"Go Faster!" "I need my/all the goodies" Getting stuck "I'm sorry, __" "Get Off Me!" "NOOOO!" Threatens/Insults character "__ scares me." "Herb!" "Eat __!" (ex. knife) "Ow!" "HIP POUCH!!" incoherent noises "Stop It!" scared of going forward bc of ___ Cursing (Not apart of insults) Runs out of something Yells protagonist's name hating on Ada Getting lost "Give me my knife back" "Please No!" "I'm gonna cry" "Leave Me Alone!" "Move!" Whining (The noise) "Go Faster!" "I need my/all the goodies" Getting stuck "I'm sorry, __" "Get Off Me!" "NOOOO!" Threatens/Insults character "__ scares me." "Herb!" "Eat __!" (ex. knife) "Ow!" "HIP POUCH!!" incoherent noises "Stop It!" scared of going forward bc of ___ Cursing (Not apart of insults) Runs out of something Yells protagonist's name hating on Ada Getting lost "Give me my knife back" "Please No!" "I'm gonna cry" "Leave Me Alone!" "Move!" Whining (The noise)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"Go Faster!"
"I need my/all the goodies"
Getting stuck
"I'm sorry, __"
"Get Off Me!"
"NOOOO!"
Threatens/Insults character
"__ scares me."
"Herb!"
"Eat __!" (ex. knife)
"Ow!"
"HIP POUCH!!"
incoherent noises
"Stop It!"
scared of going forward bc of ___
Cursing
(Not apart of insults)
Runs out of something
Yells protagonist's name
hating on Ada
Getting lost
"Give me my knife back"
"Please No!"
"I'm gonna cry"
"Leave Me Alone!"
"Move!"
Whining
(The noise)