NegativereinforcementAbsoluteThresholdConditionedresponseFixedratioscheduleClosurePressurereceptorsShort-termmemoryPupilGatecontroltheoryColdreceptorsOlfactoryepitheliumRetrievalPositivepunishmentScleraTympanicmembranePinnaConditionedstimulusEncodingUnconditionedstimulusStorageDifferenceThresholdAvailabilityheuristicSternberg’sTheoryVariableintervalscheduleUnconditionedresponseProximityCorneaAmplitude(sound)NegativepunishmentCochleaFastfibersSensorystorageAmplitude(vision)SensitizationOlfactorybulbPositivereinforcementWavelength(vision)ChemosensoryirritationOlfactorynerveFiltertheoryLong-termmeoryVariableratioscheduleFixedintervalscheduleWarmreceptorsWavelength(sound)HabituationSlowfibersNegativereinforcementAbsoluteThresholdConditionedresponseFixedratioscheduleClosurePressurereceptorsShort-termmemoryPupilGatecontroltheoryColdreceptorsOlfactoryepitheliumRetrievalPositivepunishmentScleraTympanicmembranePinnaConditionedstimulusEncodingUnconditionedstimulusStorageDifferenceThresholdAvailabilityheuristicSternberg’sTheoryVariableintervalscheduleUnconditionedresponseProximityCorneaAmplitude(sound)NegativepunishmentCochleaFastfibersSensorystorageAmplitude(vision)SensitizationOlfactorybulbPositivereinforcementWavelength(vision)ChemosensoryirritationOlfactorynerveFiltertheoryLong-termmeoryVariableratioscheduleFixedintervalscheduleWarmreceptorsWavelength(sound)HabituationSlowfibers

Exam 2 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Negative reinforcement
  2. Absolute Threshold
  3. Conditioned response
  4. Fixed ratio schedule
  5. Closure
  6. Pressure receptors
  7. Short-term memory
  8. Pupil
  9. Gate control theory
  10. Cold receptors
  11. Olfactory epithelium
  12. Retrieval
  13. Positive punishment
  14. Sclera
  15. Tympanic membrane
  16. Pinna
  17. Conditioned stimulus
  18. Encoding
  19. Unconditioned stimulus
  20. Storage
  21. Difference Threshold
  22. Availability heuristic
  23. Sternberg’s Theory
  24. Variable interval schedule
  25. Unconditioned response
  26. Proximity
  27. Cornea
  28. Amplitude (sound)
  29. Negative punishment
  30. Cochlea
  31. Fast fibers
  32. Sensory storage
  33. Amplitude (vision)
  34. Sensitization
  35. Olfactory bulb
  36. Positive reinforcement
  37. Wavelength (vision)
  38. Chemosensory irritation
  39. Olfactory nerve
  40. Filter theory
  41. Long-term meory
  42. Variable ratio schedule
  43. Fixed interval schedule
  44. Warm receptors
  45. Wavelength (sound)
  46. Habituation
  47. Slow fibers