(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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control 3+ tokens
tap a creature for an ability that isn't a mana ability
cast spell or activate an ability with X in the cost
exile a permanent
cast a spell that is two or more colours
Control 8+ land
Have all 5 basic lands in play
Play or cast a card from exile
attack or block with a 1/1 creature
counter a spell
cast a planeswalker
Discard a card
Control a creature w/ trample or vigilance
draw more than one card in a turn
Tap an opponent's creature
Control a creature with menace, intimidate, or fear
return a creature or a spell from your graveyard
Control 3 or more different kinds of tokens
Control a creature with flying or reach
Mulligan to 5
Sacrifice a permanent
control a creature with two or more +1/+1 counters
Don't pull a Vish for a whole game
control a creature that is not your own
Scry or surveil
Control a creature with first strike or doublestrike
Meet the conditions for delirium
Copy a spell, redirect a spell, or steal an opponent's creature
Cast a spell or ability after blockers are declared but before combat damage
control a creature with toughness greater than power
Win a game with 5 or less life
Control creatures with total power 10 or greater
Play a vanilla creature
Have 3+ different kinds of land in play
Cast three or more spells in one turn
Control a creature or spell with 3+ keywords or ability words
Win or lose due an effect other than life-loss
cast an artifact
Target your own creature with a spell
Play more than one land in a turn
Transform or morph a card or cast a modal double-sided card
Have 25+ life
cast an instant
Generate "extra mana" through a spell or ability
deal non-combat damage to a player
Play a 1-mana spell
cast a creature
Flip a coin or roll a die
cast an enchantment
End a game with 10 or fewer cards in your library
Mill an opponent or yourself
Control a creature with lifelink or deathtouch
destroy an opponents creature
gain life
Control a creature with defender, ward, or hexproof
Play a spell or ability with X in its mana cost
Control a creature with flash, haste, or prowess
return a permanent to its owners hand or library
Draw a starting hand with all hands (do not keep)
Control a creature with indestructible, or protection
cast a sorcery
One of your creatures fights
use an activated ability
destroy an opponent's artifact or enchantment
Control 2+ creatures of the same type
Enchant or equip a creature you control
attack with 4+ creatures in a single combat
Have four or more instants and/or sorceries in your graveyard