"I'm sorry, __" Whining (The noise) "Please No!" "NOOOO!" "I need my/all the goodies" Runs out of something "I'm gonna cry" hating on Ada "Stop It!" "Give me my knife back" "Move!" "Go Faster!" "Eat __!" (ex. knife) scared of going forward bc of ___ Yells protagonist's name "HIP POUCH!!" "__ scares me." "Ow!" incoherent noises Threatens/Insults character Cursing (Not apart of insults) Getting stuck "Herb!" Getting lost "Leave Me Alone!" "Get Off Me!" "I'm sorry, __" Whining (The noise) "Please No!" "NOOOO!" "I need my/all the goodies" Runs out of something "I'm gonna cry" hating on Ada "Stop It!" "Give me my knife back" "Move!" "Go Faster!" "Eat __!" (ex. knife) scared of going forward bc of ___ Yells protagonist's name "HIP POUCH!!" "__ scares me." "Ow!" incoherent noises Threatens/Insults character Cursing (Not apart of insults) Getting stuck "Herb!" Getting lost "Leave Me Alone!" "Get Off Me!"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"I'm sorry, __"
Whining
(The noise)
"Please No!"
"NOOOO!"
"I need my/all the goodies"
Runs out of something
"I'm gonna cry"
hating on Ada
"Stop It!"
"Give me my knife back"
"Move!"
"Go Faster!"
"Eat __!" (ex. knife)
scared of going forward bc of ___
Yells protagonist's name
"HIP POUCH!!"
"__ scares me."
"Ow!"
incoherent noises
Threatens/Insults character
Cursing
(Not apart of insults)
Getting stuck
"Herb!"
Getting lost
"Leave Me Alone!"
"Get Off Me!"