AssessmentSensoryOverloadAcuteConfusionCognitionDarkGlassesSafetyChronicConfusionTuningForkGustatoryClockFaceDeliriumCataractsNeuropathyDementiaOlfactoryGlasgowComaScaleGlaucomaAuditorySensationSensoryDeprivationTactileVisualCheckExpirationDatesSnellenChartAssessmentSensoryOverloadAcuteConfusionCognitionDarkGlassesSafetyChronicConfusionTuningForkGustatoryClockFaceDeliriumCataractsNeuropathyDementiaOlfactoryGlasgowComaScaleGlaucomaAuditorySensationSensoryDeprivationTactileVisualCheckExpirationDatesSnellenChart

THE SIXTH SENSE - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Assessment
  2. Sensory Overload
  3. Acute Confusion
  4. Cognition
  5. Dark Glasses
  6. Safety
  7. Chronic Confusion
  8. Tuning Fork
  9. Gustatory
  10. Clock Face
  11. Delirium
  12. Cataracts
  13. Neuropathy
  14. Dementia
  15. Olfactory
  16. Glasgow Coma Scale
  17. Glaucoma
  18. Auditory
  19. Sensation
  20. Sensory Deprivation
  21. Tactile
  22. Visual
  23. Check Expiration Dates
  24. Snellen Chart