SOUND DEVICES SYMBOLISM FREE VERSE TONE POETIC FORM CONSONANCE REPETITION PERSONIFICATION RHYMING COUPLET NARRATIVE METAPHOR RHYME SCHEME SONNET END RHYME SPEAKER POET SHIFT ONOMATOPOEIA IMAGERY ELEGY ALLITERATION INTERNAL RHYME LYRIC BALLAD MOOD STANZA CONFLICT HYPERBOLE TPCASTT ALLUSION METER/RHYTHM THEME ODE EPIC SIMILE REFRAIN EXTENDED METAPHOR FIGURATIVE LANGUAGE LIMERICK ENJAMBMENT SOUND DEVICES SYMBOLISM FREE VERSE TONE POETIC FORM CONSONANCE REPETITION PERSONIFICATION RHYMING COUPLET NARRATIVE METAPHOR RHYME SCHEME SONNET END RHYME SPEAKER POET SHIFT ONOMATOPOEIA IMAGERY ELEGY ALLITERATION INTERNAL RHYME LYRIC BALLAD MOOD STANZA CONFLICT HYPERBOLE TPCASTT ALLUSION METER/RHYTHM THEME ODE EPIC SIMILE REFRAIN EXTENDED METAPHOR FIGURATIVE LANGUAGE LIMERICK ENJAMBMENT
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
SOUND DEVICES
SYMBOLISM
FREE VERSE
TONE
POETIC FORM
CONSONANCE
REPETITION
PERSONIFICATION
RHYMING COUPLET
NARRATIVE
METAPHOR
RHYME SCHEME
SONNET
END RHYME
SPEAKER
POET
SHIFT
ONOMATOPOEIA
IMAGERY
ELEGY
ALLITERATION
INTERNAL RHYME
LYRIC
BALLAD
MOOD
STANZA
CONFLICT
HYPERBOLE
TPCASTT
ALLUSION
METER/RHYTHM
THEME
ODE
EPIC
SIMILE
REFRAIN
EXTENDED METAPHOR
FIGURATIVE LANGUAGE
LIMERICK
ENJAMBMENT