PositivepunishmentWavelength(vision)Sternberg’sTheoryPinnaWarmreceptorsLong-termmeoryFastfibersOlfactorynervePupilSensitizationAmplitude(vision)FixedratioscheduleHabituationFixedintervalscheduleUnconditionedresponseNegativereinforcementShort-termmemoryEncodingGatecontroltheorySensorystorageConditionedstimulusClosureAmplitude(sound)VariableintervalscheduleCochleaConditionedresponseOlfactoryepitheliumTympanicmembraneUnconditionedstimulusPositivereinforcementChemosensoryirritationColdreceptorsRetrievalVariableratioscheduleWavelength(sound)ScleraAvailabilityheuristicDifferenceThresholdPressurereceptorsAbsoluteThresholdOlfactorybulbNegativepunishmentCorneaProximityFiltertheorySlowfibersStoragePositivepunishmentWavelength(vision)Sternberg’sTheoryPinnaWarmreceptorsLong-termmeoryFastfibersOlfactorynervePupilSensitizationAmplitude(vision)FixedratioscheduleHabituationFixedintervalscheduleUnconditionedresponseNegativereinforcementShort-termmemoryEncodingGatecontroltheorySensorystorageConditionedstimulusClosureAmplitude(sound)VariableintervalscheduleCochleaConditionedresponseOlfactoryepitheliumTympanicmembraneUnconditionedstimulusPositivereinforcementChemosensoryirritationColdreceptorsRetrievalVariableratioscheduleWavelength(sound)ScleraAvailabilityheuristicDifferenceThresholdPressurereceptorsAbsoluteThresholdOlfactorybulbNegativepunishmentCorneaProximityFiltertheorySlowfibersStorage

Exam 2 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Positive punishment
  2. Wavelength (vision)
  3. Sternberg’s Theory
  4. Pinna
  5. Warm receptors
  6. Long-term meory
  7. Fast fibers
  8. Olfactory nerve
  9. Pupil
  10. Sensitization
  11. Amplitude (vision)
  12. Fixed ratio schedule
  13. Habituation
  14. Fixed interval schedule
  15. Unconditioned response
  16. Negative reinforcement
  17. Short-term memory
  18. Encoding
  19. Gate control theory
  20. Sensory storage
  21. Conditioned stimulus
  22. Closure
  23. Amplitude (sound)
  24. Variable interval schedule
  25. Cochlea
  26. Conditioned response
  27. Olfactory epithelium
  28. Tympanic membrane
  29. Unconditioned stimulus
  30. Positive reinforcement
  31. Chemosensory irritation
  32. Cold receptors
  33. Retrieval
  34. Variable ratio schedule
  35. Wavelength (sound)
  36. Sclera
  37. Availability heuristic
  38. Difference Threshold
  39. Pressure receptors
  40. Absolute Threshold
  41. Olfactory bulb
  42. Negative punishment
  43. Cornea
  44. Proximity
  45. Filter theory
  46. Slow fibers
  47. Storage