We learnanimportantplot pointPetspeaks toJam inher headAn adultcharacterisconcernedThe writerusespunctuationto conveyemotionTheword'unseen'Pet sayssomethingsarcasticJamsigns tosomeoneThe word'revolution'Acharacterasks aquestionRedemptionis motivatedAnelement ofthe fantasygenreA characterfinds outsomethingshockingAcharacteris angryThe writerforeshadowssomethingJamregretssomethingTheword'danger'Theword'hunt'The word'frustrated'Theword'rage'SomethingintriguinghappensWe revisita characterfrom earlierin the novelThe writeruses asimile ormetaphorFree!Charactersdisagreewith eachotherWe learnanimportantplot pointPetspeaks toJam inher headAn adultcharacterisconcernedThe writerusespunctuationto conveyemotionTheword'unseen'Pet sayssomethingsarcasticJamsigns tosomeoneThe word'revolution'Acharacterasks aquestionRedemptionis motivatedAnelement ofthe fantasygenreA characterfinds outsomethingshockingAcharacteris angryThe writerforeshadowssomethingJamregretssomethingTheword'danger'Theword'hunt'The word'frustrated'Theword'rage'SomethingintriguinghappensWe revisita characterfrom earlierin the novelThe writeruses asimile ormetaphorFree!Charactersdisagreewith eachother

PET - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. We learn an important plot point
  2. Pet speaks to Jam in her head
  3. An adult character is concerned
  4. The writer uses punctuation to convey emotion
  5. The word 'unseen'
  6. Pet says something sarcastic
  7. Jam signs to someone
  8. The word 'revolution'
  9. A character asks a question
  10. Redemption is motivated
  11. An element of the fantasy genre
  12. A character finds out something shocking
  13. A character is angry
  14. The writer foreshadows something
  15. Jam regrets something
  16. The word 'danger'
  17. The word 'hunt'
  18. The word 'frustrated'
  19. The word 'rage'
  20. Something intriguing happens
  21. We revisit a character from earlier in the novel
  22. The writer uses a simile or metaphor
  23. Free!
  24. Characters disagree with each other