Denotation Indirect Characterization Theme Setting Connotation Mood Plot Hyperbole Frame Narrative Onomatopoeia Climax Narrative Foreshadowing Simile Point of View Allusion exposition Denouement Antagonist Protagonist Reference Situational Irony Personification Paradox Imagery Rising Action metaphor Tone Allegory Conflict Symbolism Dramatic Irony Verbal Irony Passive Voice Direct Characterization Denotation Indirect Characterization Theme Setting Connotation Mood Plot Hyperbole Frame Narrative Onomatopoeia Climax Narrative Foreshadowing Simile Point of View Allusion exposition Denouement Antagonist Protagonist Reference Situational Irony Personification Paradox Imagery Rising Action metaphor Tone Allegory Conflict Symbolism Dramatic Irony Verbal Irony Passive Voice Direct Characterization
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Denotation
Indirect Characterization
Theme
Setting
Connotation
Mood
Plot
Hyperbole
Frame Narrative
Onomatopoeia
Climax
Narrative
Foreshadowing
Simile
Point of View
Allusion
exposition
Denouement
Antagonist
Protagonist
Reference
Situational Irony
Personification
Paradox
Imagery
Rising Action
metaphor
Tone
Allegory
Conflict
Symbolism
Dramatic Irony
Verbal Irony
Passive Voice
Direct Characterization