Setting indirect characterization External Conflict foreshadow metaphor protagonist dramatic irony antagonist theme plot visual imagery imagery Internal conflict 1st person point of view personification olfactory imagery verbal irony tactile imagery gustatory imagery situational irony 3rd person point of view simile direct characterization auditory imagery Setting indirect characterization External Conflict foreshadow metaphor protagonist dramatic irony antagonist theme plot visual imagery imagery Internal conflict 1st person point of view personification olfactory imagery verbal irony tactile imagery gustatory imagery situational irony 3rd person point of view simile direct characterization auditory imagery
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Setting
indirect characterization
External Conflict
foreshadow
metaphor
protagonist
dramatic irony
antagonist
theme
plot
visual imagery
imagery
Internal
conflict
1st person point of view
personification
olfactory imagery
verbal irony
tactile imagery
gustatory imagery
situational irony
3rd person point of view
simile
direct characterization
auditory imagery