Reference Passive Voice Protagonist Plot Dramatic Irony Climax Denotation Connotation Indirect Characterization Narrative Theme Frame Narrative Onomatopoeia Personification Verbal Irony Antagonist Symbolism Simile Allusion Situational Irony metaphor Imagery Direct Characterization Hyperbole Conflict Rising Action Point of View Denouement Setting Mood Paradox Foreshadowing Allegory exposition Tone Reference Passive Voice Protagonist Plot Dramatic Irony Climax Denotation Connotation Indirect Characterization Narrative Theme Frame Narrative Onomatopoeia Personification Verbal Irony Antagonist Symbolism Simile Allusion Situational Irony metaphor Imagery Direct Characterization Hyperbole Conflict Rising Action Point of View Denouement Setting Mood Paradox Foreshadowing Allegory exposition Tone
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Reference
Passive Voice
Protagonist
Plot
Dramatic Irony
Climax
Denotation
Connotation
Indirect Characterization
Narrative
Theme
Frame Narrative
Onomatopoeia
Personification
Verbal Irony
Antagonist
Symbolism
Simile
Allusion
Situational Irony
metaphor
Imagery
Direct Characterization
Hyperbole
Conflict
Rising Action
Point of View
Denouement
Setting
Mood
Paradox
Foreshadowing
Allegory
exposition
Tone