GuidedOpportunitiesBeing Non-JudgmentalModelCaringBehaviorBeSensitiveDifficultto TrustRecognizeBehavioralProbOpportunitiesto feelMaintainRoutinesSetLimitsGiveChoicesReinforceStrengthsIdentifyTriggersUnderstandAccommodations& ModificationsProvideSafePlaceHelp ofTeachersProvideHopeIncreaseSupportDevelopmentalLevelWarnChildrenMeaningfulParticipationCompeteforPowerBeAwareBeAttentiveGuidedOpportunitiesBeing Non-JudgmentalModelCaringBehaviorBeSensitiveDifficultto TrustRecognizeBehavioralProbOpportunitiesto feelMaintainRoutinesSetLimitsGiveChoicesReinforceStrengthsIdentifyTriggersUnderstandAccommodations& ModificationsProvideSafePlaceHelp ofTeachersProvideHopeIncreaseSupportDevelopmentalLevelWarnChildrenMeaningfulParticipationCompeteforPowerBeAwareBeAttentive

Trauma - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Guided Opportunities
  2. Being Non-Judgmental
  3. Model Caring Behavior
  4. Be Sensitive
  5. Difficult to Trust
  6. Recognize Behavioral Prob
  7. Opportunities to feel
  8. Maintain Routines
  9. Set Limits
  10. Give Choices
  11. Reinforce Strengths
  12. Identify Triggers
  13. Understand
  14. Accommodations & Modifications
  15. Provide Safe Place
  16. Help of Teachers
  17. Provide Hope
  18. Increase Support
  19. Developmental Level
  20. Warn Children
  21. Meaningful Participation
  22. Compete for Power
  23. Be Aware
  24. Be Attentive