IdentifyTriggersSetLimitsGiveChoicesCompeteforPowerWarnChildrenBeSensitiveDifficultto TrustAccommodations& ModificationsIncreaseSupportRecognizeBehavioralProbHelp ofTeachersProvideHopeMaintainRoutinesProvideSafePlaceDevelopmentalLevelBeing Non-JudgmentalModelCaringBehaviorReinforceStrengthsGuidedOpportunitiesMeaningfulParticipationUnderstandOpportunitiesto feelBeAttentiveBeAwareIdentifyTriggersSetLimitsGiveChoicesCompeteforPowerWarnChildrenBeSensitiveDifficultto TrustAccommodations& ModificationsIncreaseSupportRecognizeBehavioralProbHelp ofTeachersProvideHopeMaintainRoutinesProvideSafePlaceDevelopmentalLevelBeing Non-JudgmentalModelCaringBehaviorReinforceStrengthsGuidedOpportunitiesMeaningfulParticipationUnderstandOpportunitiesto feelBeAttentiveBeAware

Trauma - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Identify Triggers
  2. Set Limits
  3. Give Choices
  4. Compete for Power
  5. Warn Children
  6. Be Sensitive
  7. Difficult to Trust
  8. Accommodations & Modifications
  9. Increase Support
  10. Recognize Behavioral Prob
  11. Help of Teachers
  12. Provide Hope
  13. Maintain Routines
  14. Provide Safe Place
  15. Developmental Level
  16. Being Non-Judgmental
  17. Model Caring Behavior
  18. Reinforce Strengths
  19. Guided Opportunities
  20. Meaningful Participation
  21. Understand
  22. Opportunities to feel
  23. Be Attentive
  24. Be Aware