CompeteforPowerBeSensitiveModelCaringBehaviorSetLimitsMaintainRoutinesWarnChildrenRecognizeBehavioralProbGiveChoicesIdentifyTriggersProvideHopeBeAwareOpportunitiesto feelHelp ofTeachersMeaningfulParticipationProvideSafePlaceDevelopmentalLevelReinforceStrengthsGuidedOpportunitiesBeing Non-JudgmentalUnderstandAccommodations& ModificationsBeAttentiveDifficultto TrustIncreaseSupportCompeteforPowerBeSensitiveModelCaringBehaviorSetLimitsMaintainRoutinesWarnChildrenRecognizeBehavioralProbGiveChoicesIdentifyTriggersProvideHopeBeAwareOpportunitiesto feelHelp ofTeachersMeaningfulParticipationProvideSafePlaceDevelopmentalLevelReinforceStrengthsGuidedOpportunitiesBeing Non-JudgmentalUnderstandAccommodations& ModificationsBeAttentiveDifficultto TrustIncreaseSupport

Trauma - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Compete for Power
  2. Be Sensitive
  3. Model Caring Behavior
  4. Set Limits
  5. Maintain Routines
  6. Warn Children
  7. Recognize Behavioral Prob
  8. Give Choices
  9. Identify Triggers
  10. Provide Hope
  11. Be Aware
  12. Opportunities to feel
  13. Help of Teachers
  14. Meaningful Participation
  15. Provide Safe Place
  16. Developmental Level
  17. Reinforce Strengths
  18. Guided Opportunities
  19. Being Non-Judgmental
  20. Understand
  21. Accommodations & Modifications
  22. Be Attentive
  23. Difficult to Trust
  24. Increase Support