Discrete Discontinuous Y- Intercept Range X- intercept Intercepts Y- intercept Intersection Exponential Minimum Increase X- Intercept Intersection Increase Slope Intervals Decrease Geometric {t|_<t<_} [ _ ,_ ] Intervals Continuous Minimum Notation Continuous Function [ _ ,_ ] Function Maximum Slope- Intercept Form Domain Domain Exponential {t|_<t<_} Linear Point- Slope Form Discrete Decrease Slope Point- Slope Form Range Intercepts Notation Maximum Discrete Discontinuous Y- Intercept Range X- intercept Intercepts Y- intercept Intersection Exponential Minimum Increase X- Intercept Intersection Increase Slope Intervals Decrease Geometric {t|_<t<_} [ _ ,_ ] Intervals Continuous Minimum Notation Continuous Function [ _ ,_ ] Function Maximum Slope- Intercept Form Domain Domain Exponential {t|_<t<_} Linear Point- Slope Form Discrete Decrease Slope Point- Slope Form Range Intercepts Notation Maximum
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Discrete
Discontinuous
Y-Intercept
Range
X-intercept
Intercepts
Y-intercept
Intersection
Exponential
Minimum
Increase
X-Intercept
Intersection
Increase
Slope
Intervals
Decrease
Geometric
{t|_<t<_}
[ _ ,_ ]
Intervals
Continuous
Minimum
Notation
Continuous
Function
[ _ ,_ ]
Function
Maximum
Slope-Intercept Form
Domain
Domain
Exponential
{t|_<t<_}
Linear
Point-Slope Form
Discrete
Decrease
Slope
Point-Slope Form
Range
Intercepts
Notation
Maximum