AuditoryDarkGlassesGustatoryChronicConfusionAssessmentTactileClockFaceCataractsDementiaSensoryDeprivationNeuropathyTuningForkSensationSnellenChartCheckExpirationDatesGlaucomaOlfactoryDeliriumCognitionSensoryOverloadSafetyVisualGlasgowComaScaleAcuteConfusionAuditoryDarkGlassesGustatoryChronicConfusionAssessmentTactileClockFaceCataractsDementiaSensoryDeprivationNeuropathyTuningForkSensationSnellenChartCheckExpirationDatesGlaucomaOlfactoryDeliriumCognitionSensoryOverloadSafetyVisualGlasgowComaScaleAcuteConfusion

THE SIXTH SENSE - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Auditory
  2. Dark Glasses
  3. Gustatory
  4. Chronic Confusion
  5. Assessment
  6. Tactile
  7. Clock Face
  8. Cataracts
  9. Dementia
  10. Sensory Deprivation
  11. Neuropathy
  12. Tuning Fork
  13. Sensation
  14. Snellen Chart
  15. Check Expiration Dates
  16. Glaucoma
  17. Olfactory
  18. Delirium
  19. Cognition
  20. Sensory Overload
  21. Safety
  22. Visual
  23. Glasgow Coma Scale
  24. Acute Confusion