1 hit kill Attacked by something offscreen Forced to play as a lesser character Combat boiling down to few moves on harder difficulties Wiggle the stick to break out of hold/daze Movement stick based parry That one enemy Awful camera Quicktime events Over aggressive enemies Movement stick based special moves Janky gimmick Skill tree(s) Diarrhea Christmas lights Reskinned weapons Platforming Weakened MC section Bosses with generic enemies mixed in Missable combat sections Bottomless pit=death Enemy type impervious to basic attacks Unavoidable damage Too much endlag on certain moves Out of place minigames 1 hit kill Attacked by something offscreen Forced to play as a lesser character Combat boiling down to few moves on harder difficulties Wiggle the stick to break out of hold/daze Movement stick based parry That one enemy Awful camera Quicktime events Over aggressive enemies Movement stick based special moves Janky gimmick Skill tree(s) Diarrhea Christmas lights Reskinned weapons Platforming Weakened MC section Bosses with generic enemies mixed in Missable combat sections Bottomless pit=death Enemy type impervious to basic attacks Unavoidable damage Too much endlag on certain moves Out of place minigames
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-1 hit kill
O-Attacked by something offscreen
I-Forced to play as a lesser character
B-Combat boiling down to few moves on harder difficulties
G-Wiggle the stick to break out of hold/daze
N-Movement stick based parry
O-That one enemy
N-Awful camera
B-Quicktime events
G-Over aggressive enemies
O-Movement stick based special moves
O-Janky gimmick
B-Skill tree(s)
O-Diarrhea Christmas lights
N-Reskinned weapons
G-Platforming
I-Weakened MC section
B-Bosses with generic enemies mixed in
N-Missable combat sections
B-Bottomless pit=death
G-Enemy type impervious to basic attacks
I-Unavoidable damage
I-Too much endlag on certain moves
I-Out of place minigames