Roll BallWithOppositeHand2 PinsDown On1st BallCreateA Split2 StrikesIn A RowStrike3 PinsLeftStanding3 PinsDown On1st BallKnockDown AllSplit PinsLeave7 - 10SplitGutterBall OnRight SideLeave#10 PinOnlyLeave#7 PinOnlyGutterBall OnLeft SideGutterBallScoreAt LeastA “100”4 StrikesIn A RowLeave 2PinsStandingAnytimeDoubleGutterFrameOnlyKnockDown ACorner Pin3 StrikesIn A Row2SparesIn A RowScore InAnyFrameEnds In 5Score InAnyFrameEnds In 69 PinsDown On1st BallLeave#5 PinOnlyScore InAnyFrameEnds In 02 PinsDown On1st BallSpareLeave#1 PinOnlyRoll BallWithOppositeHand2 PinsDown On1st BallCreateA Split2 StrikesIn A RowStrike3 PinsLeftStanding3 PinsDown On1st BallKnockDown AllSplit PinsLeave7 - 10SplitGutterBall OnRight SideLeave#10 PinOnlyLeave#7 PinOnlyGutterBall OnLeft SideGutterBallScoreAt LeastA “100”4 StrikesIn A RowLeave 2PinsStandingAnytimeDoubleGutterFrameOnlyKnockDown ACorner Pin3 StrikesIn A Row2SparesIn A RowScore InAnyFrameEnds In 5Score InAnyFrameEnds In 69 PinsDown On1st BallLeave#5 PinOnlyScore InAnyFrameEnds In 02 PinsDown On1st BallSpareLeave#1 PinOnly

Torin’s Dreams Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Roll Ball With Opposite Hand
  2. 2 Pins Down On 1st Ball
  3. Create A Split
  4. 2 Strikes In A Row
  5. Strike
  6. 3 Pins Left Standing
  7. 3 Pins Down On 1st Ball
  8. Knock Down All Split Pins
  9. Leave 7 - 10 Split
  10. Gutter Ball On Right Side
  11. Leave #10 Pin Only
  12. Leave #7 Pin Only
  13. Gutter Ball On Left Side
  14. Gutter Ball
  15. Score At Least A “100”
  16. 4 Strikes In A Row
  17. Leave 2 Pins Standing Anytime
  18. Double Gutter Frame
  19. Only Knock Down A Corner Pin
  20. 3 Strikes In A Row
  21. 2 Spares In A Row
  22. Score In Any Frame Ends In 5
  23. Score In Any Frame Ends In 6
  24. 9 Pins Down On 1st Ball
  25. Leave #5 Pin Only
  26. Score In Any Frame Ends In 0
  27. 2 Pins Down On 1st Ball
  28. Spare
  29. Leave #1 Pin Only