External Conflict protagonist Internal conflict auditory imagery verbal irony situational irony gustatory imagery dramatic irony simile 1st person point of view olfactory imagery indirect characterization direct characterization theme imagery antagonist tactile imagery personification 3rd person point of view plot visual imagery Setting metaphor foreshadow External Conflict protagonist Internal conflict auditory imagery verbal irony situational irony gustatory imagery dramatic irony simile 1st person point of view olfactory imagery indirect characterization direct characterization theme imagery antagonist tactile imagery personification 3rd person point of view plot visual imagery Setting metaphor foreshadow
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
External Conflict
protagonist
Internal
conflict
auditory imagery
verbal irony
situational irony
gustatory imagery
dramatic irony
simile
1st person point of view
olfactory imagery
indirect characterization
direct characterization
theme
imagery
antagonist
tactile imagery
personification
3rd person point of view
plot
visual imagery
Setting
metaphor
foreshadow