visual imagery protagonist imagery tactile imagery dramatic irony plot foreshadow verbal irony auditory imagery External Conflict 3rd person point of view situational irony theme antagonist Internal conflict olfactory imagery 1st person point of view metaphor personification simile indirect characterization gustatory imagery direct characterization Setting visual imagery protagonist imagery tactile imagery dramatic irony plot foreshadow verbal irony auditory imagery External Conflict 3rd person point of view situational irony theme antagonist Internal conflict olfactory imagery 1st person point of view metaphor personification simile indirect characterization gustatory imagery direct characterization Setting
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
visual imagery
protagonist
imagery
tactile imagery
dramatic irony
plot
foreshadow
verbal irony
auditory imagery
External Conflict
3rd person point of view
situational irony
theme
antagonist
Internal
conflict
olfactory imagery
1st person point of view
metaphor
personification
simile
indirect characterization
gustatory imagery
direct characterization
Setting