FlexibleGroupingZero-RejectEmotionalDisturbanceNon-DiscriminatoryADAIntellectualDisabilitiesAutismIDEAVisualImpairmentsSpecificLearningDisabilitiesOrthopedicImpairmentsSpeech andLanguageImpairmentsMainstreamingDifferentiatedAssignementsDeaf-BlindnessDevelop-mentalDelaysGiftedandTalentedLeastRestrictiveEnvironmentTraumaticBrainInjuryOtherHealthImpairmentsFree andAppropriateEducationMultipleDisabilitiesHearingImpairmentsInclusionFlexibleGroupingZero-RejectEmotionalDisturbanceNon-DiscriminatoryADAIntellectualDisabilitiesAutismIDEAVisualImpairmentsSpecificLearningDisabilitiesOrthopedicImpairmentsSpeech andLanguageImpairmentsMainstreamingDifferentiatedAssignementsDeaf-BlindnessDevelop-mentalDelaysGiftedandTalentedLeastRestrictiveEnvironmentTraumaticBrainInjuryOtherHealthImpairmentsFree andAppropriateEducationMultipleDisabilitiesHearingImpairmentsInclusion

Chapter 12: Inclusion - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Flexible Grouping
  2. Zero-Reject
  3. Emotional Disturbance
  4. Non-Discriminatory
  5. ADA
  6. Intellectual Disabilities
  7. Autism
  8. IDEA
  9. Visual Impairments
  10. Specific Learning Disabilities
  11. Orthopedic Impairments
  12. Speech and Language Impairments
  13. Mainstreaming
  14. Differentiated Assignements
  15. Deaf- Blindness
  16. Develop-mental Delays
  17. Gifted and Talented
  18. Least Restrictive Environment
  19. Traumatic Brain Injury
  20. Other Health Impairments
  21. Free and Appropriate Education
  22. Multiple Disabilities
  23. Hearing Impairments
  24. Inclusion