11 peoplein Lobbyfor 5minutesMogiRageYouscorebelow 60Twopeoplebagging arunner"TargetShocked"RandompicksrepeatWomboCombo'd(3+ chain ofbeing hit)RoomCrash3+peopledodgeGet two ormoretrackpicksNon-Japanesesaysdonmai/cbtYou andmate get11/12Play abaggeraftergetting 1stYou andmateget 1/12Obviouslynon metacomboYoudisconnect(excludesRoomCrash)Matescoresbelow 60bMGBabyParkYou scoreabove100TK'd bymatePlay arunner aftergetting12thYou andmateget 1/2Matescoresabove10011 peoplein Lobbyfor 5minutesMogiRageYouscorebelow 60Twopeoplebagging arunner"TargetShocked"RandompicksrepeatWomboCombo'd(3+ chain ofbeing hit)RoomCrash3+peopledodgeGet two ormoretrackpicksNon-Japanesesaysdonmai/cbtYou andmate get11/12Play abaggeraftergetting 1stYou andmateget 1/12Obviouslynon metacomboYoudisconnect(excludesRoomCrash)Matescoresbelow 60bMGBabyParkYou scoreabove100TK'd bymatePlay arunner aftergetting12thYou andmateget 1/2Matescoresabove100

MK8D LOUNGE BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 11 people in Lobby for 5 minutes
  2. Mogi Rage
  3. You score below 60
  4. Two people bagging a runner
  5. "Target Shocked"
  6. Random picks repeat
  7. Wombo Combo'd (3+ chain of being hit)
  8. Room Crash
  9. 3+ people dodge
  10. Get two or more track picks
  11. Non-Japanese says donmai/cbt
  12. You and mate get 11/12
  13. Play a bagger after getting 1st
  14. You and mate get 1/12
  15. Obviously non meta combo
  16. You disconnect (excludes Room Crash)
  17. Mate scores below 60
  18. bMG
  19. Baby Park
  20. You score above 100
  21. TK'd by mate
  22. Play a runner after getting 12th
  23. You and mate get 1/2
  24. Mate scores above 100