Erasmagoes a turnwithoutmissingSezahas anew trickTheShapeshifteris Cryptic AFApuzzelDex/StrengthSaveMourocomesin clutchSomeonegoesdownNeontauntssomethingBatya makesa decisionbased on heroutfitNeon isregulatedto hiscrossbowInsightCheckFira hashad it upto "here"with itErincomplainsthat we aretoo strongNat1PerceptionCheckNat20Wis/IntSaveFira doesover 35damagein a turnPCbondingErasmajust wantsto talkErinlaughingfitMakenmuhweyInvestigationCheckSezastunssomethingErasmagoes a turnwithoutmissingSezahas anew trickTheShapeshifteris Cryptic AFApuzzelDex/StrengthSaveMourocomesin clutchSomeonegoesdownNeontauntssomethingBatya makesa decisionbased on heroutfitNeon isregulatedto hiscrossbowInsightCheckFira hashad it upto "here"with itErincomplainsthat we aretoo strongNat1PerceptionCheckNat20Wis/IntSaveFira doesover 35damagein a turnPCbondingErasmajust wantsto talkErinlaughingfitMakenmuhweyInvestigationCheckSezastunssomething

Dungeon Time? - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Erasma goes a turn without missing
  2. Seza has a new trick
  3. The Shapeshifter is Cryptic AF
  4. A puzzel
  5. Dex/Strength Save
  6. Mouro comes in clutch
  7. Someone goes down
  8. Neon taunts something
  9. Batya makes a decision based on her outfit
  10. Neon is regulated to his crossbow
  11. Insight Check
  12. Fira has had it up to "here" with it
  13. Erin complains that we are too strong
  14. Nat 1
  15. Perception Check
  16. Nat 20
  17. Wis/Int Save
  18. Fira does over 35 damage in a turn
  19. PC bonding
  20. Erasma just wants to talk
  21. Erin laughing fit
  22. Makenmuhwey
  23. Investigation Check
  24. Seza stuns something