destroyanopponentscreatureControl acreature withmenace,intimidate, orfearPlay a spellor abilitywith X in itsmana costControl acreature orspell with 3+keywords orability wordscast spell oractivate anability with Xin the costhave 6+creatureson thebattlefieldHave all 5basiclands inplayMulliganto 5Control acreaturewith flyingor reachCast a spell orability afterblockers aredeclared butbefore combatdamageattack with4+ creaturesin a singlecombatControl8+ landEnd a gamewith 10 orfewer cardsin yourlibraryControl acreature withdefender,ward, orhexproofScry orsurveilcontrol acreature withtwo or more+1/+1countersControl acreature withlifelink ordeathtouchWin agame with5 or lesslifeHave four ormore instantsand/orsorceries inyour graveyardTransform ormorph a cardor cast amodal double-sided cardCast threeor morespells inone turnSacrifice apermanentHave 3+differentkinds ofland in playPlay a1-manaspelluse anactivatedabilityTargetyour owncreaturewith a spellcontrol amodifiedcreaturescast anenchantmentControlcreatureswith totalpower 10 orgreaterPlay orcast acard fromexilesearchyourlibraryexile apermanentHave25+ lifeWin or losedue aneffect otherthan life-losscast anartifacttap acreature foran abilitythat isn't amana abilitycountera spellcast asorceryOne ofyourcreaturesfightsUntap apermanentoutside ofyour untapstepcast aplaneswalkercast aninstantdrawmore thanone cardin a turndestroy anopponent'sartifact orenchantmentreturn acreature or aspell fromyourgraveyardgainlifeCopy a spell,redirect aspell, or stealan opponent'screaturecontrol3+tokensMeet theconditionsfordeliriumControl 3 ormoredifferentkinds oftokensControl acreature withflash, haste,or prowessreturn apermanentto its ownershand orlibraryattack orblock witha 1/1creatureControl acreature withindestructible,or protectionControl acreature w/trample orvigilanceDon't pulla Vish fora wholegameEnchant orequip acreatureyou controlcast acreatureReveal acard (yoursor youropponent's)Control acreature withfirst strike ordoublestrikeFlip acoin orroll a dieControl 2+creaturesof thesame typeDiscarda cardcontrol acreaturewithpower 7+Tap anopponent'screatureMill anopponentoryourselfcast a spellthat is twoor morecoloursGenerate"extra mana"through aspell orabilityPlay morethan oneland in aturncontrol acreature withtoughnessgreater thanpowerPlay avanillacreatureDraw astarting handwith allhands (donot keep)control acreaturethat is notyour owndeal non-combatdamage toa playerdestroyanopponentscreatureControl acreature withmenace,intimidate, orfearPlay a spellor abilitywith X in itsmana costControl acreature orspell with 3+keywords orability wordscast spell oractivate anability with Xin the costhave 6+creatureson thebattlefieldHave all 5basiclands inplayMulliganto 5Control acreaturewith flyingor reachCast a spell orability afterblockers aredeclared butbefore combatdamageattack with4+ creaturesin a singlecombatControl8+ landEnd a gamewith 10 orfewer cardsin yourlibraryControl acreature withdefender,ward, orhexproofScry orsurveilcontrol acreature withtwo or more+1/+1countersControl acreature withlifelink ordeathtouchWin agame with5 or lesslifeHave four ormore instantsand/orsorceries inyour graveyardTransform ormorph a cardor cast amodal double-sided cardCast threeor morespells inone turnSacrifice apermanentHave 3+differentkinds ofland in playPlay a1-manaspelluse anactivatedabilityTargetyour owncreaturewith a spellcontrol amodifiedcreaturescast anenchantmentControlcreatureswith totalpower 10 orgreaterPlay orcast acard fromexilesearchyourlibraryexile apermanentHave25+ lifeWin or losedue aneffect otherthan life-losscast anartifacttap acreature foran abilitythat isn't amana abilitycountera spellcast asorceryOne ofyourcreaturesfightsUntap apermanentoutside ofyour untapstepcast aplaneswalkercast aninstantdrawmore thanone cardin a turndestroy anopponent'sartifact orenchantmentreturn acreature or aspell fromyourgraveyardgainlifeCopy a spell,redirect aspell, or stealan opponent'screaturecontrol3+tokensMeet theconditionsfordeliriumControl 3 ormoredifferentkinds oftokensControl acreature withflash, haste,or prowessreturn apermanentto its ownershand orlibraryattack orblock witha 1/1creatureControl acreature withindestructible,or protectionControl acreature w/trample orvigilanceDon't pulla Vish fora wholegameEnchant orequip acreatureyou controlcast acreatureReveal acard (yoursor youropponent's)Control acreature withfirst strike ordoublestrikeFlip acoin orroll a dieControl 2+creaturesof thesame typeDiscarda cardcontrol acreaturewithpower 7+Tap anopponent'screatureMill anopponentoryourselfcast a spellthat is twoor morecoloursGenerate"extra mana"through aspell orabilityPlay morethan oneland in aturncontrol acreature withtoughnessgreater thanpowerPlay avanillacreatureDraw astarting handwith allhands (donot keep)control acreaturethat is notyour owndeal non-combatdamage toa player

Magic the Gathering Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. destroy an opponents creature
  2. Control a creature with menace, intimidate, or fear
  3. Play a spell or ability with X in its mana cost
  4. Control a creature or spell with 3+ keywords or ability words
  5. cast spell or activate an ability with X in the cost
  6. have 6+ creatures on the battlefield
  7. Have all 5 basic lands in play
  8. Mulligan to 5
  9. Control a creature with flying or reach
  10. Cast a spell or ability after blockers are declared but before combat damage
  11. attack with 4+ creatures in a single combat
  12. Control 8+ land
  13. End a game with 10 or fewer cards in your library
  14. Control a creature with defender, ward, or hexproof
  15. Scry or surveil
  16. control a creature with two or more +1/+1 counters
  17. Control a creature with lifelink or deathtouch
  18. Win a game with 5 or less life
  19. Have four or more instants and/or sorceries in your graveyard
  20. Transform or morph a card or cast a modal double-sided card
  21. Cast three or more spells in one turn
  22. Sacrifice a permanent
  23. Have 3+ different kinds of land in play
  24. Play a 1-mana spell
  25. use an activated ability
  26. Target your own creature with a spell
  27. control a modified creatures
  28. cast an enchantment
  29. Control creatures with total power 10 or greater
  30. Play or cast a card from exile
  31. search your library
  32. exile a permanent
  33. Have 25+ life
  34. Win or lose due an effect other than life-loss
  35. cast an artifact
  36. tap a creature for an ability that isn't a mana ability
  37. counter a spell
  38. cast a sorcery
  39. One of your creatures fights
  40. Untap a permanent outside of your untap step
  41. cast a planeswalker
  42. cast an instant
  43. draw more than one card in a turn
  44. destroy an opponent's artifact or enchantment
  45. return a creature or a spell from your graveyard
  46. gain life
  47. Copy a spell, redirect a spell, or steal an opponent's creature
  48. control 3+ tokens
  49. Meet the conditions for delirium
  50. Control 3 or more different kinds of tokens
  51. Control a creature with flash, haste, or prowess
  52. return a permanent to its owners hand or library
  53. attack or block with a 1/1 creature
  54. Control a creature with indestructible, or protection
  55. Control a creature w/ trample or vigilance
  56. Don't pull a Vish for a whole game
  57. Enchant or equip a creature you control
  58. cast a creature
  59. Reveal a card (yours or your opponent's)
  60. Control a creature with first strike or doublestrike
  61. Flip a coin or roll a die
  62. Control 2+ creatures of the same type
  63. Discard a card
  64. control a creature with power 7+
  65. Tap an opponent's creature
  66. Mill an opponent or yourself
  67. cast a spell that is two or more colours
  68. Generate "extra mana" through a spell or ability
  69. Play more than one land in a turn
  70. control a creature with toughness greater than power
  71. Play a vanilla creature
  72. Draw a starting hand with all hands (do not keep)
  73. control a creature that is not your own
  74. deal non-combat damage to a player