LearningContent inMultipleWaysHigh Level ofStudentEngagementEffectiveChecks forUnderstandingSee,HearDoStudentCenteredEnvironmentNo Loss ofInstructionalTimePurposefulCenters orStationsChunkcontentStudentVoiceReal WorldConnectionsEffectiveTransitions& RoutinesFeedbackonIndependentPracticeUse ofGraphicOrganizersEvidenceofAdvancedPreparationCooperativeGroupsEffectiveUse ofdata chatsQuestioningBeyondInitialThinkingPositivebehaviorincentiveHandsonLearningSmallGroupInstructionStudentsProducingWrittenOutputsPositiveInteractionsReteachBasedon DataUse ofAnchorChartsLearningContent inMultipleWaysHigh Level ofStudentEngagementEffectiveChecks forUnderstandingSee,HearDoStudentCenteredEnvironmentNo Loss ofInstructionalTimePurposefulCenters orStationsChunkcontentStudentVoiceReal WorldConnectionsEffectiveTransitions& RoutinesFeedbackonIndependentPracticeUse ofGraphicOrganizersEvidenceofAdvancedPreparationCooperativeGroupsEffectiveUse ofdata chatsQuestioningBeyondInitialThinkingPositivebehaviorincentiveHandsonLearningSmallGroupInstructionStudentsProducingWrittenOutputsPositiveInteractionsReteachBasedon DataUse ofAnchorCharts

Instructional Procedures - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Learning Content in Multiple Ways
  2. High Level of Student Engagement
  3. Effective Checks for Understanding
  4. See, Hear Do
  5. Student Centered Environment
  6. No Loss of Instructional Time
  7. Purposeful Centers or Stations
  8. Chunk content
  9. Student Voice
  10. Real World Connections
  11. Effective Transitions & Routines
  12. Feedback on Independent Practice
  13. Use of Graphic Organizers
  14. Evidence of Advanced Preparation
  15. Cooperative Groups
  16. Effective Use of data chats
  17. Questioning Beyond Initial Thinking
  18. Positive behavior incentive
  19. Hands on Learning
  20. Small Group Instruction
  21. Students Producing Written Outputs
  22. Positive Interactions
  23. Reteach Based on Data
  24. Use of Anchor Charts