Redemptionis motivatedJamsigns tosomeoneThe writerforeshadowssomethingAn adultcharacterisconcernedTheword'unseen'Acharacterasks aquestionA characterfinds outsomethingshockingThe writerusespunctuationto conveyemotionThe word'frustrated'The word'revolution'Acharacteris angryJamregretssomethingThe writeruses asimile ormetaphorCharactersdisagreewith eachotherTheword'hunt'We revisita characterfrom earlierin the novelPet sayssomethingsarcasticSomethingintriguinghappensTheword'rage'Anelement ofthe fantasygenreWe learnanimportantplot pointPetspeaks toJam inher headFree!Theword'danger'Redemptionis motivatedJamsigns tosomeoneThe writerforeshadowssomethingAn adultcharacterisconcernedTheword'unseen'Acharacterasks aquestionA characterfinds outsomethingshockingThe writerusespunctuationto conveyemotionThe word'frustrated'The word'revolution'Acharacteris angryJamregretssomethingThe writeruses asimile ormetaphorCharactersdisagreewith eachotherTheword'hunt'We revisita characterfrom earlierin the novelPet sayssomethingsarcasticSomethingintriguinghappensTheword'rage'Anelement ofthe fantasygenreWe learnanimportantplot pointPetspeaks toJam inher headFree!Theword'danger'

PET - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Redemption is motivated
  2. Jam signs to someone
  3. The writer foreshadows something
  4. An adult character is concerned
  5. The word 'unseen'
  6. A character asks a question
  7. A character finds out something shocking
  8. The writer uses punctuation to convey emotion
  9. The word 'frustrated'
  10. The word 'revolution'
  11. A character is angry
  12. Jam regrets something
  13. The writer uses a simile or metaphor
  14. Characters disagree with each other
  15. The word 'hunt'
  16. We revisit a character from earlier in the novel
  17. Pet says something sarcastic
  18. Something intriguing happens
  19. The word 'rage'
  20. An element of the fantasy genre
  21. We learn an important plot point
  22. Pet speaks to Jam in her head
  23. Free!
  24. The word 'danger'