The caster isthe only onewhosucceeds inmelee.Players getcaught up inconversation,forget aboutgame.Teddy'scharacteris broken.DM says,"What?" inresponse toa playeraction.The jokecharacteroutperformsthe seriousones.Tiers'charactersacrificesselfdramatically.Playersaccidentallyheal enemyfor most ofbattle."We'rehere tocheck theplumbing."Brett rollsbadly,results inhilarity.Puns.NOBODYtook ranksinsurvival?!Nobodythinks tosensemotive.Ian rollsup arogue.Hilariouslybotchedaccent.Playerscompletelyforget aboutcool item ininventory.Hannah doessomethinghorrible in-character,then smiles.Ian sarcasticallyproposesinappropriateuse of skillcheck.Playersaccidentallykill apotentialDMPCPlayersdisrupt anentire society,then justleave."Wait, moneyhas weight inthiscampaign?"Someone crit-fails a skillcheck theircharacter wouldnever fail.MontyPythonreference notappreciated.Enemy crit-succeeds atthe worstpossiblemoment.Thecharactereveryonelikes diesfirst.The caster isthe only onewhosucceeds inmelee.Players getcaught up inconversation,forget aboutgame.Teddy'scharacteris broken.DM says,"What?" inresponse toa playeraction.The jokecharacteroutperformsthe seriousones.Tiers'charactersacrificesselfdramatically.Playersaccidentallyheal enemyfor most ofbattle."We'rehere tocheck theplumbing."Brett rollsbadly,results inhilarity.Puns.NOBODYtook ranksinsurvival?!Nobodythinks tosensemotive.Ian rollsup arogue.Hilariouslybotchedaccent.Playerscompletelyforget aboutcool item ininventory.Hannah doessomethinghorrible in-character,then smiles.Ian sarcasticallyproposesinappropriateuse of skillcheck.Playersaccidentallykill apotentialDMPCPlayersdisrupt anentire society,then justleave."Wait, moneyhas weight inthiscampaign?"Someone crit-fails a skillcheck theircharacter wouldnever fail.MontyPythonreference notappreciated.Enemy crit-succeeds atthe worstpossiblemoment.Thecharactereveryonelikes diesfirst.

D&D Group Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The caster is the only one who succeeds in melee.
  2. Players get caught up in conversation, forget about game.
  3. Teddy's character is broken.
  4. DM says, "What?" in response to a player action.
  5. The joke character outperforms the serious ones.
  6. Tiers' character sacrifices self dramatically.
  7. Players accidentally heal enemy for most of battle.
  8. "We're here to check the plumbing."
  9. Brett rolls badly, results in hilarity.
  10. Puns.
  11. NOBODY took ranks in survival?!
  12. Nobody thinks to sense motive.
  13. Ian rolls up a rogue.
  14. Hilariously botched accent.
  15. Players completely forget about cool item in inventory.
  16. Hannah does something horrible in-character, then smiles.
  17. Ian sarcastically proposes inappropriate use of skill check.
  18. Players accidentally kill a potential DMPC
  19. Players disrupt an entire society, then just leave.
  20. "Wait, money has weight in this campaign?"
  21. Someone crit-fails a skill check their character would never fail.
  22. Monty Python reference not appreciated.
  23. Enemy crit-succeeds at the worst possible moment.
  24. The character everyone likes dies first.