Glassbreakingsound isusedAny variationof “turnaround” or“behind you”is usedGame lackssoundtrackuntil enemyis visible2 or lessHUDelements /HUD isuselessGodspot isfoundCustomdifficulties(i.e.“Impossible”“Nightmare”)Player isable toget out ofboundsCollect-a-thonEnemyis waytoo loudControls arepresented via anote, spraypaint on a wall,or computerscreenLiminalspaceis usedEasteregg isfoundPlayergetssoftlockedChildren’sdrawingscan beseenLightsgo outStorytellingthroughnotesA gun canbe firedby playerFlashlightis boundto FPuzzlemakes nosensewithin worldEnemyhasglowingeyesCollectablesserve nopurposeother thanachievementGame hasantagonist’sname in the title/ Game title isused in storyEnemy isinvincibleVoiceactingsucksEnemy iszombifiedperson /Enemy is oldladyScreenshakeis usedScreenlock jumpscareoccursPentagramis visible /Upside downcross isvisibleWeepingangel enemy/ Blind enemyrequires youto stand stillDefaultmissingtexture /UntexturedsurfaceMain characterdoesn’t reactto situation /SilentprotagonistPlayer getsSteamtrading cardfeaturingenemySection isnearlyimpossibleMaincharacter isimportantto the plotChasesequenceends withchasergetting killedGame canbecompleted inunder 2hours“PressShift tosprint” isusedDev linkssocialmedia ontitle screenObjectmoves onits ownMusicboxBGMEnemy hasnormalcharacter walkcycle / Enemyis missinganimationEnemyclipsthroughwallsGamemechanicquicklybecomesirrelevantAchievementfor dyingGamerecommendsheadphonesCharacterhas linesthat arenot voicedWords arewritten inbloodExploitisfoundBad /HomemadeassetsStrobeeffectis usedGame hasoriginalmechanicGlassbreakingsound isusedAny variationof “turnaround” or“behind you”is usedGame lackssoundtrackuntil enemyis visible2 or lessHUDelements /HUD isuselessGodspot isfoundCustomdifficulties(i.e.“Impossible”“Nightmare”)Player isable toget out ofboundsCollect-a-thonEnemyis waytoo loudControls arepresented via anote, spraypaint on a wall,or computerscreenLiminalspaceis usedEasteregg isfoundPlayergetssoftlockedChildren’sdrawingscan beseenLightsgo outStorytellingthroughnotesA gun canbe firedby playerFlashlightis boundto FPuzzlemakes nosensewithin worldEnemyhasglowingeyesCollectablesserve nopurposeother thanachievementGame hasantagonist’sname in the title/ Game title isused in storyEnemy isinvincibleVoiceactingsucksEnemy iszombifiedperson /Enemy is oldladyScreenshakeis usedScreenlock jumpscareoccursPentagramis visible /Upside downcross isvisibleWeepingangel enemy/ Blind enemyrequires youto stand stillDefaultmissingtexture /UntexturedsurfaceMain characterdoesn’t reactto situation /SilentprotagonistPlayer getsSteamtrading cardfeaturingenemySection isnearlyimpossibleMaincharacter isimportantto the plotChasesequenceends withchasergetting killedGame canbecompleted inunder 2hours“PressShift tosprint” isusedDev linkssocialmedia ontitle screenObjectmoves onits ownMusicboxBGMEnemy hasnormalcharacter walkcycle / Enemyis missinganimationEnemyclipsthroughwallsGamemechanicquicklybecomesirrelevantAchievementfor dyingGamerecommendsheadphonesCharacterhas linesthat arenot voicedWords arewritten inbloodExploitisfoundBad /HomemadeassetsStrobeeffectis usedGame hasoriginalmechanic

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Glass breaking sound is used
  2. Any variation of “turn around” or “behind you” is used
  3. Game lacks soundtrack until enemy is visible
  4. 2 or less HUD elements / HUD is useless
  5. God spot is found
  6. Custom difficulties (i.e. “Impossible” “Nightmare”)
  7. Player is able to get out of bounds
  8. Collect-a-thon
  9. Enemy is way too loud
  10. Controls are presented via a note, spray paint on a wall, or computer screen
  11. Liminal space is used
  12. Easter egg is found
  13. Player gets softlocked
  14. Children’s drawings can be seen
  15. Lights go out
  16. Story telling through notes
  17. A gun can be fired by player
  18. Flashlight is bound to F
  19. Puzzle makes no sense within world
  20. Enemy has glowing eyes
  21. Collectables serve no purpose other than achievement
  22. Game has antagonist’s name in the title / Game title is used in story
  23. Enemy is invincible
  24. Voice acting sucks
  25. Enemy is zombified person / Enemy is old lady
  26. Screen shake is used
  27. Screen lock jump scare occurs
  28. Pentagram is visible / Upside down cross is visible
  29. Weeping angel enemy / Blind enemy requires you to stand still
  30. Default missing texture / Untextured surface
  31. Main character doesn’t react to situation / Silent protagonist
  32. Player gets Steam trading card featuring enemy
  33. Section is nearly impossible
  34. Main character is important to the plot
  35. Chase sequence ends with chaser getting killed
  36. Game can be completed in under 2 hours
  37. “Press Shift to sprint” is used
  38. Dev links social media on title screen
  39. Object moves on its own
  40. Music box BGM
  41. Enemy has normal character walk cycle / Enemy is missing animation
  42. Enemy clips through walls
  43. Game mechanic quickly becomes irrelevant
  44. Achievement for dying
  45. Game recommends headphones
  46. Character has lines that are not voiced
  47. Words are written in blood
  48. Exploit is found
  49. Bad / Homemade assets
  50. Strobe effect is used
  51. Game has original mechanic