Denouement Simile Allegory Symbolism Foreshadowing Dramatic Irony Narrative Conflict Direct Characterization Indirect Characterization Paradox Hyperbole Protagonist Antagonist Passive Voice metaphor Situational Irony Imagery Climax Onomatopoeia Personification Verbal Irony Allusion Rising Action Tone Point of View Theme Connotation Reference Frame Narrative Setting exposition Mood Plot Denotation Denouement Simile Allegory Symbolism Foreshadowing Dramatic Irony Narrative Conflict Direct Characterization Indirect Characterization Paradox Hyperbole Protagonist Antagonist Passive Voice metaphor Situational Irony Imagery Climax Onomatopoeia Personification Verbal Irony Allusion Rising Action Tone Point of View Theme Connotation Reference Frame Narrative Setting exposition Mood Plot Denotation
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Denouement
Simile
Allegory
Symbolism
Foreshadowing
Dramatic Irony
Narrative
Conflict
Direct Characterization
Indirect Characterization
Paradox
Hyperbole
Protagonist
Antagonist
Passive Voice
metaphor
Situational Irony
Imagery
Climax
Onomatopoeia
Personification
Verbal Irony
Allusion
Rising Action
Tone
Point of View
Theme
Connotation
Reference
Frame Narrative
Setting
exposition
Mood
Plot
Denotation