Theme Tone Static Character Lover External Conflict Metaphor Resolution Satire Internal Conflict Extended Metaphor Simile Verbal Irony Person vs. Self Conflict Person vs. Nature Conflict Paradox Person vs. Person Conflict Archetypes Indirect Characterization Motif Situational Irony Rebel Rising Action Sage Mood Third Objective STEAL Exposition First/Third Person Multiple Foil Second Person Point of View Understatement Dynamic Character Symbol Character Direct Characterization Dramatic Irony Person vs. Society Conflict First Person Point of View Third Person Limited Antagonist Hero Third Person Omniscient Climax Character Trait Foreshadowing Falling Action Protagonist Allusion Theme Tone Static Character Lover External Conflict Metaphor Resolution Satire Internal Conflict Extended Metaphor Simile Verbal Irony Person vs. Self Conflict Person vs. Nature Conflict Paradox Person vs. Person Conflict Archetypes Indirect Characterization Motif Situational Irony Rebel Rising Action Sage Mood Third Objective STEAL Exposition First/Third Person Multiple Foil Second Person Point of View Understatement Dynamic Character Symbol Character Direct Characterization Dramatic Irony Person vs. Society Conflict First Person Point of View Third Person Limited Antagonist Hero Third Person Omniscient Climax Character Trait Foreshadowing Falling Action Protagonist Allusion
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Theme
Tone
Static Character
Lover
External Conflict
Metaphor
Resolution
Satire
Internal Conflict
Extended Metaphor
Simile
Verbal Irony
Person vs. Self Conflict
Person vs. Nature Conflict
Paradox
Person vs. Person Conflict
Archetypes
Indirect Characterization
Motif
Situational Irony
Rebel
Rising Action
Sage
Mood
Third Objective
STEAL
Exposition
First/Third Person Multiple
Foil
Second Person Point of View
Understatement
Dynamic Character
Symbol
Character
Direct Characterization
Dramatic Irony
Person vs. Society Conflict
First Person Point of View
Third Person Limited
Antagonist
Hero
Third Person Omniscient
Climax
Character Trait
Foreshadowing
Falling Action
Protagonist
Allusion