Bad /HomemadeassetsAchievementfor dyingWords arewritten inbloodEnemyclipsthroughwallsEnemyis waytoo loudEnemy hasnormalcharacter walkcycle / Enemyis missinganimationPuzzlemakes nosensewithin worldSection isnearlyimpossibleWeepingangel enemy/ Blind enemyrequires youto stand stillChildren’sdrawingscan beseenDev linkssocialmedia ontitle screenPlayer getsSteamtrading cardfeaturingenemyGame hasoriginalmechanicDefaultmissingtexture /UntexturedsurfaceCollectablesserve nopurposeother thanachievementGame hasantagonist’sname in the title/ Game title isused in story“PressShift tosprint” isusedAny variationof “turnaround” or“behind you”is usedEnemy iszombifiedperson /Enemy is oldladyObjectmoves onits ownEnemy isinvincibleScreenshakeis usedPlayer isable toget out ofboundsScreenlock jumpscareoccursPentagramis visible /Upside downcross isvisibleStorytellingthroughnotes2 or lessHUDelements /HUD isuselessPlayergetssoftlockedA gun canbe firedby playerFlashlightis boundto FControls arepresented via anote, spraypaint on a wall,or computerscreenEasteregg isfoundStrobeeffectis usedGamerecommendsheadphonesEnemyhasglowingeyesLightsgo outGodspot isfoundGlassbreakingsound isusedChasesequenceends withchasergetting killedCollect-a-thonMaincharacter isimportantto the plotMain characterdoesn’t reactto situation /SilentprotagonistCharacterhas linesthat arenot voicedGame lackssoundtrackuntil enemyis visibleCustomdifficulties(i.e.“Impossible”“Nightmare”)ExploitisfoundVoiceactingsucksLiminalspaceis usedGamemechanicquicklybecomesirrelevantMusicboxBGMGame canbecompleted inunder 2hoursBad /HomemadeassetsAchievementfor dyingWords arewritten inbloodEnemyclipsthroughwallsEnemyis waytoo loudEnemy hasnormalcharacter walkcycle / Enemyis missinganimationPuzzlemakes nosensewithin worldSection isnearlyimpossibleWeepingangel enemy/ Blind enemyrequires youto stand stillChildren’sdrawingscan beseenDev linkssocialmedia ontitle screenPlayer getsSteamtrading cardfeaturingenemyGame hasoriginalmechanicDefaultmissingtexture /UntexturedsurfaceCollectablesserve nopurposeother thanachievementGame hasantagonist’sname in the title/ Game title isused in story“PressShift tosprint” isusedAny variationof “turnaround” or“behind you”is usedEnemy iszombifiedperson /Enemy is oldladyObjectmoves onits ownEnemy isinvincibleScreenshakeis usedPlayer isable toget out ofboundsScreenlock jumpscareoccursPentagramis visible /Upside downcross isvisibleStorytellingthroughnotes2 or lessHUDelements /HUD isuselessPlayergetssoftlockedA gun canbe firedby playerFlashlightis boundto FControls arepresented via anote, spraypaint on a wall,or computerscreenEasteregg isfoundStrobeeffectis usedGamerecommendsheadphonesEnemyhasglowingeyesLightsgo outGodspot isfoundGlassbreakingsound isusedChasesequenceends withchasergetting killedCollect-a-thonMaincharacter isimportantto the plotMain characterdoesn’t reactto situation /SilentprotagonistCharacterhas linesthat arenot voicedGame lackssoundtrackuntil enemyis visibleCustomdifficulties(i.e.“Impossible”“Nightmare”)ExploitisfoundVoiceactingsucksLiminalspaceis usedGamemechanicquicklybecomesirrelevantMusicboxBGMGame canbecompleted inunder 2hours

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
  1. Bad / Homemade assets
  2. Achievement for dying
  3. Words are written in blood
  4. Enemy clips through walls
  5. Enemy is way too loud
  6. Enemy has normal character walk cycle / Enemy is missing animation
  7. Puzzle makes no sense within world
  8. Section is nearly impossible
  9. Weeping angel enemy / Blind enemy requires you to stand still
  10. Children’s drawings can be seen
  11. Dev links social media on title screen
  12. Player gets Steam trading card featuring enemy
  13. Game has original mechanic
  14. Default missing texture / Untextured surface
  15. Collectables serve no purpose other than achievement
  16. Game has antagonist’s name in the title / Game title is used in story
  17. “Press Shift to sprint” is used
  18. Any variation of “turn around” or “behind you” is used
  19. Enemy is zombified person / Enemy is old lady
  20. Object moves on its own
  21. Enemy is invincible
  22. Screen shake is used
  23. Player is able to get out of bounds
  24. Screen lock jump scare occurs
  25. Pentagram is visible / Upside down cross is visible
  26. Story telling through notes
  27. 2 or less HUD elements / HUD is useless
  28. Player gets softlocked
  29. A gun can be fired by player
  30. Flashlight is bound to F
  31. Controls are presented via a note, spray paint on a wall, or computer screen
  32. Easter egg is found
  33. Strobe effect is used
  34. Game recommends headphones
  35. Enemy has glowing eyes
  36. Lights go out
  37. God spot is found
  38. Glass breaking sound is used
  39. Chase sequence ends with chaser getting killed
  40. Collect-a-thon
  41. Main character is important to the plot
  42. Main character doesn’t react to situation / Silent protagonist
  43. Character has lines that are not voiced
  44. Game lacks soundtrack until enemy is visible
  45. Custom difficulties (i.e. “Impossible” “Nightmare”)
  46. Exploit is found
  47. Voice acting sucks
  48. Liminal space is used
  49. Game mechanic quickly becomes irrelevant
  50. Music box BGM
  51. Game can be completed in under 2 hours