"Go Faster!" "Leave Me Alone!" Yells protagonist's name "__ scares me." Getting lost Cursing (Not apart of insults) "Ow!" Runs out of something "I'm gonna cry" "Give me my knife back" "I'm sorry, __" Getting stuck scared of going forward bc of ___ "Stop It!" "NOOOO!" Threatens/Insults character "HIP POUCH!!" "I need my/all the goodies" hating on Ada "Move!" "Get Off Me!" "Eat __!" (ex. knife) "Please No!" "Herb!" Whining (The noise) incoherent noises "Go Faster!" "Leave Me Alone!" Yells protagonist's name "__ scares me." Getting lost Cursing (Not apart of insults) "Ow!" Runs out of something "I'm gonna cry" "Give me my knife back" "I'm sorry, __" Getting stuck scared of going forward bc of ___ "Stop It!" "NOOOO!" Threatens/Insults character "HIP POUCH!!" "I need my/all the goodies" hating on Ada "Move!" "Get Off Me!" "Eat __!" (ex. knife) "Please No!" "Herb!" Whining (The noise) incoherent noises
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"Go Faster!"
"Leave Me Alone!"
Yells protagonist's name
"__ scares me."
Getting lost
Cursing
(Not apart of insults)
"Ow!"
Runs out of something
"I'm gonna cry"
"Give me my knife back"
"I'm sorry, __"
Getting stuck
scared of going forward bc of ___
"Stop It!"
"NOOOO!"
Threatens/Insults character
"HIP POUCH!!"
"I need my/all the goodies"
hating on Ada
"Move!"
"Get Off Me!"
"Eat __!" (ex. knife)
"Please No!"
"Herb!"
Whining
(The noise)
incoherent noises