rebates 0.45 (shade in a grid) percent 3.14- 1.07 100.67/100= n+n+2=4 (solve for n) sales tax 1.234x100= 3.14- 1.07= 1.23 (shade in the grid) (write as a decimal) 1/2= bar graph Plot 3.06 on the number line acute angle 2.56- 1.80= interquartile range Free Space! range k=y/x 106/10= 1,264.789 (write in word form) n+n+2=4 two-step equations 9.9___9.99 (which is bigger) volume of prisms 0.87 (shade in the grid) order of operations 124.78 (write in word form) 11x11= radius rebates 0.45 (shade in a grid) percent 3.14- 1.07 100.67/100= n+n+2=4 (solve for n) sales tax 1.234x100= 3.14- 1.07= 1.23 (shade in the grid) (write as a decimal) 1/2= bar graph Plot 3.06 on the number line acute angle 2.56- 1.80= interquartile range Free Space! range k=y/x 106/10= 1,264.789 (write in word form) n+n+2=4 two-step equations 9.9___9.99 (which is bigger) volume of prisms 0.87 (shade in the grid) order of operations 124.78 (write in word form) 11x11= radius
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
8-rebates
1-0.45 (shade in a grid)
0-percent
1-3.14-1.07
0-100.67/100=
8-n+n+2=4
(solve for n)
!-sales tax
1-1.234x100=
!-3.14-1.07=
!-1.23 (shade in the grid)
0-(write as a decimal) 1/2=
8-bar graph
!-Plot 3.06 on the number line
1-acute angle
!-2.56-1.80=
!-interquartile range
1-Free Space!
1-range
0-k=y/x
8-106/10=
8-1,264.789
(write in word form)
8-n+n+2=4
!-two-step equations
1-9.9___9.99
(which is bigger)
1-volume of prisms
8-0.87 (shade in the grid)
8-order of operations
0-124.78 (write in word form)
0-11x11=
0-radius