SettingPassiveVoiceVerbalIronyFrameNarrativeConnotationexpositionThemeDenotationMoodToneHyperboleAntagonistRisingActionDramaticIronyAllusionAllegoryClimaxProtagonistIndirectCharacterizationPersonificationDirectCharacterizationSimileConflictOnomatopoeiaPointof ViewForeshadowingDenouementSituationalIronyParadoxNarrativeImagerySymbolismmetaphorPlotReferenceSettingPassiveVoiceVerbalIronyFrameNarrativeConnotationexpositionThemeDenotationMoodToneHyperboleAntagonistRisingActionDramaticIronyAllusionAllegoryClimaxProtagonistIndirectCharacterizationPersonificationDirectCharacterizationSimileConflictOnomatopoeiaPointof ViewForeshadowingDenouementSituationalIronyParadoxNarrativeImagerySymbolismmetaphorPlotReference

Narrative Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Setting
  2. Passive Voice
  3. Verbal Irony
  4. Frame Narrative
  5. Connotation
  6. exposition
  7. Theme
  8. Denotation
  9. Mood
  10. Tone
  11. Hyperbole
  12. Antagonist
  13. Rising Action
  14. Dramatic Irony
  15. Allusion
  16. Allegory
  17. Climax
  18. Protagonist
  19. Indirect Characterization
  20. Personification
  21. Direct Characterization
  22. Simile
  23. Conflict
  24. Onomatopoeia
  25. Point of View
  26. Foreshadowing
  27. Denouement
  28. Situational Irony
  29. Paradox
  30. Narrative
  31. Imagery
  32. Symbolism
  33. metaphor
  34. Plot
  35. Reference