UnavoidabledamageBottomlesspit=deathBosses withgenericenemiesmixed in1 hitkillEnemy typeimperviousto basicattacksJankygimmickSkilltree(s)MovementstickbasedparryMovementstick basedspecialmovesDiarrheaChristmaslightsToo muchendlag oncertainmovesReskinnedweaponsQuicktimeeventsThatoneenemyOveraggressiveenemiesPlatformingAttackedbysomethingoffscreenAwfulcameraWeakenedMCsectionForced toplay as alessercharacterMissablecombatsectionsOut ofplaceminigamesCombatboiling downto few moveson harderdifficultiesWiggle thestick tobreak out ofhold/dazeUnavoidabledamageBottomlesspit=deathBosses withgenericenemiesmixed in1 hitkillEnemy typeimperviousto basicattacksJankygimmickSkilltree(s)MovementstickbasedparryMovementstick basedspecialmovesDiarrheaChristmaslightsToo muchendlag oncertainmovesReskinnedweaponsQuicktimeeventsThatoneenemyOveraggressiveenemiesPlatformingAttackedbysomethingoffscreenAwfulcameraWeakenedMCsectionForced toplay as alessercharacterMissablecombatsectionsOut ofplaceminigamesCombatboiling downto few moveson harderdifficultiesWiggle thestick tobreak out ofhold/daze

PlatinumGames game design - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
B
3
B
4
G
5
G
6
O
7
B
8
N
9
O
10
O
11
I
12
N
13
B
14
O
15
G
16
G
17
O
18
N
19
I
20
I
21
N
22
I
23
B
24
G
  1. I-Unavoidable damage
  2. B-Bottomless pit=death
  3. B-Bosses with generic enemies mixed in
  4. G-1 hit kill
  5. G-Enemy type impervious to basic attacks
  6. O-Janky gimmick
  7. B-Skill tree(s)
  8. N-Movement stick based parry
  9. O-Movement stick based special moves
  10. O-Diarrhea Christmas lights
  11. I-Too much endlag on certain moves
  12. N-Reskinned weapons
  13. B-Quicktime events
  14. O-That one enemy
  15. G-Over aggressive enemies
  16. G-Platforming
  17. O-Attacked by something offscreen
  18. N-Awful camera
  19. I-Weakened MC section
  20. I-Forced to play as a lesser character
  21. N-Missable combat sections
  22. I-Out of place minigames
  23. B-Combat boiling down to few moves on harder difficulties
  24. G-Wiggle the stick to break out of hold/daze