  12. Sabotage - your opponent picks and deals a ship crit at the start of the game to a ship of your choice and win
  13. Swindler - once per combat phase, before your attack dice are modified, your opponent may select one attack die to be re-rolled. If your opponent does this, you may return the favour to a defence die in the same attack. These do not count as re-r
  14. Checkers - jump 2 of your opponents ships with one ship in the same activation phase
  15. All paint, no action - Roll all eyeballs (4+ dice), but have no mods to change them.
  16. All out Barrage – Roll 20 attack dice in a single round
  17. Deadeye Shot - One shot an enemy ship in a single attack
  18. Just missed it – Let an opponent nudge a ship off an obstacle
  19. Scouting - have a ship enter within range 2 of all corners of the map in a single game
  20. Sneak Attack - Deal damage to an enemy ship outside of an attack
  21. Late start - after placing forces, let your opponent pick one ship, that ship doesn't move until Round 2 and win
  22. Shopping Spree - Buy a prize form the prize wall
  23. Line em up - get all three bombs from a cluster to hit a single ship at once
  24. Heavy damage - go through your entire damage deck in a game
  25. Standard Operating Procedure - win with a list using only Standard Loadouts.
  26. Paper thin - bring a list that has more shields than hull total
  27. It’s unique - Have 2 custom painted ships on the table
  28. Trust in the force - have a ship live through a game only using force mods on defence
  29. Big bros - bring a list of big bases and a single small base ship and win
  30. Jitters - win a game where the only action used is repositions
  31. Force? Never heard of it - Bring a list with two ships that have force and dont use then the entire game and win
  32. Free!
  33. Pedal down - Have a ship slam at least twice in a game
  34. Ordnance - bring a list that only attacks with secondary weapons
  35. Action Economy - Have a ship perform 5 actions in a round
  36. Squad leader - Win a game with only 1 limited ship (squad size of 22)
  37. Trade off - get your opponent to agree to trade their lowest initiative ship for one of yours I4 or higher and win.