GiveChoicesCompeteforPowerProvideSafePlaceDifficultto TrustMaintainRoutinesDevelopmentalLevelMeaningfulParticipationHelp ofTeachersModelCaringBehaviorReinforceStrengthsBeAwareUnderstandGuidedOpportunitiesSetLimitsProvideHopeBeing Non-JudgmentalAccommodations& ModificationsOpportunitiesto feelIncreaseSupportBeSensitiveIdentifyTriggersWarnChildrenRecognizeBehavioralProbBeAttentiveGiveChoicesCompeteforPowerProvideSafePlaceDifficultto TrustMaintainRoutinesDevelopmentalLevelMeaningfulParticipationHelp ofTeachersModelCaringBehaviorReinforceStrengthsBeAwareUnderstandGuidedOpportunitiesSetLimitsProvideHopeBeing Non-JudgmentalAccommodations& ModificationsOpportunitiesto feelIncreaseSupportBeSensitiveIdentifyTriggersWarnChildrenRecognizeBehavioralProbBeAttentive

Trauma - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Give Choices
  2. Compete for Power
  3. Provide Safe Place
  4. Difficult to Trust
  5. Maintain Routines
  6. Developmental Level
  7. Meaningful Participation
  8. Help of Teachers
  9. Model Caring Behavior
  10. Reinforce Strengths
  11. Be Aware
  12. Understand
  13. Guided Opportunities
  14. Set Limits
  15. Provide Hope
  16. Being Non-Judgmental
  17. Accommodations & Modifications
  18. Opportunities to feel
  19. Increase Support
  20. Be Sensitive
  21. Identify Triggers
  22. Warn Children
  23. Recognize Behavioral Prob
  24. Be Attentive