ConsumerEconomicsShareMarketSpendInflationCommoditiesDeficitBudgetEconomicGrowthGoodsandServicesEconomyInterestRateConsumerPriceIndex(CPI)OpportunityCostGrossDomesticProduct(GDP)InnovationBudgetaryPolicyPurchasingPowerExchangeRateNon-MaterialLivingStandardsSavingProductMaterialLivingStandardsSurplusBudgetUnemploymentRateExpenditureMonetaryPolicyLabourProductivityCashRateAustralianSecuritiesExchange(ASX)ConsumerEconomicsShareMarketSpendInflationCommoditiesDeficitBudgetEconomicGrowthGoodsandServicesEconomyInterestRateConsumerPriceIndex(CPI)OpportunityCostGrossDomesticProduct(GDP)InnovationBudgetaryPolicyPurchasingPowerExchangeRateNon-MaterialLivingStandardsSavingProductMaterialLivingStandardsSurplusBudgetUnemploymentRateExpenditureMonetaryPolicyLabourProductivityCashRateAustralianSecuritiesExchange(ASX)

ECONOMICS - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Consumer
  2. Economics
  3. Share Market
  4. Spend
  5. Inflation
  6. Commodities
  7. Deficit Budget
  8. Economic Growth
  9. Goods and Services
  10. Economy
  11. Interest Rate
  12. Consumer Price Index (CPI)
  13. Opportunity Cost
  14. Gross Domestic Product (GDP)
  15. Innovation
  16. Budgetary Policy
  17. Purchasing Power
  18. Exchange Rate
  19. Non-Material Living Standards
  20. Saving
  21. Product
  22. Material Living Standards
  23. Surplus Budget
  24. Unemployment Rate
  25. Expenditure
  26. Monetary Policy
  27. Labour Productivity
  28. Cash Rate
  29. Australian Securities Exchange (ASX)