NPCsworkingproperlyin demoPyroAnimals/BoidsCargoRefactorNew ShipConcept(notcapital)ToW(Omegalul)LocationRedux(i.e Lorville2952)Atmospheric(Fires, AeroSurfaces)Tony ZEconCirclejerkCapitalShipAnnounce SandiShipBacklogTalksS42AnnounceDateStraightto FlyableShipHullMunchingJohnCreweregrettinghis lifeStressTestRefiningWorkLoreTeamcopiumNewingameeventServerMeshingChrisRobertsCopiumGroundVehicleImprovementsS42VerticalSliceNPCsworkingproperlyin demoPyroAnimals/BoidsCargoRefactorNew ShipConcept(notcapital)ToW(Omegalul)LocationRedux(i.e Lorville2952)Atmospheric(Fires, AeroSurfaces)Tony ZEconCirclejerkCapitalShipAnnounceSandiShipBacklogTalksS42AnnounceDateStraightto FlyableShipHullMunchingJohnCreweregrettinghis lifeStressTestRefiningWorkLoreTeamcopiumNewingameeventServerMeshingChrisRobertsCopiumGroundVehicleImprovementsS42VerticalSlice

CITCON 2953 BINGO GAMING - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. NPCs working properly in demo
  2. Pyro
  3. Animals/Boids
  4. Cargo Refactor
  5. New Ship Concept (not capital)
  6. ToW (Omegalul)
  7. Location Redux (i.e Lorville 2952)
  8. Atmospheric (Fires, Aero Surfaces)
  9. Tony Z Econ Circlejerk
  10. Capital Ship Announce
  11. Sandi
  12. Ship Backlog Talks
  13. S42 Announce Date
  14. Straight to Flyable Ship
  15. Hull Munching
  16. John Crewe regretting his life
  17. Stress Test
  18. Refining Work
  19. Lore Team copium
  20. New ingame event
  21. Server Meshing
  22. Chris Roberts Copium
  23. Ground Vehicle Improvements
  24. S42 Vertical Slice