P2 TB'S TOO CLOSE SIGMA TOWERS FAIL P3 WRONG SIDE DELTA FISTS SAME SIDE P5 TANKBUSTER FAIL DELTA DYNAMIS WRONG SPOT/CLEAVE MITIGATION DEATH MONITORS FAIL P4 LASER STACK FAIL EXASQUARE DEATH P4 ENRAGE P6 CHASING BEAM DEATH OMEGA DODGE FAIL P5 ROTATING LASER DEATH P2 STACK FLEX FAIL WILD CHARGE DEATH EARLY TETHER BREAK EARTHQUAKE DEATH METEOR DEATH LOOPER FAIL ROT EARLY PASS P1 TB'S LATE INVULN P2 WRONG TETHER SPOT DYNAMIS AOE TOO CLOSE TOO PLAYERS P2 TB'S TOO CLOSE SIGMA TOWERS FAIL P3 WRONG SIDE DELTA FISTS SAME SIDE P5 TANKBUSTER FAIL DELTA DYNAMIS WRONG SPOT/CLEAVE MITIGATION DEATH MONITORS FAIL P4 LASER STACK FAIL EXASQUARE DEATH P4 ENRAGE P6 CHASING BEAM DEATH OMEGA DODGE FAIL P5 ROTATING LASER DEATH P2 STACK FLEX FAIL WILD CHARGE DEATH EARLY TETHER BREAK EARTHQUAKE DEATH METEOR DEATH LOOPER FAIL ROT EARLY PASS P1 TB'S LATE INVULN P2 WRONG TETHER SPOT DYNAMIS AOE TOO CLOSE TOO PLAYERS
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
P2 TB'S
TOO CLOSE
SIGMA
TOWERS
FAIL
P3 WRONG SIDE
DELTA FISTS
SAME SIDE
P5 TANKBUSTER
FAIL
DELTA DYNAMIS WRONG SPOT/CLEAVE
MITIGATION DEATH
MONITORS
FAIL
P4
LASER STACK FAIL
EXASQUARE DEATH
P4 ENRAGE
P6 CHASING BEAM DEATH
OMEGA DODGE
FAIL
P5 ROTATING LASER DEATH
P2 STACK FLEX FAIL
WILD CHARGE
DEATH
EARLY TETHER BREAK
EARTHQUAKE DEATH
METEOR
DEATH
LOOPER
FAIL
ROT EARLY PASS
P1 TB'S LATE INVULN
P2 WRONG TETHER SPOT
DYNAMIS AOE TOO CLOSE TOO PLAYERS