Foreshadowing Indirect Characterization Denouement Onomatopoeia Tone Denotation Verbal Irony Conflict Narrative Plot Direct Characterization exposition Connotation Antagonist Passive Voice Hyperbole Allegory Mood Rising Action Frame Narrative Point of View metaphor Reference Imagery Symbolism Theme Dramatic Irony Paradox Setting Simile Protagonist Allusion Climax Personification Situational Irony Foreshadowing Indirect Characterization Denouement Onomatopoeia Tone Denotation Verbal Irony Conflict Narrative Plot Direct Characterization exposition Connotation Antagonist Passive Voice Hyperbole Allegory Mood Rising Action Frame Narrative Point of View metaphor Reference Imagery Symbolism Theme Dramatic Irony Paradox Setting Simile Protagonist Allusion Climax Personification Situational Irony
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Foreshadowing
Indirect Characterization
Denouement
Onomatopoeia
Tone
Denotation
Verbal Irony
Conflict
Narrative
Plot
Direct Characterization
exposition
Connotation
Antagonist
Passive Voice
Hyperbole
Allegory
Mood
Rising Action
Frame Narrative
Point of View
metaphor
Reference
Imagery
Symbolism
Theme
Dramatic Irony
Paradox
Setting
Simile
Protagonist
Allusion
Climax
Personification
Situational Irony