P1 TB'S LATE INVULN LOOPER FAIL P6 CHASING BEAM DEATH DELTA FISTS SAME SIDE P2 TB'S TOO CLOSE DELTA DYNAMIS WRONG SPOT/CLEAVE MITIGATION DEATH P4 ENRAGE MONITORS FAIL ROT EARLY PASS P4 LASER STACK FAIL DYNAMIS AOE TOO CLOSE TOO PLAYERS EARTHQUAKE DEATH OMEGA DODGE FAIL P5 TANKBUSTER FAIL METEOR DEATH WILD CHARGE DEATH P3 WRONG SIDE P2 STACK FLEX FAIL P2 WRONG TETHER SPOT SIGMA TOWERS FAIL EARLY TETHER BREAK P5 ROTATING LASER DEATH EXASQUARE DEATH P1 TB'S LATE INVULN LOOPER FAIL P6 CHASING BEAM DEATH DELTA FISTS SAME SIDE P2 TB'S TOO CLOSE DELTA DYNAMIS WRONG SPOT/CLEAVE MITIGATION DEATH P4 ENRAGE MONITORS FAIL ROT EARLY PASS P4 LASER STACK FAIL DYNAMIS AOE TOO CLOSE TOO PLAYERS EARTHQUAKE DEATH OMEGA DODGE FAIL P5 TANKBUSTER FAIL METEOR DEATH WILD CHARGE DEATH P3 WRONG SIDE P2 STACK FLEX FAIL P2 WRONG TETHER SPOT SIGMA TOWERS FAIL EARLY TETHER BREAK P5 ROTATING LASER DEATH EXASQUARE DEATH
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
P1 TB'S LATE INVULN
LOOPER
FAIL
P6 CHASING BEAM DEATH
DELTA FISTS
SAME SIDE
P2 TB'S
TOO CLOSE
DELTA DYNAMIS WRONG SPOT/CLEAVE
MITIGATION DEATH
P4 ENRAGE
MONITORS
FAIL
ROT EARLY PASS
P4
LASER STACK FAIL
DYNAMIS AOE TOO CLOSE TOO PLAYERS
EARTHQUAKE DEATH
OMEGA DODGE
FAIL
P5 TANKBUSTER
FAIL
METEOR
DEATH
WILD CHARGE
DEATH
P3 WRONG SIDE
P2 STACK FLEX FAIL
P2 WRONG TETHER SPOT
SIGMA
TOWERS
FAIL
EARLY TETHER BREAK
P5 ROTATING LASER DEATH
EXASQUARE DEATH