entity withtoo manyvariants(things likee-1 in ir)radiosthat playobnoxiousmusica lot ofclutterpainfullyslow entitythat appearsbefore a-030glitchyroomgenanotherentity thatshifts faceslike a-60atrociousicon andorthumbnailstoo manyfreemodelsentity thatsummons toomany clones(things like a-150 in rld)absurdamount ofscreenshakehas one ormore roomsthat make norealisticsensefunctionalbluelockers andtable hidinga-60appearsafter a-050most of theentities arerunnersanotherscribbleentity likea-200lobbylooks likegarbageentity thatuses thesam tts totalkentity that isfunctionally thesame asshadow or jackfrom doorsentityrippedfrom ir orrldatleast oneroom thatmakes nological sensedefaultfootstepstwo or moreentities havethe exactsamemechanicentity thatreboundsmore than10 timesbadgamedesignfriendlyentity thatserves nopurposegummyflashlightvariants(just why?)tries reallypoorly tobe a horrorgameir-likejumpscaresmost of theentities areeditedmarketplaceimages withlightsentity withtoo manyvariants(things likee-1 in ir)radiosthat playobnoxiousmusica lot ofclutterpainfullyslow entitythat appearsbefore a-030glitchyroomgenanotherentity thatshifts faceslike a-60atrociousicon andorthumbnailstoo manyfreemodelsentity thatsummons toomany clones(things like a-150 in rld)absurdamount ofscreenshakehas one ormore roomsthat make norealisticsensefunctionalbluelockers andtable hidinga-60appearsafter a-050most of theentities arerunnersanotherscribbleentity likea-200lobbylooks likegarbageentity thatuses thesam tts totalkentity that isfunctionally thesame asshadow or jackfrom doorsentityrippedfrom ir orrldatleast oneroom thatmakes nological sensedefaultfootstepstwo or moreentities havethe exactsamemechanicentity thatreboundsmore than10 timesbadgamedesignfriendlyentity thatserves nopurposegummyflashlightvariants(just why?)tries reallypoorly tobe a horrorgameir-likejumpscaresmost of theentities areeditedmarketplaceimages withlights

~95% of rooms fangames suck - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. entity with too many variants (things like e-1 in ir)
  2. radios that play obnoxious music
  3. a lot of clutter
  4. painfully slow entity that appears before a-030
  5. glitchy roomgen
  6. another entity that shifts faces like a-60
  7. atrocious icon and or thumbnails
  8. too many free models
  9. entity that summons too many clones (things like a-150 in rld)
  10. absurd amount of screenshake
  11. has one or more rooms that make no realistic sense
  12. functional blue lockers and table hiding
  13. a-60 appears after a-050
  14. most of the entities are runners
  15. another scribble entity like a-200
  16. lobby looks like garbage
  17. entity that uses the sam tts to talk
  18. entity that is functionally the same as shadow or jack from doors
  19. entity ripped from ir or rld
  20. atleast one room that makes no logical sense
  21. default footsteps
  22. two or more entities have the exact same mechanic
  23. entity that rebounds more than 10 times
  24. bad game design
  25. friendly entity that serves no purpose
  26. gummy flashlight variants (just why?)
  27. tries really poorly to be a horror game
  28. ir-like jumpscares
  29. most of the entities are edited marketplace images with lights