Someone crit-fails a skillcheck theircharacter wouldnever fail."Wait, moneyhas weight inthiscampaign?""We'rehere tocheck theplumbing."Brett rollsbadly,results inhilarity.Puns.Playersaccidentallyheal enemyfor most ofbattle.Teddy'scharacteris broken.The caster isthe only onewhosucceeds inmelee.Hilariouslybotchedaccent.DM says,"What?" inresponse toa playeraction.Thecharactereveryonelikes diesfirst.The jokecharacteroutperformsthe seriousones.Playersdisrupt anentire society,then justleave.NOBODYtook ranksinsurvival?!Nobodythinks tosensemotive.Players getcaught up inconversation,forget aboutgame.Enemy crit-succeeds atthe worstpossiblemoment.Tiers'charactersacrificesselfdramatically.Playerscompletelyforget aboutcool item ininventory.Ian rollsup arogue.MontyPythonreference notappreciated.Hannah doessomethinghorrible in-character,then smiles.Playersaccidentallykill apotentialDMPCIan sarcasticallyproposesinappropriateuse of skillcheck.Someone crit-fails a skillcheck theircharacter wouldnever fail."Wait, moneyhas weight inthiscampaign?""We'rehere tocheck theplumbing."Brett rollsbadly,results inhilarity.Puns.Playersaccidentallyheal enemyfor most ofbattle.Teddy'scharacteris broken.The caster isthe only onewhosucceeds inmelee.Hilariouslybotchedaccent.DM says,"What?" inresponse toa playeraction.Thecharactereveryonelikes diesfirst.The jokecharacteroutperformsthe seriousones.Playersdisrupt anentire society,then justleave.NOBODYtook ranksinsurvival?!Nobodythinks tosensemotive.Players getcaught up inconversation,forget aboutgame.Enemy crit-succeeds atthe worstpossiblemoment.Tiers'charactersacrificesselfdramatically.Playerscompletelyforget aboutcool item ininventory.Ian rollsup arogue.MontyPythonreference notappreciated.Hannah doessomethinghorrible in-character,then smiles.Playersaccidentallykill apotentialDMPCIan sarcasticallyproposesinappropriateuse of skillcheck.

D&D Group Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone crit-fails a skill check their character would never fail.
  2. "Wait, money has weight in this campaign?"
  3. "We're here to check the plumbing."
  4. Brett rolls badly, results in hilarity.
  5. Puns.
  6. Players accidentally heal enemy for most of battle.
  7. Teddy's character is broken.
  8. The caster is the only one who succeeds in melee.
  9. Hilariously botched accent.
  10. DM says, "What?" in response to a player action.
  11. The character everyone likes dies first.
  12. The joke character outperforms the serious ones.
  13. Players disrupt an entire society, then just leave.
  14. NOBODY took ranks in survival?!
  15. Nobody thinks to sense motive.
  16. Players get caught up in conversation, forget about game.
  17. Enemy crit-succeeds at the worst possible moment.
  18. Tiers' character sacrifices self dramatically.
  19. Players completely forget about cool item in inventory.
  20. Ian rolls up a rogue.
  21. Monty Python reference not appreciated.
  22. Hannah does something horrible in-character, then smiles.
  23. Players accidentally kill a potential DMPC
  24. Ian sarcastically proposes inappropriate use of skill check.