"Leave Me Alone!" Runs out of something Cursing (Not apart of insults) "Go Faster!" "Give me my knife back" "I need my/all the goodies" Getting stuck Threatens/Insults character Getting lost "Eat __!" (ex. knife) "NOOOO!" Yells protagonist's name "I'm sorry, __" "Herb!" scared of going forward bc of ___ "Get Off Me!" "Ow!" "Please No!" incoherent noises "I'm gonna cry" "Stop It!" "HIP POUCH!!" hating on Ada "__ scares me." Whining (The noise) "Move!" "Leave Me Alone!" Runs out of something Cursing (Not apart of insults) "Go Faster!" "Give me my knife back" "I need my/all the goodies" Getting stuck Threatens/Insults character Getting lost "Eat __!" (ex. knife) "NOOOO!" Yells protagonist's name "I'm sorry, __" "Herb!" scared of going forward bc of ___ "Get Off Me!" "Ow!" "Please No!" incoherent noises "I'm gonna cry" "Stop It!" "HIP POUCH!!" hating on Ada "__ scares me." Whining (The noise) "Move!"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"Leave Me Alone!"
Runs out of something
Cursing
(Not apart of insults)
"Go Faster!"
"Give me my knife back"
"I need my/all the goodies"
Getting stuck
Threatens/Insults character
Getting lost
"Eat __!" (ex. knife)
"NOOOO!"
Yells protagonist's name
"I'm sorry, __"
"Herb!"
scared of going forward bc of ___
"Get Off Me!"
"Ow!"
"Please No!"
incoherent noises
"I'm gonna cry"
"Stop It!"
"HIP POUCH!!"
hating on Ada
"__ scares me."
Whining
(The noise)
"Move!"