ReferencePassiveVoiceProtagonistPlotDramaticIronyClimaxDenotationConnotationIndirectCharacterizationNarrativeThemeFrameNarrativeOnomatopoeiaPersonificationVerbalIronyAntagonistSymbolismSimileAllusionSituationalIronymetaphorImageryDirectCharacterizationHyperboleConflictRisingActionPointof ViewDenouementSettingMoodParadoxForeshadowingAllegoryexpositionToneReferencePassiveVoiceProtagonistPlotDramaticIronyClimaxDenotationConnotationIndirectCharacterizationNarrativeThemeFrameNarrativeOnomatopoeiaPersonificationVerbalIronyAntagonistSymbolismSimileAllusionSituationalIronymetaphorImageryDirectCharacterizationHyperboleConflictRisingActionPointof ViewDenouementSettingMoodParadoxForeshadowingAllegoryexpositionTone

Narrative Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Reference
  2. Passive Voice
  3. Protagonist
  4. Plot
  5. Dramatic Irony
  6. Climax
  7. Denotation
  8. Connotation
  9. Indirect Characterization
  10. Narrative
  11. Theme
  12. Frame Narrative
  13. Onomatopoeia
  14. Personification
  15. Verbal Irony
  16. Antagonist
  17. Symbolism
  18. Simile
  19. Allusion
  20. Situational Irony
  21. metaphor
  22. Imagery
  23. Direct Characterization
  24. Hyperbole
  25. Conflict
  26. Rising Action
  27. Point of View
  28. Denouement
  29. Setting
  30. Mood
  31. Paradox
  32. Foreshadowing
  33. Allegory
  34. exposition
  35. Tone