metaphor 3rd person point of view indirect characterization plot 1st person point of view External Conflict simile Setting auditory imagery visual imagery theme protagonist olfactory imagery gustatory imagery imagery dramatic irony personification direct characterization antagonist situational irony verbal irony foreshadow Internal conflict tactile imagery metaphor 3rd person point of view indirect characterization plot 1st person point of view External Conflict simile Setting auditory imagery visual imagery theme protagonist olfactory imagery gustatory imagery imagery dramatic irony personification direct characterization antagonist situational irony verbal irony foreshadow Internal conflict tactile imagery
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
metaphor
3rd person point of view
indirect characterization
plot
1st person point of view
External Conflict
simile
Setting
auditory imagery
visual imagery
theme
protagonist
olfactory imagery
gustatory imagery
imagery
dramatic irony
personification
direct characterization
antagonist
situational irony
verbal irony
foreshadow
Internal
conflict
tactile imagery