Allegory Tone Allusion Point of View Theme Paradox Verbal Irony Mood Foreshadowing Indirect Characterization Reference Personification Plot Denotation Passive Voice Simile Dramatic Irony Direct Characterization Frame Narrative Narrative Setting Onomatopoeia metaphor Protagonist Hyperbole Climax Rising Action Connotation Symbolism Conflict Situational Irony Denouement exposition Imagery Antagonist Allegory Tone Allusion Point of View Theme Paradox Verbal Irony Mood Foreshadowing Indirect Characterization Reference Personification Plot Denotation Passive Voice Simile Dramatic Irony Direct Characterization Frame Narrative Narrative Setting Onomatopoeia metaphor Protagonist Hyperbole Climax Rising Action Connotation Symbolism Conflict Situational Irony Denouement exposition Imagery Antagonist
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Allegory
Tone
Allusion
Point of View
Theme
Paradox
Verbal Irony
Mood
Foreshadowing
Indirect Characterization
Reference
Personification
Plot
Denotation
Passive Voice
Simile
Dramatic Irony
Direct Characterization
Frame Narrative
Narrative
Setting
Onomatopoeia
metaphor
Protagonist
Hyperbole
Climax
Rising Action
Connotation
Symbolism
Conflict
Situational Irony
Denouement
exposition
Imagery
Antagonist