Dynamic Character Person vs. Self Conflict Motif Resolution Allusion Archetypes STEAL First/Third Person Multiple Paradox Protagonist Lover Foreshadowing Rising Action Tone Understatement Theme Foil Third Person Omniscient Rebel Climax Person vs. Person Conflict Person vs. Society Conflict Mood Static Character Falling Action Dramatic Irony External Conflict Extended Metaphor Simile Third Person Limited Symbol Exposition Situational Irony Verbal Irony Character Trait Indirect Characterization Character Sage Third Objective Direct Characterization Antagonist Person vs. Nature Conflict Second Person Point of View Satire Metaphor First Person Point of View Hero Internal Conflict Dynamic Character Person vs. Self Conflict Motif Resolution Allusion Archetypes STEAL First/Third Person Multiple Paradox Protagonist Lover Foreshadowing Rising Action Tone Understatement Theme Foil Third Person Omniscient Rebel Climax Person vs. Person Conflict Person vs. Society Conflict Mood Static Character Falling Action Dramatic Irony External Conflict Extended Metaphor Simile Third Person Limited Symbol Exposition Situational Irony Verbal Irony Character Trait Indirect Characterization Character Sage Third Objective Direct Characterization Antagonist Person vs. Nature Conflict Second Person Point of View Satire Metaphor First Person Point of View Hero Internal Conflict
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Dynamic Character
Person vs. Self Conflict
Motif
Resolution
Allusion
Archetypes
STEAL
First/Third Person Multiple
Paradox
Protagonist
Lover
Foreshadowing
Rising Action
Tone
Understatement
Theme
Foil
Third Person Omniscient
Rebel
Climax
Person vs. Person Conflict
Person vs. Society Conflict
Mood
Static Character
Falling Action
Dramatic Irony
External Conflict
Extended Metaphor
Simile
Third Person Limited
Symbol
Exposition
Situational Irony
Verbal Irony
Character Trait
Indirect Characterization
Character
Sage
Third Objective
Direct Characterization
Antagonist
Person vs. Nature Conflict
Second Person Point of View
Satire
Metaphor
First Person Point of View
Hero
Internal Conflict