Hero Character Dynamic Character Indirect Characterization Exposition Static Character Extended Metaphor Simile Archetypes Foil Rising Action Symbol Person vs. Person Conflict Mood Allusion Understatement Theme Second Person Point of View Dramatic Irony Person vs. Nature Conflict Third Person Limited Rebel Foreshadowing First/Third Person Multiple Sage Metaphor Tone Direct Characterization Paradox Climax Character Trait Motif Situational Irony Satire Falling Action Resolution Person vs. Self Conflict Verbal Irony External Conflict Lover Third Person Omniscient Internal Conflict Antagonist STEAL Protagonist Third Objective Person vs. Society Conflict First Person Point of View Hero Character Dynamic Character Indirect Characterization Exposition Static Character Extended Metaphor Simile Archetypes Foil Rising Action Symbol Person vs. Person Conflict Mood Allusion Understatement Theme Second Person Point of View Dramatic Irony Person vs. Nature Conflict Third Person Limited Rebel Foreshadowing First/Third Person Multiple Sage Metaphor Tone Direct Characterization Paradox Climax Character Trait Motif Situational Irony Satire Falling Action Resolution Person vs. Self Conflict Verbal Irony External Conflict Lover Third Person Omniscient Internal Conflict Antagonist STEAL Protagonist Third Objective Person vs. Society Conflict First Person Point of View
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Hero
Character
Dynamic Character
Indirect Characterization
Exposition
Static Character
Extended Metaphor
Simile
Archetypes
Foil
Rising Action
Symbol
Person vs. Person Conflict
Mood
Allusion
Understatement
Theme
Second Person Point of View
Dramatic Irony
Person vs. Nature Conflict
Third Person Limited
Rebel
Foreshadowing
First/Third Person Multiple
Sage
Metaphor
Tone
Direct Characterization
Paradox
Climax
Character Trait
Motif
Situational Irony
Satire
Falling Action
Resolution
Person vs. Self Conflict
Verbal Irony
External Conflict
Lover
Third Person Omniscient
Internal Conflict
Antagonist
STEAL
Protagonist
Third Objective
Person vs. Society Conflict
First Person Point of View