Setting Passive Voice Verbal Irony Frame Narrative Connotation exposition Theme Denotation Mood Tone Hyperbole Antagonist Rising Action Dramatic Irony Allusion Allegory Climax Protagonist Indirect Characterization Personification Direct Characterization Simile Conflict Onomatopoeia Point of View Foreshadowing Denouement Situational Irony Paradox Narrative Imagery Symbolism metaphor Plot Reference Setting Passive Voice Verbal Irony Frame Narrative Connotation exposition Theme Denotation Mood Tone Hyperbole Antagonist Rising Action Dramatic Irony Allusion Allegory Climax Protagonist Indirect Characterization Personification Direct Characterization Simile Conflict Onomatopoeia Point of View Foreshadowing Denouement Situational Irony Paradox Narrative Imagery Symbolism metaphor Plot Reference
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Setting
Passive Voice
Verbal Irony
Frame Narrative
Connotation
exposition
Theme
Denotation
Mood
Tone
Hyperbole
Antagonist
Rising Action
Dramatic Irony
Allusion
Allegory
Climax
Protagonist
Indirect Characterization
Personification
Direct Characterization
Simile
Conflict
Onomatopoeia
Point of View
Foreshadowing
Denouement
Situational Irony
Paradox
Narrative
Imagery
Symbolism
metaphor
Plot
Reference