PurchasingPowerInflationSurplusBudgetSpendExpenditureSavingNon-MaterialLivingStandardsProductEconomyShareMarketGrossDomesticProduct(GDP)ExchangeRateInterestRateCashRateEconomicGrowthLabourProductivityGoodsandServicesUnemploymentRateOpportunityCostMaterialLivingStandardsInnovationEconomicsDeficitBudgetBudgetaryPolicyMonetaryPolicyCommoditiesConsumerPriceIndex(CPI)ConsumerAustralianSecuritiesExchange(ASX)PurchasingPowerInflationSurplusBudgetSpendExpenditureSavingNon-MaterialLivingStandardsProductEconomyShareMarketGrossDomesticProduct(GDP)ExchangeRateInterestRateCashRateEconomicGrowthLabourProductivityGoodsandServicesUnemploymentRateOpportunityCostMaterialLivingStandardsInnovationEconomicsDeficitBudgetBudgetaryPolicyMonetaryPolicyCommoditiesConsumerPriceIndex(CPI)ConsumerAustralianSecuritiesExchange(ASX)

ECONOMICS - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Purchasing Power
  2. Inflation
  3. Surplus Budget
  4. Spend
  5. Expenditure
  6. Saving
  7. Non-Material Living Standards
  8. Product
  9. Economy
  10. Share Market
  11. Gross Domestic Product (GDP)
  12. Exchange Rate
  13. Interest Rate
  14. Cash Rate
  15. Economic Growth
  16. Labour Productivity
  17. Goods and Services
  18. Unemployment Rate
  19. Opportunity Cost
  20. Material Living Standards
  21. Innovation
  22. Economics
  23. Deficit Budget
  24. Budgetary Policy
  25. Monetary Policy
  26. Commodities
  27. Consumer Price Index (CPI)
  28. Consumer
  29. Australian Securities Exchange (ASX)