Tone ofVoiceHigh pitch,slow andloud areexamples ofwhat?SetThe items inthe scene thatshow wherethe characrersare.MoodLightingcan createthis. Startswith M.FilmAnalysisWe useCAMELSto completea ....CharactersThe peoplein a fictionaltext arecalled what?SoundThe S inCAMELSLowAngleThis anglemakes theaudiencefeel inferiorDiegeticSounds thatCAN beheard by thecharactersHighAngleThis anglemakes theaudiencefeel powerfulMidshotThis shot showsthe upperbodyof twocharacters sowe can see theirrelationshipWonderThe name ofthe film wewatched asour modelDirectorThis personmakes thechoices toconstructmeaningActingThe A inCAMLESMake-upUsed on anactors faceto createmeaning.MovementsThey way anactor movesaround aspace iscalled.textsNovels, Films,Poems,Articles areexamples ofwhat?AudienceThe peopleveiwing thefilm arecalled thisGesturesAn actors bodylanguage andarm movmentsare called.Directione.g.overhead,back orfront lightCameraTechniquesThe C inCAMLESFocusTheoppositeof blurry isin ....ChoicesAnotherword fordecisionsMiseensceneThe M inCAMELSNon-DiegeticSounds thatcan only beheard by theaudience.CostumesWhat thecharacterswear.EditingOrderingthe eventsto createthe storySourceAspect oflightinge.g.Lamps,the sunPropsWhat thecharacterscarry anduse in thescene.CreateMeaningThe directormakeschoices tocreate what?LightingThe L inCAMELSSymbolismYellow might beused to show awarmcharacter. Thisis an exampleof S?WideshotShot thatshows the fulllength ofpeople andscenery aroundthemFacialExpressionThe way anactor movestheir face iscalled.Close-up shotShot used todraw ourattention to aparticular opjector part of thebodyColourRed, Blue andWhite areexamples of what,that can be usedto show characterattributesTemperatureLighting isused to effectthis aspect ofthe scene E.g.warm or coolTone ofVoiceHigh pitch,slow andloud areexamples ofwhat?SetThe items inthe scene thatshow wherethe characrersare.MoodLightingcan createthis. Startswith M.FilmAnalysisWe useCAMELSto completea ....CharactersThe peoplein a fictionaltext arecalled what?SoundThe S inCAMELSLowAngleThis anglemakes theaudiencefeel inferiorDiegeticSounds thatCAN beheard by thecharactersHighAngleThis anglemakes theaudiencefeel powerfulMidshotThis shot showsthe upperbodyof twocharacters sowe can see theirrelationshipWonderThe name ofthe film wewatched asour modelDirectorThis personmakes thechoices toconstructmeaningActingThe A inCAMLESMake-upUsed on anactors faceto createmeaning.MovementsThey way anactor movesaround aspace iscalled.textsNovels, Films,Poems,Articles areexamples ofwhat?AudienceThe peopleveiwing thefilm arecalled thisGesturesAn actors bodylanguage andarm movmentsare called.Directione.g.overhead,back orfront lightCameraTechniquesThe C inCAMLESFocusTheoppositeof blurry isin ....ChoicesAnotherword fordecisionsMiseensceneThe M inCAMELSNon-DiegeticSounds thatcan only beheard by theaudience.CostumesWhat thecharacterswear.EditingOrderingthe eventsto createthe storySourceAspect oflightinge.g.Lamps,the sunPropsWhat thecharacterscarry anduse in thescene.CreateMeaningThe directormakeschoices tocreate what?LightingThe L inCAMELSSymbolismYellow might beused to show awarmcharacter. Thisis an exampleof S?WideshotShot thatshows the fulllength ofpeople andscenery aroundthemFacialExpressionThe way anactor movestheir face iscalled.Close-up shotShot used todraw ourattention to aparticular opjector part of thebodyColourRed, Blue andWhite areexamples of what,that can be usedto show characterattributesTemperatureLighting isused to effectthis aspect ofthe scene E.g.warm or cool

CAMELS BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. High pitch, slow and loud are examples of what?
    Tone of Voice
  2. The items in the scene that show where the characrers are.
    Set
  3. Lighting can create this. Starts with M.
    Mood
  4. We use CAMELS to complete a ....
    Film Analysis
  5. The people in a fictional text are called what?
    Characters
  6. The S in CAMELS
    Sound
  7. This angle makes the audience feel inferior
    Low Angle
  8. Sounds that CAN be heard by the characters
    Diegetic
  9. This angle makes the audience feel powerful
    High Angle
  10. This shot shows the upperbody of two characters so we can see their relationship
    Mid shot
  11. The name of the film we watched as our model
    Wonder
  12. This person makes the choices to construct meaning
    Director
  13. The A in CAMLES
    Acting
  14. Used on an actors face to create meaning.
    Make-up
  15. They way an actor moves around a space is called.
    Movements
  16. Novels, Films, Poems, Articles are examples of what?
    texts
  17. The people veiwing the film are called this
    Audience
  18. An actors body language and arm movments are called.
    Gestures
  19. e.g. overhead, back or front light
    Direction
  20. The C in CAMLES
    Camera Techniques
  21. The opposite of blurry is in ....
    Focus
  22. Another word for decisions
    Choices
  23. The M in CAMELS
    Mise en scene
  24. Sounds that can only be heard by the audience.
    Non-Diegetic
  25. What the characters wear.
    Costumes
  26. Ordering the events to create the story
    Editing
  27. Aspect of lighting e.g.Lamps, the sun
    Source
  28. What the characters carry and use in the scene.
    Props
  29. The director makes choices to create what?
    Create Meaning
  30. The L in CAMELS
    Lighting
  31. Yellow might be used to show a warm character. This is an example of S?
    Symbolism
  32. Shot that shows the full length of people and scenery around them
    Wide shot
  33. The way an actor moves their face is called.
    Facial Expression
  34. Shot used to draw our attention to a particular opject or part of the body
    Close-up shot
  35. Red, Blue and White are examples of what, that can be used to show character attributes
    Colour
  36. Lighting is used to effect this aspect of the scene E.g. warm or cool
    Temperature