SensoryDeprivationAuditoryCataractsSensoryOverloadDementiaSensationNeuropathySnellenChartDeliriumOlfactoryClockFaceGlasgowComaScaleTuningForkVisualTactileGustatoryDarkGlassesCognitionGlaucomaChronicConfusionCheckExpirationDatesAssessmentAcuteConfusionSafetySensoryDeprivationAuditoryCataractsSensoryOverloadDementiaSensationNeuropathySnellenChartDeliriumOlfactoryClockFaceGlasgowComaScaleTuningForkVisualTactileGustatoryDarkGlassesCognitionGlaucomaChronicConfusionCheckExpirationDatesAssessmentAcuteConfusionSafety

THE SIXTH SENSE - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Sensory Deprivation
  2. Auditory
  3. Cataracts
  4. Sensory Overload
  5. Dementia
  6. Sensation
  7. Neuropathy
  8. Snellen Chart
  9. Delirium
  10. Olfactory
  11. Clock Face
  12. Glasgow Coma Scale
  13. Tuning Fork
  14. Visual
  15. Tactile
  16. Gustatory
  17. Dark Glasses
  18. Cognition
  19. Glaucoma
  20. Chronic Confusion
  21. Check Expiration Dates
  22. Assessment
  23. Acute Confusion
  24. Safety