Positive punishment Wavelength (vision) Sternberg’s Theory Pinna Warm receptors Long- term meory Fast fibers Olfactory nerve Pupil Sensitization Amplitude (vision) Fixed ratio schedule Habituation Fixed interval schedule Unconditioned response Negative reinforcement Short- term memory Encoding Gate control theory Sensory storage Conditioned stimulus Closure Amplitude (sound) Variable interval schedule Cochlea Conditioned response Olfactory epithelium Tympanic membrane Unconditioned stimulus Positive reinforcement Chemosensory irritation Cold receptors Retrieval Variable ratio schedule Wavelength (sound) Sclera Availability heuristic Difference Threshold Pressure receptors Absolute Threshold Olfactory bulb Negative punishment Cornea Proximity Filter theory Slow fibers Storage Positive punishment Wavelength (vision) Sternberg’s Theory Pinna Warm receptors Long- term meory Fast fibers Olfactory nerve Pupil Sensitization Amplitude (vision) Fixed ratio schedule Habituation Fixed interval schedule Unconditioned response Negative reinforcement Short- term memory Encoding Gate control theory Sensory storage Conditioned stimulus Closure Amplitude (sound) Variable interval schedule Cochlea Conditioned response Olfactory epithelium Tympanic membrane Unconditioned stimulus Positive reinforcement Chemosensory irritation Cold receptors Retrieval Variable ratio schedule Wavelength (sound) Sclera Availability heuristic Difference Threshold Pressure receptors Absolute Threshold Olfactory bulb Negative punishment Cornea Proximity Filter theory Slow fibers Storage
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Positive punishment
Wavelength (vision)
Sternberg’s Theory
Pinna
Warm receptors
Long-term meory
Fast fibers
Olfactory nerve
Pupil
Sensitization
Amplitude (vision)
Fixed ratio schedule
Habituation
Fixed interval schedule
Unconditioned response
Negative reinforcement
Short-term memory
Encoding
Gate control theory
Sensory storage
Conditioned stimulus
Closure
Amplitude (sound)
Variable interval schedule
Cochlea
Conditioned response
Olfactory epithelium
Tympanic membrane
Unconditioned stimulus
Positive reinforcement
Chemosensory irritation
Cold receptors
Retrieval
Variable ratio schedule
Wavelength (sound)
Sclera
Availability heuristic
Difference Threshold
Pressure receptors
Absolute Threshold
Olfactory bulb
Negative punishment
Cornea
Proximity
Filter theory
Slow fibers
Storage