Be the firstplayer to docombatdamage inthe gameHold themonarchy orinitiative fora full roundBe the firstplayereliminatedwithoutconcedingRemove adifficult toremovepermanent (e.g.hexproof,indestructible)Have nocards inhand andtopdeck alandAttack eachopponent inthe sameturnSave anopponentfromdeathUltimate aplaneswalkeror flip abattleKill someonewithcommanderdamagePlay 4+ cardsfrom exileand/or the topof your libraryin a single turnBait out acounter orremoval spellfrom thearchenemyPay yourRhystic Study(or similar)taxes 3+turns in a rowWin agame at30+ lifeDo an infinitecombo or stopan opponentfrom doing aninfinite comboAccidentallyhelp youropponentWin usingan alternatewinconditionPlay a landeach ofyour firstsix turnsHave 10+devotionto a singlecolorKill aplayerwith theirown cardWin agameControl 7+creatures withthe same typebut differentnamesMake a punusing a cardin a freeinformationzoneBe last inthe turnorderHave acomebackvictoryDiscard 5+cards tohand size atthe end ofyour turnAssembleKaldra orsimilar (Tronlands, Throneof Empires,etc.)Control acreaturewith 30+powerComplimentan opponenton their deckor skillfulplayYourgraveyard isbigger thanyour libraryPut yourcommanderinto play fromsomewhereother than thecommand zoneSpells ownedby everyplayer are onthe stack atthe same timeControl10+ basiclandsHave 6+differentkeywordsamongpermanentsyou controlSurvive anopponent'sattack at 1lifeBeat anopponent whohad the exactsame coloreddeck as youGreatness atany cost (yourowninterpretation)Control10+tokensExile 20+cards fromgraveyardsin a singleturnCast aspell withX 10 ormorePay 10+life as acost in asingle turnGenerate20+ manain a singleturnPull off a5+ cardcomboHave 3+upkeep/startof maintriggers in asingle turnUse a keywordability from themost recentlyprinted setAnother playerhas turn 1 fastmana (SolRing, JeweledLotus, etc.)Spend 10+manacasting yourcommanderSwitch deckswith anopponent (berespectful ofpeoples' cards)Put 2+ creaturecards from yourhand and/ordeck onto thebattlefield at thesame timePlay aone-sidedboardwipeHave 10+counters onpermanentsyou controlCorrectly predictwhich card you'llcascade into, orsimilar (e.g. whatcard you'll hit offchaos warp)Save yourstuff froma boardwipeHave60+ lifeControl 5+equipmentand/or aurasattached to asingle creatureRoll themaximumpossible on adice roll (rolling todecide startingplayer counts)Reanimate10+permanentsat the sametimePlay with acommandernone of youropponents hasever playedagainstYour deckdoes thething it wasdesigned todoBring anopponentto exactly0 lifeSacrifice 5+permanentsin the sameturnDeal 10+noncombatdamage/lossof life in thesame turnPlay amonocoloredor colorlesscommanderGive apermanent youcontrol to anopponent(using a cardeffect)Copysomething3+ timesBe the firstplayer to docombatdamage inthe gameHold themonarchy orinitiative fora full roundBe the firstplayereliminatedwithoutconcedingRemove adifficult toremovepermanent (e.g.hexproof,indestructible)Have nocards inhand andtopdeck alandAttack eachopponent inthe sameturnSave anopponentfromdeathUltimate aplaneswalkeror flip abattleKill someonewithcommanderdamagePlay 4+ cardsfrom exileand/or the topof your libraryin a single turnBait out acounter orremoval spellfrom thearchenemyPay yourRhystic Study(or similar)taxes 3+turns in a rowWin agame at30+ lifeDo an infinitecombo or stopan opponentfrom doing aninfinite comboAccidentallyhelp youropponentWin usingan alternatewinconditionPlay a landeach ofyour firstsix turnsHave 10+devotionto a singlecolorKill aplayerwith theirown cardWin agameControl 7+creatures withthe same typebut differentnamesMake a punusing a cardin a freeinformationzoneBe last inthe turnorderHave acomebackvictoryDiscard 5+cards tohand size atthe end ofyour turnAssembleKaldra orsimilar (Tronlands, Throneof Empires,etc.)Control acreaturewith 30+powerComplimentan opponenton their deckor skillfulplayYourgraveyard isbigger thanyour libraryPut yourcommanderinto play fromsomewhereother than thecommand zoneSpells ownedby everyplayer are onthe stack atthe same timeControl10+ basiclandsHave 6+differentkeywordsamongpermanentsyou controlSurvive anopponent'sattack at 1lifeBeat anopponent whohad the exactsame coloreddeck as youGreatness atany cost (yourowninterpretation)Control10+tokensExile 20+cards fromgraveyardsin a singleturnCast aspell withX 10 ormorePay 10+life as acost in asingle turnGenerate20+ manain a singleturnPull off a5+ cardcomboHave 3+upkeep/startof maintriggers in asingle turnUse a keywordability from themost recentlyprinted setAnother playerhas turn 1 fastmana (SolRing, JeweledLotus, etc.)Spend 10+manacasting yourcommanderSwitch deckswith anopponent (berespectful ofpeoples' cards)Put 2+ creaturecards from yourhand and/ordeck onto thebattlefield at thesame timePlay aone-sidedboardwipeHave 10+counters onpermanentsyou controlCorrectly predictwhich card you'llcascade into, orsimilar (e.g. whatcard you'll hit offchaos warp)Save yourstuff froma boardwipeHave60+ lifeControl 5+equipmentand/or aurasattached to asingle creatureRoll themaximumpossible on adice roll (rolling todecide startingplayer counts)Reanimate10+permanentsat the sametimePlay with acommandernone of youropponents hasever playedagainstYour deckdoes thething it wasdesigned todoBring anopponentto exactly0 lifeSacrifice 5+permanentsin the sameturnDeal 10+noncombatdamage/lossof life in thesame turnPlay amonocoloredor colorlesscommanderGive apermanent youcontrol to anopponent(using a cardeffect)Copysomething3+ times

Game Kastle Commander Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Be the first player to do combat damage in the game
  2. Hold the monarchy or initiative for a full round
  3. Be the first player eliminated without conceding
  4. Remove a difficult to remove permanent (e.g. hexproof, indestructible)
  5. Have no cards in hand and topdeck a land
  6. Attack each opponent in the same turn
  7. Save an opponent from death
  8. Ultimate a planeswalker or flip a battle
  9. Kill someone with commander damage
  10. Play 4+ cards from exile and/or the top of your library in a single turn
  11. Bait out a counter or removal spell from the archenemy
  12. Pay your Rhystic Study (or similar) taxes 3+ turns in a row
  13. Win a game at 30+ life
  14. Do an infinite combo or stop an opponent from doing an infinite combo
  15. Accidentally help your opponent
  16. Win using an alternate win condition
  17. Play a land each of your first six turns
  18. Have 10+ devotion to a single color
  19. Kill a player with their own card
  20. Win a game
  21. Control 7+ creatures with the same type but different names
  22. Make a pun using a card in a free information zone
  23. Be last in the turn order
  24. Have a comeback victory
  25. Discard 5+ cards to hand size at the end of your turn
  26. Assemble Kaldra or similar (Tron lands, Throne of Empires, etc.)
  27. Control a creature with 30+ power
  28. Compliment an opponent on their deck or skillful play
  29. Your graveyard is bigger than your library
  30. Put your commander into play from somewhere other than the command zone
  31. Spells owned by every player are on the stack at the same time
  32. Control 10+ basic lands
  33. Have 6+ different keywords among permanents you control
  34. Survive an opponent's attack at 1 life
  35. Beat an opponent who had the exact same colored deck as you
  36. Greatness at any cost (your own interpretation)
  37. Control 10+ tokens
  38. Exile 20+ cards from graveyards in a single turn
  39. Cast a spell with X 10 or more
  40. Pay 10+ life as a cost in a single turn
  41. Generate 20+ mana in a single turn
  42. Pull off a 5+ card combo
  43. Have 3+ upkeep/start of main triggers in a single turn
  44. Use a keyword ability from the most recently printed set
  45. Another player has turn 1 fast mana (Sol Ring, Jeweled Lotus, etc.)
  46. Spend 10+ mana casting your commander
  47. Switch decks with an opponent (be respectful of peoples' cards)
  48. Put 2+ creature cards from your hand and/or deck onto the battlefield at the same time
  49. Play a one-sided board wipe
  50. Have 10+ counters on permanents you control
  51. Correctly predict which card you'll cascade into, or similar (e.g. what card you'll hit off chaos warp)
  52. Save your stuff from a board wipe
  53. Have 60+ life
  54. Control 5+ equipment and/or auras attached to a single creature
  55. Roll the maximum possible on a dice roll (rolling to decide starting player counts)
  56. Reanimate 10+ permanents at the same time
  57. Play with a commander none of your opponents has ever played against
  58. Your deck does the thing it was designed to do
  59. Bring an opponent to exactly 0 life
  60. Sacrifice 5+ permanents in the same turn
  61. Deal 10+ noncombat damage/loss of life in the same turn
  62. Play a monocolored or colorless commander
  63. Give a permanent you control to an opponent (using a card effect)
  64. Copy something 3+ times