Opportunitiesto feelGuidedOpportunitiesBeAwareMaintainRoutinesCompeteforPowerIncreaseSupportRecognizeBehavioralProbProvideSafePlaceUnderstandAccommodations& ModificationsModelCaringBehaviorSetLimitsIdentifyTriggersDifficultto TrustGiveChoicesMeaningfulParticipationReinforceStrengthsBeSensitiveBeAttentiveProvideHopeHelp ofTeachersBeing Non-JudgmentalDevelopmentalLevelWarnChildrenOpportunitiesto feelGuidedOpportunitiesBeAwareMaintainRoutinesCompeteforPowerIncreaseSupportRecognizeBehavioralProbProvideSafePlaceUnderstandAccommodations& ModificationsModelCaringBehaviorSetLimitsIdentifyTriggersDifficultto TrustGiveChoicesMeaningfulParticipationReinforceStrengthsBeSensitiveBeAttentiveProvideHopeHelp ofTeachersBeing Non-JudgmentalDevelopmentalLevelWarnChildren

Trauma - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Opportunities to feel
  2. Guided Opportunities
  3. Be Aware
  4. Maintain Routines
  5. Compete for Power
  6. Increase Support
  7. Recognize Behavioral Prob
  8. Provide Safe Place
  9. Understand
  10. Accommodations & Modifications
  11. Model Caring Behavior
  12. Set Limits
  13. Identify Triggers
  14. Difficult to Trust
  15. Give Choices
  16. Meaningful Participation
  17. Reinforce Strengths
  18. Be Sensitive
  19. Be Attentive
  20. Provide Hope
  21. Help of Teachers
  22. Being Non-Judgmental
  23. Developmental Level
  24. Warn Children