Narrative Frame Narrative Theme Allusion Hyperbole exposition Connotation metaphor Personification Paradox Symbolism Simile Denouement Mood Onomatopoeia Protagonist Antagonist Setting Reference Tone Verbal Irony Allegory Denotation Direct Characterization Passive Voice Situational Irony Plot Dramatic Irony Foreshadowing Climax Point of View Conflict Rising Action Imagery Indirect Characterization Narrative Frame Narrative Theme Allusion Hyperbole exposition Connotation metaphor Personification Paradox Symbolism Simile Denouement Mood Onomatopoeia Protagonist Antagonist Setting Reference Tone Verbal Irony Allegory Denotation Direct Characterization Passive Voice Situational Irony Plot Dramatic Irony Foreshadowing Climax Point of View Conflict Rising Action Imagery Indirect Characterization
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Narrative
Frame Narrative
Theme
Allusion
Hyperbole
exposition
Connotation
metaphor
Personification
Paradox
Symbolism
Simile
Denouement
Mood
Onomatopoeia
Protagonist
Antagonist
Setting
Reference
Tone
Verbal Irony
Allegory
Denotation
Direct Characterization
Passive Voice
Situational Irony
Plot
Dramatic Irony
Foreshadowing
Climax
Point of View
Conflict
Rising Action
Imagery
Indirect Characterization