Domain {t|_<t<_} Domain Minimum Intersection Intervals Point- Slope Form {t|_<t<_} Notation Decrease Intercepts Discrete Geometric Notation Range Intervals Slope- Intercept Form Linear Exponential Y- Intercept Decrease Discontinuous Function Y- intercept Slope Function Intercepts Maximum [ _ ,_ ] Continuous Slope X- intercept Increase Increase Range Minimum Intersection Discrete [ _ ,_ ] Exponential Maximum Point- Slope Form Continuous X- Intercept Domain {t|_<t<_} Domain Minimum Intersection Intervals Point- Slope Form {t|_<t<_} Notation Decrease Intercepts Discrete Geometric Notation Range Intervals Slope- Intercept Form Linear Exponential Y- Intercept Decrease Discontinuous Function Y- intercept Slope Function Intercepts Maximum [ _ ,_ ] Continuous Slope X- intercept Increase Increase Range Minimum Intersection Discrete [ _ ,_ ] Exponential Maximum Point- Slope Form Continuous X- Intercept
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Domain
{t|_<t<_}
Domain
Minimum
Intersection
Intervals
Point-Slope Form
{t|_<t<_}
Notation
Decrease
Intercepts
Discrete
Geometric
Notation
Range
Intervals
Slope-Intercept Form
Linear
Exponential
Y-Intercept
Decrease
Discontinuous
Function
Y-intercept
Slope
Function
Intercepts
Maximum
[ _ ,_ ]
Continuous
Slope
X-intercept
Increase
Increase
Range
Minimum
Intersection
Discrete
[ _ ,_ ]
Exponential
Maximum
Point-Slope Form
Continuous
X-Intercept