OpponentProcessTheoryRetinaPupilCochleaLensConesPhotoreceptorsFree!FeatureDetectorsIrisBlindSpotCorneaTrichromaticTheoryRodsGustationAfterimageOpponentProcessTheoryRetinaPupilCochleaLensConesPhotoreceptorsFree!FeatureDetectorsIrisBlindSpotCorneaTrichromaticTheoryRodsGustationAfterimage

Vision & the Human Eye - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
  1. Opponent Process Theory
  2. Retina
  3. Pupil
  4. Cochlea
  5. Lens
  6. Cones
  7. Photoreceptors
  8. Free!
  9. Feature Detectors
  10. Iris
  11. Blind Spot
  12. Cornea
  13. Trichromatic Theory
  14. Rods
  15. Gustation
  16. Afterimage