Paradox Antagonist Internal Conflict Protagonist Person vs. Person Conflict Extended Metaphor Exposition Situational Irony Climax Person vs. Society Conflict Rebel Third Person Limited Dramatic Irony Resolution Direct Characterization Indirect Characterization Character Trait Archetypes Dynamic Character First/Third Person Multiple Falling Action Hero Static Character External Conflict Person vs. Nature Conflict Third Objective Sage Person vs. Self Conflict Lover Second Person Point of View Tone Third Person Omniscient Satire Foreshadowing Character Foil First Person Point of View Allusion Verbal Irony Mood Simile Metaphor Rising Action Motif STEAL Understatement Symbol Theme Paradox Antagonist Internal Conflict Protagonist Person vs. Person Conflict Extended Metaphor Exposition Situational Irony Climax Person vs. Society Conflict Rebel Third Person Limited Dramatic Irony Resolution Direct Characterization Indirect Characterization Character Trait Archetypes Dynamic Character First/Third Person Multiple Falling Action Hero Static Character External Conflict Person vs. Nature Conflict Third Objective Sage Person vs. Self Conflict Lover Second Person Point of View Tone Third Person Omniscient Satire Foreshadowing Character Foil First Person Point of View Allusion Verbal Irony Mood Simile Metaphor Rising Action Motif STEAL Understatement Symbol Theme
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Paradox
Antagonist
Internal Conflict
Protagonist
Person vs. Person Conflict
Extended Metaphor
Exposition
Situational Irony
Climax
Person vs. Society Conflict
Rebel
Third Person Limited
Dramatic Irony
Resolution
Direct Characterization
Indirect Characterization
Character Trait
Archetypes
Dynamic Character
First/Third Person Multiple
Falling Action
Hero
Static Character
External Conflict
Person vs. Nature Conflict
Third Objective
Sage
Person vs. Self Conflict
Lover
Second Person Point of View
Tone
Third Person Omniscient
Satire
Foreshadowing
Character
Foil
First Person Point of View
Allusion
Verbal Irony
Mood
Simile
Metaphor
Rising Action
Motif
STEAL
Understatement
Symbol
Theme