metaphor olfactory imagery antagonist foreshadow Internal conflict imagery simile protagonist 1st person point of view theme 3rd person point of view direct characterization Setting verbal irony situational irony auditory imagery gustatory imagery personification dramatic irony tactile imagery visual imagery plot External Conflict indirect characterization metaphor olfactory imagery antagonist foreshadow Internal conflict imagery simile protagonist 1st person point of view theme 3rd person point of view direct characterization Setting verbal irony situational irony auditory imagery gustatory imagery personification dramatic irony tactile imagery visual imagery plot External Conflict indirect characterization
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
metaphor
olfactory imagery
antagonist
foreshadow
Internal
conflict
imagery
simile
protagonist
1st person point of view
theme
3rd person point of view
direct characterization
Setting
verbal irony
situational irony
auditory imagery
gustatory imagery
personification
dramatic irony
tactile imagery
visual imagery
plot
External Conflict
indirect characterization