Allusion Setting exposition Situational Irony Narrative Paradox Tone Connotation Direct Characterization Simile Theme Allegory Reference Onomatopoeia metaphor Indirect Characterization Conflict Mood Hyperbole Climax Personification Denouement Symbolism Frame Narrative Imagery Rising Action Foreshadowing Antagonist Denotation Verbal Irony Dramatic Irony Plot Protagonist Passive Voice Point of View Allusion Setting exposition Situational Irony Narrative Paradox Tone Connotation Direct Characterization Simile Theme Allegory Reference Onomatopoeia metaphor Indirect Characterization Conflict Mood Hyperbole Climax Personification Denouement Symbolism Frame Narrative Imagery Rising Action Foreshadowing Antagonist Denotation Verbal Irony Dramatic Irony Plot Protagonist Passive Voice Point of View
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Allusion
Setting
exposition
Situational Irony
Narrative
Paradox
Tone
Connotation
Direct Characterization
Simile
Theme
Allegory
Reference
Onomatopoeia
metaphor
Indirect Characterization
Conflict
Mood
Hyperbole
Climax
Personification
Denouement
Symbolism
Frame Narrative
Imagery
Rising Action
Foreshadowing
Antagonist
Denotation
Verbal Irony
Dramatic Irony
Plot
Protagonist
Passive Voice
Point of View