Help ofTeachersProvideSafePlaceBeing Non-JudgmentalWarnChildrenOpportunitiesto feelIdentifyTriggersBeAttentiveBeSensitiveModelCaringBehaviorUnderstandDevelopmentalLevelDifficultto TrustRecognizeBehavioralProbSetLimitsProvideHopeGiveChoicesMaintainRoutinesReinforceStrengthsAccommodations& ModificationsMeaningfulParticipationBeAwareGuidedOpportunitiesCompeteforPowerIncreaseSupportHelp ofTeachersProvideSafePlaceBeing Non-JudgmentalWarnChildrenOpportunitiesto feelIdentifyTriggersBeAttentiveBeSensitiveModelCaringBehaviorUnderstandDevelopmentalLevelDifficultto TrustRecognizeBehavioralProbSetLimitsProvideHopeGiveChoicesMaintainRoutinesReinforceStrengthsAccommodations& ModificationsMeaningfulParticipationBeAwareGuidedOpportunitiesCompeteforPowerIncreaseSupport

Trauma - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Help of Teachers
  2. Provide Safe Place
  3. Being Non-Judgmental
  4. Warn Children
  5. Opportunities to feel
  6. Identify Triggers
  7. Be Attentive
  8. Be Sensitive
  9. Model Caring Behavior
  10. Understand
  11. Developmental Level
  12. Difficult to Trust
  13. Recognize Behavioral Prob
  14. Set Limits
  15. Provide Hope
  16. Give Choices
  17. Maintain Routines
  18. Reinforce Strengths
  19. Accommodations & Modifications
  20. Meaningful Participation
  21. Be Aware
  22. Guided Opportunities
  23. Compete for Power
  24. Increase Support