Setting visual imagery protagonist 1st person point of view simile verbal irony metaphor External Conflict 3rd person point of view theme tactile imagery auditory imagery direct characterization plot situational irony indirect characterization personification Internal conflict dramatic irony antagonist olfactory imagery foreshadow imagery gustatory imagery Setting visual imagery protagonist 1st person point of view simile verbal irony metaphor External Conflict 3rd person point of view theme tactile imagery auditory imagery direct characterization plot situational irony indirect characterization personification Internal conflict dramatic irony antagonist olfactory imagery foreshadow imagery gustatory imagery
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Setting
visual imagery
protagonist
1st person point of view
simile
verbal irony
metaphor
External Conflict
3rd person point of view
theme
tactile imagery
auditory imagery
direct characterization
plot
situational irony
indirect characterization
personification
Internal
conflict
dramatic irony
antagonist
olfactory imagery
foreshadow
imagery
gustatory imagery