"Eat __!" (ex. knife) Whining (The noise) "Herb!" Yells protagonist's name Getting lost "Please No!" "I'm sorry, __" "Get Off Me!" "Leave Me Alone!" "I'm gonna cry" hating on Ada "Go Faster!" scared of going forward bc of ___ Getting stuck Runs out of something "__ scares me." incoherent noises "Give me my knife back" "Move!" "NOOOO!" Cursing (Not apart of insults) "HIP POUCH!!" "I need my/all the goodies" "Stop It!" "Ow!" Threatens/Insults character "Eat __!" (ex. knife) Whining (The noise) "Herb!" Yells protagonist's name Getting lost "Please No!" "I'm sorry, __" "Get Off Me!" "Leave Me Alone!" "I'm gonna cry" hating on Ada "Go Faster!" scared of going forward bc of ___ Getting stuck Runs out of something "__ scares me." incoherent noises "Give me my knife back" "Move!" "NOOOO!" Cursing (Not apart of insults) "HIP POUCH!!" "I need my/all the goodies" "Stop It!" "Ow!" Threatens/Insults character
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"Eat __!" (ex. knife)
Whining
(The noise)
"Herb!"
Yells protagonist's name
Getting lost
"Please No!"
"I'm sorry, __"
"Get Off Me!"
"Leave Me Alone!"
"I'm gonna cry"
hating on Ada
"Go Faster!"
scared of going forward bc of ___
Getting stuck
Runs out of something
"__ scares me."
incoherent noises
"Give me my knife back"
"Move!"
"NOOOO!"
Cursing
(Not apart of insults)
"HIP POUCH!!"
"I need my/all the goodies"
"Stop It!"
"Ow!"
Threatens/Insults character