Pyro gameplay demo Fuses C1 Spirit Clouds Rivers New mobiglass Awkward acting during a demo Landing assist New starmap FPS scanning and mini- map Ship crash Master Modes Technical difficulties Landing radar "fidelity" "engineering gameplay" Tumbril storm tank battle Fire gameplay Tony Z Bounty hunting 2.0 Argo SRV Ruin station Salvage munching DLSS/FSR/Upscaling "immersion" "Punches above its weight" Quanta system 4.0 after 3.21 Oblique reference to Starfield Expensive multi-crew concept ship Banu merchantman Character beards Character hair Vulkan Showcase of Citcon goodie pack Squadron 42 Beta Ship pressurisation Jump point traversal Cargo elevators Ship tractor beams Straight to flyable ship Planetary wildlife Big Bennys ship skin Server meshing Player status T2 Brian Chambers says "um" Pyro gameplay demo Fuses C1 Spirit Clouds Rivers New mobiglass Awkward acting during a demo Landing assist New starmap FPS scanning and mini- map Ship crash Master Modes Technical difficulties Landing radar "fidelity" "engineering gameplay" Tumbril storm tank battle Fire gameplay Tony Z Bounty hunting 2.0 Argo SRV Ruin station Salvage munching DLSS/FSR/Upscaling "immersion" "Punches above its weight" Quanta system 4.0 after 3.21 Oblique reference to Starfield Expensive multi-crew concept ship Banu merchantman Character beards Character hair Vulkan Showcase of Citcon goodie pack Squadron 42 Beta Ship pressurisation Jump point traversal Cargo elevators Ship tractor beams Straight to flyable ship Planetary wildlife Big Bennys ship skin Server meshing Player status T2 Brian Chambers says "um"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Pyro gameplay demo
Fuses
C1 Spirit
Clouds
Rivers
New mobiglass
Awkward acting during a demo
Landing assist
New starmap
FPS scanning and mini-map
Ship crash
Master Modes
Technical difficulties
Landing radar
"fidelity"
"engineering gameplay"
Tumbril storm tank battle
Fire gameplay
Tony Z
Bounty hunting 2.0
Argo SRV
Ruin station
Salvage munching
DLSS/FSR/Upscaling
"immersion"
"Punches above its weight"
Quanta system
4.0 after 3.21
Oblique reference to Starfield
Expensive multi-crew concept ship
Banu merchantman
Character beards
Character hair
Vulkan
Showcase of Citcon goodie pack
Squadron 42 Beta
Ship pressurisation
Jump point traversal
Cargo elevators
Ship tractor beams
Straight to flyable ship
Planetary wildlife
Big Bennys ship skin
Server meshing
Player status T2
Brian Chambers says "um"