LearningContent inMultipleWaysReteachBasedon DataCooperativeGroupsHandsonLearningEvidenceofAdvancedPreparationPositiveInteractionsPurposefulCenters orStationsUse ofAnchorChartsFeedbackonIndependentPracticeChunkcontentHigh Level ofStudentEngagementSmallGroupInstructionQuestioningBeyondInitialThinkingEffectiveTransitions& RoutinesEffectiveChecks forUnderstandingUse ofGraphicOrganizersReal WorldConnectionsSee,HearDoEffectiveUse ofdata chatsStudentVoiceNo Loss ofInstructionalTimeStudentsProducingWrittenOutputsStudentCenteredEnvironmentPositivebehaviorincentiveLearningContent inMultipleWaysReteachBasedon DataCooperativeGroupsHandsonLearningEvidenceofAdvancedPreparationPositiveInteractionsPurposefulCenters orStationsUse ofAnchorChartsFeedbackonIndependentPracticeChunkcontentHigh Level ofStudentEngagementSmallGroupInstructionQuestioningBeyondInitialThinkingEffectiveTransitions& RoutinesEffectiveChecks forUnderstandingUse ofGraphicOrganizersReal WorldConnectionsSee,HearDoEffectiveUse ofdata chatsStudentVoiceNo Loss ofInstructionalTimeStudentsProducingWrittenOutputsStudentCenteredEnvironmentPositivebehaviorincentive

Instructional Procedures - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Learning Content in Multiple Ways
  2. Reteach Based on Data
  3. Cooperative Groups
  4. Hands on Learning
  5. Evidence of Advanced Preparation
  6. Positive Interactions
  7. Purposeful Centers or Stations
  8. Use of Anchor Charts
  9. Feedback on Independent Practice
  10. Chunk content
  11. High Level of Student Engagement
  12. Small Group Instruction
  13. Questioning Beyond Initial Thinking
  14. Effective Transitions & Routines
  15. Effective Checks for Understanding
  16. Use of Graphic Organizers
  17. Real World Connections
  18. See, Hear Do
  19. Effective Use of data chats
  20. Student Voice
  21. No Loss of Instructional Time
  22. Students Producing Written Outputs
  23. Student Centered Environment
  24. Positive behavior incentive