Slope Intersection Intersection Domain Exponential Decrease Notation Range Decrease Continuous Function [ _ ,_ ] Linear Maximum Point- Slope Form Range {t|_<t<_} Domain Intervals Point- Slope Form Minimum Y- Intercept Notation Geometric Increase Discrete [ _ ,_ ] Function Increase Slope Slope- Intercept Form Intercepts Intercepts X- intercept X- Intercept Discontinuous Discrete Minimum Exponential {t|_<t<_} Y- intercept Maximum Intervals Continuous Slope Intersection Intersection Domain Exponential Decrease Notation Range Decrease Continuous Function [ _ ,_ ] Linear Maximum Point- Slope Form Range {t|_<t<_} Domain Intervals Point- Slope Form Minimum Y- Intercept Notation Geometric Increase Discrete [ _ ,_ ] Function Increase Slope Slope- Intercept Form Intercepts Intercepts X- intercept X- Intercept Discontinuous Discrete Minimum Exponential {t|_<t<_} Y- intercept Maximum Intervals Continuous
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Slope
Intersection
Intersection
Domain
Exponential
Decrease
Notation
Range
Decrease
Continuous
Function
[ _ ,_ ]
Linear
Maximum
Point-Slope Form
Range
{t|_<t<_}
Domain
Intervals
Point-Slope Form
Minimum
Y-Intercept
Notation
Geometric
Increase
Discrete
[ _ ,_ ]
Function
Increase
Slope
Slope-Intercept Form
Intercepts
Intercepts
X-intercept
X-Intercept
Discontinuous
Discrete
Minimum
Exponential
{t|_<t<_}
Y-intercept
Maximum
Intervals
Continuous