CONSONANCE SPEAKER END RHYME TONE NARRATIVE EPIC SONNET RHYME SCHEME MOOD INTERNAL RHYME ENJAMBMENT METAPHOR SIMILE METER/RHYTHM CONFLICT IMAGERY FIGURATIVE LANGUAGE LIMERICK ALLUSION TPCASTT EXTENDED METAPHOR POETIC FORM BALLAD PERSONIFICATION ODE SYMBOLISM SOUND DEVICES FREE VERSE ALLITERATION REFRAIN THEME RHYMING COUPLET REPETITION SHIFT HYPERBOLE LYRIC ELEGY ONOMATOPOEIA POET STANZA CONSONANCE SPEAKER END RHYME TONE NARRATIVE EPIC SONNET RHYME SCHEME MOOD INTERNAL RHYME ENJAMBMENT METAPHOR SIMILE METER/RHYTHM CONFLICT IMAGERY FIGURATIVE LANGUAGE LIMERICK ALLUSION TPCASTT EXTENDED METAPHOR POETIC FORM BALLAD PERSONIFICATION ODE SYMBOLISM SOUND DEVICES FREE VERSE ALLITERATION REFRAIN THEME RHYMING COUPLET REPETITION SHIFT HYPERBOLE LYRIC ELEGY ONOMATOPOEIA POET STANZA
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
CONSONANCE
SPEAKER
END RHYME
TONE
NARRATIVE
EPIC
SONNET
RHYME SCHEME
MOOD
INTERNAL RHYME
ENJAMBMENT
METAPHOR
SIMILE
METER/RHYTHM
CONFLICT
IMAGERY
FIGURATIVE LANGUAGE
LIMERICK
ALLUSION
TPCASTT
EXTENDED METAPHOR
POETIC FORM
BALLAD
PERSONIFICATION
ODE
SYMBOLISM
SOUND DEVICES
FREE VERSE
ALLITERATION
REFRAIN
THEME
RHYMING COUPLET
REPETITION
SHIFT
HYPERBOLE
LYRIC
ELEGY
ONOMATOPOEIA
POET
STANZA