FiltertheoryCochleaPositivereinforcementWavelength(sound)PressurereceptorsHabituationVariableratioscheduleNegativepunishmentAmplitude(sound)EncodingClosureUnconditionedstimulusOlfactorynerveProximityPinnaConditionedstimulusSensitizationVariableintervalscheduleChemosensoryirritationRetrievalFixedratioschedulePupilLong-termmeoryFastfibersWarmreceptorsSlowfibersSensorystorageOlfactoryepitheliumAmplitude(vision)GatecontroltheorySternberg’sTheoryStorageColdreceptorsFixedintervalscheduleConditionedresponseScleraDifferenceThresholdShort-termmemoryWavelength(vision)NegativereinforcementOlfactorybulbAvailabilityheuristicPositivepunishmentAbsoluteThresholdUnconditionedresponseTympanicmembraneCorneaFiltertheoryCochleaPositivereinforcementWavelength(sound)PressurereceptorsHabituationVariableratioscheduleNegativepunishmentAmplitude(sound)EncodingClosureUnconditionedstimulusOlfactorynerveProximityPinnaConditionedstimulusSensitizationVariableintervalscheduleChemosensoryirritationRetrievalFixedratioschedulePupilLong-termmeoryFastfibersWarmreceptorsSlowfibersSensorystorageOlfactoryepitheliumAmplitude(vision)GatecontroltheorySternberg’sTheoryStorageColdreceptorsFixedintervalscheduleConditionedresponseScleraDifferenceThresholdShort-termmemoryWavelength(vision)NegativereinforcementOlfactorybulbAvailabilityheuristicPositivepunishmentAbsoluteThresholdUnconditionedresponseTympanicmembraneCornea

Exam 2 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
  1. Filter theory
  2. Cochlea
  3. Positive reinforcement
  4. Wavelength (sound)
  5. Pressure receptors
  6. Habituation
  7. Variable ratio schedule
  8. Negative punishment
  9. Amplitude (sound)
  10. Encoding
  11. Closure
  12. Unconditioned stimulus
  13. Olfactory nerve
  14. Proximity
  15. Pinna
  16. Conditioned stimulus
  17. Sensitization
  18. Variable interval schedule
  19. Chemosensory irritation
  20. Retrieval
  21. Fixed ratio schedule
  22. Pupil
  23. Long-term meory
  24. Fast fibers
  25. Warm receptors
  26. Slow fibers
  27. Sensory storage
  28. Olfactory epithelium
  29. Amplitude (vision)
  30. Gate control theory
  31. Sternberg’s Theory
  32. Storage
  33. Cold receptors
  34. Fixed interval schedule
  35. Conditioned response
  36. Sclera
  37. Difference Threshold
  38. Short-term memory
  39. Wavelength (vision)
  40. Negative reinforcement
  41. Olfactory bulb
  42. Availability heuristic
  43. Positive punishment
  44. Absolute Threshold
  45. Unconditioned response
  46. Tympanic membrane
  47. Cornea