tactile imagery 3rd person point of view protagonist foreshadow direct characterization situational irony olfactory imagery plot antagonist theme metaphor personification 1st person point of view Setting gustatory imagery verbal irony Internal conflict visual imagery auditory imagery simile imagery dramatic irony External Conflict indirect characterization tactile imagery 3rd person point of view protagonist foreshadow direct characterization situational irony olfactory imagery plot antagonist theme metaphor personification 1st person point of view Setting gustatory imagery verbal irony Internal conflict visual imagery auditory imagery simile imagery dramatic irony External Conflict indirect characterization
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
tactile imagery
3rd person point of view
protagonist
foreshadow
direct characterization
situational irony
olfactory imagery
plot
antagonist
theme
metaphor
personification
1st person point of view
Setting
gustatory imagery
verbal irony
Internal
conflict
visual imagery
auditory imagery
simile
imagery
dramatic irony
External Conflict
indirect characterization