Tiers'charactersacrificesselfdramatically.Hannah doessomethinghorrible in-character,then smiles.Playersdisrupt anentire society,then justleave.The caster isthe only onewhosucceeds inmelee.MontyPythonreference notappreciated.Someone crit-fails a skillcheck theircharacter wouldnever fail.Enemy crit-succeeds atthe worstpossiblemoment.Nobodythinks tosensemotive.Playersaccidentallykill apotentialDMPCThe jokecharacteroutperformsthe seriousones."We'rehere tocheck theplumbing."Ian sarcasticallyproposesinappropriateuse of skillcheck.Playerscompletelyforget aboutcool item ininventory.Puns.DM says,"What?" inresponse toa playeraction.Ian rollsup arogue.Thecharactereveryonelikes diesfirst.Brett rollsbadly,results inhilarity.Teddy'scharacteris broken.Players getcaught up inconversation,forget aboutgame."Wait, moneyhas weight inthiscampaign?"NOBODYtook ranksinsurvival?!Hilariouslybotchedaccent.Playersaccidentallyheal enemyfor most ofbattle.Tiers'charactersacrificesselfdramatically.Hannah doessomethinghorrible in-character,then smiles.Playersdisrupt anentire society,then justleave.The caster isthe only onewhosucceeds inmelee.MontyPythonreference notappreciated.Someone crit-fails a skillcheck theircharacter wouldnever fail.Enemy crit-succeeds atthe worstpossiblemoment.Nobodythinks tosensemotive.Playersaccidentallykill apotentialDMPCThe jokecharacteroutperformsthe seriousones."We'rehere tocheck theplumbing."Ian sarcasticallyproposesinappropriateuse of skillcheck.Playerscompletelyforget aboutcool item ininventory.Puns.DM says,"What?" inresponse toa playeraction.Ian rollsup arogue.Thecharactereveryonelikes diesfirst.Brett rollsbadly,results inhilarity.Teddy'scharacteris broken.Players getcaught up inconversation,forget aboutgame."Wait, moneyhas weight inthiscampaign?"NOBODYtook ranksinsurvival?!Hilariouslybotchedaccent.Playersaccidentallyheal enemyfor most ofbattle.

D&D Group Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Tiers' character sacrifices self dramatically.
  2. Hannah does something horrible in-character, then smiles.
  3. Players disrupt an entire society, then just leave.
  4. The caster is the only one who succeeds in melee.
  5. Monty Python reference not appreciated.
  6. Someone crit-fails a skill check their character would never fail.
  7. Enemy crit-succeeds at the worst possible moment.
  8. Nobody thinks to sense motive.
  9. Players accidentally kill a potential DMPC
  10. The joke character outperforms the serious ones.
  11. "We're here to check the plumbing."
  12. Ian sarcastically proposes inappropriate use of skill check.
  13. Players completely forget about cool item in inventory.
  14. Puns.
  15. DM says, "What?" in response to a player action.
  16. Ian rolls up a rogue.
  17. The character everyone likes dies first.
  18. Brett rolls badly, results in hilarity.
  19. Teddy's character is broken.
  20. Players get caught up in conversation, forget about game.
  21. "Wait, money has weight in this campaign?"
  22. NOBODY took ranks in survival?!
  23. Hilariously botched accent.
  24. Players accidentally heal enemy for most of battle.