Correctly predictwhich card you'llcascade into, orsimilar (e.g. whatcard you'll hit offchaos warp)Control10+ basiclandsHave 6+differentkeywordsamongpermanentsyou controlPull off a5+ cardcomboControl acreaturewith 30+powerGreatness atany cost (yourowninterpretation)Control 7+creatures withthe same typebut differentnamesHave 10+counters onpermanentsyou controlSpend 10+manacasting yourcommanderPlay a landeach ofyour firstsix turnsYour deckdoes thething it wasdesigned todoGive apermanent youcontrol to anopponent(using a cardeffect)Accidentallyhelp youropponentHave60+ lifePay 10+life as acost in asingle turnKill someonewithcommanderdamageBeat anopponent whohad the exactsame coloreddeck as youAssembleKaldra orsimilar (Tronlands, Throneof Empires,etc.)Kill aplayerwith theirown cardPlay with acommandernone of youropponents hasever playedagainstBe last inthe turnorderWin usingan alternatewinconditionHold themonarchy orinitiative fora full roundPlay 4+ cardsfrom exileand/or the topof your libraryin a single turnComplimentan opponenton their deckor skillfulplayPlay aone-sidedboardwipeSave yourstuff froma boardwipePut 2+ creaturecards from yourhand and/ordeck onto thebattlefield at thesame timeBait out acounter orremoval spellfrom thearchenemyHave nocards inhand andtopdeck alandDo an infinitecombo or stopan opponentfrom doing aninfinite comboPlay amonocoloredor colorlesscommanderBe the firstplayer to docombatdamage inthe gameHave 10+devotionto a singlecolorRoll themaximumpossible on adice roll (rolling todecide startingplayer counts)Have acomebackvictoryExile 20+cards fromgraveyardsin a singleturnControl10+tokensGenerate20+ manain a singleturnControl 5+equipmentand/or aurasattached to asingle creatureBe the firstplayereliminatedwithoutconcedingCopysomething3+ timesUltimate aplaneswalkeror flip abattleDeal 10+noncombatdamage/lossof life in thesame turnMake a punusing a cardin a freeinformationzoneSurvive anopponent'sattack at 1lifeBring anopponentto exactly0 lifeSwitch deckswith anopponent (berespectful ofpeoples' cards)Put yourcommanderinto play fromsomewhereother than thecommand zoneAttack eachopponent inthe sameturnPay yourRhystic Study(or similar)taxes 3+turns in a rowYourgraveyard isbigger thanyour librarySpells ownedby everyplayer are onthe stack atthe same timeRemove adifficult toremovepermanent (e.g.hexproof,indestructible)Sacrifice 5+permanentsin the sameturnDiscard 5+cards tohand size atthe end ofyour turnWin agame at30+ lifeSave anopponentfromdeathReanimate10+permanentsat the sametimeHave 3+upkeep/startof maintriggers in asingle turnAnother playerhas turn 1 fastmana (SolRing, JeweledLotus, etc.)Cast aspell withX 10 ormoreUse a keywordability from themost recentlyprinted setWin agameCorrectly predictwhich card you'llcascade into, orsimilar (e.g. whatcard you'll hit offchaos warp)Control10+ basiclandsHave 6+differentkeywordsamongpermanentsyou controlPull off a5+ cardcomboControl acreaturewith 30+powerGreatness atany cost (yourowninterpretation)Control 7+creatures withthe same typebut differentnamesHave 10+counters onpermanentsyou controlSpend 10+manacasting yourcommanderPlay a landeach ofyour firstsix turnsYour deckdoes thething it wasdesigned todoGive apermanent youcontrol to anopponent(using a cardeffect)Accidentallyhelp youropponentHave60+ lifePay 10+life as acost in asingle turnKill someonewithcommanderdamageBeat anopponent whohad the exactsame coloreddeck as youAssembleKaldra orsimilar (Tronlands, Throneof Empires,etc.)Kill aplayerwith theirown cardPlay with acommandernone of youropponents hasever playedagainstBe last inthe turnorderWin usingan alternatewinconditionHold themonarchy orinitiative fora full roundPlay 4+ cardsfrom exileand/or the topof your libraryin a single turnComplimentan opponenton their deckor skillfulplayPlay aone-sidedboardwipeSave yourstuff froma boardwipePut 2+ creaturecards from yourhand and/ordeck onto thebattlefield at thesame timeBait out acounter orremoval spellfrom thearchenemyHave nocards inhand andtopdeck alandDo an infinitecombo or stopan opponentfrom doing aninfinite comboPlay amonocoloredor colorlesscommanderBe the firstplayer to docombatdamage inthe gameHave 10+devotionto a singlecolorRoll themaximumpossible on adice roll (rolling todecide startingplayer counts)Have acomebackvictoryExile 20+cards fromgraveyardsin a singleturnControl10+tokensGenerate20+ manain a singleturnControl 5+equipmentand/or aurasattached to asingle creatureBe the firstplayereliminatedwithoutconcedingCopysomething3+ timesUltimate aplaneswalkeror flip abattleDeal 10+noncombatdamage/lossof life in thesame turnMake a punusing a cardin a freeinformationzoneSurvive anopponent'sattack at 1lifeBring anopponentto exactly0 lifeSwitch deckswith anopponent (berespectful ofpeoples' cards)Put yourcommanderinto play fromsomewhereother than thecommand zoneAttack eachopponent inthe sameturnPay yourRhystic Study(or similar)taxes 3+turns in a rowYourgraveyard isbigger thanyour librarySpells ownedby everyplayer are onthe stack atthe same timeRemove adifficult toremovepermanent (e.g.hexproof,indestructible)Sacrifice 5+permanentsin the sameturnDiscard 5+cards tohand size atthe end ofyour turnWin agame at30+ lifeSave anopponentfromdeathReanimate10+permanentsat the sametimeHave 3+upkeep/startof maintriggers in asingle turnAnother playerhas turn 1 fastmana (SolRing, JeweledLotus, etc.)Cast aspell withX 10 ormoreUse a keywordability from themost recentlyprinted setWin agame

Game Kastle Commander Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Correctly predict which card you'll cascade into, or similar (e.g. what card you'll hit off chaos warp)
  2. Control 10+ basic lands
  3. Have 6+ different keywords among permanents you control
  4. Pull off a 5+ card combo
  5. Control a creature with 30+ power
  6. Greatness at any cost (your own interpretation)
  7. Control 7+ creatures with the same type but different names
  8. Have 10+ counters on permanents you control
  9. Spend 10+ mana casting your commander
  10. Play a land each of your first six turns
  11. Your deck does the thing it was designed to do
  12. Give a permanent you control to an opponent (using a card effect)
  13. Accidentally help your opponent
  14. Have 60+ life
  15. Pay 10+ life as a cost in a single turn
  16. Kill someone with commander damage
  17. Beat an opponent who had the exact same colored deck as you
  18. Assemble Kaldra or similar (Tron lands, Throne of Empires, etc.)
  19. Kill a player with their own card
  20. Play with a commander none of your opponents has ever played against
  21. Be last in the turn order
  22. Win using an alternate win condition
  23. Hold the monarchy or initiative for a full round
  24. Play 4+ cards from exile and/or the top of your library in a single turn
  25. Compliment an opponent on their deck or skillful play
  26. Play a one-sided board wipe
  27. Save your stuff from a board wipe
  28. Put 2+ creature cards from your hand and/or deck onto the battlefield at the same time
  29. Bait out a counter or removal spell from the archenemy
  30. Have no cards in hand and topdeck a land
  31. Do an infinite combo or stop an opponent from doing an infinite combo
  32. Play a monocolored or colorless commander
  33. Be the first player to do combat damage in the game
  34. Have 10+ devotion to a single color
  35. Roll the maximum possible on a dice roll (rolling to decide starting player counts)
  36. Have a comeback victory
  37. Exile 20+ cards from graveyards in a single turn
  38. Control 10+ tokens
  39. Generate 20+ mana in a single turn
  40. Control 5+ equipment and/or auras attached to a single creature
  41. Be the first player eliminated without conceding
  42. Copy something 3+ times
  43. Ultimate a planeswalker or flip a battle
  44. Deal 10+ noncombat damage/loss of life in the same turn
  45. Make a pun using a card in a free information zone
  46. Survive an opponent's attack at 1 life
  47. Bring an opponent to exactly 0 life
  48. Switch decks with an opponent (be respectful of peoples' cards)
  49. Put your commander into play from somewhere other than the command zone
  50. Attack each opponent in the same turn
  51. Pay your Rhystic Study (or similar) taxes 3+ turns in a row
  52. Your graveyard is bigger than your library
  53. Spells owned by every player are on the stack at the same time
  54. Remove a difficult to remove permanent (e.g. hexproof, indestructible)
  55. Sacrifice 5+ permanents in the same turn
  56. Discard 5+ cards to hand size at the end of your turn
  57. Win a game at 30+ life
  58. Save an opponent from death
  59. Reanimate 10+ permanents at the same time
  60. Have 3+ upkeep/start of main triggers in a single turn
  61. Another player has turn 1 fast mana (Sol Ring, Jeweled Lotus, etc.)
  62. Cast a spell with X 10 or more
  63. Use a keyword ability from the most recently printed set
  64. Win a game