Whining (The noise) scared of going forward bc of ___ "I'm gonna cry" Getting stuck "Stop It!" incoherent noises "HIP POUCH!!" hating on Ada Runs out of something Cursing (Not apart of insults) "Move!" Yells protagonist's name "__ scares me." "NOOOO!" "Get Off Me!" Getting lost "Give me my knife back" "Please No!" "Leave Me Alone!" "Go Faster!" "I need my/all the goodies" "Herb!" "Eat __!" (ex. knife) Threatens/Insults character "I'm sorry, __" "Ow!" Whining (The noise) scared of going forward bc of ___ "I'm gonna cry" Getting stuck "Stop It!" incoherent noises "HIP POUCH!!" hating on Ada Runs out of something Cursing (Not apart of insults) "Move!" Yells protagonist's name "__ scares me." "NOOOO!" "Get Off Me!" Getting lost "Give me my knife back" "Please No!" "Leave Me Alone!" "Go Faster!" "I need my/all the goodies" "Herb!" "Eat __!" (ex. knife) Threatens/Insults character "I'm sorry, __" "Ow!"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Whining
(The noise)
scared of going forward bc of ___
"I'm gonna cry"
Getting stuck
"Stop It!"
incoherent noises
"HIP POUCH!!"
hating on Ada
Runs out of something
Cursing
(Not apart of insults)
"Move!"
Yells protagonist's name
"__ scares me."
"NOOOO!"
"Get Off Me!"
Getting lost
"Give me my knife back"
"Please No!"
"Leave Me Alone!"
"Go Faster!"
"I need my/all the goodies"
"Herb!"
"Eat __!" (ex. knife)
Threatens/Insults character
"I'm sorry, __"
"Ow!"