OveraggressiveenemiesBosses withgenericenemiesmixed inSkilltree(s)Forced toplay as alessercharacterOut ofplaceminigamesAwfulcameraToo muchendlag oncertainmovesAttackedbysomethingoffscreenMissablecombatsectionsDiarrheaChristmaslightsQuicktimeevents1 hitkillEnemy typeimperviousto basicattacksMovementstickbasedparryPlatformingWiggle thestick tobreak out ofhold/dazeBottomlesspit=deathThatoneenemyWeakenedMCsectionCombatboiling downto few moveson harderdifficultiesUnavoidabledamageReskinnedweaponsMovementstick basedspecialmovesJankygimmickOveraggressiveenemiesBosses withgenericenemiesmixed inSkilltree(s)Forced toplay as alessercharacterOut ofplaceminigamesAwfulcameraToo muchendlag oncertainmovesAttackedbysomethingoffscreenMissablecombatsectionsDiarrheaChristmaslightsQuicktimeevents1 hitkillEnemy typeimperviousto basicattacksMovementstickbasedparryPlatformingWiggle thestick tobreak out ofhold/dazeBottomlesspit=deathThatoneenemyWeakenedMCsectionCombatboiling downto few moveson harderdifficultiesUnavoidabledamageReskinnedweaponsMovementstick basedspecialmovesJankygimmick

PlatinumGames game design - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
B
3
B
4
I
5
I
6
N
7
I
8
O
9
N
10
O
11
B
12
G
13
G
14
N
15
G
16
G
17
B
18
O
19
I
20
B
21
I
22
N
23
O
24
O
  1. G-Over aggressive enemies
  2. B-Bosses with generic enemies mixed in
  3. B-Skill tree(s)
  4. I-Forced to play as a lesser character
  5. I-Out of place minigames
  6. N-Awful camera
  7. I-Too much endlag on certain moves
  8. O-Attacked by something offscreen
  9. N-Missable combat sections
  10. O-Diarrhea Christmas lights
  11. B-Quicktime events
  12. G-1 hit kill
  13. G-Enemy type impervious to basic attacks
  14. N-Movement stick based parry
  15. G-Platforming
  16. G-Wiggle the stick to break out of hold/daze
  17. B-Bottomless pit=death
  18. O-That one enemy
  19. I-Weakened MC section
  20. B-Combat boiling down to few moves on harder difficulties
  21. I-Unavoidable damage
  22. N-Reskinned weapons
  23. O-Movement stick based special moves
  24. O-Janky gimmick