BlindSpotLensOpponentProcessTheoryPhotoreceptorsCorneaGustationCochleaIrisFree!RodsFeatureDetectorsAfterimageConesTrichromaticTheoryPupilRetinaBlindSpotLensOpponentProcessTheoryPhotoreceptorsCorneaGustationCochleaIrisFree!RodsFeatureDetectorsAfterimageConesTrichromaticTheoryPupilRetina

Vision & the Human Eye - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
  1. Blind Spot
  2. Lens
  3. Opponent Process Theory
  4. Photoreceptors
  5. Cornea
  6. Gustation
  7. Cochlea
  8. Iris
  9. Free!
  10. Rods
  11. Feature Detectors
  12. Afterimage
  13. Cones
  14. Trichromatic Theory
  15. Pupil
  16. Retina