Exposition Simile Lover First Person Point of View STEAL Theme External Conflict Allusion Symbol Rising Action Understatement Second Person Point of View Sage Internal Conflict Extended Metaphor Person vs. Society Conflict Indirect Characterization Hero Third Person Limited Foreshadowing Character Trait Paradox First/Third Person Multiple Dramatic Irony Direct Characterization Static Character Third Person Omniscient Satire Mood Situational Irony Person vs. Person Conflict Motif Metaphor Protagonist Climax Rebel Third Objective Character Person vs. Nature Conflict Verbal Irony Dynamic Character Foil Resolution Person vs. Self Conflict Tone Archetypes Falling Action Antagonist Exposition Simile Lover First Person Point of View STEAL Theme External Conflict Allusion Symbol Rising Action Understatement Second Person Point of View Sage Internal Conflict Extended Metaphor Person vs. Society Conflict Indirect Characterization Hero Third Person Limited Foreshadowing Character Trait Paradox First/Third Person Multiple Dramatic Irony Direct Characterization Static Character Third Person Omniscient Satire Mood Situational Irony Person vs. Person Conflict Motif Metaphor Protagonist Climax Rebel Third Objective Character Person vs. Nature Conflict Verbal Irony Dynamic Character Foil Resolution Person vs. Self Conflict Tone Archetypes Falling Action Antagonist
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Exposition
Simile
Lover
First Person Point of View
STEAL
Theme
External Conflict
Allusion
Symbol
Rising Action
Understatement
Second Person Point of View
Sage
Internal Conflict
Extended Metaphor
Person vs. Society Conflict
Indirect Characterization
Hero
Third Person Limited
Foreshadowing
Character Trait
Paradox
First/Third Person Multiple
Dramatic Irony
Direct Characterization
Static Character
Third Person Omniscient
Satire
Mood
Situational Irony
Person vs. Person Conflict
Motif
Metaphor
Protagonist
Climax
Rebel
Third Objective
Character
Person vs. Nature Conflict
Verbal Irony
Dynamic Character
Foil
Resolution
Person vs. Self Conflict
Tone
Archetypes
Falling Action
Antagonist