Seer: Finds Enemies 2 Nights In A Row Conjurer: Meteors TPow "Random Lynch" SK: Use Bloodlust Ability 2 Times (one game) Mayor: Dies Before Revealing Jester: Nobody Inno's You Tracker: Track Person to Dead Player Vigi: 2+ Evils Killed (one game) Vet: Kills 2+ Town (one game) Cleric: Heals a non-Town Win Games x5 Sheriff: Sus Found N1 Deputy: Shoots Immune Role Mayor: Reveals D2 or earlier Doomsayer: Win using 3 Guesses of Same Faction Jailor: Exe's a Town Jester: Haunt an Evil Role CL: Kill Player with Defence "Bread" Neutral Killing Victory Soul Collector: Transform on D4 or earlier Arso: Ignite 4+ Players at Same Time Dream- weaver: Make 2+ Players go Insane Vigi: Shoots Immune Player Neutral Evil Victory x3 Medusa: Successfully Stone Gaze all 3 Times Player Claims Evil Role Outright Sheriff: Finds a Sus Townie Inno'd by a Tie Vote Rit: Successfully Guess 2 Player's Roles (one game) Necro: Resurrect a NK/NA to kill a Town Voodoo: Someone on Stand is Silenced Trickster: Kills Evil N1/N2 Pirate: Win on D3 Illusionist: Prevent a Coven from Detection Admirer: Toxic Relationship Admirer: Rejected Twice LO: Sees 2+ Players Visit Target Trapper: Trap Triggered by Town "Enchanter Game" "VFR / VFA" Jailor: 2+ Evils Exe'd (one game) Vet: Calls for TP/LO D1 Enchanter: Mislynch a Player Because of Your Abilities Poisoner: Successfully Kill 2+ Players Exe: Torments a Evil PB: Transform on D4 or earlier Psychic: RB'D on Evil Vision Night Spy: 2+ Conditions Occur on Target Town Victory x3 "Why Me" Amne: Remembers Coroner/TPow Coroner: Leaves D1/N1 Coven Victory x2 Monarch: Knights N1 Hangman Appears x2 Doomsayer: Win before D3 2 For 1 Occurs Tav Keeper: RB's Town 2 Nights in a Row Invest: Blood Found On Townie Bers: Transform on D5 Neutral Apoc Victory Crus: Kills a Town Witch: Control Someone to Death Exe: Get Target Lynched on D3 or Earlier Tracker: Track Person to 2 People at Once Pirate: Win While Killing No DC'd Players Pros: Prosecute 2 Evils Wildling: Hear 20+ Whispers (one game) Shroud: 2 Players Die by Shroud(s) on Same Night Hex Master: Hex Bomb Successfully Jinx: Kill 2+ Players "@[Your Number Here]" PM: Reveal a Player, Then Kill Them B4 Next Day Baker: Transform on D4 Retri: Doesn't Raise When Able BG: Kills an Evil Invest: Blood Found N1 WW: Rampage 2+ People in 1 Night " [Colour] Vigi" Seer: Finds Enemies 2 Nights In A Row Conjurer: Meteors TPow "Random Lynch" SK: Use Bloodlust Ability 2 Times (one game) Mayor: Dies Before Revealing Jester: Nobody Inno's You Tracker: Track Person to Dead Player Vigi: 2+ Evils Killed (one game) Vet: Kills 2+ Town (one game) Cleric: Heals a non-Town Win Games x5 Sheriff: Sus Found N1 Deputy: Shoots Immune Role Mayor: Reveals D2 or earlier Doomsayer: Win using 3 Guesses of Same Faction Jailor: Exe's a Town Jester: Haunt an Evil Role CL: Kill Player with Defence "Bread" Neutral Killing Victory Soul Collector: Transform on D4 or earlier Arso: Ignite 4+ Players at Same Time Dream- weaver: Make 2+ Players go Insane Vigi: Shoots Immune Player Neutral Evil Victory x3 Medusa: Successfully Stone Gaze all 3 Times Player Claims Evil Role Outright Sheriff: Finds a Sus Townie Inno'd by a Tie Vote Rit: Successfully Guess 2 Player's Roles (one game) Necro: Resurrect a NK/NA to kill a Town Voodoo: Someone on Stand is Silenced Trickster: Kills Evil N1/N2 Pirate: Win on D3 Illusionist: Prevent a Coven from Detection Admirer: Toxic Relationship Admirer: Rejected Twice LO: Sees 2+ Players Visit Target Trapper: Trap Triggered by Town "Enchanter Game" "VFR / VFA" Jailor: 2+ Evils Exe'd (one game) Vet: Calls for TP/LO D1 Enchanter: Mislynch a Player Because of Your Abilities Poisoner: Successfully Kill 2+ Players Exe: Torments a Evil PB: Transform on D4 or earlier Psychic: RB'D on Evil Vision Night Spy: 2+ Conditions Occur on Target Town Victory x3 "Why Me" Amne: Remembers Coroner/TPow Coroner: Leaves D1/N1 Coven Victory x2 Monarch: Knights N1 Hangman Appears x2 Doomsayer: Win before D3 2 For 1 Occurs Tav Keeper: RB's Town 2 Nights in a Row Invest: Blood Found On Townie Bers: Transform on D5 Neutral Apoc Victory Crus: Kills a Town Witch: Control Someone to Death Exe: Get Target Lynched on D3 or Earlier Tracker: Track Person to 2 People at Once Pirate: Win While Killing No DC'd Players Pros: Prosecute 2 Evils Wildling: Hear 20+ Whispers (one game) Shroud: 2 Players Die by Shroud(s) on Same Night Hex Master: Hex Bomb Successfully Jinx: Kill 2+ Players "@[Your Number Here]" PM: Reveal a Player, Then Kill Them B4 Next Day Baker: Transform on D4 Retri: Doesn't Raise When Able BG: Kills an Evil Invest: Blood Found N1 WW: Rampage 2+ People in 1 Night " [Colour] Vigi"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Seer: Finds Enemies 2 Nights In A Row
Conjurer: Meteors TPow
"Random Lynch"
SK: Use Bloodlust Ability 2 Times (one game)
Mayor: Dies Before Revealing
Jester: Nobody Inno's You
Tracker: Track Person to Dead Player
Vigi: 2+ Evils Killed (one game)
Vet: Kills 2+ Town (one game)
Cleric: Heals a non-Town
Win Games x5
Sheriff: Sus Found N1
Deputy: Shoots Immune Role
Mayor: Reveals D2 or earlier
Doomsayer: Win using 3 Guesses of Same Faction
Jailor:
Exe's a Town
Jester: Haunt an Evil Role
CL: Kill Player with Defence
"Bread"
Neutral Killing Victory
Soul Collector:
Transform on D4 or earlier
Arso: Ignite 4+ Players at Same Time
Dream-weaver: Make 2+ Players go Insane
Vigi: Shoots Immune Player
Neutral Evil Victory x3
Medusa: Successfully Stone Gaze all 3 Times
Player Claims Evil Role Outright
Sheriff: Finds a Sus Townie
Inno'd by a Tie Vote
Rit: Successfully Guess 2 Player's Roles (one game)
Necro: Resurrect a NK/NA to kill a Town
Voodoo: Someone on Stand is Silenced
Trickster: Kills Evil N1/N2
Pirate: Win on D3
Illusionist: Prevent a Coven from Detection
Admirer: Toxic Relationship
Admirer: Rejected Twice
LO: Sees 2+ Players Visit Target
Trapper: Trap Triggered by Town
"Enchanter Game"
"VFR / VFA"
Jailor: 2+ Evils Exe'd (one game)
Vet: Calls for TP/LO D1
Enchanter: Mislynch a Player Because of Your Abilities
Poisoner: Successfully Kill 2+ Players
Exe: Torments a Evil
PB: Transform on D4 or earlier
Psychic: RB'D on Evil Vision Night
Spy: 2+ Conditions Occur on Target
Town Victory x3
"Why Me"
Amne:
Remembers
Coroner/TPow
Coroner: Leaves D1/N1
Coven Victory x2
Monarch: Knights N1
Hangman Appears
x2
Doomsayer: Win before D3
2 For 1 Occurs
Tav Keeper: RB's Town 2 Nights in a Row
Invest: Blood Found On Townie
Bers: Transform on D5
Neutral Apoc Victory
Crus: Kills a Town
Witch: Control Someone to Death
Exe: Get Target Lynched on D3 or Earlier
Tracker: Track Person to 2 People at Once
Pirate: Win While Killing No DC'd Players
Pros: Prosecute 2 Evils
Wildling: Hear 20+ Whispers (one game)
Shroud: 2 Players Die by Shroud(s) on Same Night
Hex Master: Hex Bomb Successfully
Jinx: Kill 2+ Players
"@[Your Number Here]"
PM: Reveal a Player, Then Kill Them B4 Next Day
Baker: Transform on D4
Retri: Doesn't Raise When Able
BG: Kills an Evil
Invest: Blood Found N1
WW: Rampage 2+ People in 1 Night
"[Colour] Vigi"