(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
Slumber: Sleep, especially a light sleep.
Zenith: The time at which something is most powerful or successful.
Mnemonic: A device such as a pattern of letters, ideas, or associations that assists in remembering something.
Somnolent: Sleepy or drowsy.
Inquisitive: Eager to learn or know; curious.
Insomnia: Persistent difficulty falling or staying asleep.
Circadian: Relating to the 24-hour cycle of the human body.
Nourish: To provide with the food or other substances necessary for growth, health, and good condition.
Recuperate: To recover from illness or exertion.
Rapid Eye Movement (REM): A stage of sleep characterized by rapid eye movements and vivid dreams.
Reverie: A state of being pleasantly lost in one's thoughts; a daydream.
Neurological: Relating to the nervous system.
Cognitive: Relating to the processes of thought and understanding.
Vigilance: The action or state of keeping careful watch for possible dangers or difficulties.
Chronotype: Individual differences in circadian rhythms.
Soporific: Tending to induce drowsiness or sleep.
Concentration: The action or power of focusing one's attention.
Nocturnal: Active or occurring at night.
Rejuvenate: To make someone or something feel or look younger or more vital.
Hibernation: A state of inactivity and metabolic depression in animals.
Resilience: The capacity to recover quickly from difficulties.
Catnap: A short, light sleep.
Tranquil: Free from disturbance; calm.
Diligent: Showing care and conscientiousness in one's work or duties.
Lucid Dreaming: Being aware that one is dreaming and sometimes able to control the dream.