entityrippedfrom ir orrldmost of theentities arerunnerstries reallypoorly tobe a horrorgamebadgamedesignglitchyroomgenatleast oneroom thatmakes nological sensefunctionalbluelockers andtable hidingentity that isfunctionally thesame asshadow or jackfrom doorsanotherscribbleentity likea-200friendlyentity thatserves nopurposeatrociousicon andorthumbnailsdefaultfootstepshas one ormore roomsthat make norealisticsensea lot ofcluttergummyflashlightvariants(just why?)lobbylooks likegarbageabsurdamount ofscreenshakeentity thatsummons toomany clones(things like a-150 in rld)most of theentities areeditedmarketplaceimages withlightspainfullyslow entitythat appearsbefore a-030too manyfreemodelsentity withtoo manyvariants(things likee-1 in ir)radiosthat playobnoxiousmusicanotherentity thatshifts faceslike a-60ir-likejumpscaresentity thatreboundsmore than10 timesentity thatuses thesam tts totalktwo or moreentities havethe exactsamemechanica-60appearsafter a-050entityrippedfrom ir orrldmost of theentities arerunnerstries reallypoorly tobe a horrorgamebadgamedesignglitchyroomgenatleast oneroom thatmakes nological sensefunctionalbluelockers andtable hidingentity that isfunctionally thesame asshadow or jackfrom doorsanotherscribbleentity likea-200friendlyentity thatserves nopurposeatrociousicon andorthumbnailsdefaultfootstepshas one ormore roomsthat make norealisticsensea lot ofcluttergummyflashlightvariants(just why?)lobbylooks likegarbageabsurdamount ofscreenshakeentity thatsummons toomany clones(things like a-150 in rld)most of theentities areeditedmarketplaceimages withlightspainfullyslow entitythat appearsbefore a-030too manyfreemodelsentity withtoo manyvariants(things likee-1 in ir)radiosthat playobnoxiousmusicanotherentity thatshifts faceslike a-60ir-likejumpscaresentity thatreboundsmore than10 timesentity thatuses thesam tts totalktwo or moreentities havethe exactsamemechanica-60appearsafter a-050

~95% of rooms fangames suck - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. entity ripped from ir or rld
  2. most of the entities are runners
  3. tries really poorly to be a horror game
  4. bad game design
  5. glitchy roomgen
  6. atleast one room that makes no logical sense
  7. functional blue lockers and table hiding
  8. entity that is functionally the same as shadow or jack from doors
  9. another scribble entity like a-200
  10. friendly entity that serves no purpose
  11. atrocious icon and or thumbnails
  12. default footsteps
  13. has one or more rooms that make no realistic sense
  14. a lot of clutter
  15. gummy flashlight variants (just why?)
  16. lobby looks like garbage
  17. absurd amount of screenshake
  18. entity that summons too many clones (things like a-150 in rld)
  19. most of the entities are edited marketplace images with lights
  20. painfully slow entity that appears before a-030
  21. too many free models
  22. entity with too many variants (things like e-1 in ir)
  23. radios that play obnoxious music
  24. another entity that shifts faces like a-60
  25. ir-like jumpscares
  26. entity that rebounds more than 10 times
  27. entity that uses the sam tts to talk
  28. two or more entities have the exact same mechanic
  29. a-60 appears after a-050