3rd Person Omniscient Point of View Exposition Protagonist Figurative Language Climax Static Character 1st Person Point of View Antagonist Setting Symbolism Prologue Genre Epilogue Internal Rhyme Allusion Dialogue Internal Conflict Stanza Mood Indirect Characterization Theme Conflict Verbal Irony Genre Plot Foreshadowing Characterization External Conflict Rhyme Scheme Tone Direct Characterization Motif Flashback 3rd Person Omniscient Point of View Exposition Protagonist Figurative Language Climax Static Character 1st Person Point of View Antagonist Setting Symbolism Prologue Genre Epilogue Internal Rhyme Allusion Dialogue Internal Conflict Stanza Mood Indirect Characterization Theme Conflict Verbal Irony Genre Plot Foreshadowing Characterization External Conflict Rhyme Scheme Tone Direct Characterization Motif Flashback
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
3rd Person Omniscient Point of View
Exposition
Protagonist
Figurative Language
Climax
Static Character
1st Person Point of View
Antagonist
Setting
Symbolism
Prologue
Genre
Epilogue
Internal Rhyme
Allusion
Dialogue
Internal Conflict
Stanza
Mood
Indirect Characterization
Theme
Conflict
Verbal Irony
Genre
Plot
Foreshadowing
Characterization
External Conflict
Rhyme Scheme
Tone
Direct Characterization
Motif
Flashback