Pain point. Action item. Buy- in. Go to market. Bandwidth. In the weeds. Deliverable. Game changer. Stand- up. Let's take this offline. Touchpoint. Low- hanging fruit. Wheelhouse. Put a pin in it. Run the numbers. Run it up the flagpole. Hard stop. Flesh out.. Reinvent the wheel. Bring it to the table. One- on- one. Voluntold. Ducks in a row. Top- down. Core competencies. Pivot. Let's circle back on that. Touch base. Think outside the box. You're crushing it. Drill down. Move the goal posts. Sidebar. Back burner. Deep dive. Move the needle. Pain point. Action item. Buy- in. Go to market. Bandwidth. In the weeds. Deliverable. Game changer. Stand- up. Let's take this offline. Touchpoint. Low- hanging fruit. Wheelhouse. Put a pin in it. Run the numbers. Run it up the flagpole. Hard stop. Flesh out.. Reinvent the wheel. Bring it to the table. One- on- one. Voluntold. Ducks in a row. Top- down. Core competencies. Pivot. Let's circle back on that. Touch base. Think outside the box. You're crushing it. Drill down. Move the goal posts. Sidebar. Back burner. Deep dive. Move the needle.
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Pain point.
Action item.
Buy-in.
Go to market.
Bandwidth.
In the weeds.
Deliverable.
Game changer.
Stand-up.
Let's take this offline.
Touchpoint.
Low-hanging fruit.
Wheelhouse.
Put a pin in it.
Run the numbers.
Run it up the flagpole.
Hard stop.
Flesh out..
Reinvent the wheel.
Bring it to the table.
One-on-one.
Voluntold.
Ducks in a row.
Top-down.
Core competencies.
Pivot.
Let's circle back on that.
Touch base.
Think outside the box.
You're crushing it.
Drill down.
Move the goal posts.
Sidebar.
Back burner.
Deep dive.
Move the needle.