Teddy'scharacteris broken.MontyPythonreference notappreciated.Playerscompletelyforget aboutcool item ininventory.The jokecharacteroutperformsthe seriousones.Hilariouslybotchedaccent.Ian rollsup arogue.Puns.The caster isthe only onewhosucceeds inmelee.NOBODYtook ranksinsurvival?!Thecharactereveryonelikes diesfirst.Playersaccidentallykill apotentialDMPCPlayers getcaught up inconversation,forget aboutgame.Brett rollsbadly,results inhilarity.Nobodythinks tosensemotive."We'rehere tocheck theplumbing."DM says,"What?" inresponse toa playeraction.Enemy crit-succeeds atthe worstpossiblemoment.Playersaccidentallyheal enemyfor most ofbattle.Hannah doessomethinghorrible in-character,then smiles.Someone crit-fails a skillcheck theircharacter wouldnever fail.Ian sarcasticallyproposesinappropriateuse of skillcheck.Tiers'charactersacrificesselfdramatically.Playersdisrupt anentire society,then justleave."Wait, moneyhas weight inthiscampaign?"Teddy'scharacteris broken.MontyPythonreference notappreciated.Playerscompletelyforget aboutcool item ininventory.The jokecharacteroutperformsthe seriousones.Hilariouslybotchedaccent.Ian rollsup arogue.Puns.The caster isthe only onewhosucceeds inmelee.NOBODYtook ranksinsurvival?!Thecharactereveryonelikes diesfirst.Playersaccidentallykill apotentialDMPCPlayers getcaught up inconversation,forget aboutgame.Brett rollsbadly,results inhilarity.Nobodythinks tosensemotive."We'rehere tocheck theplumbing."DM says,"What?" inresponse toa playeraction.Enemy crit-succeeds atthe worstpossiblemoment.Playersaccidentallyheal enemyfor most ofbattle.Hannah doessomethinghorrible in-character,then smiles.Someone crit-fails a skillcheck theircharacter wouldnever fail.Ian sarcasticallyproposesinappropriateuse of skillcheck.Tiers'charactersacrificesselfdramatically.Playersdisrupt anentire society,then justleave."Wait, moneyhas weight inthiscampaign?"

D&D Group Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Teddy's character is broken.
  2. Monty Python reference not appreciated.
  3. Players completely forget about cool item in inventory.
  4. The joke character outperforms the serious ones.
  5. Hilariously botched accent.
  6. Ian rolls up a rogue.
  7. Puns.
  8. The caster is the only one who succeeds in melee.
  9. NOBODY took ranks in survival?!
  10. The character everyone likes dies first.
  11. Players accidentally kill a potential DMPC
  12. Players get caught up in conversation, forget about game.
  13. Brett rolls badly, results in hilarity.
  14. Nobody thinks to sense motive.
  15. "We're here to check the plumbing."
  16. DM says, "What?" in response to a player action.
  17. Enemy crit-succeeds at the worst possible moment.
  18. Players accidentally heal enemy for most of battle.
  19. Hannah does something horrible in-character, then smiles.
  20. Someone crit-fails a skill check their character would never fail.
  21. Ian sarcastically proposes inappropriate use of skill check.
  22. Tiers' character sacrifices self dramatically.
  23. Players disrupt an entire society, then just leave.
  24. "Wait, money has weight in this campaign?"