FixedratioscheduleDifferenceThresholdAmplitude(vision)PressurereceptorsNegativereinforcementWavelength(vision)PositivepunishmentPupilRetrievalVariableratioscheduleProximityClosureColdreceptorsConditionedstimulusAvailabilityheuristicNegativepunishmentUnconditionedstimulusShort-termmemoryWarmreceptorsSlowfibersTympanicmembraneUnconditionedresponseEncodingCochleaFixedintervalscheduleOlfactorynerveFiltertheoryFastfibersAmplitude(sound)OlfactoryepitheliumWavelength(sound)Long-termmeoryPinnaChemosensoryirritationGatecontroltheoryPositivereinforcementVariableintervalscheduleSensitizationStorageOlfactorybulbHabituationScleraCorneaSensorystorageAbsoluteThresholdConditionedresponseSternberg’sTheoryFixedratioscheduleDifferenceThresholdAmplitude(vision)PressurereceptorsNegativereinforcementWavelength(vision)PositivepunishmentPupilRetrievalVariableratioscheduleProximityClosureColdreceptorsConditionedstimulusAvailabilityheuristicNegativepunishmentUnconditionedstimulusShort-termmemoryWarmreceptorsSlowfibersTympanicmembraneUnconditionedresponseEncodingCochleaFixedintervalscheduleOlfactorynerveFiltertheoryFastfibersAmplitude(sound)OlfactoryepitheliumWavelength(sound)Long-termmeoryPinnaChemosensoryirritationGatecontroltheoryPositivereinforcementVariableintervalscheduleSensitizationStorageOlfactorybulbHabituationScleraCorneaSensorystorageAbsoluteThresholdConditionedresponseSternberg’sTheory

Exam 2 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
  1. Fixed ratio schedule
  2. Difference Threshold
  3. Amplitude (vision)
  4. Pressure receptors
  5. Negative reinforcement
  6. Wavelength (vision)
  7. Positive punishment
  8. Pupil
  9. Retrieval
  10. Variable ratio schedule
  11. Proximity
  12. Closure
  13. Cold receptors
  14. Conditioned stimulus
  15. Availability heuristic
  16. Negative punishment
  17. Unconditioned stimulus
  18. Short-term memory
  19. Warm receptors
  20. Slow fibers
  21. Tympanic membrane
  22. Unconditioned response
  23. Encoding
  24. Cochlea
  25. Fixed interval schedule
  26. Olfactory nerve
  27. Filter theory
  28. Fast fibers
  29. Amplitude (sound)
  30. Olfactory epithelium
  31. Wavelength (sound)
  32. Long-term meory
  33. Pinna
  34. Chemosensory irritation
  35. Gate control theory
  36. Positive reinforcement
  37. Variable interval schedule
  38. Sensitization
  39. Storage
  40. Olfactory bulb
  41. Habituation
  42. Sclera
  43. Cornea
  44. Sensory storage
  45. Absolute Threshold
  46. Conditioned response
  47. Sternberg’s Theory