"HIP POUCH!!" "NOOOO!" "I'm sorry, __" "Ow!" "I need my/all the goodies" Yells protagonist's name Whining (The noise) "Leave Me Alone!" "Move!" "Get Off Me!" "Herb!" scared of going forward bc of ___ "Eat __!" (ex. knife) "__ scares me." Getting lost hating on Ada "Go Faster!" Getting stuck incoherent noises "I'm gonna cry" "Please No!" Runs out of something Cursing (Not apart of insults) "Give me my knife back" "Stop It!" Threatens/Insults character "HIP POUCH!!" "NOOOO!" "I'm sorry, __" "Ow!" "I need my/all the goodies" Yells protagonist's name Whining (The noise) "Leave Me Alone!" "Move!" "Get Off Me!" "Herb!" scared of going forward bc of ___ "Eat __!" (ex. knife) "__ scares me." Getting lost hating on Ada "Go Faster!" Getting stuck incoherent noises "I'm gonna cry" "Please No!" Runs out of something Cursing (Not apart of insults) "Give me my knife back" "Stop It!" Threatens/Insults character
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"HIP POUCH!!"
"NOOOO!"
"I'm sorry, __"
"Ow!"
"I need my/all the goodies"
Yells protagonist's name
Whining
(The noise)
"Leave Me Alone!"
"Move!"
"Get Off Me!"
"Herb!"
scared of going forward bc of ___
"Eat __!" (ex. knife)
"__ scares me."
Getting lost
hating on Ada
"Go Faster!"
Getting stuck
incoherent noises
"I'm gonna cry"
"Please No!"
Runs out of something
Cursing
(Not apart of insults)
"Give me my knife back"
"Stop It!"
Threatens/Insults character