EXTENDED METAPHOR SPEAKER ALLUSION METAPHOR IMAGERY BALLAD MOOD SONNET LYRIC NARRATIVE INTERNAL RHYME TPCASTT REPETITION CONFLICT EPIC SHIFT POET ENJAMBMENT CONSONANCE SOUND DEVICES PERSONIFICATION ALLITERATION TONE ODE LIMERICK POETIC FORM FREE VERSE RHYMING COUPLET THEME STANZA RHYME SCHEME HYPERBOLE ONOMATOPOEIA END RHYME ELEGY METER/RHYTHM FIGURATIVE LANGUAGE SIMILE REFRAIN SYMBOLISM EXTENDED METAPHOR SPEAKER ALLUSION METAPHOR IMAGERY BALLAD MOOD SONNET LYRIC NARRATIVE INTERNAL RHYME TPCASTT REPETITION CONFLICT EPIC SHIFT POET ENJAMBMENT CONSONANCE SOUND DEVICES PERSONIFICATION ALLITERATION TONE ODE LIMERICK POETIC FORM FREE VERSE RHYMING COUPLET THEME STANZA RHYME SCHEME HYPERBOLE ONOMATOPOEIA END RHYME ELEGY METER/RHYTHM FIGURATIVE LANGUAGE SIMILE REFRAIN SYMBOLISM
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
EXTENDED METAPHOR
SPEAKER
ALLUSION
METAPHOR
IMAGERY
BALLAD
MOOD
SONNET
LYRIC
NARRATIVE
INTERNAL RHYME
TPCASTT
REPETITION
CONFLICT
EPIC
SHIFT
POET
ENJAMBMENT
CONSONANCE
SOUND DEVICES
PERSONIFICATION
ALLITERATION
TONE
ODE
LIMERICK
POETIC FORM
FREE VERSE
RHYMING COUPLET
THEME
STANZA
RHYME SCHEME
HYPERBOLE
ONOMATOPOEIA
END RHYME
ELEGY
METER/RHYTHM
FIGURATIVE LANGUAGE
SIMILE
REFRAIN
SYMBOLISM