"Stop It!" scared of going forward bc of ___ "NOOOO!" "Please No!" Runs out of something hating on Ada "Move!" Threatens/Insults character "Leave Me Alone!" Getting lost "Ow!" incoherent noises Yells protagonist's name Getting stuck "__ scares me." "Herb!" "HIP POUCH!!" "Give me my knife back" "Get Off Me!" Cursing (Not apart of insults) "Eat __!" (ex. knife) "Go Faster!" "I'm sorry, __" Whining (The noise) "I need my/all the goodies" "I'm gonna cry" "Stop It!" scared of going forward bc of ___ "NOOOO!" "Please No!" Runs out of something hating on Ada "Move!" Threatens/Insults character "Leave Me Alone!" Getting lost "Ow!" incoherent noises Yells protagonist's name Getting stuck "__ scares me." "Herb!" "HIP POUCH!!" "Give me my knife back" "Get Off Me!" Cursing (Not apart of insults) "Eat __!" (ex. knife) "Go Faster!" "I'm sorry, __" Whining (The noise) "I need my/all the goodies" "I'm gonna cry"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"Stop It!"
scared of going forward bc of ___
"NOOOO!"
"Please No!"
Runs out of something
hating on Ada
"Move!"
Threatens/Insults character
"Leave Me Alone!"
Getting lost
"Ow!"
incoherent noises
Yells protagonist's name
Getting stuck
"__ scares me."
"Herb!"
"HIP POUCH!!"
"Give me my knife back"
"Get Off Me!"
Cursing
(Not apart of insults)
"Eat __!" (ex. knife)
"Go Faster!"
"I'm sorry, __"
Whining
(The noise)
"I need my/all the goodies"
"I'm gonna cry"