GiveChoicesGuidedOpportunitiesReinforceStrengthsUnderstandIdentifyTriggersRecognizeBehavioralProbMeaningfulParticipationSetLimitsAccommodations& ModificationsCompeteforPowerBeAttentiveProvideSafePlaceWarnChildrenOpportunitiesto feelDevelopmentalLevelIncreaseSupportBeing Non-JudgmentalProvideHopeBeSensitiveBeAwareHelp ofTeachersDifficultto TrustMaintainRoutinesModelCaringBehaviorGiveChoicesGuidedOpportunitiesReinforceStrengthsUnderstandIdentifyTriggersRecognizeBehavioralProbMeaningfulParticipationSetLimitsAccommodations& ModificationsCompeteforPowerBeAttentiveProvideSafePlaceWarnChildrenOpportunitiesto feelDevelopmentalLevelIncreaseSupportBeing Non-JudgmentalProvideHopeBeSensitiveBeAwareHelp ofTeachersDifficultto TrustMaintainRoutinesModelCaringBehavior

Trauma - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Give Choices
  2. Guided Opportunities
  3. Reinforce Strengths
  4. Understand
  5. Identify Triggers
  6. Recognize Behavioral Prob
  7. Meaningful Participation
  8. Set Limits
  9. Accommodations & Modifications
  10. Compete for Power
  11. Be Attentive
  12. Provide Safe Place
  13. Warn Children
  14. Opportunities to feel
  15. Developmental Level
  16. Increase Support
  17. Being Non-Judgmental
  18. Provide Hope
  19. Be Sensitive
  20. Be Aware
  21. Help of Teachers
  22. Difficult to Trust
  23. Maintain Routines
  24. Model Caring Behavior