ProvideHopeCompeteforPowerMeaningfulParticipationOpportunitiesto feelSetLimitsGuidedOpportunitiesProvideSafePlaceBeAttentiveHelp ofTeachersBeing Non-JudgmentalDifficultto TrustAccommodations& ModificationsMaintainRoutinesBeSensitiveReinforceStrengthsModelCaringBehaviorIncreaseSupportIdentifyTriggersDevelopmentalLevelGiveChoicesRecognizeBehavioralProbBeAwareUnderstandWarnChildrenProvideHopeCompeteforPowerMeaningfulParticipationOpportunitiesto feelSetLimitsGuidedOpportunitiesProvideSafePlaceBeAttentiveHelp ofTeachersBeing Non-JudgmentalDifficultto TrustAccommodations& ModificationsMaintainRoutinesBeSensitiveReinforceStrengthsModelCaringBehaviorIncreaseSupportIdentifyTriggersDevelopmentalLevelGiveChoicesRecognizeBehavioralProbBeAwareUnderstandWarnChildren

Trauma - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Provide Hope
  2. Compete for Power
  3. Meaningful Participation
  4. Opportunities to feel
  5. Set Limits
  6. Guided Opportunities
  7. Provide Safe Place
  8. Be Attentive
  9. Help of Teachers
  10. Being Non-Judgmental
  11. Difficult to Trust
  12. Accommodations & Modifications
  13. Maintain Routines
  14. Be Sensitive
  15. Reinforce Strengths
  16. Model Caring Behavior
  17. Increase Support
  18. Identify Triggers
  19. Developmental Level
  20. Give Choices
  21. Recognize Behavioral Prob
  22. Be Aware
  23. Understand
  24. Warn Children