3 PinsDown On1st BallCreateA Split4 StrikesIn A Row1 PinLeftStandingScore InAnyFrameEnds In 52 StrikesIn A RowLeave7 - 10SplitScore InAnyFrameEnds In 6StrikeKnockDown AllSplit PinsGutterBall OnRight SideScoreAt LeastA “100”DoubleGutterFrameLeave#10 PinOnly9 PinsDown On1st BallLeave#1 PinOnlySpare2SparesIn A Row2 PinsDown On1st BallGutterBall3 StrikesIn A RowScore InAnyFrameEnds In 0GutterBall OnLeft SideRoll BallWithOppositeHand3 PinsLeftStandingLeave#7 PinOnlyLeave 2PinsStandingAnytimeOnlyKnockDown ACorner PinLeave#5 PinOnly3 PinsDown On1st BallCreateA Split4 StrikesIn A Row1 PinLeftStandingScore InAnyFrameEnds In 52 StrikesIn A RowLeave7 - 10SplitScore InAnyFrameEnds In 6StrikeKnockDown AllSplit PinsGutterBall OnRight SideScoreAt LeastA “100”DoubleGutterFrameLeave#10 PinOnly9 PinsDown On1st BallLeave#1 PinOnlySpare2SparesIn A Row2 PinsDown On1st BallGutterBall3 StrikesIn A RowScore InAnyFrameEnds In 0GutterBall OnLeft SideRoll BallWithOppositeHand3 PinsLeftStandingLeave#7 PinOnlyLeave 2PinsStandingAnytimeOnlyKnockDown ACorner PinLeave#5 PinOnly

Torin’s Dreams Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 3 Pins Down On 1st Ball
  2. Create A Split
  3. 4 Strikes In A Row
  4. 1 Pin Left Standing
  5. Score In Any Frame Ends In 5
  6. 2 Strikes In A Row
  7. Leave 7 - 10 Split
  8. Score In Any Frame Ends In 6
  9. Strike
  10. Knock Down All Split Pins
  11. Gutter Ball On Right Side
  12. Score At Least A “100”
  13. Double Gutter Frame
  14. Leave #10 Pin Only
  15. 9 Pins Down On 1st Ball
  16. Leave #1 Pin Only
  17. Spare
  18. 2 Spares In A Row
  19. 2 Pins Down On 1st Ball
  20. Gutter Ball
  21. 3 Strikes In A Row
  22. Score In Any Frame Ends In 0
  23. Gutter Ball On Left Side
  24. Roll Ball With Opposite Hand
  25. 3 Pins Left Standing
  26. Leave #7 Pin Only
  27. Leave 2 Pins Standing Anytime
  28. Only Knock Down A Corner Pin
  29. Leave #5 Pin Only