GovernmentCounterpartsAgileForecastingCalculatedAmbiguityFirstFlightTech.DebtSystemsEngineeringSupplyChainConstraintsHeadWindsContinualIntegrationThreadChartsInChartsLeadershipTeamStrongPressureFrom TheGround,UpDigitalEcosystemOpsTempoBurndownsNeverBeenDoneBeforeCorrectiveActionsStakeholdersScheduleDelaysRe-baseliningTheWarfighterAllHands-On DeckCustomerBuildUpBringOnlineShiftingFocus/PivotingRequirementsGoodWorkHighLevelGovernmentCounterpartsAgileForecastingCalculatedAmbiguityFirstFlightTech.DebtSystemsEngineeringSupplyChainConstraintsHeadWindsContinualIntegrationThreadChartsInChartsLeadershipTeamStrongPressureFrom TheGround,UpDigitalEcosystemOpsTempoBurndownsNeverBeenDoneBeforeCorrectiveActionsStakeholdersScheduleDelaysRe-baseliningTheWarfighterAllHands-On DeckCustomerBuildUpBringOnlineShiftingFocus/PivotingRequirementsGoodWorkHighLevel

NG Town Hall BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Government Counterparts
  2. Agile
  3. Forecasting
  4. Calculated Ambiguity
  5. First Flight
  6. Tech. Debt
  7. Systems Engineering
  8. Supply Chain Constraints
  9. Head Winds
  10. Continual Integration
  11. Thread
  12. Charts In Charts
  13. Leadership Team
  14. Strong Pressure
  15. From The Ground, Up
  16. Digital Ecosystem
  17. Ops Tempo
  18. Burndowns
  19. Never Been Done Before
  20. Corrective Actions
  21. Stakeholders
  22. Schedule Delays
  23. Re-baselining
  24. The Warfighter
  25. All Hands-On Deck
  26. Customer
  27. Build Up
  28. Bring Online
  29. Shifting Focus/Pivoting
  30. Requirements
  31. Good Work
  32. High Level