Pay yourRhystic Study(or similar)taxes 3+turns in a rowBring anopponentto exactly0 lifeAccidentallyhelp youropponentSurvive anopponent'sattack at 1lifeDiscard 5+cards tohand size atthe end ofyour turnBeat anopponent whohad the exactsame coloreddeck as youWin agame at30+ lifeYourgraveyard isbigger thanyour libraryHave 10+counters onpermanentsyou controlSave anopponentfromdeathUse a keywordability from themost recentlyprinted setHave 10+devotionto a singlecolorPlay with acommandernone of youropponents hasever playedagainstPay 10+life as acost in asingle turnAssembleKaldra orsimilar (Tronlands, Throneof Empires,etc.)Spend 10+manacasting yourcommanderWin agameGive apermanent youcontrol to anopponent(using a cardeffect)Play 4+ cardsfrom exileand/or the topof your libraryin a single turnReanimate10+permanentsat the sametimeAnother playerhas turn 1 fastmana (SolRing, JeweledLotus, etc.)Have 3+upkeep/startof maintriggers in asingle turnSave yourstuff froma boardwipePlay a landeach ofyour firstsix turnsBait out acounter orremoval spellfrom thearchenemyExile 20+cards fromgraveyardsin a singleturnGreatness atany cost (yourowninterpretation)Pull off a5+ cardcomboRemove adifficult toremovepermanent (e.g.hexproof,indestructible)Control10+tokensCast aspell withX 10 ormorePut 2+ creaturecards from yourhand and/ordeck onto thebattlefield at thesame timeYour deckdoes thething it wasdesigned todoDo an infinitecombo or stopan opponentfrom doing aninfinite comboMake a punusing a cardin a freeinformationzoneCorrectly predictwhich card you'llcascade into, orsimilar (e.g. whatcard you'll hit offchaos warp)Have60+ lifeWin usingan alternatewinconditionComplimentan opponenton their deckor skillfulplayPut yourcommanderinto play fromsomewhereother than thecommand zoneHave nocards inhand andtopdeck alandUltimate aplaneswalkeror flip abattleBe the firstplayer to docombatdamage inthe gameControl10+ basiclandsControl acreaturewith 30+powerPlay amonocoloredor colorlesscommanderPlay aone-sidedboardwipeSwitch deckswith anopponent (berespectful ofpeoples' cards)Roll themaximumpossible on adice roll (rolling todecide startingplayer counts)Kill aplayerwith theirown cardHave acomebackvictoryDeal 10+noncombatdamage/lossof life in thesame turnSpells ownedby everyplayer are onthe stack atthe same timeBe the firstplayereliminatedwithoutconcedingHave 6+differentkeywordsamongpermanentsyou controlAttack eachopponent inthe sameturnCopysomething3+ timesHold themonarchy orinitiative fora full roundKill someonewithcommanderdamageSacrifice 5+permanentsin the sameturnGenerate20+ manain a singleturnBe last inthe turnorderControl 7+creatures withthe same typebut differentnamesControl 5+equipmentand/or aurasattached to asingle creaturePay yourRhystic Study(or similar)taxes 3+turns in a rowBring anopponentto exactly0 lifeAccidentallyhelp youropponentSurvive anopponent'sattack at 1lifeDiscard 5+cards tohand size atthe end ofyour turnBeat anopponent whohad the exactsame coloreddeck as youWin agame at30+ lifeYourgraveyard isbigger thanyour libraryHave 10+counters onpermanentsyou controlSave anopponentfromdeathUse a keywordability from themost recentlyprinted setHave 10+devotionto a singlecolorPlay with acommandernone of youropponents hasever playedagainstPay 10+life as acost in asingle turnAssembleKaldra orsimilar (Tronlands, Throneof Empires,etc.)Spend 10+manacasting yourcommanderWin agameGive apermanent youcontrol to anopponent(using a cardeffect)Play 4+ cardsfrom exileand/or the topof your libraryin a single turnReanimate10+permanentsat the sametimeAnother playerhas turn 1 fastmana (SolRing, JeweledLotus, etc.)Have 3+upkeep/startof maintriggers in asingle turnSave yourstuff froma boardwipePlay a landeach ofyour firstsix turnsBait out acounter orremoval spellfrom thearchenemyExile 20+cards fromgraveyardsin a singleturnGreatness atany cost (yourowninterpretation)Pull off a5+ cardcomboRemove adifficult toremovepermanent (e.g.hexproof,indestructible)Control10+tokensCast aspell withX 10 ormorePut 2+ creaturecards from yourhand and/ordeck onto thebattlefield at thesame timeYour deckdoes thething it wasdesigned todoDo an infinitecombo or stopan opponentfrom doing aninfinite comboMake a punusing a cardin a freeinformationzoneCorrectly predictwhich card you'llcascade into, orsimilar (e.g. whatcard you'll hit offchaos warp)Have60+ lifeWin usingan alternatewinconditionComplimentan opponenton their deckor skillfulplayPut yourcommanderinto play fromsomewhereother than thecommand zoneHave nocards inhand andtopdeck alandUltimate aplaneswalkeror flip abattleBe the firstplayer to docombatdamage inthe gameControl10+ basiclandsControl acreaturewith 30+powerPlay amonocoloredor colorlesscommanderPlay aone-sidedboardwipeSwitch deckswith anopponent (berespectful ofpeoples' cards)Roll themaximumpossible on adice roll (rolling todecide startingplayer counts)Kill aplayerwith theirown cardHave acomebackvictoryDeal 10+noncombatdamage/lossof life in thesame turnSpells ownedby everyplayer are onthe stack atthe same timeBe the firstplayereliminatedwithoutconcedingHave 6+differentkeywordsamongpermanentsyou controlAttack eachopponent inthe sameturnCopysomething3+ timesHold themonarchy orinitiative fora full roundKill someonewithcommanderdamageSacrifice 5+permanentsin the sameturnGenerate20+ manain a singleturnBe last inthe turnorderControl 7+creatures withthe same typebut differentnamesControl 5+equipmentand/or aurasattached to asingle creature

Game Kastle Commander Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
  1. Pay your Rhystic Study (or similar) taxes 3+ turns in a row
  2. Bring an opponent to exactly 0 life
  3. Accidentally help your opponent
  4. Survive an opponent's attack at 1 life
  5. Discard 5+ cards to hand size at the end of your turn
  6. Beat an opponent who had the exact same colored deck as you
  7. Win a game at 30+ life
  8. Your graveyard is bigger than your library
  9. Have 10+ counters on permanents you control
  10. Save an opponent from death
  11. Use a keyword ability from the most recently printed set
  12. Have 10+ devotion to a single color
  13. Play with a commander none of your opponents has ever played against
  14. Pay 10+ life as a cost in a single turn
  15. Assemble Kaldra or similar (Tron lands, Throne of Empires, etc.)
  16. Spend 10+ mana casting your commander
  17. Win a game
  18. Give a permanent you control to an opponent (using a card effect)
  19. Play 4+ cards from exile and/or the top of your library in a single turn
  20. Reanimate 10+ permanents at the same time
  21. Another player has turn 1 fast mana (Sol Ring, Jeweled Lotus, etc.)
  22. Have 3+ upkeep/start of main triggers in a single turn
  23. Save your stuff from a board wipe
  24. Play a land each of your first six turns
  25. Bait out a counter or removal spell from the archenemy
  26. Exile 20+ cards from graveyards in a single turn
  27. Greatness at any cost (your own interpretation)
  28. Pull off a 5+ card combo
  29. Remove a difficult to remove permanent (e.g. hexproof, indestructible)
  30. Control 10+ tokens
  31. Cast a spell with X 10 or more
  32. Put 2+ creature cards from your hand and/or deck onto the battlefield at the same time
  33. Your deck does the thing it was designed to do
  34. Do an infinite combo or stop an opponent from doing an infinite combo
  35. Make a pun using a card in a free information zone
  36. Correctly predict which card you'll cascade into, or similar (e.g. what card you'll hit off chaos warp)
  37. Have 60+ life
  38. Win using an alternate win condition
  39. Compliment an opponent on their deck or skillful play
  40. Put your commander into play from somewhere other than the command zone
  41. Have no cards in hand and topdeck a land
  42. Ultimate a planeswalker or flip a battle
  43. Be the first player to do combat damage in the game
  44. Control 10+ basic lands
  45. Control a creature with 30+ power
  46. Play a monocolored or colorless commander
  47. Play a one-sided board wipe
  48. Switch decks with an opponent (be respectful of peoples' cards)
  49. Roll the maximum possible on a dice roll (rolling to decide starting player counts)
  50. Kill a player with their own card
  51. Have a comeback victory
  52. Deal 10+ noncombat damage/loss of life in the same turn
  53. Spells owned by every player are on the stack at the same time
  54. Be the first player eliminated without conceding
  55. Have 6+ different keywords among permanents you control
  56. Attack each opponent in the same turn
  57. Copy something 3+ times
  58. Hold the monarchy or initiative for a full round
  59. Kill someone with commander damage
  60. Sacrifice 5+ permanents in the same turn
  61. Generate 20+ mana in a single turn
  62. Be last in the turn order
  63. Control 7+ creatures with the same type but different names
  64. Control 5+ equipment and/or auras attached to a single creature