Youdisconnect(excludesroom crash)Youscorebelow 60BabyPark"Targetshocked"Non-Japanesesaysdonmai/cbtTK'd bymateObviouslynon metacombo2 peoplebagginga runnerMatescoresbelow 60Roomcrash11 peoplein lobbyfor 5minutesMatescoresabove100bMGMogiragePlay abaggeraftergetting 1stYou scoreabove100Get 2 ormoretrackpicksYou andmateget 1/123+peopledodgeRandompicksrepeatWomboCombo'd(3+ chain ofbeing hit)You andmate get11/12Play arunner aftergetting12thYou andmateget 1/2Youdisconnect(excludesroom crash)Youscorebelow 60BabyPark"Targetshocked"Non-Japanesesaysdonmai/cbtTK'd bymateObviouslynon metacombo2 peoplebagginga runnerMatescoresbelow 60Roomcrash11 peoplein lobbyfor 5minutesMatescoresabove100bMGMogiragePlay abaggeraftergetting 1stYou scoreabove100Get 2 ormoretrackpicksYou andmateget 1/123+peopledodgeRandompicksrepeatWomboCombo'd(3+ chain ofbeing hit)You andmate get11/12Play arunner aftergetting12thYou andmateget 1/2

MK8D LOUNGE BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. You disconnect (excludes room crash)
  2. You score below 60
  3. Baby Park
  4. "Target shocked"
  5. Non-Japanese says donmai/cbt
  6. TK'd by mate
  7. Obviously non meta combo
  8. 2 people bagging a runner
  9. Mate scores below 60
  10. Room crash
  11. 11 people in lobby for 5 minutes
  12. Mate scores above 100
  13. bMG
  14. Mogi rage
  15. Play a bagger after getting 1st
  16. You score above 100
  17. Get 2 or more track picks
  18. You and mate get 1/12
  19. 3+ people dodge
  20. Random picks repeat
  21. Wombo Combo'd (3+ chain of being hit)
  22. You and mate get 11/12
  23. Play a runner after getting 12th
  24. You and mate get 1/2