StudentCenteredEnvironmentLearningContent inMultipleWaysEvidenceofAdvancedPreparationEffectiveTransitions& RoutinesReal WorldConnectionsSmallGroupInstructionChunkcontentPositiveInteractionsHigh Level ofStudentEngagementNo Loss ofInstructionalTimeQuestioningBeyondInitialThinkingHandsonLearningSee,HearDoStudentsProducingWrittenOutputsEffectiveChecks forUnderstandingCooperativeGroupsReteachBasedon DataUse ofAnchorChartsFeedbackonIndependentPracticeEffectiveUse ofdata chatsUse ofGraphicOrganizersPurposefulCenters orStationsPositivebehaviorincentiveStudentVoiceStudentCenteredEnvironmentLearningContent inMultipleWaysEvidenceofAdvancedPreparationEffectiveTransitions& RoutinesReal WorldConnectionsSmallGroupInstructionChunkcontentPositiveInteractionsHigh Level ofStudentEngagementNo Loss ofInstructionalTimeQuestioningBeyondInitialThinkingHandsonLearningSee,HearDoStudentsProducingWrittenOutputsEffectiveChecks forUnderstandingCooperativeGroupsReteachBasedon DataUse ofAnchorChartsFeedbackonIndependentPracticeEffectiveUse ofdata chatsUse ofGraphicOrganizersPurposefulCenters orStationsPositivebehaviorincentiveStudentVoice

Instructional Procedures - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Student Centered Environment
  2. Learning Content in Multiple Ways
  3. Evidence of Advanced Preparation
  4. Effective Transitions & Routines
  5. Real World Connections
  6. Small Group Instruction
  7. Chunk content
  8. Positive Interactions
  9. High Level of Student Engagement
  10. No Loss of Instructional Time
  11. Questioning Beyond Initial Thinking
  12. Hands on Learning
  13. See, Hear Do
  14. Students Producing Written Outputs
  15. Effective Checks for Understanding
  16. Cooperative Groups
  17. Reteach Based on Data
  18. Use of Anchor Charts
  19. Feedback on Independent Practice
  20. Effective Use of data chats
  21. Use of Graphic Organizers
  22. Purposeful Centers or Stations
  23. Positive behavior incentive
  24. Student Voice