Theme Reference Protagonist Paradox Onomatopoeia Climax Conflict Point of View Direct Characterization Narrative Frame Narrative Mood Passive Voice Situational Irony Symbolism Hyperbole exposition Allegory Antagonist Connotation Imagery Verbal Irony Personification Denouement Dramatic Irony Indirect Characterization Simile Setting Foreshadowing metaphor Rising Action Plot Denotation Tone Allusion Theme Reference Protagonist Paradox Onomatopoeia Climax Conflict Point of View Direct Characterization Narrative Frame Narrative Mood Passive Voice Situational Irony Symbolism Hyperbole exposition Allegory Antagonist Connotation Imagery Verbal Irony Personification Denouement Dramatic Irony Indirect Characterization Simile Setting Foreshadowing metaphor Rising Action Plot Denotation Tone Allusion
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Theme
Reference
Protagonist
Paradox
Onomatopoeia
Climax
Conflict
Point of View
Direct Characterization
Narrative
Frame Narrative
Mood
Passive Voice
Situational Irony
Symbolism
Hyperbole
exposition
Allegory
Antagonist
Connotation
Imagery
Verbal Irony
Personification
Denouement
Dramatic Irony
Indirect Characterization
Simile
Setting
Foreshadowing
metaphor
Rising Action
Plot
Denotation
Tone
Allusion