Mood/ToneNarrativeGraphicElementsInfer/Inferring/InferenceBiasTextStructure/OrganizationFigurativeLanguageGenreExpositorySensoryLanguagePredict/PredictionMainIdeaConveySummaryThemePoetryConcludeAuthor'sPurposeDramaPoint ofViewFolktaleParaphraseStoryStructure/PlotTextFeaturesMood/ToneNarrativeGraphicElementsInfer/Inferring/InferenceBiasTextStructure/OrganizationFigurativeLanguageGenreExpositorySensoryLanguagePredict/PredictionMainIdeaConveySummaryThemePoetryConcludeAuthor'sPurposeDramaPoint ofViewFolktaleParaphraseStoryStructure/PlotTextFeatures

Reading Vocabulary - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Mood/ Tone
  2. Narrative
  3. Graphic Elements
  4. Infer/ Inferring/ Inference
  5. Bias
  6. Text Structure/ Organization
  7. Figurative Language
  8. Genre
  9. Expository
  10. Sensory Language
  11. Predict/ Prediction
  12. Main Idea
  13. Convey
  14. Summary
  15. Theme
  16. Poetry
  17. Conclude
  18. Author's Purpose
  19. Drama
  20. Point of View
  21. Folktale
  22. Paraphrase
  23. Story Structure/ Plot
  24. Text Features