ConsumerPurchasingPowerCashRateSavingInflationAustralianSecuritiesExchange(ASX)UnemploymentRateGoodsandServicesConsumerPriceIndex(CPI)ExchangeRateShareMarketNon-MaterialLivingStandardsMonetaryPolicyEconomicsSurplusBudgetOpportunityCostLabourProductivityDeficitBudgetCommoditiesExpenditureMaterialLivingStandardsInterestRateProductEconomyGrossDomesticProduct(GDP)InnovationEconomicGrowthBudgetaryPolicySpendConsumerPurchasingPowerCashRateSavingInflationAustralianSecuritiesExchange(ASX)UnemploymentRateGoodsandServicesConsumerPriceIndex(CPI)ExchangeRateShareMarketNon-MaterialLivingStandardsMonetaryPolicyEconomicsSurplusBudgetOpportunityCostLabourProductivityDeficitBudgetCommoditiesExpenditureMaterialLivingStandardsInterestRateProductEconomyGrossDomesticProduct(GDP)InnovationEconomicGrowthBudgetaryPolicySpend

ECONOMICS - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Consumer
  2. Purchasing Power
  3. Cash Rate
  4. Saving
  5. Inflation
  6. Australian Securities Exchange (ASX)
  7. Unemployment Rate
  8. Goods and Services
  9. Consumer Price Index (CPI)
  10. Exchange Rate
  11. Share Market
  12. Non-Material Living Standards
  13. Monetary Policy
  14. Economics
  15. Surplus Budget
  16. Opportunity Cost
  17. Labour Productivity
  18. Deficit Budget
  19. Commodities
  20. Expenditure
  21. Material Living Standards
  22. Interest Rate
  23. Product
  24. Economy
  25. Gross Domestic Product (GDP)
  26. Innovation
  27. Economic Growth
  28. Budgetary Policy
  29. Spend