Deadeye Shot- One shot anenemy ship ina single attackOrdnance -bring a list thatonly attackswith secondaryweaponsNospectators -Kill a remoteby shootingat itStandardOperatingProcedure - winwith a list usingonly StandardLoadouts.I BroughtFriends - Haveat least 2friendly remoteson the tableduring a roundSwindler - once per combatphase, before your attackdice are modified, youropponent may select oneattack die to be re-rolled. Ifyour opponent does this,you may return the favourto a defence die in thesame attack. These do notcount as re-rTrade off - getyour opponent toagree to tradetheir lowestinitiative ship forone of yours I4 orhigher and win.Paper thin -bring a listthat has moreshields thanhull totalAll outBarrage –Roll 20 attackdice in asingle roundTrust in the force- have a shiplive through agame only usingforce mods ondefenceTargeted -Have 4 ormore lockson one ofyour ships.Seismicshock -destroy allobstacle onthe tableGive in to yourAnger - have aship live through agame only usingforce mods onattack (nodefendor vader)It’s unique -Have 2custompainted shipson the tableShoppingSpree - Buya prize formthe prize wallAll paint, noaction - Roll alleyeballs (4+dice), but haveno mods tochange them.Big bros - bringa list of bigbases and asingle smallbase ship andwinForce? Neverheard of it - Bringa list with twoships that haveforce and dont usethen the entiregame and winHeavy damage- go throughyour entiredamage deckin a gameActionEconomy -Have a shipperform 5actions in aroundWalk ThemOut - Tractora medium orlarge baseenemy shipSquad leader -Win a gamewith only 1limited ship(squad size of22)Scouting - havea ship enterwithin range 2of all corners ofthe map in asingle gameHard mode - Let youropponent choose anupgrade card duringsetup, choose not touse that upgrade (onany ship) for thewhole game and win.Show off -Win with a listwhere yourpilots are allalt artsJitters - win agame wherethe onlyaction used isrepositionsLate start - afterplacing forces, letyour opponentpick one ship, thatship doesn't moveuntil Round 2 andwinSabotage - youropponent picksand deals a shipcrit at the start ofthe game to a shipof your choice andwinChange gears - Forthe whole gameswap dials with youropponent for differentships of the sameinitiative (each playerpicks a dial from theirown list).Just missed it– Let anopponentnudge a shipoff an obstaclePedal down -Have a shipslam at leasttwice in agameAmbush - Killan opponent'sships before itbefore it gets toperform asingle attackSneak Attack -Deal damageto an enemyship outside ofan attackLine em up -get all threebombs from acluster to hit asingle ship atonceFree!Checkers - jump2 of youropponents shipswith one ship inthe sameactivation phaseYou Missed That- Allow youropponent to fix amissedopportunity (mayconditions only)Deadeye Shot- One shot anenemy ship ina single attackOrdnance -bring a list thatonly attackswith secondaryweaponsNospectators -Kill a remoteby shootingat itStandardOperatingProcedure - winwith a list usingonly StandardLoadouts.I BroughtFriends - Haveat least 2friendly remoteson the tableduring a roundSwindler - once per combatphase, before your attackdice are modified, youropponent may select oneattack die to be re-rolled. Ifyour opponent does this,you may return the favourto a defence die in thesame attack. These do notcount as re-rTrade off - getyour opponent toagree to tradetheir lowestinitiative ship forone of yours I4 orhigher and win.Paper thin -bring a listthat has moreshields thanhull totalAll outBarrage –Roll 20 attackdice in asingle roundTrust in the force- have a shiplive through agame only usingforce mods ondefenceTargeted -Have 4 ormore lockson one ofyour ships.Seismicshock -destroy allobstacle onthe tableGive in to yourAnger - have aship live through agame only usingforce mods onattack (nodefendor vader)It’s unique -Have 2custompainted shipson the tableShoppingSpree - Buya prize formthe prize wallAll paint, noaction - Roll alleyeballs (4+dice), but haveno mods tochange them.Big bros - bringa list of bigbases and asingle smallbase ship andwinForce? Neverheard of it - Bringa list with twoships that haveforce and dont usethen the entiregame and winHeavy damage- go throughyour entiredamage deckin a gameActionEconomy -Have a shipperform 5actions in aroundWalk ThemOut - Tractora medium orlarge baseenemy shipSquad leader -Win a gamewith only 1limited ship(squad size of22)Scouting - havea ship enterwithin range 2of all corners ofthe map in asingle gameHard mode - Let youropponent choose anupgrade card duringsetup, choose not touse that upgrade (onany ship) for thewhole game and win.Show off -Win with a listwhere yourpilots are allalt artsJitters - win agame wherethe onlyaction used isrepositionsLate start - afterplacing forces, letyour opponentpick one ship, thatship doesn't moveuntil Round 2 andwinSabotage - youropponent picksand deals a shipcrit at the start ofthe game to a shipof your choice andwinChange gears - Forthe whole gameswap dials with youropponent for differentships of the sameinitiative (each playerpicks a dial from theirown list).Just missed it– Let anopponentnudge a shipoff an obstaclePedal down -Have a shipslam at leasttwice in agameAmbush - Killan opponent'sships before itbefore it gets toperform asingle attackSneak Attack -Deal damageto an enemyship outside ofan attackLine em up -get all threebombs from acluster to hit asingle ship atonceFree!Checkers - jump2 of youropponents shipswith one ship inthe sameactivation phaseYou Missed That- Allow youropponent to fix amissedopportunity (mayconditions only)

NB Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Deadeye Shot - One shot an enemy ship in a single attack
  2. Ordnance - bring a list that only attacks with secondary weapons
  3. No spectators - Kill a remote by shooting at it
  4. Standard Operating Procedure - win with a list using only Standard Loadouts.
  5. I Brought Friends - Have at least 2 friendly remotes on the table during a round
  6. Swindler - once per combat phase, before your attack dice are modified, your opponent may select one attack die to be re-rolled. If your opponent does this, you may return the favour to a defence die in the same attack. These do not count as re-r
  7. Trade off - get your opponent to agree to trade their lowest initiative ship for one of yours I4 or higher and win.
  8. Paper thin - bring a list that has more shields than hull total
  9. All out Barrage – Roll 20 attack dice in a single round
  10. Trust in the force - have a ship live through a game only using force mods on defence
  11. Targeted - Have 4 or more locks on one of your ships.
  12. Seismic shock - destroy all obstacle on the table
  13. Give in to your Anger - have a ship live through a game only using force mods on attack (no defendor vader)
  14. It’s unique - Have 2 custom painted ships on the table
  15. Shopping Spree - Buy a prize form the prize wall
  16. All paint, no action - Roll all eyeballs (4+ dice), but have no mods to change them.
  17. Big bros - bring a list of big bases and a single small base ship and win
  18. Force? Never heard of it - Bring a list with two ships that have force and dont use then the entire game and win
  19. Heavy damage - go through your entire damage deck in a game
  20. Action Economy - Have a ship perform 5 actions in a round
  21. Walk Them Out - Tractor a medium or large base enemy ship
  22. Squad leader - Win a game with only 1 limited ship (squad size of 22)
  23. Scouting - have a ship enter within range 2 of all corners of the map in a single game
  24. Hard mode - Let your opponent choose an upgrade card during setup, choose not to use that upgrade (on any ship) for the whole game and win.
  25. Show off - Win with a list where your pilots are all alt arts
  26. Jitters - win a game where the only action used is repositions
  27. Late start - after placing forces, let your opponent pick one ship, that ship doesn't move until Round 2 and win
  28. Sabotage - your opponent picks and deals a ship crit at the start of the game to a ship of your choice and win
  29. Change gears - For the whole game swap dials with your opponent for different ships of the same initiative (each player picks a dial from their own list).
  30. Just missed it – Let an opponent nudge a ship off an obstacle
  31. Pedal down - Have a ship slam at least twice in a game
  32. Ambush - Kill an opponent's ships before it before it gets to perform a single attack
  33. Sneak Attack - Deal damage to an enemy ship outside of an attack
  34. Line em up - get all three bombs from a cluster to hit a single ship at once
  35. Free!
  36. Checkers - jump 2 of your opponents ships with one ship in the same activation phase
  37. You Missed That - Allow your opponent to fix a missed opportunity (may conditions only)