Hannah doessomethinghorrible in-character,then smiles.Playersaccidentallyheal enemyfor most ofbattle.Players getcaught up inconversation,forget aboutgame.Thecharactereveryonelikes diesfirst.Nobodythinks tosensemotive."We'rehere tocheck theplumbing."Playersaccidentallykill apotentialDMPCTiers'charactersacrificesselfdramatically.Puns.MontyPythonreference notappreciated.Playersdisrupt anentire society,then justleave.The caster isthe only onewhosucceeds inmelee.Ian rollsup arogue."Wait, moneyhas weight inthiscampaign?"Enemy crit-succeeds atthe worstpossiblemoment.DM says,"What?" inresponse toa playeraction.NOBODYtook ranksinsurvival?!Ian sarcasticallyproposesinappropriateuse of skillcheck.The jokecharacteroutperformsthe seriousones.Brett rollsbadly,results inhilarity.Playerscompletelyforget aboutcool item ininventory.Teddy'scharacteris broken.Someone crit-fails a skillcheck theircharacter wouldnever fail.Hilariouslybotchedaccent.Hannah doessomethinghorrible in-character,then smiles.Playersaccidentallyheal enemyfor most ofbattle.Players getcaught up inconversation,forget aboutgame.Thecharactereveryonelikes diesfirst.Nobodythinks tosensemotive."We'rehere tocheck theplumbing."Playersaccidentallykill apotentialDMPCTiers'charactersacrificesselfdramatically.Puns.MontyPythonreference notappreciated.Playersdisrupt anentire society,then justleave.The caster isthe only onewhosucceeds inmelee.Ian rollsup arogue."Wait, moneyhas weight inthiscampaign?"Enemy crit-succeeds atthe worstpossiblemoment.DM says,"What?" inresponse toa playeraction.NOBODYtook ranksinsurvival?!Ian sarcasticallyproposesinappropriateuse of skillcheck.The jokecharacteroutperformsthe seriousones.Brett rollsbadly,results inhilarity.Playerscompletelyforget aboutcool item ininventory.Teddy'scharacteris broken.Someone crit-fails a skillcheck theircharacter wouldnever fail.Hilariouslybotchedaccent.

D&D Group Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Hannah does something horrible in-character, then smiles.
  2. Players accidentally heal enemy for most of battle.
  3. Players get caught up in conversation, forget about game.
  4. The character everyone likes dies first.
  5. Nobody thinks to sense motive.
  6. "We're here to check the plumbing."
  7. Players accidentally kill a potential DMPC
  8. Tiers' character sacrifices self dramatically.
  9. Puns.
  10. Monty Python reference not appreciated.
  11. Players disrupt an entire society, then just leave.
  12. The caster is the only one who succeeds in melee.
  13. Ian rolls up a rogue.
  14. "Wait, money has weight in this campaign?"
  15. Enemy crit-succeeds at the worst possible moment.
  16. DM says, "What?" in response to a player action.
  17. NOBODY took ranks in survival?!
  18. Ian sarcastically proposes inappropriate use of skill check.
  19. The joke character outperforms the serious ones.
  20. Brett rolls badly, results in hilarity.
  21. Players completely forget about cool item in inventory.
  22. Teddy's character is broken.
  23. Someone crit-fails a skill check their character would never fail.
  24. Hilariously botched accent.