Weakened MC section Out of place minigames Quicktime events Combat boiling down to few moves on harder difficulties That one enemy Movement stick based special moves Reskinned weapons Too much endlag on certain moves Forced to play as a lesser character Wiggle the stick to break out of hold/daze Bottomless pit=death Skill tree(s) Movement stick based parry Diarrhea Christmas lights Attacked by something offscreen Awful camera Platforming Bosses with generic enemies mixed in Over aggressive enemies Unavoidable damage Janky gimmick Enemy type impervious to basic attacks 1 hit kill Missable combat sections Weakened MC section Out of place minigames Quicktime events Combat boiling down to few moves on harder difficulties That one enemy Movement stick based special moves Reskinned weapons Too much endlag on certain moves Forced to play as a lesser character Wiggle the stick to break out of hold/daze Bottomless pit=death Skill tree(s) Movement stick based parry Diarrhea Christmas lights Attacked by something offscreen Awful camera Platforming Bosses with generic enemies mixed in Over aggressive enemies Unavoidable damage Janky gimmick Enemy type impervious to basic attacks 1 hit kill Missable combat sections
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-Weakened MC section
I-Out of place minigames
B-Quicktime events
B-Combat boiling down to few moves on harder difficulties
O-That one enemy
O-Movement stick based special moves
N-Reskinned weapons
I-Too much endlag on certain moves
I-Forced to play as a lesser character
G-Wiggle the stick to break out of hold/daze
B-Bottomless pit=death
B-Skill tree(s)
N-Movement stick based parry
O-Diarrhea Christmas lights
O-Attacked by something offscreen
N-Awful camera
G-Platforming
B-Bosses with generic enemies mixed in
G-Over aggressive enemies
I-Unavoidable damage
O-Janky gimmick
G-Enemy type impervious to basic attacks
G-1 hit kill
N-Missable combat sections