Anelement ofthe fantasygenreThe writerforeshadowssomethingThe word'revolution'Acharacteris angryThe word'frustrated'Theword'danger'Jamsigns tosomeoneWe learnanimportantplot pointAn adultcharacterisconcernedWe revisita characterfrom earlierin the novelAcharacterasks aquestionThe writerusespunctuationto conveyemotionRedemptionis motivatedFree!The writeruses asimile ormetaphorJamregretssomethingTheword'unseen'Charactersdisagreewith eachotherTheword'hunt'SomethingintriguinghappensPet sayssomethingsarcasticA characterfinds outsomethingshockingTheword'rage'Petspeaks toJam inher headAnelement ofthe fantasygenreThe writerforeshadowssomethingThe word'revolution'Acharacteris angryThe word'frustrated'Theword'danger'Jamsigns tosomeoneWe learnanimportantplot pointAn adultcharacterisconcernedWe revisita characterfrom earlierin the novelAcharacterasks aquestionThe writerusespunctuationto conveyemotionRedemptionis motivatedFree!The writeruses asimile ormetaphorJamregretssomethingTheword'unseen'Charactersdisagreewith eachotherTheword'hunt'SomethingintriguinghappensPet sayssomethingsarcasticA characterfinds outsomethingshockingTheword'rage'Petspeaks toJam inher head

PET - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. An element of the fantasy genre
  2. The writer foreshadows something
  3. The word 'revolution'
  4. A character is angry
  5. The word 'frustrated'
  6. The word 'danger'
  7. Jam signs to someone
  8. We learn an important plot point
  9. An adult character is concerned
  10. We revisit a character from earlier in the novel
  11. A character asks a question
  12. The writer uses punctuation to convey emotion
  13. Redemption is motivated
  14. Free!
  15. The writer uses a simile or metaphor
  16. Jam regrets something
  17. The word 'unseen'
  18. Characters disagree with each other
  19. The word 'hunt'
  20. Something intriguing happens
  21. Pet says something sarcastic
  22. A character finds out something shocking
  23. The word 'rage'
  24. Pet speaks to Jam in her head