DiegeticSounds thatCAN beheard by thecharactersHighAngleThis anglemakes theaudiencefeel powerfulColourRed, Blue andWhite areexamples of what,that can be usedto show characterattributesMidshotThis shot showsthe upperbodyof twocharacters sowe can see theirrelationshipSoundThe S inCAMELSFocusTheoppositeof blurry isin ....Close-up shotShot used todraw ourattention to aparticular opjector part of thebodySymbolismYellow might beused to show awarmcharacter. Thisis an exampleof S?CharactersThe peoplein a fictionaltext arecalled what?textsNovels, Films,Poems,Articles areexamples ofwhat?SetThe items inthe scene thatshow wherethe characrersare.Tone ofVoiceHigh pitch,slow andloud areexamples ofwhat?TemperatureLighting isused to effectthis aspect ofthe scene E.g.warm or coolWonderThe name ofthe film wewatched asour modelNon-DiegeticSounds thatcan only beheard by theaudience.DirectorThis personmakes thechoices toconstructmeaningMoodLightingcan createthis. Startswith M.Make-upUsed on anactors faceto createmeaning.FacialExpressionThe way anactor movestheir face iscalled.LightingThe L inCAMELSDirectione.g.overhead,back orfront lightChoicesAnotherword fordecisionsAudienceThe peopleveiwing thefilm arecalled thisCostumesWhat thecharacterswear.FilmAnalysisWe useCAMELSto completea ....SourceAspect oflightinge.g.Lamps,the sunMiseensceneThe M inCAMELSMovementsThey way anactor movesaround aspace iscalled.CameraTechniquesThe C inCAMLESGesturesAn actors bodylanguage andarm movmentsare called.CreateMeaningThe directormakeschoices tocreate what?ActingThe A inCAMLESPropsWhat thecharacterscarry anduse in thescene.WideshotShot thatshows the fulllength ofpeople andscenery aroundthemLowAngleThis anglemakes theaudiencefeel inferiorEditingOrderingthe eventsto createthe storyDiegeticSounds thatCAN beheard by thecharactersHighAngleThis anglemakes theaudiencefeel powerfulColourRed, Blue andWhite areexamples of what,that can be usedto show characterattributesMidshotThis shot showsthe upperbodyof twocharacters sowe can see theirrelationshipSoundThe S inCAMELSFocusTheoppositeof blurry isin ....Close-up shotShot used todraw ourattention to aparticular opjector part of thebodySymbolismYellow might beused to show awarmcharacter. Thisis an exampleof S?CharactersThe peoplein a fictionaltext arecalled what?textsNovels, Films,Poems,Articles areexamples ofwhat?SetThe items inthe scene thatshow wherethe characrersare.Tone ofVoiceHigh pitch,slow andloud areexamples ofwhat?TemperatureLighting isused to effectthis aspect ofthe scene E.g.warm or coolWonderThe name ofthe film wewatched asour modelNon-DiegeticSounds thatcan only beheard by theaudience.DirectorThis personmakes thechoices toconstructmeaningMoodLightingcan createthis. Startswith M.Make-upUsed on anactors faceto createmeaning.FacialExpressionThe way anactor movestheir face iscalled.LightingThe L inCAMELSDirectione.g.overhead,back orfront lightChoicesAnotherword fordecisionsAudienceThe peopleveiwing thefilm arecalled thisCostumesWhat thecharacterswear.FilmAnalysisWe useCAMELSto completea ....SourceAspect oflightinge.g.Lamps,the sunMiseensceneThe M inCAMELSMovementsThey way anactor movesaround aspace iscalled.CameraTechniquesThe C inCAMLESGesturesAn actors bodylanguage andarm movmentsare called.CreateMeaningThe directormakeschoices tocreate what?ActingThe A inCAMLESPropsWhat thecharacterscarry anduse in thescene.WideshotShot thatshows the fulllength ofpeople andscenery aroundthemLowAngleThis anglemakes theaudiencefeel inferiorEditingOrderingthe eventsto createthe story

CAMELS BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Sounds that CAN be heard by the characters
    Diegetic
  2. This angle makes the audience feel powerful
    High Angle
  3. Red, Blue and White are examples of what, that can be used to show character attributes
    Colour
  4. This shot shows the upperbody of two characters so we can see their relationship
    Mid shot
  5. The S in CAMELS
    Sound
  6. The opposite of blurry is in ....
    Focus
  7. Shot used to draw our attention to a particular opject or part of the body
    Close-up shot
  8. Yellow might be used to show a warm character. This is an example of S?
    Symbolism
  9. The people in a fictional text are called what?
    Characters
  10. Novels, Films, Poems, Articles are examples of what?
    texts
  11. The items in the scene that show where the characrers are.
    Set
  12. High pitch, slow and loud are examples of what?
    Tone of Voice
  13. Lighting is used to effect this aspect of the scene E.g. warm or cool
    Temperature
  14. The name of the film we watched as our model
    Wonder
  15. Sounds that can only be heard by the audience.
    Non-Diegetic
  16. This person makes the choices to construct meaning
    Director
  17. Lighting can create this. Starts with M.
    Mood
  18. Used on an actors face to create meaning.
    Make-up
  19. The way an actor moves their face is called.
    Facial Expression
  20. The L in CAMELS
    Lighting
  21. e.g. overhead, back or front light
    Direction
  22. Another word for decisions
    Choices
  23. The people veiwing the film are called this
    Audience
  24. What the characters wear.
    Costumes
  25. We use CAMELS to complete a ....
    Film Analysis
  26. Aspect of lighting e.g.Lamps, the sun
    Source
  27. The M in CAMELS
    Mise en scene
  28. They way an actor moves around a space is called.
    Movements
  29. The C in CAMLES
    Camera Techniques
  30. An actors body language and arm movments are called.
    Gestures
  31. The director makes choices to create what?
    Create Meaning
  32. The A in CAMLES
    Acting
  33. What the characters carry and use in the scene.
    Props
  34. Shot that shows the full length of people and scenery around them
    Wide shot
  35. This angle makes the audience feel inferior
    Low Angle
  36. Ordering the events to create the story
    Editing