defaultfootstepsmost of theentities arerunnerslobbylooks likegarbageradiosthat playobnoxiousmusica-60appearsafter a-050two or moreentities havethe exactsamemechanictries reallypoorly tobe a horrorgamefunctionalbluelockers andtable hidinghas one ormore roomsthat make norealisticsensebadgamedesignatrociousicon andorthumbnailsglitchyroomgenentity thatsummons toomany clones(things like a-150 in rld)entity withtoo manyvariants(things likee-1 in ir)anotherscribbleentity likea-200painfullyslow entitythat appearsbefore a-030a lot ofclutterentity thatuses thesam tts totalkentity that isfunctionally thesame asshadow or jackfrom doorstoo manyfreemodelsanotherentity thatshifts faceslike a-60entity thatreboundsmore than10 timesentityrippedfrom ir orrldmost of theentities areeditedmarketplaceimages withlightsatleast oneroom thatmakes nological sensefriendlyentity thatserves nopurposegummyflashlightvariants(just why?)absurdamount ofscreenshakeir-likejumpscaresdefaultfootstepsmost of theentities arerunnerslobbylooks likegarbageradiosthat playobnoxiousmusica-60appearsafter a-050two or moreentities havethe exactsamemechanictries reallypoorly tobe a horrorgamefunctionalbluelockers andtable hidinghas one ormore roomsthat make norealisticsensebadgamedesignatrociousicon andorthumbnailsglitchyroomgenentity thatsummons toomany clones(things like a-150 in rld)entity withtoo manyvariants(things likee-1 in ir)anotherscribbleentity likea-200painfullyslow entitythat appearsbefore a-030a lot ofclutterentity thatuses thesam tts totalkentity that isfunctionally thesame asshadow or jackfrom doorstoo manyfreemodelsanotherentity thatshifts faceslike a-60entity thatreboundsmore than10 timesentityrippedfrom ir orrldmost of theentities areeditedmarketplaceimages withlightsatleast oneroom thatmakes nological sensefriendlyentity thatserves nopurposegummyflashlightvariants(just why?)absurdamount ofscreenshakeir-likejumpscares

~95% of rooms fangames suck - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. default footsteps
  2. most of the entities are runners
  3. lobby looks like garbage
  4. radios that play obnoxious music
  5. a-60 appears after a-050
  6. two or more entities have the exact same mechanic
  7. tries really poorly to be a horror game
  8. functional blue lockers and table hiding
  9. has one or more rooms that make no realistic sense
  10. bad game design
  11. atrocious icon and or thumbnails
  12. glitchy roomgen
  13. entity that summons too many clones (things like a-150 in rld)
  14. entity with too many variants (things like e-1 in ir)
  15. another scribble entity like a-200
  16. painfully slow entity that appears before a-030
  17. a lot of clutter
  18. entity that uses the sam tts to talk
  19. entity that is functionally the same as shadow or jack from doors
  20. too many free models
  21. another entity that shifts faces like a-60
  22. entity that rebounds more than 10 times
  23. entity ripped from ir or rld
  24. most of the entities are edited marketplace images with lights
  25. atleast one room that makes no logical sense
  26. friendly entity that serves no purpose
  27. gummy flashlight variants (just why?)
  28. absurd amount of screenshake
  29. ir-like jumpscares