(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Game lacks soundtrack until enemy is visible
Collect-a-thon
Weeping angel enemy / Blind enemy requires you to stand still
Words are written in blood
Enemy has normal character walk cycle / Enemy is missing animation
Pentagram is visible / Upside down cross is visible
Collectables serve no purpose other than achievement
Character has lines that are not voiced
Enemy clips through walls
Game can be completed in under 2 hours
Chase sequence ends with chaser getting killed
A gun can be fired by player
Music box BGM
Game mechanic quickly becomes irrelevant
Glass breaking sound is used
Puzzle makes no sense within world
Controls are presented via a note, spray paint on a wall, or computer screen
Enemy has glowing eyes
2 or less HUD elements / HUD is useless
Liminal space is used
Main character is important to the plot
Enemy is way too loud
Story telling through notes
Any variation of “turn around” or “behind you” is used