TrialHypothesisIdentifyaproblemExperimentScientificMethodRecordingyourfindingsGather/collectDataY -AxisDefine aquestiontoresearchMakepredictionsandresearchAnalyzethedataReportyourfindingsObservationDrawConclusionsIndependent"Manipulated"VariableDependent"Responding"VariableVariableX-AxisDataCommunicateyour resultsProcedureConstantMaterialsInferenceTrialHypothesisIdentifyaproblemExperimentScientificMethodRecordingyourfindingsGather/collectDataY -AxisDefine aquestiontoresearchMakepredictionsandresearchAnalyzethedataReportyourfindingsObservationDrawConclusionsIndependent"Manipulated"VariableDependent"Responding"VariableVariableX-AxisDataCommunicateyour resultsProcedureConstantMaterialsInference

Scientific Method Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Trial
  2. Hypothesis
  3. Identify a problem
  4. Experiment
  5. Scientific Method
  6. Recording your findings
  7. Gather/collect Data
  8. Y -Axis
  9. Define a question to research
  10. Make predictions and research
  11. Analyze the data
  12. Report your findings
  13. Observation
  14. Draw Conclusions
  15. Independent "Manipulated" Variable
  16. Dependent "Responding" Variable
  17. Variable
  18. X-Axis
  19. Data
  20. Communicate your results
  21. Procedure
  22. Constant
  23. Materials
  24. Inference