"I'm sorry, __" "Get Off Me!" "Eat __!" (ex. knife) Yells protagonist's name "I'm gonna cry" "Leave Me Alone!" "Move!" "Stop It!" "Please No!" "I need my/all the goodies" "__ scares me." hating on Ada "Give me my knife back" Getting stuck Getting lost "NOOOO!" Cursing (Not apart of insults) Threatens/Insults character "Ow!" "Go Faster!" incoherent noises Whining (The noise) Runs out of something "Herb!" "HIP POUCH!!" scared of going forward bc of ___ "I'm sorry, __" "Get Off Me!" "Eat __!" (ex. knife) Yells protagonist's name "I'm gonna cry" "Leave Me Alone!" "Move!" "Stop It!" "Please No!" "I need my/all the goodies" "__ scares me." hating on Ada "Give me my knife back" Getting stuck Getting lost "NOOOO!" Cursing (Not apart of insults) Threatens/Insults character "Ow!" "Go Faster!" incoherent noises Whining (The noise) Runs out of something "Herb!" "HIP POUCH!!" scared of going forward bc of ___
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"I'm sorry, __"
"Get Off Me!"
"Eat __!" (ex. knife)
Yells protagonist's name
"I'm gonna cry"
"Leave Me Alone!"
"Move!"
"Stop It!"
"Please No!"
"I need my/all the goodies"
"__ scares me."
hating on Ada
"Give me my knife back"
Getting stuck
Getting lost
"NOOOO!"
Cursing
(Not apart of insults)
Threatens/Insults character
"Ow!"
"Go Faster!"
incoherent noises
Whining
(The noise)
Runs out of something
"Herb!"
"HIP POUCH!!"
scared of going forward bc of ___