Show off -Win with a listwhere yourpilots are allalt artsPaper thin -bring a listthat has moreshields thanhull totalJitters - win agame wherethe onlyaction used isrepositionsStandardOperatingProcedure - winwith a list usingonly StandardLoadouts.Deadeye Shot- One shot anenemy ship ina single attackBig bros - bringa list of bigbases and asingle smallbase ship andwinActionEconomy -Have a shipperform 5actions in aroundHard mode - Let youropponent choose anupgrade card duringsetup, choose not touse that upgrade (onany ship) for thewhole game and win.You Missed That- Allow youropponent to fix amissedopportunity (mayconditions only)All paint, noaction - Roll alleyeballs (4+dice), but haveno mods tochange them.Force? Neverheard of it - Bringa list with twoships that haveforce and dont usethen the entiregame and winShoppingSpree - Buya prize formthe prize wallSeismicshock -destroy allobstacle onthe tableOrdnance -bring a list thatonly attackswith secondaryweaponsFree!Swindler - once per combatphase, before your attackdice are modified, youropponent may select oneattack die to be re-rolled. Ifyour opponent does this,you may return the favourto a defence die in thesame attack. These do notcount as re-rI BroughtFriends - Haveat least 2friendly remoteson the tableduring a roundSabotage - youropponent picksand deals a shipcrit at the start ofthe game to a shipof your choice andwinJust missed it– Let anopponentnudge a shipoff an obstacleTargeted -Have 4 ormore lockson one ofyour ships.Nospectators -Kill a remoteby shootingat itLate start - afterplacing forces, letyour opponentpick one ship, thatship doesn't moveuntil Round 2 andwinLine em up -get all threebombs from acluster to hit asingle ship atonceTrust in the force- have a shiplive through agame only usingforce mods ondefenceSneak Attack -Deal damageto an enemyship outside ofan attackCheckers - jump2 of youropponents shipswith one ship inthe sameactivation phaseScouting - havea ship enterwithin range 2of all corners ofthe map in asingle gameWalk ThemOut - Tractora medium orlarge baseenemy shipSquad leader -Win a gamewith only 1limited ship(squad size of22)Pedal down -Have a shipslam at leasttwice in agameGive in to yourAnger - have aship live through agame only usingforce mods onattack (nodefendor vader)Ambush - Killan opponent'sships before itbefore it gets toperform asingle attackAll outBarrage –Roll 20 attackdice in asingle roundTrade off - getyour opponent toagree to tradetheir lowestinitiative ship forone of yours I4 orhigher and win.Change gears - Forthe whole gameswap dials with youropponent for differentships of the sameinitiative (each playerpicks a dial from theirown list).Heavy damage- go throughyour entiredamage deckin a gameIt’s unique -Have 2custompainted shipson the tableShow off -Win with a listwhere yourpilots are allalt artsPaper thin -bring a listthat has moreshields thanhull totalJitters - win agame wherethe onlyaction used isrepositionsStandardOperatingProcedure - winwith a list usingonly StandardLoadouts.Deadeye Shot- One shot anenemy ship ina single attackBig bros - bringa list of bigbases and asingle smallbase ship andwinActionEconomy -Have a shipperform 5actions in aroundHard mode - Let youropponent choose anupgrade card duringsetup, choose not touse that upgrade (onany ship) for thewhole game and win.You Missed That- Allow youropponent to fix amissedopportunity (mayconditions only)All paint, noaction - Roll alleyeballs (4+dice), but haveno mods tochange them.Force? Neverheard of it - Bringa list with twoships that haveforce and dont usethen the entiregame and winShoppingSpree - Buya prize formthe prize wallSeismicshock -destroy allobstacle onthe tableOrdnance -bring a list thatonly attackswith secondaryweaponsFree!Swindler - once per combatphase, before your attackdice are modified, youropponent may select oneattack die to be re-rolled. Ifyour opponent does this,you may return the favourto a defence die in thesame attack. These do notcount as re-rI BroughtFriends - Haveat least 2friendly remoteson the tableduring a roundSabotage - youropponent picksand deals a shipcrit at the start ofthe game to a shipof your choice andwinJust missed it– Let anopponentnudge a shipoff an obstacleTargeted -Have 4 ormore lockson one ofyour ships.Nospectators -Kill a remoteby shootingat itLate start - afterplacing forces, letyour opponentpick one ship, thatship doesn't moveuntil Round 2 andwinLine em up -get all threebombs from acluster to hit asingle ship atonceTrust in the force- have a shiplive through agame only usingforce mods ondefenceSneak Attack -Deal damageto an enemyship outside ofan attackCheckers - jump2 of youropponents shipswith one ship inthe sameactivation phaseScouting - havea ship enterwithin range 2of all corners ofthe map in asingle gameWalk ThemOut - Tractora medium orlarge baseenemy shipSquad leader -Win a gamewith only 1limited ship(squad size of22)Pedal down -Have a shipslam at leasttwice in agameGive in to yourAnger - have aship live through agame only usingforce mods onattack (nodefendor vader)Ambush - Killan opponent'sships before itbefore it gets toperform asingle attackAll outBarrage –Roll 20 attackdice in asingle roundTrade off - getyour opponent toagree to tradetheir lowestinitiative ship forone of yours I4 orhigher and win.Change gears - Forthe whole gameswap dials with youropponent for differentships of the sameinitiative (each playerpicks a dial from theirown list).Heavy damage- go throughyour entiredamage deckin a gameIt’s unique -Have 2custompainted shipson the table

NB Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Show off - Win with a list where your pilots are all alt arts
  2. Paper thin - bring a list that has more shields than hull total
  3. Jitters - win a game where the only action used is repositions
  4. Standard Operating Procedure - win with a list using only Standard Loadouts.
  5. Deadeye Shot - One shot an enemy ship in a single attack
  6. Big bros - bring a list of big bases and a single small base ship and win
  7. Action Economy - Have a ship perform 5 actions in a round
  8. Hard mode - Let your opponent choose an upgrade card during setup, choose not to use that upgrade (on any ship) for the whole game and win.
  9. You Missed That - Allow your opponent to fix a missed opportunity (may conditions only)
  10. All paint, no action - Roll all eyeballs (4+ dice), but have no mods to change them.
  11. Force? Never heard of it - Bring a list with two ships that have force and dont use then the entire game and win
  12. Shopping Spree - Buy a prize form the prize wall
  13. Seismic shock - destroy all obstacle on the table
  14. Ordnance - bring a list that only attacks with secondary weapons
  15. Free!
  16. Swindler - once per combat phase, before your attack dice are modified, your opponent may select one attack die to be re-rolled. If your opponent does this, you may return the favour to a defence die in the same attack. These do not count as re-r
  17. I Brought Friends - Have at least 2 friendly remotes on the table during a round
  18. Sabotage - your opponent picks and deals a ship crit at the start of the game to a ship of your choice and win
  19. Just missed it – Let an opponent nudge a ship off an obstacle
  20. Targeted - Have 4 or more locks on one of your ships.
  21. No spectators - Kill a remote by shooting at it
  22. Late start - after placing forces, let your opponent pick one ship, that ship doesn't move until Round 2 and win
  23. Line em up - get all three bombs from a cluster to hit a single ship at once
  24. Trust in the force - have a ship live through a game only using force mods on defence
  25. Sneak Attack - Deal damage to an enemy ship outside of an attack
  26. Checkers - jump 2 of your opponents ships with one ship in the same activation phase
  27. Scouting - have a ship enter within range 2 of all corners of the map in a single game
  28. Walk Them Out - Tractor a medium or large base enemy ship
  29. Squad leader - Win a game with only 1 limited ship (squad size of 22)
  30. Pedal down - Have a ship slam at least twice in a game
  31. Give in to your Anger - have a ship live through a game only using force mods on attack (no defendor vader)
  32. Ambush - Kill an opponent's ships before it before it gets to perform a single attack
  33. All out Barrage – Roll 20 attack dice in a single round
  34. Trade off - get your opponent to agree to trade their lowest initiative ship for one of yours I4 or higher and win.
  35. Change gears - For the whole game swap dials with your opponent for different ships of the same initiative (each player picks a dial from their own list).
  36. Heavy damage - go through your entire damage deck in a game
  37. It’s unique - Have 2 custom painted ships on the table