foreshadow gustatory imagery direct characterization visual imagery metaphor simile situational irony verbal irony 3rd person point of view Setting External Conflict 1st person point of view Internal conflict personification theme plot tactile imagery imagery auditory imagery dramatic irony indirect characterization protagonist olfactory imagery antagonist foreshadow gustatory imagery direct characterization visual imagery metaphor simile situational irony verbal irony 3rd person point of view Setting External Conflict 1st person point of view Internal conflict personification theme plot tactile imagery imagery auditory imagery dramatic irony indirect characterization protagonist olfactory imagery antagonist
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
foreshadow
gustatory imagery
direct characterization
visual imagery
metaphor
simile
situational irony
verbal irony
3rd person point of view
Setting
External Conflict
1st person point of view
Internal
conflict
personification
theme
plot
tactile imagery
imagery
auditory imagery
dramatic irony
indirect characterization
protagonist
olfactory imagery
antagonist