two-step equations 0.87 (shade in the grid) 1,264.789 (write in word form) 11x11= 100.67/100= 2.56- 1.80= rebates n+n+2=4 n+n+2=4 (solve for n) 1.234x100= bar graph Free Space! k=y/x 9.9___9.99 (which is bigger) volume of prisms percent radius order of operations 0.45 (shade in a grid) acute angle 124.78 (write in word form) 3.14- 1.07 3.14- 1.07= (write as a decimal) 1/2= range sales tax 106/10= Plot 3.06 on the number line interquartile range 1.23 (shade in the grid) two-step equations 0.87 (shade in the grid) 1,264.789 (write in word form) 11x11= 100.67/100= 2.56- 1.80= rebates n+n+2=4 n+n+2=4 (solve for n) 1.234x100= bar graph Free Space! k=y/x 9.9___9.99 (which is bigger) volume of prisms percent radius order of operations 0.45 (shade in a grid) acute angle 124.78 (write in word form) 3.14- 1.07 3.14- 1.07= (write as a decimal) 1/2= range sales tax 106/10= Plot 3.06 on the number line interquartile range 1.23 (shade in the grid)
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
!-two-step equations
8-0.87 (shade in the grid)
8-1,264.789
(write in word form)
0-11x11=
0-100.67/100=
!-2.56-1.80=
8-rebates
8-n+n+2=4
8-n+n+2=4
(solve for n)
1-1.234x100=
8-bar graph
1-Free Space!
0-k=y/x
1-9.9___9.99
(which is bigger)
1-volume of prisms
0-percent
0-radius
8-order of operations
1-0.45 (shade in a grid)
1-acute angle
0-124.78 (write in word form)
1-3.14-1.07
!-3.14-1.07=
0-(write as a decimal) 1/2=
1-range
!-sales tax
8-106/10=
!-Plot 3.06 on the number line
!-interquartile range
!-1.23 (shade in the grid)