Brett rollsbadly,results inhilarity.Playersdisrupt anentire society,then justleave.MontyPythonreference notappreciated."We'rehere tocheck theplumbing."Playerscompletelyforget aboutcool item ininventory.Enemy crit-succeeds atthe worstpossiblemoment.Teddy'scharacteris broken.Puns.Someone crit-fails a skillcheck theircharacter wouldnever fail.The caster isthe only onewhosucceeds inmelee.Ian sarcasticallyproposesinappropriateuse of skillcheck.DM says,"What?" inresponse toa playeraction.Playersaccidentallyheal enemyfor most ofbattle.Thecharactereveryonelikes diesfirst.Players getcaught up inconversation,forget aboutgame.Ian rollsup arogue.Playersaccidentallykill apotentialDMPCThe jokecharacteroutperformsthe seriousones.Hannah doessomethinghorrible in-character,then smiles.Hilariouslybotchedaccent.Nobodythinks tosensemotive.Tiers'charactersacrificesselfdramatically."Wait, moneyhas weight inthiscampaign?"NOBODYtook ranksinsurvival?!Brett rollsbadly,results inhilarity.Playersdisrupt anentire society,then justleave.MontyPythonreference notappreciated."We'rehere tocheck theplumbing."Playerscompletelyforget aboutcool item ininventory.Enemy crit-succeeds atthe worstpossiblemoment.Teddy'scharacteris broken.Puns.Someone crit-fails a skillcheck theircharacter wouldnever fail.The caster isthe only onewhosucceeds inmelee.Ian sarcasticallyproposesinappropriateuse of skillcheck.DM says,"What?" inresponse toa playeraction.Playersaccidentallyheal enemyfor most ofbattle.Thecharactereveryonelikes diesfirst.Players getcaught up inconversation,forget aboutgame.Ian rollsup arogue.Playersaccidentallykill apotentialDMPCThe jokecharacteroutperformsthe seriousones.Hannah doessomethinghorrible in-character,then smiles.Hilariouslybotchedaccent.Nobodythinks tosensemotive.Tiers'charactersacrificesselfdramatically."Wait, moneyhas weight inthiscampaign?"NOBODYtook ranksinsurvival?!

D&D Group Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Brett rolls badly, results in hilarity.
  2. Players disrupt an entire society, then just leave.
  3. Monty Python reference not appreciated.
  4. "We're here to check the plumbing."
  5. Players completely forget about cool item in inventory.
  6. Enemy crit-succeeds at the worst possible moment.
  7. Teddy's character is broken.
  8. Puns.
  9. Someone crit-fails a skill check their character would never fail.
  10. The caster is the only one who succeeds in melee.
  11. Ian sarcastically proposes inappropriate use of skill check.
  12. DM says, "What?" in response to a player action.
  13. Players accidentally heal enemy for most of battle.
  14. The character everyone likes dies first.
  15. Players get caught up in conversation, forget about game.
  16. Ian rolls up a rogue.
  17. Players accidentally kill a potential DMPC
  18. The joke character outperforms the serious ones.
  19. Hannah does something horrible in-character, then smiles.
  20. Hilariously botched accent.
  21. Nobody thinks to sense motive.
  22. Tiers' character sacrifices self dramatically.
  23. "Wait, money has weight in this campaign?"
  24. NOBODY took ranks in survival?!