OpponentProcessTheoryGustationIrisBlindSpotAfterimagePhotoreceptorsCorneaTrichromaticTheoryRodsFree!FeatureDetectorsLensPupilConesCochleaRetinaOpponentProcessTheoryGustationIrisBlindSpotAfterimagePhotoreceptorsCorneaTrichromaticTheoryRodsFree!FeatureDetectorsLensPupilConesCochleaRetina

Vision & the Human Eye - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Opponent Process Theory
  2. Gustation
  3. Iris
  4. Blind Spot
  5. Afterimage
  6. Photoreceptors
  7. Cornea
  8. Trichromatic Theory
  9. Rods
  10. Free!
  11. Feature Detectors
  12. Lens
  13. Pupil
  14. Cones
  15. Cochlea
  16. Retina