0 ELIMULTULT IS USEDAFTER ATEAM FIGHTIS ALREADYWON/LOSTTEAMMATEOUT OFHEALINGLOSSOMEONEPICKSBASTIONULT ISHELD FORWAY TOOLONGWHO'S THEATTACKINGTEAM?ULTIMATEDOMINOIMMEDIATELYFALL OVERWHILEULTINGAFTER A TEAMFIGHT IS WONEVERYONE STACKSON THE CART/POINTAND DOESN'T GOFOR ANY MAPCONTROL WAITINGFOR THE NEXT TEAMFIGHT TO STARTWHAT'S ANOBJECTIVE?EVERYONE'SPLAYINGTEAMDEATHMATCHRANDOMLYWASTINGABILITIESOPTIMISTICFLANKPLAYTANKFALLSOVER "I'MA TANK"GOING IN1 BY 1DURINGOVERTIMEQUESTIONABLE1V1RANDOMLYAFKBROKENKEYBOARDBADPOSITIONINGNO ONETOUCHESTHE POINT(C9)HOLDINGWAY TOOCLOSEREALLYLONGTEAMFIGHTNO ONEPEELS FORTHESUPPORTSFRONTLINESUPPORT0 ELIMULTULT IS USEDAFTER ATEAM FIGHTIS ALREADYWON/LOSTTEAMMATEOUT OFHEALINGLOSSOMEONEPICKSBASTIONULT ISHELD FORWAY TOOLONGWHO'S THEATTACKINGTEAM?ULTIMATEDOMINOIMMEDIATELYFALL OVERWHILEULTINGAFTER A TEAMFIGHT IS WONEVERYONE STACKSON THE CART/POINTAND DOESN'T GOFOR ANY MAPCONTROL WAITINGFOR THE NEXT TEAMFIGHT TO STARTWHAT'S ANOBJECTIVE?EVERYONE'SPLAYINGTEAMDEATHMATCHRANDOMLYWASTINGABILITIESOPTIMISTICFLANKPLAYTANKFALLSOVER "I'MA TANK"GOING IN1 BY 1DURINGOVERTIMEQUESTIONABLE1V1RANDOMLYAFKBROKENKEYBOARDBADPOSITIONINGNO ONETOUCHESTHE POINT(C9)HOLDINGWAY TOOCLOSEREALLYLONGTEAMFIGHTNO ONEPEELS FORTHESUPPORTSFRONTLINESUPPORT

Bronze Spectating Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 0 ELIM ULT
  2. ULT IS USED AFTER A TEAM FIGHT IS ALREADY WON/LOST
  3. TEAMMATE OUT OF HEALING LOS
  4. SOMEONE PICKS BASTION
  5. ULT IS HELD FOR WAY TOO LONG
  6. WHO'S THE ATTACKING TEAM?
  7. ULTIMATE DOMINO
  8. IMMEDIATELY FALL OVER WHILE ULTING
  9. AFTER A TEAM FIGHT IS WON EVERYONE STACKS ON THE CART/POINT AND DOESN'T GO FOR ANY MAP CONTROL WAITING FOR THE NEXT TEAM FIGHT TO START
  10. WHAT'S AN OBJECTIVE?
  11. EVERYONE'S PLAYING TEAM DEATHMATCH
  12. RANDOMLY WASTING ABILITIES
  13. OPTIMISTIC FLANK PLAY
  14. TANK FALLS OVER "I'M A TANK"
  15. GOING IN 1 BY 1 DURING OVERTIME
  16. QUESTIONABLE 1V1
  17. RANDOMLY AFK
  18. BROKEN KEYBOARD
  19. BAD POSITIONING
  20. NO ONE TOUCHES THE POINT (C9)
  21. HOLDING WAY TOO CLOSE
  22. REALLY LONG TEAM FIGHT
  23. NO ONE PEELS FOR THE SUPPORTS
  24. FRONTLINE SUPPORT