0.87 (shade in the grid) Plot 3.06 on the number line 9.9___9.99 (which is bigger) order of operations acute angle 2.56- 1.80= 1,264.789 (write in word form) 100.67/100= 0.45 (shade in a grid) bar graph 1.23 (shade in the grid) rebates 3.14- 1.07= k=y/x volume of prisms interquartile range radius 11x11= two-step equations 1.234x100= Free Space! 124.78 (write in word form) (write as a decimal) 1/2= sales tax range n+n+2=4 106/10= 3.14- 1.07 n+n+2=4 (solve for n) percent 0.87 (shade in the grid) Plot 3.06 on the number line 9.9___9.99 (which is bigger) order of operations acute angle 2.56- 1.80= 1,264.789 (write in word form) 100.67/100= 0.45 (shade in a grid) bar graph 1.23 (shade in the grid) rebates 3.14- 1.07= k=y/x volume of prisms interquartile range radius 11x11= two-step equations 1.234x100= Free Space! 124.78 (write in word form) (write as a decimal) 1/2= sales tax range n+n+2=4 106/10= 3.14- 1.07 n+n+2=4 (solve for n) percent
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
8-0.87 (shade in the grid)
!-Plot 3.06 on the number line
1-9.9___9.99
(which is bigger)
8-order of operations
1-acute angle
!-2.56-1.80=
8-1,264.789
(write in word form)
0-100.67/100=
1-0.45 (shade in a grid)
8-bar graph
!-1.23 (shade in the grid)
8-rebates
!-3.14-1.07=
0-k=y/x
1-volume of prisms
!-interquartile range
0-radius
0-11x11=
!-two-step equations
1-1.234x100=
1-Free Space!
0-124.78 (write in word form)
0-(write as a decimal) 1/2=
!-sales tax
1-range
8-n+n+2=4
8-106/10=
1-3.14-1.07
8-n+n+2=4
(solve for n)
0-percent