Olfactory nerve Proximity Positive reinforcement Negative reinforcement Amplitude (vision) Slow fibers Unconditioned stimulus Conditioned stimulus Pressure receptors Unconditioned response Availability heuristic Sternberg’s Theory Fast fibers Long- term meory Sensory storage Fixed ratio schedule Cornea Habituation Storage Difference Threshold Pupil Fixed interval schedule Encoding Retrieval Variable ratio schedule Conditioned response Closure Chemosensory irritation Warm receptors Cochlea Cold receptors Olfactory bulb Short- term memory Amplitude (sound) Sclera Tympanic membrane Wavelength (sound) Pinna Negative punishment Wavelength (vision) Variable interval schedule Positive punishment Gate control theory Sensitization Olfactory epithelium Absolute Threshold Filter theory Olfactory nerve Proximity Positive reinforcement Negative reinforcement Amplitude (vision) Slow fibers Unconditioned stimulus Conditioned stimulus Pressure receptors Unconditioned response Availability heuristic Sternberg’s Theory Fast fibers Long- term meory Sensory storage Fixed ratio schedule Cornea Habituation Storage Difference Threshold Pupil Fixed interval schedule Encoding Retrieval Variable ratio schedule Conditioned response Closure Chemosensory irritation Warm receptors Cochlea Cold receptors Olfactory bulb Short- term memory Amplitude (sound) Sclera Tympanic membrane Wavelength (sound) Pinna Negative punishment Wavelength (vision) Variable interval schedule Positive punishment Gate control theory Sensitization Olfactory epithelium Absolute Threshold Filter theory
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Olfactory nerve
Proximity
Positive reinforcement
Negative reinforcement
Amplitude (vision)
Slow fibers
Unconditioned stimulus
Conditioned stimulus
Pressure receptors
Unconditioned response
Availability heuristic
Sternberg’s Theory
Fast fibers
Long-term meory
Sensory storage
Fixed ratio schedule
Cornea
Habituation
Storage
Difference Threshold
Pupil
Fixed interval schedule
Encoding
Retrieval
Variable ratio schedule
Conditioned response
Closure
Chemosensory irritation
Warm receptors
Cochlea
Cold receptors
Olfactory bulb
Short-term memory
Amplitude (sound)
Sclera
Tympanic membrane
Wavelength (sound)
Pinna
Negative punishment
Wavelength (vision)
Variable interval schedule
Positive punishment
Gate control theory
Sensitization
Olfactory epithelium
Absolute Threshold
Filter theory