AdventureMoralityIdentity /Self-discoveryScenes inclassroomImportantanceof namesRulebreakingPsychologicalmisfortuneSportsNosnitchingRomanticizationof death / DeathStudent -TeacherrelationshipsSexuality/RomanceBullies /VillainouscharactersSelf-relianceFriendshipIsolation/ AloneUnreliablenarratorStatusLack ofsupervision/ SafetyEmbedded/ HiddencurriculumAbsenteeparents /FamilialrelationshipsCharactergrowth /Transition(coming ofage)MysteryPeerpressureAdventureMoralityIdentity /Self-discoveryScenes inclassroomImportantanceof namesRulebreakingPsychologicalmisfortuneSportsNosnitchingRomanticizationof death / DeathStudent -TeacherrelationshipsSexuality/RomanceBullies /VillainouscharactersSelf-relianceFriendshipIsolation/ AloneUnreliablenarratorStatusLack ofsupervision/ SafetyEmbedded/ HiddencurriculumAbsenteeparents /FamilialrelationshipsCharactergrowth /Transition(coming ofage)MysteryPeerpressure

Samantha Schiro - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Adventure
  2. Morality
  3. Identity / Self-discovery
  4. Scenes in classroom
  5. Importantance of names
  6. Rule breaking
  7. Psychological misfortune
  8. Sports
  9. No snitching
  10. Romanticization of death / Death
  11. Student - Teacher relationships
  12. Sexuality / Romance
  13. Bullies / Villainous characters
  14. Self-reliance
  15. Friendship
  16. Isolation / Alone
  17. Unreliable narrator
  18. Status
  19. Lack of supervision / Safety
  20. Embedded / Hidden curriculum
  21. Absentee parents / Familial relationships
  22. Character growth / Transition (coming of age)
  23. Mystery
  24. Peer pressure