Have60+ lifeBe last inthe turnorderPut 2+ creaturecards from yourhand and/ordeck onto thebattlefield at thesame timeReanimate10+permanentsat the sametimeSpend 10+manacasting yourcommanderExile 20+cards fromgraveyardsin a singleturnGreatness atany cost (yourowninterpretation)Play aone-sidedboardwipeAccidentallyhelp youropponentGenerate20+ manain a singleturnHave 3+upkeep/startof maintriggers in asingle turnDeal 10+noncombatdamage/lossof life in thesame turnSpells ownedby everyplayer are onthe stack atthe same timeBe the firstplayereliminatedwithoutconcedingSacrifice 5+permanentsin the sameturnHave 10+devotionto a singlecolorYour deckdoes thething it wasdesigned todoPay yourRhystic Study(or similar)taxes 3+turns in a rowControl 5+equipmentand/or aurasattached to asingle creatureKill aplayerwith theirown cardWin usingan alternatewinconditionPlay with acommandernone of youropponents hasever playedagainstControl 7+creatures withthe same typebut differentnamesHave nocards inhand andtopdeck alandControl10+ basiclandsBring anopponentto exactly0 lifeHold themonarchy orinitiative fora full roundWin agame at30+ lifeComplimentan opponenton their deckor skillfulplayCopysomething3+ timesPlay a landeach ofyour firstsix turnsSurvive anopponent'sattack at 1lifePlay 4+ cardsfrom exileand/or the topof your libraryin a single turnAnother playerhas turn 1 fastmana (SolRing, JeweledLotus, etc.)Do an infinitecombo or stopan opponentfrom doing aninfinite comboKill someonewithcommanderdamageUse a keywordability from themost recentlyprinted setPut yourcommanderinto play fromsomewhereother than thecommand zoneHave acomebackvictoryBeat anopponent whohad the exactsame coloreddeck as youWin agamePlay amonocoloredor colorlesscommanderHave 10+counters onpermanentsyou controlAssembleKaldra orsimilar (Tronlands, Throneof Empires,etc.)Pay 10+life as acost in asingle turnYourgraveyard isbigger thanyour libraryBait out acounter orremoval spellfrom thearchenemyAttack eachopponent inthe sameturnCast aspell withX 10 ormoreDiscard 5+cards tohand size atthe end ofyour turnMake a punusing a cardin a freeinformationzoneHave 6+differentkeywordsamongpermanentsyou controlCorrectly predictwhich card you'llcascade into, orsimilar (e.g. whatcard you'll hit offchaos warp)Be the firstplayer to docombatdamage inthe gameGive apermanent youcontrol to anopponent(using a cardeffect)Control acreaturewith 30+powerRoll themaximumpossible on adice roll (rolling todecide startingplayer counts)Pull off a5+ cardcomboSave anopponentfromdeathUltimate aplaneswalkeror flip abattleSwitch deckswith anopponent (berespectful ofpeoples' cards)Remove adifficult toremovepermanent (e.g.hexproof,indestructible)Save yourstuff froma boardwipeControl10+tokensHave60+ lifeBe last inthe turnorderPut 2+ creaturecards from yourhand and/ordeck onto thebattlefield at thesame timeReanimate10+permanentsat the sametimeSpend 10+manacasting yourcommanderExile 20+cards fromgraveyardsin a singleturnGreatness atany cost (yourowninterpretation)Play aone-sidedboardwipeAccidentallyhelp youropponentGenerate20+ manain a singleturnHave 3+upkeep/startof maintriggers in asingle turnDeal 10+noncombatdamage/lossof life in thesame turnSpells ownedby everyplayer are onthe stack atthe same timeBe the firstplayereliminatedwithoutconcedingSacrifice 5+permanentsin the sameturnHave 10+devotionto a singlecolorYour deckdoes thething it wasdesigned todoPay yourRhystic Study(or similar)taxes 3+turns in a rowControl 5+equipmentand/or aurasattached to asingle creatureKill aplayerwith theirown cardWin usingan alternatewinconditionPlay with acommandernone of youropponents hasever playedagainstControl 7+creatures withthe same typebut differentnamesHave nocards inhand andtopdeck alandControl10+ basiclandsBring anopponentto exactly0 lifeHold themonarchy orinitiative fora full roundWin agame at30+ lifeComplimentan opponenton their deckor skillfulplayCopysomething3+ timesPlay a landeach ofyour firstsix turnsSurvive anopponent'sattack at 1lifePlay 4+ cardsfrom exileand/or the topof your libraryin a single turnAnother playerhas turn 1 fastmana (SolRing, JeweledLotus, etc.)Do an infinitecombo or stopan opponentfrom doing aninfinite comboKill someonewithcommanderdamageUse a keywordability from themost recentlyprinted setPut yourcommanderinto play fromsomewhereother than thecommand zoneHave acomebackvictoryBeat anopponent whohad the exactsame coloreddeck as youWin agamePlay amonocoloredor colorlesscommanderHave 10+counters onpermanentsyou controlAssembleKaldra orsimilar (Tronlands, Throneof Empires,etc.)Pay 10+life as acost in asingle turnYourgraveyard isbigger thanyour libraryBait out acounter orremoval spellfrom thearchenemyAttack eachopponent inthe sameturnCast aspell withX 10 ormoreDiscard 5+cards tohand size atthe end ofyour turnMake a punusing a cardin a freeinformationzoneHave 6+differentkeywordsamongpermanentsyou controlCorrectly predictwhich card you'llcascade into, orsimilar (e.g. whatcard you'll hit offchaos warp)Be the firstplayer to docombatdamage inthe gameGive apermanent youcontrol to anopponent(using a cardeffect)Control acreaturewith 30+powerRoll themaximumpossible on adice roll (rolling todecide startingplayer counts)Pull off a5+ cardcomboSave anopponentfromdeathUltimate aplaneswalkeror flip abattleSwitch deckswith anopponent (berespectful ofpeoples' cards)Remove adifficult toremovepermanent (e.g.hexproof,indestructible)Save yourstuff froma boardwipeControl10+tokens

Game Kastle Commander Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Have 60+ life
  2. Be last in the turn order
  3. Put 2+ creature cards from your hand and/or deck onto the battlefield at the same time
  4. Reanimate 10+ permanents at the same time
  5. Spend 10+ mana casting your commander
  6. Exile 20+ cards from graveyards in a single turn
  7. Greatness at any cost (your own interpretation)
  8. Play a one-sided board wipe
  9. Accidentally help your opponent
  10. Generate 20+ mana in a single turn
  11. Have 3+ upkeep/start of main triggers in a single turn
  12. Deal 10+ noncombat damage/loss of life in the same turn
  13. Spells owned by every player are on the stack at the same time
  14. Be the first player eliminated without conceding
  15. Sacrifice 5+ permanents in the same turn
  16. Have 10+ devotion to a single color
  17. Your deck does the thing it was designed to do
  18. Pay your Rhystic Study (or similar) taxes 3+ turns in a row
  19. Control 5+ equipment and/or auras attached to a single creature
  20. Kill a player with their own card
  21. Win using an alternate win condition
  22. Play with a commander none of your opponents has ever played against
  23. Control 7+ creatures with the same type but different names
  24. Have no cards in hand and topdeck a land
  25. Control 10+ basic lands
  26. Bring an opponent to exactly 0 life
  27. Hold the monarchy or initiative for a full round
  28. Win a game at 30+ life
  29. Compliment an opponent on their deck or skillful play
  30. Copy something 3+ times
  31. Play a land each of your first six turns
  32. Survive an opponent's attack at 1 life
  33. Play 4+ cards from exile and/or the top of your library in a single turn
  34. Another player has turn 1 fast mana (Sol Ring, Jeweled Lotus, etc.)
  35. Do an infinite combo or stop an opponent from doing an infinite combo
  36. Kill someone with commander damage
  37. Use a keyword ability from the most recently printed set
  38. Put your commander into play from somewhere other than the command zone
  39. Have a comeback victory
  40. Beat an opponent who had the exact same colored deck as you
  41. Win a game
  42. Play a monocolored or colorless commander
  43. Have 10+ counters on permanents you control
  44. Assemble Kaldra or similar (Tron lands, Throne of Empires, etc.)
  45. Pay 10+ life as a cost in a single turn
  46. Your graveyard is bigger than your library
  47. Bait out a counter or removal spell from the archenemy
  48. Attack each opponent in the same turn
  49. Cast a spell with X 10 or more
  50. Discard 5+ cards to hand size at the end of your turn
  51. Make a pun using a card in a free information zone
  52. Have 6+ different keywords among permanents you control
  53. Correctly predict which card you'll cascade into, or similar (e.g. what card you'll hit off chaos warp)
  54. Be the first player to do combat damage in the game
  55. Give a permanent you control to an opponent (using a card effect)
  56. Control a creature with 30+ power
  57. Roll the maximum possible on a dice roll (rolling to decide starting player counts)
  58. Pull off a 5+ card combo
  59. Save an opponent from death
  60. Ultimate a planeswalker or flip a battle
  61. Switch decks with an opponent (be respectful of peoples' cards)
  62. Remove a difficult to remove permanent (e.g. hexproof, indestructible)
  63. Save your stuff from a board wipe
  64. Control 10+ tokens