Wiggle thestick tobreak out ofhold/dazeForced toplay as alessercharacterUnavoidabledamageAttackedbysomethingoffscreenCombatboiling downto few moveson harderdifficultiesBosses withgenericenemiesmixed inJankygimmickAwfulcameraMissablecombatsectionsQuicktimeeventsSkilltree(s)1 hitkillOut ofplaceminigamesEnemy typeimperviousto basicattacksWeakenedMCsectionOveraggressiveenemiesBottomlesspit=deathMovementstickbasedparryToo muchendlag oncertainmovesDiarrheaChristmaslightsPlatformingMovementstick basedspecialmovesReskinnedweaponsThatoneenemyWiggle thestick tobreak out ofhold/dazeForced toplay as alessercharacterUnavoidabledamageAttackedbysomethingoffscreenCombatboiling downto few moveson harderdifficultiesBosses withgenericenemiesmixed inJankygimmickAwfulcameraMissablecombatsectionsQuicktimeeventsSkilltree(s)1 hitkillOut ofplaceminigamesEnemy typeimperviousto basicattacksWeakenedMCsectionOveraggressiveenemiesBottomlesspit=deathMovementstickbasedparryToo muchendlag oncertainmovesDiarrheaChristmaslightsPlatformingMovementstick basedspecialmovesReskinnedweaponsThatoneenemy

PlatinumGames game design - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
I
3
I
4
O
5
B
6
B
7
O
8
N
9
N
10
B
11
B
12
G
13
I
14
G
15
I
16
G
17
B
18
N
19
I
20
O
21
G
22
O
23
N
24
O
  1. G-Wiggle the stick to break out of hold/daze
  2. I-Forced to play as a lesser character
  3. I-Unavoidable damage
  4. O-Attacked by something offscreen
  5. B-Combat boiling down to few moves on harder difficulties
  6. B-Bosses with generic enemies mixed in
  7. O-Janky gimmick
  8. N-Awful camera
  9. N-Missable combat sections
  10. B-Quicktime events
  11. B-Skill tree(s)
  12. G-1 hit kill
  13. I-Out of place minigames
  14. G-Enemy type impervious to basic attacks
  15. I-Weakened MC section
  16. G-Over aggressive enemies
  17. B-Bottomless pit=death
  18. N-Movement stick based parry
  19. I-Too much endlag on certain moves
  20. O-Diarrhea Christmas lights
  21. G-Platforming
  22. O-Movement stick based special moves
  23. N-Reskinned weapons
  24. O-That one enemy