situational irony 3rd person point of view External Conflict 1st person point of view auditory imagery personification simile foreshadow dramatic irony protagonist tactile imagery plot theme antagonist verbal irony direct characterization Setting metaphor Internal conflict gustatory imagery visual imagery olfactory imagery indirect characterization imagery situational irony 3rd person point of view External Conflict 1st person point of view auditory imagery personification simile foreshadow dramatic irony protagonist tactile imagery plot theme antagonist verbal irony direct characterization Setting metaphor Internal conflict gustatory imagery visual imagery olfactory imagery indirect characterization imagery
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
situational irony
3rd person point of view
External Conflict
1st person point of view
auditory imagery
personification
simile
foreshadow
dramatic irony
protagonist
tactile imagery
plot
theme
antagonist
verbal irony
direct characterization
Setting
metaphor
Internal
conflict
gustatory imagery
visual imagery
olfactory imagery
indirect characterization
imagery