The witch'svibecrystalsare METHEdwardmakesthe "bed"NEWSHOPwe takea gunkswimBirduppartytakes partin faewildchallengeLee dreamgonewrongagainthe boy...is up tono goodthe partycome upwith atheory...the catsare inthe wallsLorealertNAT20RareLee WEd castsMendButtcrack inself defenseOdo caststesticulartorsion onEdLee getsgayboydemonmagicsilly witchacademiamomentPartygets ina scuffleEdward'sno goodvery baddayNAT1Alto getsemotionalsupportpetBrambleeatsmethBrambleregains acorememoryAltodevelopsdistrust ofcute animalsThe witch'svibecrystalsare METHEdwardmakesthe "bed"NEWSHOPwe takea gunkswimBirduppartytakes partin faewildchallengeLee dreamgonewrongagainthe boy...is up tono goodthe partycome upwith atheory...the catsare inthe wallsLorealertNAT20RareLee WEd castsMendButtcrack inself defenseOdo caststesticulartorsion onEdLee getsgayboydemonmagicsilly witchacademiamomentPartygets ina scuffleEdward'sno goodvery baddayNAT1Alto getsemotionalsupportpetBrambleeatsmethBrambleregains acorememoryAltodevelopsdistrust ofcute animals

Reaping Rotten Reeds: Session 13 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. The witch's vibe crystals are METH
  2. Edward makes the "bed"
  3. NEW SHOP
  4. we take a gunk swim
  5. Bird up
  6. party takes part in faewild challenge
  7. Lee dream gone wrong again
  8. the boy... is up to no good
  9. the party come up with a theory...
  10. the cats are in the walls
  11. Lore alert
  12. NAT 20
  13. Rare Lee W
  14. Ed casts Mend Buttcrack in self defense
  15. Odo casts testicular torsion on Ed
  16. Lee gets gayboy demon magic
  17. silly witch academia moment
  18. Party gets in a scuffle
  19. Edward's no good very bad day
  20. NAT 1
  21. Alto gets emotional support pet
  22. Bramble eats meth
  23. Bramble regains a core memory
  24. Alto develops distrust of cute animals