Enemy typeimperviousto basicattacksReskinnedweaponsBottomlesspit=deathDiarrheaChristmaslightsJankygimmick1 hitkillUnavoidabledamageMovementstick basedspecialmovesToo muchendlag oncertainmovesOveraggressiveenemiesQuicktimeeventsSkilltree(s)Combatboiling downto few moveson harderdifficultiesWiggle thestick tobreak out ofhold/dazePlatformingMovementstickbasedparryWeakenedMCsectionMissablecombatsectionsForced toplay as alessercharacterThatoneenemyAwfulcameraBosses withgenericenemiesmixed inAttackedbysomethingoffscreenOut ofplaceminigamesEnemy typeimperviousto basicattacksReskinnedweaponsBottomlesspit=deathDiarrheaChristmaslightsJankygimmick1 hitkillUnavoidabledamageMovementstick basedspecialmovesToo muchendlag oncertainmovesOveraggressiveenemiesQuicktimeeventsSkilltree(s)Combatboiling downto few moveson harderdifficultiesWiggle thestick tobreak out ofhold/dazePlatformingMovementstickbasedparryWeakenedMCsectionMissablecombatsectionsForced toplay as alessercharacterThatoneenemyAwfulcameraBosses withgenericenemiesmixed inAttackedbysomethingoffscreenOut ofplaceminigames

PlatinumGames game design - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
N
3
B
4
O
5
O
6
G
7
I
8
O
9
I
10
G
11
B
12
B
13
B
14
G
15
G
16
N
17
I
18
N
19
I
20
O
21
N
22
B
23
O
24
I
  1. G-Enemy type impervious to basic attacks
  2. N-Reskinned weapons
  3. B-Bottomless pit=death
  4. O-Diarrhea Christmas lights
  5. O-Janky gimmick
  6. G-1 hit kill
  7. I-Unavoidable damage
  8. O-Movement stick based special moves
  9. I-Too much endlag on certain moves
  10. G-Over aggressive enemies
  11. B-Quicktime events
  12. B-Skill tree(s)
  13. B-Combat boiling down to few moves on harder difficulties
  14. G-Wiggle the stick to break out of hold/daze
  15. G-Platforming
  16. N-Movement stick based parry
  17. I-Weakened MC section
  18. N-Missable combat sections
  19. I-Forced to play as a lesser character
  20. O-That one enemy
  21. N-Awful camera
  22. B-Bosses with generic enemies mixed in
  23. O-Attacked by something offscreen
  24. I-Out of place minigames