Enemy crit-succeeds atthe worstpossiblemoment.Ian sarcasticallyproposesinappropriateuse of skillcheck.Hannah doessomethinghorrible in-character,then smiles."We'rehere tocheck theplumbing."NOBODYtook ranksinsurvival?!DM says,"What?" inresponse toa playeraction.Thecharactereveryonelikes diesfirst.Playerscompletelyforget aboutcool item ininventory.Brett rollsbadly,results inhilarity.Nobodythinks tosensemotive.The caster isthe only onewhosucceeds inmelee."Wait, moneyhas weight inthiscampaign?"MontyPythonreference notappreciated.Playersdisrupt anentire society,then justleave.Someone crit-fails a skillcheck theircharacter wouldnever fail.Playersaccidentallyheal enemyfor most ofbattle.Hilariouslybotchedaccent.Puns.Ian rollsup arogue.Playersaccidentallykill apotentialDMPCThe jokecharacteroutperformsthe seriousones.Teddy'scharacteris broken.Tiers'charactersacrificesselfdramatically.Players getcaught up inconversation,forget aboutgame.Enemy crit-succeeds atthe worstpossiblemoment.Ian sarcasticallyproposesinappropriateuse of skillcheck.Hannah doessomethinghorrible in-character,then smiles."We'rehere tocheck theplumbing."NOBODYtook ranksinsurvival?!DM says,"What?" inresponse toa playeraction.Thecharactereveryonelikes diesfirst.Playerscompletelyforget aboutcool item ininventory.Brett rollsbadly,results inhilarity.Nobodythinks tosensemotive.The caster isthe only onewhosucceeds inmelee."Wait, moneyhas weight inthiscampaign?"MontyPythonreference notappreciated.Playersdisrupt anentire society,then justleave.Someone crit-fails a skillcheck theircharacter wouldnever fail.Playersaccidentallyheal enemyfor most ofbattle.Hilariouslybotchedaccent.Puns.Ian rollsup arogue.Playersaccidentallykill apotentialDMPCThe jokecharacteroutperformsthe seriousones.Teddy'scharacteris broken.Tiers'charactersacrificesselfdramatically.Players getcaught up inconversation,forget aboutgame.

D&D Group Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Enemy crit-succeeds at the worst possible moment.
  2. Ian sarcastically proposes inappropriate use of skill check.
  3. Hannah does something horrible in-character, then smiles.
  4. "We're here to check the plumbing."
  5. NOBODY took ranks in survival?!
  6. DM says, "What?" in response to a player action.
  7. The character everyone likes dies first.
  8. Players completely forget about cool item in inventory.
  9. Brett rolls badly, results in hilarity.
  10. Nobody thinks to sense motive.
  11. The caster is the only one who succeeds in melee.
  12. "Wait, money has weight in this campaign?"
  13. Monty Python reference not appreciated.
  14. Players disrupt an entire society, then just leave.
  15. Someone crit-fails a skill check their character would never fail.
  16. Players accidentally heal enemy for most of battle.
  17. Hilariously botched accent.
  18. Puns.
  19. Ian rolls up a rogue.
  20. Players accidentally kill a potential DMPC
  21. The joke character outperforms the serious ones.
  22. Teddy's character is broken.
  23. Tiers' character sacrifices self dramatically.
  24. Players get caught up in conversation, forget about game.