DM says,"What?" inresponse toa playeraction.Someone crit-fails a skillcheck theircharacter wouldnever fail.Teddy'scharacteris broken.Playersaccidentallykill apotentialDMPCThe jokecharacteroutperformsthe seriousones.Tiers'charactersacrificesselfdramatically.Playerscompletelyforget aboutcool item ininventory.Ian sarcasticallyproposesinappropriateuse of skillcheck.Brett rollsbadly,results inhilarity.MontyPythonreference notappreciated."We'rehere tocheck theplumbing."Puns.Playersaccidentallyheal enemyfor most ofbattle.Playersdisrupt anentire society,then justleave.Nobodythinks tosensemotive.Enemy crit-succeeds atthe worstpossiblemoment.NOBODYtook ranksinsurvival?!Hannah doessomethinghorrible in-character,then smiles.The caster isthe only onewhosucceeds inmelee.Thecharactereveryonelikes diesfirst."Wait, moneyhas weight inthiscampaign?"Ian rollsup arogue.Hilariouslybotchedaccent.Players getcaught up inconversation,forget aboutgame.DM says,"What?" inresponse toa playeraction.Someone crit-fails a skillcheck theircharacter wouldnever fail.Teddy'scharacteris broken.Playersaccidentallykill apotentialDMPCThe jokecharacteroutperformsthe seriousones.Tiers'charactersacrificesselfdramatically.Playerscompletelyforget aboutcool item ininventory.Ian sarcasticallyproposesinappropriateuse of skillcheck.Brett rollsbadly,results inhilarity.MontyPythonreference notappreciated."We'rehere tocheck theplumbing."Puns.Playersaccidentallyheal enemyfor most ofbattle.Playersdisrupt anentire society,then justleave.Nobodythinks tosensemotive.Enemy crit-succeeds atthe worstpossiblemoment.NOBODYtook ranksinsurvival?!Hannah doessomethinghorrible in-character,then smiles.The caster isthe only onewhosucceeds inmelee.Thecharactereveryonelikes diesfirst."Wait, moneyhas weight inthiscampaign?"Ian rollsup arogue.Hilariouslybotchedaccent.Players getcaught up inconversation,forget aboutgame.

D&D Group Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. DM says, "What?" in response to a player action.
  2. Someone crit-fails a skill check their character would never fail.
  3. Teddy's character is broken.
  4. Players accidentally kill a potential DMPC
  5. The joke character outperforms the serious ones.
  6. Tiers' character sacrifices self dramatically.
  7. Players completely forget about cool item in inventory.
  8. Ian sarcastically proposes inappropriate use of skill check.
  9. Brett rolls badly, results in hilarity.
  10. Monty Python reference not appreciated.
  11. "We're here to check the plumbing."
  12. Puns.
  13. Players accidentally heal enemy for most of battle.
  14. Players disrupt an entire society, then just leave.
  15. Nobody thinks to sense motive.
  16. Enemy crit-succeeds at the worst possible moment.
  17. NOBODY took ranks in survival?!
  18. Hannah does something horrible in-character, then smiles.
  19. The caster is the only one who succeeds in melee.
  20. The character everyone likes dies first.
  21. "Wait, money has weight in this campaign?"
  22. Ian rolls up a rogue.
  23. Hilariously botched accent.
  24. Players get caught up in conversation, forget about game.