dramatic irony auditory imagery situational irony antagonist protagonist visual imagery gustatory imagery olfactory imagery 3rd person point of view simile Setting direct characterization plot personification indirect characterization verbal irony imagery foreshadow tactile imagery 1st person point of view Internal conflict theme metaphor External Conflict dramatic irony auditory imagery situational irony antagonist protagonist visual imagery gustatory imagery olfactory imagery 3rd person point of view simile Setting direct characterization plot personification indirect characterization verbal irony imagery foreshadow tactile imagery 1st person point of view Internal conflict theme metaphor External Conflict
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
dramatic irony
auditory imagery
situational irony
antagonist
protagonist
visual imagery
gustatory imagery
olfactory imagery
3rd person point of view
simile
Setting
direct characterization
plot
personification
indirect characterization
verbal irony
imagery
foreshadow
tactile imagery
1st person point of view
Internal
conflict
theme
metaphor
External Conflict