WeakenedMCsectionOut ofplaceminigamesQuicktimeeventsCombatboiling downto few moveson harderdifficultiesThatoneenemyMovementstick basedspecialmovesReskinnedweaponsToo muchendlag oncertainmovesForced toplay as alessercharacterWiggle thestick tobreak out ofhold/dazeBottomlesspit=deathSkilltree(s)MovementstickbasedparryDiarrheaChristmaslightsAttackedbysomethingoffscreenAwfulcameraPlatformingBosses withgenericenemiesmixed inOveraggressiveenemiesUnavoidabledamageJankygimmickEnemy typeimperviousto basicattacks1 hitkillMissablecombatsectionsWeakenedMCsectionOut ofplaceminigamesQuicktimeeventsCombatboiling downto few moveson harderdifficultiesThatoneenemyMovementstick basedspecialmovesReskinnedweaponsToo muchendlag oncertainmovesForced toplay as alessercharacterWiggle thestick tobreak out ofhold/dazeBottomlesspit=deathSkilltree(s)MovementstickbasedparryDiarrheaChristmaslightsAttackedbysomethingoffscreenAwfulcameraPlatformingBosses withgenericenemiesmixed inOveraggressiveenemiesUnavoidabledamageJankygimmickEnemy typeimperviousto basicattacks1 hitkillMissablecombatsections

PlatinumGames game design - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
I
3
B
4
B
5
O
6
O
7
N
8
I
9
I
10
G
11
B
12
B
13
N
14
O
15
O
16
N
17
G
18
B
19
G
20
I
21
O
22
G
23
G
24
N
  1. I-Weakened MC section
  2. I-Out of place minigames
  3. B-Quicktime events
  4. B-Combat boiling down to few moves on harder difficulties
  5. O-That one enemy
  6. O-Movement stick based special moves
  7. N-Reskinned weapons
  8. I-Too much endlag on certain moves
  9. I-Forced to play as a lesser character
  10. G-Wiggle the stick to break out of hold/daze
  11. B-Bottomless pit=death
  12. B-Skill tree(s)
  13. N-Movement stick based parry
  14. O-Diarrhea Christmas lights
  15. O-Attacked by something offscreen
  16. N-Awful camera
  17. G-Platforming
  18. B-Bosses with generic enemies mixed in
  19. G-Over aggressive enemies
  20. I-Unavoidable damage
  21. O-Janky gimmick
  22. G-Enemy type impervious to basic attacks
  23. G-1 hit kill
  24. N-Missable combat sections