PlatformingThatoneenemyCombatboiling downto few moveson harderdifficultiesEnemy typeimperviousto basicattacksAwfulcameraMovementstick basedspecialmovesUnavoidabledamageBottomlesspit=deathReskinnedweaponsJankygimmickOut ofplaceminigamesQuicktimeeventsToo muchendlag oncertainmovesAttackedbysomethingoffscreen1 hitkillBosses withgenericenemiesmixed inMissablecombatsectionsSkilltree(s)MovementstickbasedparryOveraggressiveenemiesForced toplay as alessercharacterDiarrheaChristmaslightsWeakenedMCsectionWiggle thestick tobreak out ofhold/dazePlatformingThatoneenemyCombatboiling downto few moveson harderdifficultiesEnemy typeimperviousto basicattacksAwfulcameraMovementstick basedspecialmovesUnavoidabledamageBottomlesspit=deathReskinnedweaponsJankygimmickOut ofplaceminigamesQuicktimeeventsToo muchendlag oncertainmovesAttackedbysomethingoffscreen1 hitkillBosses withgenericenemiesmixed inMissablecombatsectionsSkilltree(s)MovementstickbasedparryOveraggressiveenemiesForced toplay as alessercharacterDiarrheaChristmaslightsWeakenedMCsectionWiggle thestick tobreak out ofhold/daze

PlatinumGames game design - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
O
3
B
4
G
5
N
6
O
7
I
8
B
9
N
10
O
11
I
12
B
13
I
14
O
15
G
16
B
17
N
18
B
19
N
20
G
21
I
22
O
23
I
24
G
  1. G-Platforming
  2. O-That one enemy
  3. B-Combat boiling down to few moves on harder difficulties
  4. G-Enemy type impervious to basic attacks
  5. N-Awful camera
  6. O-Movement stick based special moves
  7. I-Unavoidable damage
  8. B-Bottomless pit=death
  9. N-Reskinned weapons
  10. O-Janky gimmick
  11. I-Out of place minigames
  12. B-Quicktime events
  13. I-Too much endlag on certain moves
  14. O-Attacked by something offscreen
  15. G-1 hit kill
  16. B-Bosses with generic enemies mixed in
  17. N-Missable combat sections
  18. B-Skill tree(s)
  19. N-Movement stick based parry
  20. G-Over aggressive enemies
  21. I-Forced to play as a lesser character
  22. O-Diarrhea Christmas lights
  23. I-Weakened MC section
  24. G-Wiggle the stick to break out of hold/daze