Player Claims Evil Role Outright PM: Reveal a Player, Then Kill Them B4 Next Day Crus: Kills a Town Poisoner: Successfully Kill 2+ Players Psychic: RB'D on Evil Vision Night Amne: Remembers Coroner/TPow Hangman Appears x2 "VFR / VFA" Medusa: Successfully Stone Gaze all 3 Times PB: Transform on D4 or earlier Tracker: Track Person to Dead Player "Bread" Wildling: Hear 20+ Whispers (one game) Sheriff: Sus Found N1 Vet: Calls for TP/LO D1 Conjurer: Meteors TPow BG: Kills an Evil Deputy: Shoots Immune Role Tav Keeper: RB's Town 2 Nights in a Row "@[Your Number Here]" Enchanter: Mislynch a Player Because of Your Abilities Doomsayer: Win before D3 Jester: Nobody Inno's You 2 For 1 Occurs Win Games x5 Admirer: Rejected Twice Rit: Successfully Guess 2 Player's Roles (one game) Jailor: 2+ Evils Exe'd (one game) Mayor: Dies Before Revealing Pros: Prosecute 2 Evils Jinx: Kill 2+ Players Soul Collector: Transform on D4 or earlier Tracker: Track Person to 2 People at Once Necro: Resurrect a NK/NA to kill a Town Jester: Haunt an Evil Role LO: Sees 2+ Players Visit Target Town Victory x3 WW: Rampage 2+ People in 1 Night Neutral Evil Victory x3 Admirer: Toxic Relationship Sheriff: Finds a Sus Townie Neutral Killing Victory Trickster: Kills Evil N1/N2 Baker: Transform on D4 Illusionist: Prevent a Coven from Detection Seer: Finds Enemies 2 Nights In A Row Exe: Torments a Evil Inno'd by a Tie Vote Dream- weaver: Make 2+ Players go Insane Vet: Kills 2+ Town (one game) SK: Use Bloodlust Ability 2 Times (one game) Voodoo: Someone on Stand is Silenced "Random Lynch" Pirate: Win While Killing No DC'd Players Monarch: Knights N1 Bers: Transform on D5 Invest: Blood Found N1 Witch: Control Someone to Death Shroud: 2 Players Die by Shroud(s) on Same Night "Why Me" Jailor: Exe's a Town Spy: 2+ Conditions Occur on Target Hex Master: Hex Bomb Successfully Vigi: 2+ Evils Killed (one game) Coven Victory x2 " [Colour] Vigi" Pirate: Win on D3 Cleric: Heals a non-Town Arso: Ignite 4+ Players at Same Time CL: Kill Player with Defence "Enchanter Game" Vigi: Shoots Immune Player Doomsayer: Win using 3 Guesses of Same Faction Neutral Apoc Victory Mayor: Reveals D2 or earlier Invest: Blood Found On Townie Coroner: Leaves D1/N1 Retri: Doesn't Raise When Able Trapper: Trap Triggered by Town Exe: Get Target Lynched on D3 or Earlier Player Claims Evil Role Outright PM: Reveal a Player, Then Kill Them B4 Next Day Crus: Kills a Town Poisoner: Successfully Kill 2+ Players Psychic: RB'D on Evil Vision Night Amne: Remembers Coroner/TPow Hangman Appears x2 "VFR / VFA" Medusa: Successfully Stone Gaze all 3 Times PB: Transform on D4 or earlier Tracker: Track Person to Dead Player "Bread" Wildling: Hear 20+ Whispers (one game) Sheriff: Sus Found N1 Vet: Calls for TP/LO D1 Conjurer: Meteors TPow BG: Kills an Evil Deputy: Shoots Immune Role Tav Keeper: RB's Town 2 Nights in a Row "@[Your Number Here]" Enchanter: Mislynch a Player Because of Your Abilities Doomsayer: Win before D3 Jester: Nobody Inno's You 2 For 1 Occurs Win Games x5 Admirer: Rejected Twice Rit: Successfully Guess 2 Player's Roles (one game) Jailor: 2+ Evils Exe'd (one game) Mayor: Dies Before Revealing Pros: Prosecute 2 Evils Jinx: Kill 2+ Players Soul Collector: Transform on D4 or earlier Tracker: Track Person to 2 People at Once Necro: Resurrect a NK/NA to kill a Town Jester: Haunt an Evil Role LO: Sees 2+ Players Visit Target Town Victory x3 WW: Rampage 2+ People in 1 Night Neutral Evil Victory x3 Admirer: Toxic Relationship Sheriff: Finds a Sus Townie Neutral Killing Victory Trickster: Kills Evil N1/N2 Baker: Transform on D4 Illusionist: Prevent a Coven from Detection Seer: Finds Enemies 2 Nights In A Row Exe: Torments a Evil Inno'd by a Tie Vote Dream- weaver: Make 2+ Players go Insane Vet: Kills 2+ Town (one game) SK: Use Bloodlust Ability 2 Times (one game) Voodoo: Someone on Stand is Silenced "Random Lynch" Pirate: Win While Killing No DC'd Players Monarch: Knights N1 Bers: Transform on D5 Invest: Blood Found N1 Witch: Control Someone to Death Shroud: 2 Players Die by Shroud(s) on Same Night "Why Me" Jailor: Exe's a Town Spy: 2+ Conditions Occur on Target Hex Master: Hex Bomb Successfully Vigi: 2+ Evils Killed (one game) Coven Victory x2 " [Colour] Vigi" Pirate: Win on D3 Cleric: Heals a non-Town Arso: Ignite 4+ Players at Same Time CL: Kill Player with Defence "Enchanter Game" Vigi: Shoots Immune Player Doomsayer: Win using 3 Guesses of Same Faction Neutral Apoc Victory Mayor: Reveals D2 or earlier Invest: Blood Found On Townie Coroner: Leaves D1/N1 Retri: Doesn't Raise When Able Trapper: Trap Triggered by Town Exe: Get Target Lynched on D3 or Earlier
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Player Claims Evil Role Outright
PM: Reveal a Player, Then Kill Them B4 Next Day
Crus: Kills a Town
Poisoner: Successfully Kill 2+ Players
Psychic: RB'D on Evil Vision Night
Amne:
Remembers
Coroner/TPow
Hangman Appears
x2
"VFR / VFA"
Medusa: Successfully Stone Gaze all 3 Times
PB: Transform on D4 or earlier
Tracker: Track Person to Dead Player
"Bread"
Wildling: Hear 20+ Whispers (one game)
Sheriff: Sus Found N1
Vet: Calls for TP/LO D1
Conjurer: Meteors TPow
BG: Kills an Evil
Deputy: Shoots Immune Role
Tav Keeper: RB's Town 2 Nights in a Row
"@[Your Number Here]"
Enchanter: Mislynch a Player Because of Your Abilities
Doomsayer: Win before D3
Jester: Nobody Inno's You
2 For 1 Occurs
Win Games x5
Admirer: Rejected Twice
Rit: Successfully Guess 2 Player's Roles (one game)
Jailor: 2+ Evils Exe'd (one game)
Mayor: Dies Before Revealing
Pros: Prosecute 2 Evils
Jinx: Kill 2+ Players
Soul Collector:
Transform on D4 or earlier
Tracker: Track Person to 2 People at Once
Necro: Resurrect a NK/NA to kill a Town
Jester: Haunt an Evil Role
LO: Sees 2+ Players Visit Target
Town Victory x3
WW: Rampage 2+ People in 1 Night
Neutral Evil Victory x3
Admirer: Toxic Relationship
Sheriff: Finds a Sus Townie
Neutral Killing Victory
Trickster: Kills Evil N1/N2
Baker: Transform on D4
Illusionist: Prevent a Coven from Detection
Seer: Finds Enemies 2 Nights In A Row
Exe: Torments a Evil
Inno'd by a Tie Vote
Dream-weaver: Make 2+ Players go Insane
Vet: Kills 2+ Town (one game)
SK: Use Bloodlust Ability 2 Times (one game)
Voodoo: Someone on Stand is Silenced
"Random Lynch"
Pirate: Win While Killing No DC'd Players
Monarch: Knights N1
Bers: Transform on D5
Invest: Blood Found N1
Witch: Control Someone to Death
Shroud: 2 Players Die by Shroud(s) on Same Night
"Why Me"
Jailor:
Exe's a Town
Spy: 2+ Conditions Occur on Target
Hex Master: Hex Bomb Successfully
Vigi: 2+ Evils Killed (one game)
Coven Victory x2
"[Colour] Vigi"
Pirate: Win on D3
Cleric: Heals a non-Town
Arso: Ignite 4+ Players at Same Time
CL: Kill Player with Defence
"Enchanter Game"
Vigi: Shoots Immune Player
Doomsayer: Win using 3 Guesses of Same Faction
Neutral Apoc Victory
Mayor: Reveals D2 or earlier
Invest: Blood Found On Townie
Coroner: Leaves D1/N1
Retri: Doesn't Raise When Able
Trapper: Trap Triggered by Town
Exe: Get Target Lynched on D3 or Earlier