Out of place minigames Quicktime events Combat boiling down to few moves on harder difficulties Bosses with generic enemies mixed in Bottomless pit=death Unavoidable damage Weakened MC section That one enemy Awful camera Attacked by something offscreen Diarrhea Christmas lights Reskinned weapons 1 hit kill Too much endlag on certain moves Enemy type impervious to basic attacks Forced to play as a lesser character Wiggle the stick to break out of hold/daze Movement stick based parry Missable combat sections Janky gimmick Over aggressive enemies Platforming Movement stick based special moves Skill tree(s) Out of place minigames Quicktime events Combat boiling down to few moves on harder difficulties Bosses with generic enemies mixed in Bottomless pit=death Unavoidable damage Weakened MC section That one enemy Awful camera Attacked by something offscreen Diarrhea Christmas lights Reskinned weapons 1 hit kill Too much endlag on certain moves Enemy type impervious to basic attacks Forced to play as a lesser character Wiggle the stick to break out of hold/daze Movement stick based parry Missable combat sections Janky gimmick Over aggressive enemies Platforming Movement stick based special moves Skill tree(s)
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-Out of place minigames
B-Quicktime events
B-Combat boiling down to few moves on harder difficulties
B-Bosses with generic enemies mixed in
B-Bottomless pit=death
I-Unavoidable damage
I-Weakened MC section
O-That one enemy
N-Awful camera
O-Attacked by something offscreen
O-Diarrhea Christmas lights
N-Reskinned weapons
G-1 hit kill
I-Too much endlag on certain moves
G-Enemy type impervious to basic attacks
I-Forced to play as a lesser character
G-Wiggle the stick to break out of hold/daze
N-Movement stick based parry
N-Missable combat sections
O-Janky gimmick
G-Over aggressive enemies
G-Platforming
O-Movement stick based special moves
B-Skill tree(s)