BeAwareGiveChoicesUnderstandCompeteforPowerBeAttentiveBeSensitiveDifficultto TrustDevelopmentalLevelBeing Non-JudgmentalWarnChildrenProvideHopeMeaningfulParticipationProvideSafePlaceModelCaringBehaviorGuidedOpportunitiesRecognizeBehavioralProbIncreaseSupportOpportunitiesto feelAccommodations& ModificationsHelp ofTeachersMaintainRoutinesReinforceStrengthsIdentifyTriggersSetLimitsBeAwareGiveChoicesUnderstandCompeteforPowerBeAttentiveBeSensitiveDifficultto TrustDevelopmentalLevelBeing Non-JudgmentalWarnChildrenProvideHopeMeaningfulParticipationProvideSafePlaceModelCaringBehaviorGuidedOpportunitiesRecognizeBehavioralProbIncreaseSupportOpportunitiesto feelAccommodations& ModificationsHelp ofTeachersMaintainRoutinesReinforceStrengthsIdentifyTriggersSetLimits

Trauma - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Be Aware
  2. Give Choices
  3. Understand
  4. Compete for Power
  5. Be Attentive
  6. Be Sensitive
  7. Difficult to Trust
  8. Developmental Level
  9. Being Non-Judgmental
  10. Warn Children
  11. Provide Hope
  12. Meaningful Participation
  13. Provide Safe Place
  14. Model Caring Behavior
  15. Guided Opportunities
  16. Recognize Behavioral Prob
  17. Increase Support
  18. Opportunities to feel
  19. Accommodations & Modifications
  20. Help of Teachers
  21. Maintain Routines
  22. Reinforce Strengths
  23. Identify Triggers
  24. Set Limits