ReflexivePedagogyBook ofDreamsMachineLearningRoboticsVR/ARGenerativeAIFree!HeadquartersStudent360ProfessionalDevelopmentEquityMetacognitionCollaborationGroupVisionSingaporeSentientProvocationsIterativeCybersecurityEducationalTechnologyAIliteracyMicrosoftIntellectualPropertyNaturalLanguageProcessingClasseswithoutwallsLargeLanguageModel(LLM)Technology-enabledpedagogyBlendedLearningFlippedClassroomAssessmentCloudComputingScalingupEconomyof scaleCross-curricularDigitalAffordancesDeepfakeDigitalLiteracyAdaptiveLearningSystemsDeepDiveExplainableAIReflexivePedagogyBook ofDreamsMachineLearningRoboticsVR/ARGenerativeAIFree!HeadquartersStudent360ProfessionalDevelopmentEquityMetacognitionCollaborationGroupVisionSingaporeSentientProvocationsIterativeCybersecurityEducationalTechnologyAIliteracyMicrosoftIntellectualPropertyNaturalLanguageProcessingClasseswithoutwallsLargeLanguageModel(LLM)Technology-enabledpedagogyBlendedLearningFlippedClassroomAssessmentCloudComputingScalingupEconomyof scaleCross-curricularDigitalAffordancesDeepfakeDigitalLiteracyAdaptiveLearningSystemsDeepDiveExplainableAI

November PL Day 2023 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Reflexive Pedagogy
  2. Book of Dreams
  3. Machine Learning
  4. Robotics
  5. VR/AR
  6. Generative AI
  7. Free!
  8. Headquarters
  9. Student 360
  10. Professional Development
  11. Equity
  12. Metacognition
  13. Collaboration
  14. Group Vision
  15. Singapore
  16. Sentient
  17. Provocations
  18. Iterative
  19. Cybersecurity
  20. Educational Technology
  21. AI literacy
  22. Microsoft
  23. Intellectual Property
  24. Natural Language Processing
  25. Classes without walls
  26. Large Language Model (LLM)
  27. Technology-enabled pedagogy
  28. Blended Learning
  29. Flipped Classroom
  30. Assessment
  31. Cloud Computing
  32. Scaling up
  33. Economy of scale
  34. Cross-curricular
  35. Digital Affordances
  36. Deepfake
  37. Digital Literacy
  38. Adaptive Learning Systems
  39. Deep Dive
  40. Explainable AI