Achievementfor dyingPlayergetssoftlockedGamemechanicquicklybecomesirrelevantFlashlightis boundto F2 or lessHUDelements /HUD isuselessEnemy iszombifiedperson /Enemy is oldladyWords arewritten inbloodA gun canbe firedby playerWeepingangel enemy/ Blind enemyrequires youto stand stillVoiceactingsucksScreenlock jumpscareoccursCustomdifficulties(i.e.“Impossible”“Nightmare”)“PressShift tosprint” isusedGodspot isfoundEnemyis waytoo loudLiminalspaceis usedChildren’sdrawingscan beseenGame hasoriginalmechanicLightsgo outChasesequenceends withchasergetting killedDefaultmissingtexture /UntexturedsurfaceStorytellingthroughnotesEnemyclipsthroughwallsDev linkssocialmedia ontitle screenCharacterhas linesthat arenot voicedControls arepresented via anote, spraypaint on a wall,or computerscreenSection isnearlyimpossibleBad /HomemadeassetsEasteregg isfoundAny variationof “turnaround” or“behind you”is usedEnemyhasglowingeyesGame hasantagonist’sname in the title/ Game title isused in storyPuzzlemakes nosensewithin worldMaincharacter isimportantto the plotMain characterdoesn’t reactto situation /SilentprotagonistPlayer isable toget out ofboundsCollectablesserve nopurposeother thanachievementStrobeeffectis usedObjectmoves onits ownEnemy hasnormalcharacter walkcycle / Enemyis missinganimationScreenshakeis usedPentagramis visible /Upside downcross isvisibleGamerecommendsheadphonesExploitisfoundEnemy isinvincibleCollect-a-thonPlayer getsSteamtrading cardfeaturingenemyMusicboxBGMGame canbecompleted inunder 2hoursGlassbreakingsound isusedGame lackssoundtrackuntil enemyis visibleAchievementfor dyingPlayergetssoftlockedGamemechanicquicklybecomesirrelevantFlashlightis boundto F2 or lessHUDelements /HUD isuselessEnemy iszombifiedperson /Enemy is oldladyWords arewritten inbloodA gun canbe firedby playerWeepingangel enemy/ Blind enemyrequires youto stand stillVoiceactingsucksScreenlock jumpscareoccursCustomdifficulties(i.e.“Impossible”“Nightmare”)“PressShift tosprint” isusedGodspot isfoundEnemyis waytoo loudLiminalspaceis usedChildren’sdrawingscan beseenGame hasoriginalmechanicLightsgo outChasesequenceends withchasergetting killedDefaultmissingtexture /UntexturedsurfaceStorytellingthroughnotesEnemyclipsthroughwallsDev linkssocialmedia ontitle screenCharacterhas linesthat arenot voicedControls arepresented via anote, spraypaint on a wall,or computerscreenSection isnearlyimpossibleBad /HomemadeassetsEasteregg isfoundAny variationof “turnaround” or“behind you”is usedEnemyhasglowingeyesGame hasantagonist’sname in the title/ Game title isused in storyPuzzlemakes nosensewithin worldMaincharacter isimportantto the plotMain characterdoesn’t reactto situation /SilentprotagonistPlayer isable toget out ofboundsCollectablesserve nopurposeother thanachievementStrobeeffectis usedObjectmoves onits ownEnemy hasnormalcharacter walkcycle / Enemyis missinganimationScreenshakeis usedPentagramis visible /Upside downcross isvisibleGamerecommendsheadphonesExploitisfoundEnemy isinvincibleCollect-a-thonPlayer getsSteamtrading cardfeaturingenemyMusicboxBGMGame canbecompleted inunder 2hoursGlassbreakingsound isusedGame lackssoundtrackuntil enemyis visible

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Achievement for dying
  2. Player gets softlocked
  3. Game mechanic quickly becomes irrelevant
  4. Flashlight is bound to F
  5. 2 or less HUD elements / HUD is useless
  6. Enemy is zombified person / Enemy is old lady
  7. Words are written in blood
  8. A gun can be fired by player
  9. Weeping angel enemy / Blind enemy requires you to stand still
  10. Voice acting sucks
  11. Screen lock jump scare occurs
  12. Custom difficulties (i.e. “Impossible” “Nightmare”)
  13. “Press Shift to sprint” is used
  14. God spot is found
  15. Enemy is way too loud
  16. Liminal space is used
  17. Children’s drawings can be seen
  18. Game has original mechanic
  19. Lights go out
  20. Chase sequence ends with chaser getting killed
  21. Default missing texture / Untextured surface
  22. Story telling through notes
  23. Enemy clips through walls
  24. Dev links social media on title screen
  25. Character has lines that are not voiced
  26. Controls are presented via a note, spray paint on a wall, or computer screen
  27. Section is nearly impossible
  28. Bad / Homemade assets
  29. Easter egg is found
  30. Any variation of “turn around” or “behind you” is used
  31. Enemy has glowing eyes
  32. Game has antagonist’s name in the title / Game title is used in story
  33. Puzzle makes no sense within world
  34. Main character is important to the plot
  35. Main character doesn’t react to situation / Silent protagonist
  36. Player is able to get out of bounds
  37. Collectables serve no purpose other than achievement
  38. Strobe effect is used
  39. Object moves on its own
  40. Enemy has normal character walk cycle / Enemy is missing animation
  41. Screen shake is used
  42. Pentagram is visible / Upside down cross is visible
  43. Game recommends headphones
  44. Exploit is found
  45. Enemy is invincible
  46. Collect-a-thon
  47. Player gets Steam trading card featuring enemy
  48. Music box BGM
  49. Game can be completed in under 2 hours
  50. Glass breaking sound is used
  51. Game lacks soundtrack until enemy is visible