HOLDSONTOULTIMATEFOR QUITEA WHILEULTIMATEDOMINONO ONEPEELS FORTHESUPPORTSOVERLYAGGRESSIVETANKGOESIN 1V5TANKFALLSOVER "I'MA TANK"??????????CircuitRoyaleSPAMMINGCOOLDOWNSFRONTLINESUPPORTULTSAFTER ATEAMFIGHT ISWON/LOST0 ELIMULTGETSSTUCK/RUNSINTOSOMETHING ONTHE MAP (LAMPPOST, WALLS,ETC)AFTER A TEAMFIGHT IS WONEVERYONE STANDSON THE CART/POINTAND DOESN'T GOFOR ANY MAPCONTROL WAITINGFOR THE NEXT TEAMFIGHT TO STARTRANDOMLYAFKCC'DOPTIMISTICFLANKULTINGWITHLOW HPVOICELINESPAMPEOPLERUN TO THEPOINT 1 BY1 DURINGOVERTIMELONGTEAMFIGHTTANKOUTOF LOSNO ONETOUCHESTHEPOINT/CARTSOMEONEULTS ANDFALLS OVERIMMEDIATELYEVERYONESTACKSON THEOBJECTIVEHOLDSONTOULTIMATEFOR QUITEA WHILEULTIMATEDOMINONO ONEPEELS FORTHESUPPORTSOVERLYAGGRESSIVETANKGOESIN 1V5TANKFALLSOVER "I'MA TANK"??????????CircuitRoyaleSPAMMINGCOOLDOWNSFRONTLINESUPPORTULTSAFTER ATEAMFIGHT ISWON/LOST0 ELIMULTGETSSTUCK/RUNSINTOSOMETHING ONTHE MAP (LAMPPOST, WALLS,ETC)AFTER A TEAMFIGHT IS WONEVERYONE STANDSON THE CART/POINTAND DOESN'T GOFOR ANY MAPCONTROL WAITINGFOR THE NEXT TEAMFIGHT TO STARTRANDOMLYAFKCC'DOPTIMISTICFLANKULTINGWITHLOW HPVOICELINESPAMPEOPLERUN TO THEPOINT 1 BY1 DURINGOVERTIMELONGTEAMFIGHTTANKOUTOF LOSNO ONETOUCHESTHEPOINT/CARTSOMEONEULTS ANDFALLS OVERIMMEDIATELYEVERYONESTACKSON THEOBJECTIVE

World Cup Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
  1. HOLDS ONTO ULTIMATE FOR QUITE A WHILE
  2. ULTIMATE DOMINO
  3. NO ONE PEELS FOR THE SUPPORTS
  4. OVERLY AGGRESSIVE TANK
  5. GOES IN 1V5
  6. TANK FALLS OVER "I'M A TANK"
  7. ??????????
  8. Circuit Royale
  9. SPAMMING COOLDOWNS
  10. FRONTLINE SUPPORT
  11. ULTS AFTER A TEAM FIGHT IS WON/LOST
  12. 0 ELIM ULT
  13. GETS STUCK/RUNS INTO SOMETHING ON THE MAP (LAMP POST, WALLS, ETC)
  14. AFTER A TEAM FIGHT IS WON EVERYONE STANDS ON THE CART/POINT AND DOESN'T GO FOR ANY MAP CONTROL WAITING FOR THE NEXT TEAM FIGHT TO START
  15. RANDOMLY AFK
  16. CC'D
  17. OPTIMISTIC FLANK
  18. ULTING WITH LOW HP
  19. VOICE LINE SPAM
  20. PEOPLE RUN TO THE POINT 1 BY 1 DURING OVERTIME
  21. LONG TEAM FIGHT
  22. TANK OUT OF LOS
  23. NO ONE TOUCHES THE POINT/CART
  24. SOMEONE ULTS AND FALLS OVER IMMEDIATELY
  25. EVERYONE STACKS ON THE OBJECTIVE