hating on Ada "I need my/all the goodies" "__ scares me." incoherent noises "Move!" "Stop It!" Yells protagonist's name "Give me my knife back" "NOOOO!" "Eat __!" (ex. knife) Getting lost Getting stuck Threatens/Insults character "Please No!" "HIP POUCH!!" "Ow!" "Leave Me Alone!" Cursing (Not apart of insults) Runs out of something "Get Off Me!" "I'm gonna cry" Whining (The noise) scared of going forward bc of ___ "Herb!" "I'm sorry, __" "Go Faster!" hating on Ada "I need my/all the goodies" "__ scares me." incoherent noises "Move!" "Stop It!" Yells protagonist's name "Give me my knife back" "NOOOO!" "Eat __!" (ex. knife) Getting lost Getting stuck Threatens/Insults character "Please No!" "HIP POUCH!!" "Ow!" "Leave Me Alone!" Cursing (Not apart of insults) Runs out of something "Get Off Me!" "I'm gonna cry" Whining (The noise) scared of going forward bc of ___ "Herb!" "I'm sorry, __" "Go Faster!"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
hating on Ada
"I need my/all the goodies"
"__ scares me."
incoherent noises
"Move!"
"Stop It!"
Yells protagonist's name
"Give me my knife back"
"NOOOO!"
"Eat __!" (ex. knife)
Getting lost
Getting stuck
Threatens/Insults character
"Please No!"
"HIP POUCH!!"
"Ow!"
"Leave Me Alone!"
Cursing
(Not apart of insults)
Runs out of something
"Get Off Me!"
"I'm gonna cry"
Whining
(The noise)
scared of going forward bc of ___
"Herb!"
"I'm sorry, __"
"Go Faster!"