Antagonist Genre Epilogue Internal Conflict 3rd Person Omniscient Point of View Static Character Prologue Mood Internal Rhyme External Conflict Tone Climax Foreshadowing Genre Exposition Stanza Verbal Irony Indirect Characterization Figurative Language Rhyme Scheme Setting Allusion Protagonist 1st Person Point of View Direct Characterization Characterization Symbolism Dialogue Plot Flashback Conflict Theme Motif Antagonist Genre Epilogue Internal Conflict 3rd Person Omniscient Point of View Static Character Prologue Mood Internal Rhyme External Conflict Tone Climax Foreshadowing Genre Exposition Stanza Verbal Irony Indirect Characterization Figurative Language Rhyme Scheme Setting Allusion Protagonist 1st Person Point of View Direct Characterization Characterization Symbolism Dialogue Plot Flashback Conflict Theme Motif
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Antagonist
Genre
Epilogue
Internal Conflict
3rd Person Omniscient Point of View
Static Character
Prologue
Mood
Internal Rhyme
External Conflict
Tone
Climax
Foreshadowing
Genre
Exposition
Stanza
Verbal Irony
Indirect Characterization
Figurative Language
Rhyme Scheme
Setting
Allusion
Protagonist
1st Person Point of View
Direct Characterization
Characterization
Symbolism
Dialogue
Plot
Flashback
Conflict
Theme
Motif